History Main / AttackAttackAttack

20th Apr '17 9:55:28 PM BattleMaster
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** One of the Clan Homeworlds is home to an apex predator called the Sphinx Raptor. It's noted as being so aggressive that it will attempt to kill everything it encounters, [[RealityEnsues to the detriment of its own survival]].
18th Apr '17 8:48:53 PM Isolder74
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* This was the go-to tactic for WWII Pacific Fleet Admiral William "Bull" Halsey. It was so much a reputation for him that the Japanese tried to use this against him multiple times. The entire setup of the Battle of Midway hinged on it. It only worked once at the Battle of Leyte Gulf. Haley's first order after seeing the devastation of Pearl Harbor was "Attack, Attack, Attack."
** Unfortunately, that attitude led him to go chasing after a group of Japanese carriers, which turned out to be a diversion that left Taffy 3 to fight Japan's Center Force alone in the Battle of Samar. For Halsey, he was lucky that tiny force's sheer badassery managed to carry the day to make his blunder a mere footnote. However to be fair, there was no way he could have known that those carriers representd an empty threat. Up to this point, ignoring Japanese carriers was never a good idea.

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* This was the go-to tactic for WWII Pacific Fleet Admiral William "Bull" Halsey. It was so much a reputation for him that the Japanese tried to use this against him multiple times. The entire setup of the Battle of Midway hinged on it. It only worked once at the Battle of Leyte Gulf. Haley's Halsey's first order after seeing the devastation of Pearl Harbor was "Attack, Attack, Attack."
** Unfortunately, that attitude led him to go chasing after a group of Japanese carriers, which turned out to be a diversion that left Taffy 3 to fight Japan's Center Force alone in the Battle of Samar. For Halsey, he was lucky that tiny force's sheer badassery managed to carry the day to make his blunder a mere footnote. However to be fair, there was no way he could have known that those carriers representd represented an empty threat. Up to this point, ignoring Japanese carriers was never ''never'' a good idea.
18th Mar '17 5:02:38 PM CupOSunshine
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* The gods in Matthew Laurence's ''{{Literature/Freya}}'' series tend to be like this, especially BloodKnight Sekhmet. Most have enough worshippers to allow them to regenerate normal wounds in seconds, so they think nothing of running into a wall of automatic weapons fire.
15th Mar '17 11:47:54 AM Discar
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* ''Film/{{Logan}}'': Laura, [[TroublingUnchildlikeBehavior despite being eleven years old]], acts like this. She has two settings in combat: "kill everything that moves" and "tactical withdrawal". Unless it's a potentially lethal injury or she's at a major disadvantage, she will not stop until she's standing in the middle of a field of dead bodies and severed limbs.
19th Jan '17 5:49:35 PM mythmonster2
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* Units with Reckless in ''VideoGame/EternalCardGame'' are forced to attack every turn. This is also the usual strategy for Warcry, which buffs other units for attacking.
15th Jan '17 3:37:54 PM nombretomado
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* Certain Final Fantasy games use this as a status effect. In some games, Berserk is a status effect that increases attack power but decreases defense. In other games, it's much more true to this trope, causing anyone afflicted with the Berserk status to mindlessly spam their basic attack at the nearest enemy (or ally, if Confusion also hampers the character) until it wears off.

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* Certain Final Fantasy ''Franchise/FinalFantasy'' games use this as a status effect. In some games, Berserk is a status effect that increases attack power but decreases defense. In other games, it's much more true to this trope, causing anyone afflicted with the Berserk status to mindlessly spam their basic attack at the nearest enemy (or ally, if Confusion also hampers the character) until it wears off.



* BrutalLegend: "Everything in that general direction must DIE!"

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* BrutalLegend: ''VideoGame/BrutalLegend'': "Everything in that general direction must DIE!"
7th Jan '17 3:04:17 PM nombretomado
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* This seems to be the philosophy of [[WebVideo/LeeroyJenkinsVideo Leeroy Jenkins]].

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* This seems to be the philosophy of [[WebVideo/LeeroyJenkinsVideo [[Machinima/LeeroyJenkinsVideo Leeroy Jenkins]].
2nd Jan '17 2:59:36 PM IronBrig4
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* The standing orders of outdated British fighter squadrons reputedly became this during World War I. It didn't work.

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* The standing orders of outdated British fighter squadrons reputedly became this during World War I. It didn't work.work and culminated in the "Bloody April" of 1917. However, the Royal Flying Corps still carried out its tasks of providing recon and air cover despite those severe losses.
24th Dec '16 5:31:22 PM DarkHunter
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** Kirito's almost entire party ends up doing this during the Excaliber's quest. The guy's tactic is "attack as hard as you can!" so everyone but Sinon (the archer) rushes the enemies.

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** Kirito's almost entire party ends up doing this during the Excaliber's quest. The guy's tactic is "attack as hard as you can!" so everyone but Sinon (the archer) rushes the enemies. Admittedly, this was mostly because the quest had a strict time limit and more tactical approaches would have taken too much time.
22nd Dec '16 7:17:21 AM Onomateopoetic
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* A common saying in the ''VideoGame/Borderlands2'' community is that "the best defence is a bunch of dead Bandits", refering to the fact that the amount of dead enemies in a fight greatly reduces the overall firebase of the enemy forces. Since avoiding damage is almost impossible in all Borderlands games, killing the enemy before they overwhelm you is key to success. Combining this with healing weapons, and you can fire for days.
** One notable exception to this rule is [[MoreDakka Salvador]], who's entire skillset is based around [[TheGunslinger John Woo-ing]] two guns, preferably high-damage, high firerate weapons with huge magazines, which also generates health ''and'' ammunition. As long as you keep firing, Salvador can take an army's worth of bullets and still keep coming.
** Some weapon brands are based around pointing a weapon roughly towards the enemy and keep the left mouse-button pressed. The fast-firing Vladof and the high damage but low accuracy Bandit are the best examples.
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