History Main / AlwaysNight

3rd Nov '16 11:57:48 AM Sharlee
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* In the adventure game ''The Omega Stone'', it's always nighttime when you visit the tower by the marsh, even though it's bright daylight at the nearby mansion and other game locations.
24th Oct '16 9:10:17 PM Carnildo
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** ''VideoGame/FinalFantasyVII'': The Cosmo Canyon and Northern Crater stages are set during twilight and at night, respectively.
21st Oct '16 5:26:26 PM crazysamaritan
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* ''Manga/TegamiBachi'': The Earth's natural sun has long since expired, and so a small man-made sun was created. The capital "Akatsuki" enjoys simulated daylight. The middle-class region, "Yuusari", is in a state of perpetual twilight. In the impoverished region "Yodaka", the artificial sun is no brighter than a full moon.
* In its full three series, ''Anime/GregoryHorrorShow'', it is never day. In the video game, you could go outside at 3:00 PM and it would look the same as night, and in the sub-series ''The Bloody Karte'', which featured some periods of twilight.



* In its full three series, ''Anime/GregoryHorrorShow'', it is never day. In the video game, you could go outside at 3:00 PM and it would look the same as night, and in the sub-series ''The Bloody Karte'', which featured some periods of twilight.
* ''Manga/LetterBee'': The Earth's natural sun has long since expired, and so a small man-made sun was created. The capital "Akatsuki" enjoys simulated daylight. The middle-class region, "Yuusari", is in a state of perpetual twilight. In the impoverished region "Yodaka", the artificial sun is no brighter than a full moon.



* Creator/WilliamHopeHodgson's ''Literature/TheNightLand''. In the far future, the Sun has gone out and the only light is from residual vulcanism. The Last Redoubt of humanity is surrounded by terrible monsters waiting for its protective power source to fail.



* In Creator/RogerZelazny's ''Jack of Shadows'', the world does not turn on its axis and is divided into a fantasy Nightside and a high-tech Dayside; this ends when [[spoiler:Jack breaks the compact and the machine at the heart of the Nightside world, causing morning to come and releasing Lucifer]].
* Simon R Green's ''Literature/{{Nightside}}'' series takes place in a (presumably) fictional part of UsefulNotes/{{London}} where it's always night (hence the name).



* In ''Literature/TheIronTower'', by Dennis L. McKiernan, the Dimmendark blots out the sun (creating endless night and endless winter) so that all of the evil creatures banished (and destroyed) by the sun can further the Big Bad's plan to conquer the world.

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* In ''Literature/TheIronTower'', by Dennis L. McKiernan, the Dimmendark blots out the sun (creating endless night and endless winter) so From ''Series/DoctorWho'''s ''Literature/EighthDoctorAdventures'' novel, ''[[Recap/EighthDoctorAdventuresTheJanusConjunction The Janus Conjunction]]'', takes place on Janus Prime, which is in a state of perpetual solar eclipse, blocking enough sunlight that all of the evil creatures banished (and destroyed) by the sun can further the Big Bad's plan to conquer the world.planet is always in darkness.



* ''Literature/EighthDoctorAdventures'' novel, ''[[Recap/EighthDoctorAdventuresTheJanusConjunction The Janus Conjunction]]'', takes place on Janus Prime, which is in a state of perpetual solar eclipse, blocking enough sunlight that the planet is always in darkness.

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* ''Literature/EighthDoctorAdventures'' novel, ''[[Recap/EighthDoctorAdventuresTheJanusConjunction The Janus Conjunction]]'', takes place In Creator/RogerZelazny's ''Jack of Shadows'', the world does not turn on Janus Prime, which its axis and is in divided into a state fantasy Nightside and a high-tech Dayside; this ends when [[spoiler:Jack breaks the compact and the machine at the heart of perpetual solar eclipse, blocking enough sunlight the Nightside world, causing morning to come and releasing Lucifer]].
* In ''Literature/TheIronTower'', by Dennis L. McKiernan, the Dimmendark blots out the sun (creating endless night and endless winter) so
that all of the planet evil creatures banished (and destroyed) by the sun can further the Big Bad's plan to conquer the world.
* Creator/WilliamHopeHodgson's ''Literature/TheNightLand''. In the far future, the Sun has gone out and the only light
is always in darkness. from residual vulcanism. The Last Redoubt of humanity is surrounded by terrible monsters waiting for its protective power source to fail.



* Simon R Green's ''Literature/{{Nightside}}'' series takes place in a (presumably) fictional part of UsefulNotes/{{London}} where it's always night (hence the name).



* According to the sourcebook of ''TabletopGame/WarcraftTheRoleplayingGame'' (at least, the [=pre-WoW=] one), the lands of the night elves are said to be in a perpetual night.



* According to the sourcebook of ''TabletopGame/WarcraftTheRoleplayingGame'' (at least, the [=pre-WoW=] one), the lands of the night elves are said to be in a perpetual night.



[[folder: Theme Parks]]
* ''Franchise/TheHauntedMansion'' is set at nighttime, no matter when you visit the park. {{Averted|Trope}} in [[Film/TheHauntedMansion the film]].
** As is ''Ride/PiratesOfTheCaribbean''. The day-for-night effect was considered so convincing that after opening in 1967, there were reports of guests genuinely believing that they were outside during the ride, and getting confused because they didn't think it was ''that'' late in the day when they got in line to ride it. Also [[AvertedTrope averted]] in [[Franchise/PiratesOfTheCaribbean the films]].
[[/folder]]
12th Oct '16 8:08:20 PM erforce
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** ''VideoGame/KingdomHeartsII'': [[Film/{{PiratesOfTheCaribbean}} Port Royal]] is always set at night so that "the moonlight shows us for what we really are" is in effect for the cursed crew.

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** ''VideoGame/KingdomHeartsII'': [[Film/{{PiratesOfTheCaribbean}} [[Franchise/PiratesOfTheCaribbean Port Royal]] is always set at night so that "the moonlight shows us for what we really are" is in effect for the cursed crew.
26th Sep '16 7:54:10 AM SpaceHunterDrakeRedcrest
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* Played with in ''VideoGame/JetSetRadio''. Shibuya-cho, the business district, is always seen in daylight. Benten-cho, the entertainment district, is always at night. Kogane-cho, the residential district, has a permanent sunset.
* Like the ''VideoGame/MarioKart'' examples above, several levels from the ''VideoGame/SegaSuperstars'' games always take place at night. Examples include the [[VideoGame/HouseOfTheDead Curien Mansion]] tennis court and courses and [[VideoGame/BillyHatcherAndTheGiantEgg Chilly Castle]].
5th Aug '16 8:28:31 AM Gitman
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* ''VideoGame/Thief2014'' is perpetually dark; [[JustifiedTrope justified]] in-universe by the spread of the Gloom. Sunrise finally comes in the final scene.
27th Jul '16 3:42:36 AM Kakai
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* In ''ComicBook/WhiteSand'', due to Taldain being a TidallyLockedPlanet, there's always night on the aptly-named Darkside.
3rd Jul '16 2:11:13 AM Andygal
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** Lunia, the first layer of Mount Celestia, which is a pristine beach by a freshwater sea of holy water under a sky filled with bright stars.

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** Lunia, the first layer of Mount Celestia, which is a pristine beach by a freshwater sea of holy water under a sky filled with bright stars. Also the third layer of the Beastlands.
5th Mar '16 1:51:46 AM Arivne
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[[folder:Anime]]

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[[folder:Anime]][[folder:Anime and Manga]]


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** ''Magazine/{{Dungeon}}'' magazine #31, adventure "Beyond the Glittering Veil". The world of Topaline has no sun and 5 small moons. It has a starry night sky overhead at all times.
7th Feb '16 2:18:21 AM Auridine
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* Day haven't been seen yet in ''Roleplay/CrystalRave'', just the night sky. The sun might rise at some point, but we still don't know if it will.

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* Day haven't hasn't been seen yet in ''Roleplay/CrystalRave'', just the night sky. The sun might rise at some point, but we still don't know if it will.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AlwaysNight