History Main / AlchemyIsMagic

7th Jun '16 12:37:55 AM Anddrix
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* Being an alchemist allows Diablo from ''ComicBook/UltimateFantasticFour'' to use physical elements and magic in a way that makes him seem more like a sorcerer.
24th May '16 3:36:16 AM EbrithilBowser
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This is a case of ScienceMarchesOn. Alchemy, after all, used to be an acceptable means of study. However, alchemy always had something occult-like to it, as evidenced by goals such as the ''{{panacea}}'' (cure-all) and the "Elixir of Life" (which grants immortality). For more notes on this, visit the UsefulNotes page on UsefulNotes/{{Alchemy}}.

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This is a case of ScienceMarchesOn. Alchemy, after all, used to be an acceptable means of study. However, alchemy always had something occult-like to it, as evidenced by goals such as the ''{{panacea}}'' (cure-all) and the "Elixir of Life" (which grants immortality). It's somewhat justified, because when alchemy still was a legit way of study, believe in magic also was widespread, so both were equally "real". For more notes on this, visit the UsefulNotes page on UsefulNotes/{{Alchemy}}.
29th Apr '16 9:57:35 PM TPPR10
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* In ''Anime/FatePrototype: Pale Silver Fragments'', the Caster of the story turns out to be Paracelsus, the father of modern alchemy.
4th Apr '16 11:25:27 AM thekeyofe
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* In ''VideoGame/Darklands'', there are no magical spells in the game [[spoiler: not counting demons, or the Black Magic spells that High Witches can use]], but characters can buy and trade alchemical recipes, obtain ingredients, and brew many, many potions. Alchemical potions can have many effects, from buffing allies to creating explosions, so an alchemist character is essentially a stand-in for the "wizard" archetype.
11th Mar '16 9:09:17 AM valos
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* ''VideoGame/DwarfFortress'' has an Alchemy skill that was originally used for producing soap. There's now unintentional alchemy - turning everything from platinum to [[spoiler:adamantine]] into iron goblets - but that is what we call a "bug".

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* ''VideoGame/{{Cataclysm}}'' introduced this in an official mod, added to the experimental builds. In it are several craftable magic items, and the easiest ones to make are potions referencing the Opus Magnum.
* ''VideoGame/DwarfFortress'' has an Alchemy skill that was originally used for producing soap. There's now There also used to be unintentional alchemy - turning everything from platinum to [[spoiler:adamantine]] into iron goblets - but that is what we call a "bug".
2nd Mar '16 1:07:44 PM SolariusScorch
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* The very point of VideoGame/PotionMaker is creating magical potions, though the effects of most of them are pretty vague.

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* The very point of VideoGame/PotionMaker ''VideoGame/PotionMaker'' is creating magical potions, though the effects of most of them are pretty vague.
2nd Mar '16 1:02:23 PM SolariusScorch
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* The very point of VideoGame/PotionMaker is creating magical potions, though the effects of most of them are pretty vague.
21st Feb '16 9:48:23 PM Totema
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** Notable is the fact that, although the rules text emphasizes that alchemist infusions are not spells, they otherwise are treated to the same rules as magic, including having being subject to magic resistance.

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** Notable is the fact that, although the rules text emphasizes that alchemist infusions are not spells, they otherwise are treated to the same rules as magic, including having being subject to magic resistance.
21st Feb '16 9:48:03 PM Totema
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** Notable is the fact that, although the rules text emphasizes that alchemist infusions are not spells, they otherwise are treated to the same rules as magic, including having being subject to magic resistance.
12th Feb '16 10:13:33 AM Prfnoff
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* Zigzagged in MapleStory, where alchemy is a profession that a character (not just a magic using character) uses to make buff and healing potions, but also growth potions and transformation potions, which certainly seem magical. The quest line in the town of Magatia suggests it's related to magic at least; a logbook left by the alchemist claims he could not prolong his lifespan (his stated goal) using alchemy alone, and the reason the famed Alcaster could was because he was a wizard ''and'' an alchemist.

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* Zigzagged in MapleStory, ''VideoGame/MapleStory'', where alchemy is a profession that a character (not just a magic using character) uses to make buff and healing potions, but also growth potions and transformation potions, which certainly seem magical. The quest line in the town of Magatia suggests it's related to magic at least; a logbook left by the alchemist claims he could not prolong his lifespan (his stated goal) using alchemy alone, and the reason the famed Alcaster could was because he was a wizard ''and'' an alchemist.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.AlchemyIsMagic