History Main / AdoredByTheNetwork

13th Jan '17 7:10:58 PM patfan200
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** As of 2017, the cable rights to The Lego Movie belong to Time Warner's networks. Nowadays, you can expect one of the older Dreamworks films that aren't on the FX channels anymore, to be shown on here. Other popular choices right now include [[Film/AlvinandtheChipmunks Alvin and the Chipmunks: The Road Chip]], and ''WesternAnimation/ThePeanutsMovie''
11th Jan '17 8:50:04 AM JesseMB27
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* One of the most common criticisms aimed at Creator/{{Capcom}} is that they tend to hyperfocus on one or two franchises at a time while neglecting or ignoring all of their others. During the mid 2000s, it seemed there was no shortage of ''Franchise/MegaMan'' spinoff games or ''Franchise/DevilMayCry'' titles, while 2D fighting games such as ''Franchise/StreetFighter'' and ''VideoGame/MarvelVsCapcom'' stayed locked away with many fans wondering if those games would ever return. Eventually, [[VideoGame/StreetFighterIV they]] [[VideoGame/MarvelVsCapcom3 did,]] only for ''Mega Man'' and ''Devil May Cry'' to take their place and be demoted to primarily re-releases and collections of old games.[[/folder]]

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* One of the most common criticisms aimed at Creator/{{Capcom}} is that they tend to hyperfocus on one or two franchises at a time while neglecting or ignoring all of their others. During the mid 2000s, it seemed there was no shortage of ''Franchise/MegaMan'' spinoff games or ''Franchise/DevilMayCry'' titles, while 2D fighting games such as ''Franchise/StreetFighter'' and ''VideoGame/MarvelVsCapcom'' stayed locked away with many fans wondering if those games would ever return. Eventually, [[VideoGame/StreetFighterIV they]] [[VideoGame/MarvelVsCapcom3 did,]] only for ''Mega Man'' and ''Devil May Cry'' to take their place and be demoted to primarily re-releases and collections of old games.games.
* VideoGame/SuperFighter: A somewhat unusual example. Even though this ''VideoGame/StreetFighterII'' [[TheMockbuster clone]] was created by the Taiwanese company C&E, but it was the American video game company Super Fighter Team who have given it this treatment, even adopting the name of this game for their company.
[[/folder]]
29th Dec '16 10:22:01 AM Lirodon
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** When it comes to college football, ESPN practically ''[[http://www.nytimes.com/2013/08/25/sports/ncaafootball/college-footballs-most-dominant-player-its-espn.html?ref=media&_r=1& runs the show]]''; they have lucrative broadcast deals with all the major conferences (particularly the SEC, Big Ten, and ACC, among the most powerful conferences in Division I FBS) which is a practically a license to print and give their schools money by default, ESPN chooses start times for its games, and they even coded software used by the majority of the teams to help build their game schedules, meaning nearly all of the college schedules at the start of the season have the time ''TBA'' everywhere. In 2011, ESPN started an entire cable network devoted to the Texas Longhorns, then created the SEC Network in 2014, and will be launching ACC Network in 2019. During the post-season, they have broadcast rights to all but three bowl games (including the all-important College Football Playoff that also stole Fox's sole bowl game, the Cotton Bowl Classic, away from them, as if losing the BCS to ESPN was bad enough) and even run ''thirteen of their own.'' (Of the non-ESPN bowls, CBS has been long-time broadcaster of the Sun Bowl, CBS Sports Network and American Sports Network respectively got the newly-established Cure Bowl and Arizona Bowl games in 2015, and the Foster Farms Bowl in San Francisco made a hop to Fox in 2016. NFL Network airs some of the "all-star" games with potential NFL prospects, such as the Senior Bowl)

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** When it comes to college football, ESPN practically ''[[http://www.nytimes.com/2013/08/25/sports/ncaafootball/college-footballs-most-dominant-player-its-espn.html?ref=media&_r=1& runs the show]]''; they have lucrative broadcast deals with all the major conferences (particularly the SEC, Big Ten, and ACC, among the most powerful conferences in Division I FBS) which is a practically a license to print and give their schools money by default, ESPN chooses start times for its games, and they even coded software used by the majority of the teams to help build their game schedules, meaning nearly all of the college schedules at the start of the season have the time ''TBA'' everywhere. In 2011, ESPN started an entire cable network devoted to the Texas Longhorns, then created the SEC Network in 2014, and will be launching ACC Network in 2019. During the post-season, they have broadcast rights to all but three four bowl games (including the all-important College Football Playoff that also stole Fox's sole bowl game, the Cotton Bowl Classic, away from them, as if losing the BCS to ESPN was bad enough) and even run ''thirteen of their own.'' (Of the non-ESPN bowls, CBS has been long-time broadcaster of the Sun Bowl, CBS Sports Network and American Sports Network respectively got the newly-established Cure Bowl and Arizona Bowl games in 2015, and the Foster Farms Bowl in San Francisco made a hop to Fox in 2016. NFL Network airs some of the "all-star" games with potential NFL prospects, such as the Senior Bowl)
29th Dec '16 10:21:08 AM Lirodon
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** When it comes to college football, ESPN practically ''[[http://www.nytimes.com/2013/08/25/sports/ncaafootball/college-footballs-most-dominant-player-its-espn.html?ref=media&_r=1& runs the show]]''; they have lucrative broadcast deals with all the major conferences (particularly the SEC, Big Ten, and ACC, among the most powerful conferences in Division I FBS) which is a practically a license to print and give their schools money by default, ESPN chooses start times for its games, and they even coded software used by the majority of the teams to help build their game schedules, meaning nearly all of the college schedules at the start of the season have the time ''TBA'' everywhere. In 2011, ESPN started an entire network devoted to the Texas Longhorns, then created the SEC Network in 2014, and will be launching ACC Network in 2019.

and in 2014, one devoted to the SEC. During the post-season, they have broadcast rights to all but three bowl games (including the all-important College Football Playoff that also stole Fox's sole bowl game, the Cotton Bowl Classic, away from them, as if losing the BCS to ESPN was bad enough) and even run ''thirteen of their own.'' (Of the non-ESPN bowls, CBS has been long-time broadcaster of the Sun Bowl, CBS Sports Network and American Sports Network respectively got the newly-established Cure Bowl and Arizona Bowl games in 2015, and the Foster Farms Bowl in San Francisco made a hop to Fox in 2016. NFL Network airs some of the "all-star" games with potential NFL prospects, such as the Senior Bowl)

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** When it comes to college football, ESPN practically ''[[http://www.nytimes.com/2013/08/25/sports/ncaafootball/college-footballs-most-dominant-player-its-espn.html?ref=media&_r=1& runs the show]]''; they have lucrative broadcast deals with all the major conferences (particularly the SEC, Big Ten, and ACC, among the most powerful conferences in Division I FBS) which is a practically a license to print and give their schools money by default, ESPN chooses start times for its games, and they even coded software used by the majority of the teams to help build their game schedules, meaning nearly all of the college schedules at the start of the season have the time ''TBA'' everywhere. In 2011, ESPN started an entire cable network devoted to the Texas Longhorns, then created the SEC Network in 2014, and will be launching ACC Network in 2019.

and in 2014, one devoted to the SEC.
2019. During the post-season, they have broadcast rights to all but three bowl games (including the all-important College Football Playoff that also stole Fox's sole bowl game, the Cotton Bowl Classic, away from them, as if losing the BCS to ESPN was bad enough) and even run ''thirteen of their own.'' (Of the non-ESPN bowls, CBS has been long-time broadcaster of the Sun Bowl, CBS Sports Network and American Sports Network respectively got the newly-established Cure Bowl and Arizona Bowl games in 2015, and the Foster Farms Bowl in San Francisco made a hop to Fox in 2016. NFL Network airs some of the "all-star" games with potential NFL prospects, such as the Senior Bowl)
29th Dec '16 10:20:42 AM Lirodon
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** When it comes to college football, ESPN practically ''[[http://www.nytimes.com/2013/08/25/sports/ncaafootball/college-footballs-most-dominant-player-its-espn.html?ref=media&_r=1& runs the show]]''; they have lucrative broadcast deals with all the major conferences (particularly the SEC, Big Ten, and ACC, among the most powerful conferences in Division I FBS) which is a practically a license to print and give their schools money by default, ESPN chooses start times for its games, and they even coded software used by the majority of the teams to help build their game schedules, meaning nearly all of the college schedules at the start of the season have the time ''TBA'' everywhere. In 2011 the network started an entire network devoted to the Texas Longhorns, and in 2014, one devoted to the SEC. During the post-season, they have broadcast rights to all but three bowl games (including the all-important College Football Playoff that also stole Fox's sole bowl game, the Cotton Bowl Classic, away from them, as if losing the BCS to ESPN was bad enough) and even run ''nine of their own.'' (Of the non-ESPN bowls, CBS has been long-time broadcaster of the Sun Bowl, CBS Sports Network got the rights to the newly-established Cure Bowl for 2015, and American Sports Network got the new Arizona Bowl. NFL Network airs some of the "all-star" games with potential NFL prospects, such as the Senior Bowl)

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** When it comes to college football, ESPN practically ''[[http://www.nytimes.com/2013/08/25/sports/ncaafootball/college-footballs-most-dominant-player-its-espn.html?ref=media&_r=1& runs the show]]''; they have lucrative broadcast deals with all the major conferences (particularly the SEC, Big Ten, and ACC, among the most powerful conferences in Division I FBS) which is a practically a license to print and give their schools money by default, ESPN chooses start times for its games, and they even coded software used by the majority of the teams to help build their game schedules, meaning nearly all of the college schedules at the start of the season have the time ''TBA'' everywhere. In 2011 the network 2011, ESPN started an entire network devoted to the Texas Longhorns, then created the SEC Network in 2014, and will be launching ACC Network in 2019.

and in 2014, one devoted to the SEC. During the post-season, they have broadcast rights to all but three bowl games (including the all-important College Football Playoff that also stole Fox's sole bowl game, the Cotton Bowl Classic, away from them, as if losing the BCS to ESPN was bad enough) and even run ''nine ''thirteen of their own.'' (Of the non-ESPN bowls, CBS has been long-time broadcaster of the Sun Bowl, CBS Sports Network and American Sports Network respectively got the rights to the newly-established Cure Bowl for and Arizona Bowl games in 2015, and American Sports Network got the new Arizona Bowl.Foster Farms Bowl in San Francisco made a hop to Fox in 2016. NFL Network airs some of the "all-star" games with potential NFL prospects, such as the Senior Bowl)
29th Dec '16 10:12:43 AM Lirodon
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*** By contrast, the IIHF Ice Hockey World Championships (its counterpart for professional players) is not considered to be as important in North America as it is elsewhere because it [[DuelingShows falls during the NHL's Stanley Cup Playoffs]]. This means that star players remain committed to their NHL teams if they make the playoffs, and a chance to be on the Canadian or American national tends to be a consolation prize for not making it or losing during the first round. This worked to Canada's advantage in 2015, as star player Sidney Crosby was able to join the national team when Pittsburgh got eliminated in round 1. They [[CurbStompBattle promptly crushed every opponent they met]], including Russia in the final: critics were quick to point out that Canada's dream team would be impossible to form in the NHL because it was ''way'' over the salary cap.

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*** By contrast, the IIHF Ice Hockey World Championships (its counterpart for professional players) is not considered to be as important in North America as it is elsewhere because it [[DuelingShows falls during the NHL's Stanley Cup Playoffs]]. This means that star players remain committed to their NHL teams if they make the playoffs, and a chance to be on the Canadian or American national team tends to be a consolation prize for not making it or losing during the first round. This worked to Canada's advantage in 2015, as star player Sidney Crosby was able to join the national team when Pittsburgh got eliminated in round 1. They [[CurbStompBattle promptly crushed every opponent they met]], including Russia in the final: critics were quick to point out that Canada's dream team would be impossible to form in the NHL because it was ''way'' over the salary cap.
29th Dec '16 10:12:02 AM Lirodon
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*** By contrast, the IIHF Ice Hockey World Championships (their professional tournament) is not as important in North America as it is elsewhere because it [[DuelingShows falls during the Stanley Cup Playoffs]]--meaning the Canadian and American teams consist mainly of NHL players from teams who didn't make it far in the playoffs, or not at all. This worked to Canada's advantage in 2015, as star player Sidney Crosby was able to join the national team when Pittsburgh got eliminated in round 1. They [[CurbStompBattle promptly crushed every opponent they met]], including Russia in the final: critics were quick to point out that Canada's dream team would be impossible to form in the NHL because it was ''way'' over the salary cap.

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*** By contrast, the IIHF Ice Hockey World Championships (their (its counterpart for professional tournament) players) is not considered to be as important in North America as it is elsewhere because it [[DuelingShows falls during the NHL's Stanley Cup Playoffs]]--meaning the Canadian and American teams consist mainly of NHL Playoffs]]. This means that star players from remain committed to their NHL teams who didn't if they make it far in the playoffs, and a chance to be on the Canadian or American national tends to be a consolation prize for not at all.making it or losing during the first round. This worked to Canada's advantage in 2015, as star player Sidney Crosby was able to join the national team when Pittsburgh got eliminated in round 1. They [[CurbStompBattle promptly crushed every opponent they met]], including Russia in the final: critics were quick to point out that Canada's dream team would be impossible to form in the NHL because it was ''way'' over the salary cap.
29th Dec '16 9:58:59 AM Lirodon
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** In a more specific example, TSN has ''always'' hyped the IIHF World U20 Championships as being Canada's holiday sports tradition (much like ESPN's endless array of meaningless college bowl games). The tournament is treated with ''much'' more importance in Canada than in any other country, owing to the aforementioned hype, the fact that they've won it 16 times, and that one year where the Canadian team got into a ''twenty minute, bench-clearing brawl'' with the Soviets that ejected them both from the tournament. Even the IIHF has realized this; they've frequently given the "World Juniors" to Canadian host cities, knowing that even the mere mention of "Team Canada" can lead to almost instantaneous sell-outs, especially if they [[TheRival playing Russia or the United States.]], reach the final, or are [[BreadEggsBreadedEggs playing against Russia or the U.S. in the final]]. It is still occasionally hosted by European countries--primarily the Czech Republic, Finland, and Sweden, and sometimes in the U.S. Canada's six-year Gold medal drought let all of the aforementioned countries have some time in the spotlight.

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** In a more specific example, TSN has ''always'' hyped the IIHF World U20 Junior Championships (the top international under-20 competition, which traditionally begins on the day after Christmas), as being Canada's holiday sports tradition (much like ESPN's endless array of meaningless college bowl games). The tournament is treated with ''much'' more importance in Canada than in any other country, owing to the aforementioned hype, the fact that they've won it 16 times, and that one year where the Canadian team got into a ''twenty minute, bench-clearing brawl'' with the Soviets that ejected them both from the tournament. Even the IIHF has realized this; they've the tournament is frequently given the "World Juniors" to Canadian host cities, knowing hosted by Canada, because it is common knowledge that even the mere mention of "Team Canada" can lead to almost instantaneous sell-outs, any game involving Team Canada, especially if they are [[TheRival playing Russia or the United States.]], States]], reach the final, or are reach the final [[BreadEggsBreadedEggs playing against Russia or the United States]], will have near-instantaneous sell-outs and guaranteed television viewership. Canada's six-year drought let gave other countries have some time in the spotlight, including the Czech Republic, Finland, and Sweden, and the U.S. in When Finland won the final]]. It is still occasionally hosted by European countries--primarily tournament at home in 2016 in overtime in front of a sold-out crowd, the Czech Republic, Finland, and Sweden, and sometimes in the U.S. Canada's six-year Gold medal drought let all of the aforementioned countries atmosphere could have some time in the spotlight.easily been mistaken for a game involving Canada.
26th Dec '16 5:12:36 PM MarcoPolo250
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* Early Creator/ComedyCentral had a deep and abiding love affair with ''Film/MontyPythonAndTheHolyGrail'' in the mid-1990s, which only made the constant overquoting of it among geeks ''worse''.

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* Early Creator/ComedyCentral had a deep and abiding love affair with ''Film/MontyPythonAndTheHolyGrail'' in the mid-1990s, which only made the constant overquoting of it among geeks ''worse''.mid-1990s.



** The weekends they ''don't'' play Clint Eastwood movies, they've instead been playing Batman and Superman movies, with an inexplicable preference for ''Film/BatmanAndRobin'' and ''Film/SupermanIVTheQuestForPeace'', which is something of a questionable choice due to them both being the {{Franchise Killer}}s for their respective film series.
* Surprisingly, for a Canadian niche channel, Space subverted this in its early years. Someone must have dug through the dusty trash archives of Hollywood to come up with the weird, obscure, "new" movies they played every weekend. The height of this was a month-long event where every weekend they would play three rat-themed horror movies. Most people would be hard pressed to think of one, and someone paid out the rights for twelve of the damn things.

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** The weekends they ''don't'' play Clint Eastwood movies, they've instead been playing Batman and Superman movies, with an inexplicable preference for ''Film/BatmanAndRobin'' and ''Film/SupermanIVTheQuestForPeace'', which is something of a questionable choice due to them both being the {{Franchise Killer}}s for their respective film series.
''Film/SupermanIVTheQuestForPeace''.
* Surprisingly, for a Canadian niche channel, Space [[Creator/SpaceChannel Space]] subverted this in its early years. Someone must have dug through the dusty trash archives of Hollywood to come up with the weird, obscure, "new" movies they played every weekend. The height of this was a month-long event where every weekend they would play three rat-themed horror movies. Most people would be hard pressed to think of one, and someone paid out the rights for twelve of the damn things.



* For a while, it seemed as if E!'s only defense against a day of dead air is rerunning ''Film/HesJustNotThatIntoYou'' sandwiched between multiple rerun blocks of Kardashian shows and ''Series/SexAndTheCity''.
* Creator/VH1 showed ''Film/{{Ghostbusters 1984}}'' and ''Film/GhostbustersII'' on a frequent basis for years after they started broadcasting more programs that were not dedicated to music. They usually showed the movies in cropped formats, meaning their pictures were not shown in their entirety (the second movie was usually shown in the 16:9 aspect ratio unlike the first movie, which was usually shown in the 4:3 aspect ratio, even after [=VH1=] started showing the second movie on a frequent basis).

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* For a while, it seemed as if E!'s {{E}}'s only defense against a day of dead air is rerunning ''Film/HesJustNotThatIntoYou'' sandwiched between multiple rerun blocks of Kardashian shows and ''Series/SexAndTheCity''.
* Creator/VH1 showed ''Film/{{Ghostbusters 1984}}'' and ''Film/GhostbustersII'' on a frequent basis for years after they started broadcasting more programs that were not dedicated to music. They usually showed the movies in cropped formats, meaning their pictures were not shown in their entirety (the second movie was usually shown in the 16:9 aspect ratio unlike the first movie, which was usually shown in the 4:3 aspect ratio, even after [=VH1=] started showing the second movie on a frequent basis).



* The Canadian Bravo (which became more of a TNT clone instead of going CampGay like the U.S. version) has a fixation with the [[Film/TheBourneseries Bourne movies]].

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* The Canadian Bravo (which became more of a TNT clone instead of going CampGay like the U.S. version) channel has a fixation with the [[Film/TheBourneseries Bourne movies]].



* Creator/NickAtNite: Their “Thursday Night Movie” block as of March 2016 seems to adore as many "not quite hit, not quite BoxOfficeBomb" movies as possible, from ''[[Film/{{Garfield}} Garfield: A Tail Of Two Kitties]]'' to ''Film/ScoobyDoo'' and [[Film/ScoobyDooMonstersUnleashed its sequel]]. It’s gotten to the point where DirectToVideo productions such as ''Film/OpenSeason 3'' (!) have aired.

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* Creator/NickAtNite: Their “Thursday Night Movie” block as of March 2016 seems to adore as many "not quite hit, not quite BoxOfficeBomb" movies as possible, from ''[[Film/{{Garfield}} Garfield: A Tail Of Two Kitties]]'' to ''Film/ScoobyDoo'' and [[Film/ScoobyDooMonstersUnleashed its sequel]]. It’s gotten to the point where DirectToVideo productions such as ''Film/OpenSeason 3'' (!) have aired.



*** Due to Blizzard Entertainment's ''VideoGame/{{Overwatch}}'' being the new and popular kid on the block, Valve has decided to give ''[=TF2=]'' a little more attention. "A little" being the key phrase here, as the minuscule team released "Competitive Mode" in an [[ObviousBeta unfinished state]] and promised a class update to who ever won a popularity contest between The Heavy Weapons Guy and The Pyro (the latter being the winner by a slim margin), the first since "Pyromania". Time will tell if the new class update will breathe new life in a 9-year-old game or if it will do the same as the rest of the updates have been doing (adding in useless hats, shuffling stats on weapons, and attempting to fix a few major problems).
* Blizzard Entertainment was seen to suffer from this as well, as they worked on various ''VideoGame/{{Warcraft}}'' games and expansions for almost a decade straight before ''VideoGame/StarCraftII'' and ''VideoGame/DiabloIII'' were announced. (The one Franchise/StarCraft product in the making, ''Ghost'', became VaporWare.) Lately, they've completely flipped this trope on the head, and seem to be just gushing new games - Reaper of Souls, Hearthstone, and Heroes of the Storm all within a year of each other.
** In the late 90s, this seemed to be the reverse case for Blizzard, with all their efforts directed towards Starcraft + Expansions, and Diablo 2 + Expansions. Other than an upgraded re-release of ''VideoGame/WarcraftII'' that allowed you to play on Battle.net, ''Warcraft'' wasn't getting much love until ''VideoGame/WarcraftIII'' was finally released. It's like the company as a whole has tunnel vision on whatever they're developing next.
* Creator/SquareEnix
** Seems to be fond of ''Franchise/FinalFantasy'', ''VideoGame/FinalFantasyVII'' in particular.
** As well as ''VideoGame/FinalFantasyI'' and ''VideoGame/FinalFantasyII'', which have been ported or remade for {{MSX2}}, UsefulNotes/WonderSwan Color, UsefulNotes/PlayStation, UsefulNotes/GameBoyAdvance, mobile phones, [=PlayStation=] Portable, Virtual Console, [=PlayStation=] Network and iOS.
** There is also the fact that Final Fantasy I and II are the most simple games of the saga. They include little to no plot (which means there is no translation), few enemies (for a final fantasy game), few classes (6 in FFI[[note]]Fighter, Thief, Black Belt, and the White, Red, and Black Magi[[/note]], none in FFII) and the game mechanics in general are simple. The fact that they have so many ports is most likely due to how cheap making said port actually is. More complex games (except for FFIV/FFVII) hardly ever see the light, most likely since they are not as easy to make as FFI/FFII but not as popular as FFIV/FFVII. This would explain why FFIII is the game with less ports in all the saga.

to:

*** Due to Blizzard Entertainment's ''VideoGame/{{Overwatch}}'' being the new and popular kid on the block, Valve has decided to give ''[=TF2=]'' a little more attention. "A little" being the key phrase here, as the minuscule team released "Competitive Mode" in an [[ObviousBeta unfinished state]] and promised a class update to who ever won a popularity contest between The Heavy Weapons Guy and The Pyro (the latter being the winner by a slim margin), the first since "Pyromania". Time will tell if the new class update will breathe new life in a 9-year-old game or if it will do the same as the rest of the updates have been doing (adding in useless hats, shuffling stats on weapons, and attempting to fix a few major problems)."Pyromania".
* Blizzard Entertainment was seen to suffer from this as well, as they worked on various ''VideoGame/{{Warcraft}}'' games and expansions for almost a decade straight before ''VideoGame/StarCraftII'' and ''VideoGame/DiabloIII'' were announced. (The one Franchise/StarCraft product in the making, ''Ghost'', became VaporWare.) Lately, they've completely flipped this trope on the head, and seem to be just gushing new games - Reaper ''Reaper of Souls, Hearthstone, Souls'', ''Hearthstone'', and Heroes ''Heroes of the Storm Storm'' all within a year of each other.
** In the late 90s, this seemed to be the reverse case for Blizzard, with all their efforts directed towards Starcraft + Expansions, and Diablo 2 + Expansions. Other than an upgraded re-release of ''VideoGame/WarcraftII'' that allowed you to play on Battle.net, ''Warcraft'' wasn't getting much love until ''VideoGame/WarcraftIII'' was finally released. It's like the company as a whole has tunnel vision on whatever they're developing next.
released.
* Creator/SquareEnix
** Seems to be
Creator/SquareEnix is fond of ''Franchise/FinalFantasy'', the ''Franchise/FinalFantasy'' franchise, ''VideoGame/FinalFantasyVII'' in particular.
** As well as ''VideoGame/FinalFantasyI'' and ''VideoGame/FinalFantasyII'', which have been ported or remade for {{MSX2}}, UsefulNotes/WonderSwan Color, UsefulNotes/PlayStation, UsefulNotes/GameBoyAdvance, mobile phones, [=PlayStation=] Portable, Virtual Console, [=PlayStation=] Network and iOS.
** There
iOS. This is also the fact that Final Fantasy I and II perhaps due to both games being are the most simple games of in the saga. series. They include little to no plot (which means there is no translation), plot, a few enemies (for a final fantasy game), a few classes (6 in FFI[[note]]Fighter, Thief, Black Belt, and the White, Red, and Black Magi[[/note]], none in FFII) and the game mechanics in general are simple. The fact that they have so many ports is most likely due to how cheap making said port actually is. More In contrast, the more complex games (except for FFIV/FFVII) hardly ever see the light, most likely since they are not as easy to make as FFI/FFII I or II but not as popular as FFIV/FFVII. This would explain why FFIII is the game with less ports in all the saga.IV or II.



** Understandably, ''Franchise/FinalFantasy'' is a CashCowFranchise for SE, and justly widely enjoyed. However, true to this effect, it has a habit of overshadowing other efforts that the company occasionally puts forth. The game ''VideoGame/{{Xenogears}}'' was hit particularly hard by this, when its budget and production schedule slashed in favor of the soon-to-be-released ''VideoGame/FinalFantasyVIII'', resulting in a sharp decrease in quality and quantity of gameplay in the second half of the game.

to:

** Understandably, ''Franchise/FinalFantasy'' is a CashCowFranchise for SE, and justly widely enjoyed. However, true to this effect, it has a habit of overshadowing other efforts that the company occasionally puts forth. The game ''VideoGame/{{Xenogears}}'' was hit particularly hard by this, when its budget and production schedule slashed in favor of the soon-to-be-released ''VideoGame/FinalFantasyVIII'', resulting in a sharp decrease in quality and quantity of gameplay in the second half of the game.''VideoGame/FinalFantasyVIII''.



* ''VideoGame/GodOfWar'' is adored by Sony Santa Monica. Naturally, since it was their BreakthroughHit. However, this adoration comes at the expense of games entrusted to them from other Sony studios. VideoGame/FatPrincess, VideoGame/TwistedMetal, and VideoGame/{{Starhawk}} were all ScrewedByTheNetwork because of this, and it took a fandom revolt to save VideoGame/PlaystationAllStarsBattleRoyale from suffering the same fate.

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* ''VideoGame/GodOfWar'' is adored by Sony Santa Monica. Naturally, since it was their BreakthroughHit. However, this adoration comes at the expense of games entrusted to them from other Sony studios. VideoGame/FatPrincess, VideoGame/TwistedMetal, and VideoGame/{{Starhawk}} were all ScrewedByTheNetwork [[ScrewedByTheNetwork screwed]] because of this, and it took a fandom revolt to save VideoGame/PlaystationAllStarsBattleRoyale from suffering the same fate.



* One of the most common criticisms aimed at Creator/{{Capcom}} is that they tend to hyperfocus on one or two franchises at a time while neglecting or ignoring all of their others. During the mid 2000s, it seemed there was no shortage of ''Franchise/MegaMan'' spinoff games or ''Franchise/DevilMayCry'' titles, while 2D fighting games such as ''Franchise/StreetFighter'' and ''VideoGame/MarvelVsCapcom'' stayed locked away with many fans wondering if those games would ever return. eventually, [[VideoGame/StreetFighterIV they]] [[VideoGame/MarvelVsCapcom3 did,]] only for ''Mega Man'' and ''Devil May Cry'' to take their place and be demoted to primarily re-releases and collections of old games.[[/folder]]

to:

* One of the most common criticisms aimed at Creator/{{Capcom}} is that they tend to hyperfocus on one or two franchises at a time while neglecting or ignoring all of their others. During the mid 2000s, it seemed there was no shortage of ''Franchise/MegaMan'' spinoff games or ''Franchise/DevilMayCry'' titles, while 2D fighting games such as ''Franchise/StreetFighter'' and ''VideoGame/MarvelVsCapcom'' stayed locked away with many fans wondering if those games would ever return. eventually, Eventually, [[VideoGame/StreetFighterIV they]] [[VideoGame/MarvelVsCapcom3 did,]] only for ''Mega Man'' and ''Devil May Cry'' to take their place and be demoted to primarily re-releases and collections of old games.[[/folder]]
22nd Dec '16 7:56:16 AM CabbitGirlEmi
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* Ovation often shows various movies from The80s and The90s such as ''Film/RomancingTheStone'', ''Film/AFewGoodMen, ''Film/GrossPointeBlank'', and most bafflingly, ''Film/LegendsOfTheFall'' [[note]]the latter of which has a "rotten" rating on Website/RottenTomatoes[[/note]].

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* Ovation often shows various movies from The80s TheEighties and The90s TheNineties such as ''Film/RomancingTheStone'', ''Film/AFewGoodMen, ''Film/GrossPointeBlank'', ''Film/AFewGoodMen'', ''Gross Pointe Blank'', and most bafflingly, ''Film/LegendsOfTheFall'' [[note]]the latter of which has a "rotten" rating on Website/RottenTomatoes[[/note]].
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