History Main / AnInteriorDesignerIsYou

30th Apr '18 11:34:37 AM ZuTheSkunk
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* In ''VideoGame/RavenswordShadowlands'', there are two houses in the town that you can buy and then fill them up as you see fit with furniture that you can buy in a dedicated shop. Although this can prove difficult without the Rune of Winds, which allows you to move objects around, and which isn't acquired until late in the game.
18th Mar '18 10:12:32 PM jormis29
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* In the first ''{{Deception}}'', you can add rooms onto your castle. Most rooms are purely cosmetic, but special strategic rooms exist as well which grant you some additional features.

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* In the first ''{{Deception}}'', ''VideoGame/{{Deception}}'', you can add rooms onto your castle. Most rooms are purely cosmetic, but special strategic rooms exist as well which grant you some additional features.
11th Feb '18 4:42:48 PM nombretomado
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* ''{{Pangya}}'' has a "My Room" feature with furniture and decorations and such... ''which serves absolutely no purpose whatsoever'' since you are the ONLY one who can even SEE it.

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* ''{{Pangya}}'' ''VideoGame/{{Pangya}}'' has a "My Room" feature with furniture and decorations and such... ''which serves absolutely no purpose whatsoever'' since you are the ONLY one who can even SEE it.
4th Feb '18 9:07:31 AM nombretomado
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* Factions in ''[[NexusWar Nexus Clash]]'' can deck out their home bases with such things as art galleries, daycare centers and racquetball courts. It'd be LighterAndSofter than the general theme of the series if one of the options wasn't a ''torture chamber''.

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* Factions in ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' can deck out their home bases with such things as art galleries, daycare centers and racquetball courts. It'd be LighterAndSofter than the general theme of the series if one of the options wasn't a ''torture chamber''.
26th Jan '18 2:50:23 PM Lemia
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Added DiffLines:

[[folder:Visual Novels]]

* Many mobile {{Romance Game}}s, like ''VisualNovel/IkemenSengoku'' and the ''VisualNovel/ShallWeDate'' games, give your in-game avatar a room and/or garden that you can decorate with items earned from main routes or events.

[[/folder]]
1st Jan '18 12:36:53 AM Piterpicher
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* Almost every quest in ''LittleKingsStory'' gives you new pictures to hang around the halls of your castle.

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* Almost every quest in ''LittleKingsStory'' ''VideoGame/LittleKingsStory'' gives you new pictures to hang around the halls of your castle.
28th Dec '17 5:11:15 AM Cryoclaste
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* ''[[SaintsRow Saint's Row 2]]'' allows the player to purchase about a half-dozen "cribs" in various places and upgrade to a limited selection of new furniture. Also, the gang's headquarters is renovated automatically as missions are completed.

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* ''[[SaintsRow Saint's Row 2]]'' ''VideoGame/SaintsRow2'' allows the player to purchase about a half-dozen "cribs" in various places and upgrade to a limited selection of new furniture. Also, the gang's headquarters is renovated automatically as missions are completed.
21st Dec '17 5:31:56 PM Lemia
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* ''Homescapes'' has this as its central premise: you need to help the butler Austin renovate his parents' old home to convince them not to sell it. For some reason, doing this requires you to complete [[MatchThreeGame Match Three puzzles]].
20th Nov '17 7:59:40 AM BeerBaron
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* It was possible to do this in ''VideoGame/TheElderScrollsIVOblivion''. It was just insanely hard; the physics engine made it difficult to make ''that one perfect'' placement for your pretty vase on the narrow table. There are tons of {{GameMod}}s out there to fix just that problem.
** This also leads to a case of MundaneUtility, as Telekinesis spells (Mysticism school) are very useful in interior decoration. Still don't expect to place more than 3 books on a shelf.
** As far as can be made apparent through hacking, Bethesda was attempting to implement furniture purchasing in ''VideoGame/TheElderScrollsIIDaggerfall'' to complement the house you could buy, but never got around to either completing it or implementing it. It didn't help that their container system was buggy and that all items looked like miscellaneous treasure piles out of the inventory.
** ''Oblivion'' has many instances where this was done by modders. Judging by the internals of most add-on player houses, one would think many modders are architects and decorators when not playing games.
*** And some of your houses, when fully outfitted (Cheydinhal, Skingrad), count as SceneryPorn in their own right.
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', all inventory objects could be placed around the map, giving a treasure room effect. Chairs and other furniture, however, were static. Most of the world was made of bottles.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' continues the tradition, with the welcome addition of bookshelves-as-chests that automatically arrange dozens of books on their shelves, display racks for storing weapons and shields, and mannequins for your favourite suits of armour or clothing.
*** And then there's the DLC ''Hearthfire'', which allows you to build your own house, with several options of additions to choose from on each wing, and the ability to add decorations and furniture as you see fit.

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* It was ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' is the first game in the series in which it is
possible to do [[AHomeOwnerIsYou buy a house]] to use as your PlayerHeadquarters. There is a system in place allowing you buy furniture and containers for it, but much like the ObviousBeta nature of the rest of the game, it is ''very'' buggy. Additionally, it lacks the "SuperHeroTrophyShelf" effect of later games in the series as items placed on the ground simply look like miscellaneous treasure piles.
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', being the first game in the series following the [[VideoGame3DLeap 3D Leap]], makes
this in ''VideoGame/TheElderScrollsIVOblivion''. It was just insanely hard; process ''much'' easier. Whether it's your own stronghold you've built through one of the [[TheClan Great House]] questlines (or the Factor's Estate in the ''Bloodmoon'' expansion) or a residence you've simply taken over, you can easily place and display all of your questing treasures. (With plenty of {{Game Mod}}s available to give you even more options.) Unfortunately, items like furniture and containers are static and cannot be moved (although, once again, there are mods which help with that).
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' is similar to ''Morrowind'' in most ways, however, it also adds a [[WreakingHavok
physics engine made engine]] to the series for the first time. This unfortunately makes it ''extremely'' difficult to place items, as attempting to place items next to other items has a tendency to knock them around, if not send them ''flying across the room''. (Once again, Game Mods exist which make ''that one perfect'' placement this process far easier. In fact, some of the modders were hired by Bethesda to improve the system for your pretty vase on the narrow table. There are tons of {{GameMod}}s out there to fix just that problem.
** This
''Skyrim''.) Further, this also leads to a case of MundaneUtility, as Telekinesis spells (Mysticism school) are very useful in interior decoration. Still decoration if mods aren't an option. Still, don't expect to place more than 3 books on a shelf.
** As far as can be made apparent through hacking, Bethesda was attempting to implement furniture purchasing in ''VideoGame/TheElderScrollsIIDaggerfall'' to complement the house you could buy, but never got around to either completing it or implementing it. It didn't help that their container system was buggy and that all items looked like miscellaneous treasure piles out of the inventory.
** ''Oblivion'' has many instances where this was done by modders. Judging by the internals of most add-on player houses, one would think many modders are architects and decorators when not playing games.
*** And some of your houses, when fully outfitted (Cheydinhal, Skingrad), count as SceneryPorn in their own right.
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', all inventory objects could be placed around the map, giving a treasure room effect. Chairs and other furniture, however, were static. Most of the world was made of bottles.
shelf...
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' Skyrim]]'':
*** ''Skyrim''
continues the tradition, with the welcome addition of bookshelves-as-chests that automatically arrange dozens of books on their shelves, display racks for storing weapons and shields, and mannequins for your favourite favorite suits of armour armor or clothing.
*** And then there's the The ''Hearthfire'' DLC ''Hearthfire'', which allows expands greatly on this, allowing you to build your own house, with several options of additions to choose from on each wing, and the ability to add decorations and furniture as you see fit.
25th Oct '17 3:48:08 PM Pichu-kun
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* ''Website/{{Neopets}}'' has "Neohomes," which you can fill up with furniture. The furniture is quite small compared with the rooms.
** Emphasis on ''was''. They've made "Neohomes v2" which are isometric, and everything is now carefully scaled... if it was lucky enough to be upgraded for v2 compatibility.

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* ''Website/{{Neopets}}'' has had "Neohomes," which you can could fill up with furniture. The furniture is was quite small compared with the rooms.
**
rooms. Emphasis on ''was''. They've made "Neohomes v2" which are isometric, and everything is now carefully scaled... if it was lucky enough to be upgraded for v2 compatibility.



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* The majority of ''VideoGame/AnimalCrossing'' revolves around collecting and placing furniture. Even non-furniture items can be used to decorate your house. In addition, you can design your own clothes, wallpapers, and floorings, among other assets. ''New Leaf'' takes this even further, as Tom Nook now sells items that allow you to customize your house's exterior, and as mayor, you can also place decorations around town, effectively making you An Exterior Designer. ''Happy Home Designer'' takes this to its logical conclusion by stripping away all other aspects of the game, leaving nothing but interior design as the entire gameplay.

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[[folder: Simulation Game ]]

Game]]
* ''VideoGame/AnimalCrossing'':
**
The majority of ''VideoGame/AnimalCrossing'' ''Animal Crossing'' revolves around collecting and placing furniture. Even non-furniture items can be used to decorate your house. In addition, you can design your own clothes, wallpapers, and floorings, among other assets. ''New Leaf'' takes this even further, as Tom Nook now sells items that allow you to customize your house's exterior, and as mayor, you can also place decorations around town, effectively making you An Exterior Designer. ''Happy
** ''[[VideoGame/AnimalCrossingHappyHomeDesigner Happy
Home Designer'' Designer]]'' takes this to its logical conclusion by stripping away all other aspects of the game, leaving nothing but interior design as the entire gameplay.
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