History Main / AttackAttackAttack

19th Jan '17 5:49:35 PM mythmonster2
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* Units with Reckless in ''VideoGame/EternalCardGame'' are forced to attack every turn. This is also the usual strategy for Warcry, which buffs other units for attacking.
15th Jan '17 3:37:54 PM nombretomado
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* Certain Final Fantasy games use this as a status effect. In some games, Berserk is a status effect that increases attack power but decreases defense. In other games, it's much more true to this trope, causing anyone afflicted with the Berserk status to mindlessly spam their basic attack at the nearest enemy (or ally, if Confusion also hampers the character) until it wears off.

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* Certain Final Fantasy ''Franchise/FinalFantasy'' games use this as a status effect. In some games, Berserk is a status effect that increases attack power but decreases defense. In other games, it's much more true to this trope, causing anyone afflicted with the Berserk status to mindlessly spam their basic attack at the nearest enemy (or ally, if Confusion also hampers the character) until it wears off.



* BrutalLegend: "Everything in that general direction must DIE!"

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* BrutalLegend: ''VideoGame/BrutalLegend'': "Everything in that general direction must DIE!"
7th Jan '17 3:04:17 PM nombretomado
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* This seems to be the philosophy of [[WebVideo/LeeroyJenkinsVideo Leeroy Jenkins]].

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* This seems to be the philosophy of [[WebVideo/LeeroyJenkinsVideo [[Machinima/LeeroyJenkinsVideo Leeroy Jenkins]].
2nd Jan '17 2:59:36 PM IronBrig4
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* The standing orders of outdated British fighter squadrons reputedly became this during World War I. It didn't work.

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* The standing orders of outdated British fighter squadrons reputedly became this during World War I. It didn't work.work and culminated in the "Bloody April" of 1917. However, the Royal Flying Corps still carried out its tasks of providing recon and air cover despite those severe losses.
24th Dec '16 5:31:22 PM DarkHunter
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** Kirito's almost entire party ends up doing this during the Excaliber's quest. The guy's tactic is "attack as hard as you can!" so everyone but Sinon (the archer) rushes the enemies.

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** Kirito's almost entire party ends up doing this during the Excaliber's quest. The guy's tactic is "attack as hard as you can!" so everyone but Sinon (the archer) rushes the enemies. Admittedly, this was mostly because the quest had a strict time limit and more tactical approaches would have taken too much time.
22nd Dec '16 7:17:21 AM Onomateopoetic
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* A common saying in the ''VideoGame/Borderlands2'' community is that "the best defence is a bunch of dead Bandits", refering to the fact that the amount of dead enemies in a fight greatly reduces the overall firebase of the enemy forces. Since avoiding damage is almost impossible in all Borderlands games, killing the enemy before they overwhelm you is key to success. Combining this with healing weapons, and you can fire for days.
** One notable exception to this rule is [[MoreDakka Salvador]], who's entire skillset is based around [[TheGunslinger John Woo-ing]] two guns, preferably high-damage, high firerate weapons with huge magazines, which also generates health ''and'' ammunition. As long as you keep firing, Salvador can take an army's worth of bullets and still keep coming.
** Some weapon brands are based around pointing a weapon roughly towards the enemy and keep the left mouse-button pressed. The fast-firing Vladof and the high damage but low accuracy Bandit are the best examples.
21st Dec '16 5:13:23 PM TSBasilisk
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* In ''Literature/TheLostFleet'' a [[ForeverWar century of warfare]] has killed off every Alliance officer who understands proper tactics for space battles and the military culture that places honor and attacking above tactics. [[FishOutOfTemporalWater Geary]] is both disgusted and horrified when he learns that modern military thinking is to simply throw ships at each other until one side runs out.

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* In ''Literature/TheLostFleet'' a [[ForeverWar century of warfare]] has killed off every Alliance officer who understands proper tactics for space battles and the military culture that now places honor and attacking above tactics.anything else. [[FishOutOfTemporalWater Geary]] is both disgusted and horrified when he learns that modern military thinking is to simply throw ships at each other until one side runs out.
21st Dec '16 5:12:07 PM TSBasilisk
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* In ''Literature/TheLostFleet'' a [[ForeverWar century of warfare]] has killed off every Alliance officer who understands proper tactics for space battles and the military culture that places honor and attacking above tactics. [[FishOutOfTemporalWater Geary]] is both disgusted and horrified when he learns that modern military thinking is to simply throw ships at each other until one side runs out.
** The second book has an incident which shows how this works against the Alliance. A group of Syndic ships, aware of standard Alliance "tactics" lays a minefield and then places themselves as bait on the other side of it. An over-eager group blunders right into the mines and is wiped out.
20th Dec '16 3:34:34 PM gb00393
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* ''Series/GameOfThrones'': The Sons of the Harpy's Plan A for combat is the element of surprise, but Plan B is to throw themselves at the enemy and hope their death creates an opening for a fellow Harpy. Their success comes from a total lack of self-preservation even when a dragon shows up.
9th Dec '16 9:18:25 PM DarkHunter
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* 60to from ''Lightnovel/SwordArtOnline'' puts this trope to very good use, which favors his aggressive fighting style. Your friends and love-interest threatened by a dangerous floor boss that's already killed several others? Reveal that you have the exclusive in game ability to [[DualWielding Dual Wield]] swords, and proceed to unleash a 16-Hit Combo called Starburst Stream to inflict massive DPS damage and defeat the boss! Facing one of the best players in a different game who possesses a sword that ignores any defense you have? Create a momentary distraction, borrow someone's weapon, and proceed to dual wield without game assistance and go hard on the offensive so that your foe doesn't even have a chance to attack. Facing a constantly respawning horde of enemies as part of a supposed endgame event in an attempt to rescue his girlfriend? Go all out and charge through them! The only time this seemingly hasn't worked for Kirito, is when his opponents either cheat through some unfair advantage [[spoiler: by say, being the Administrator of the games themselves and having in game immortality, or using blatantly game-breaking abilities]], or because his foes are very defense oriented tanks. Though sometimes it ''barely'' works, like when he defeats the boss The Gleam Eyes with only a tiny sliver of his own HitPoints remaining.

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* 60to Kirito from ''Lightnovel/SwordArtOnline'' puts this trope to very good use, which favors his aggressive fighting style. Your friends and love-interest threatened by a dangerous floor boss that's already killed several others? Reveal that you have the exclusive in game ability to [[DualWielding Dual Wield]] swords, and proceed to unleash a 16-Hit Combo called Starburst Stream to inflict massive DPS damage and defeat the boss! Facing one of the best players in a different game who possesses a sword that ignores any defense you have? Create a momentary distraction, borrow someone's weapon, and proceed to dual wield without game assistance and go hard on the offensive so that your foe doesn't even have a chance to attack. Facing a constantly respawning horde of enemies as part of a supposed endgame event in an attempt to rescue his girlfriend? Go all out and charge through them! The only time this seemingly hasn't worked for Kirito, is when his opponents either cheat through some unfair advantage [[spoiler: by say, being the Administrator of the games themselves and having in game immortality, or using blatantly game-breaking abilities]], or because his foes are very defense oriented tanks. Though sometimes it ''barely'' works, like when he defeats the boss The Gleam Eyes with only a tiny sliver of his own HitPoints remaining.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AttackAttackAttack