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* UtopiaJustifiesTheMeans: Or at least the Good crowd thinks it does, if it's even occurred to them that not everything they do is automatically right in the first place.

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* UtopiaJustifiesTheMeans: Or at least the Good crowd thinks it does, if it's even occurred to them that not everything they do is automatically right in the first place. Since the Victory over the forces of Evil, they've been brainwashing or killing anyone who isn't pure Good ever since to create a utopia. The plot is sparked since this is imbalancing the world, and will destroy it if not ended.
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Bad indentation.


* BalanceBetweenGoodAndEvil: The very premise of the novel: with good running things on a path that will destroy the world, villains are needed to restore the balance. The Druids understood this, but did the right thing the wrong way by siding with whoever was the underdog.
** Also somewhat deconstructed: if the world keeps its precise balance too long, it will be locked in stasis for all eternity. Periodic fluctuations in balance are just as vital as making sure neither side gets the upper hand for long.

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* BalanceBetweenGoodAndEvil: The very premise of the novel: with good running things on a path that will destroy the world, villains are needed to restore the balance. The Druids understood this, but did the right thing the wrong way by siding with whoever was the underdog. \n** Also somewhat deconstructed: if the world keeps its precise balance too long, it will be locked in stasis for all eternity. Periodic fluctuations in balance are just as vital as making sure neither side gets the upper hand for long.

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* BalanceBetweenGoodAndEvil: The very premise of the novel, with a small twist: if the world remains precisely balanced too long, it will be locked in stasis for all eternity. Periodic fluctuations in balance are just as vital as making sure neither side gets the upper hand for long.

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* BalanceBetweenGoodAndEvil: The very premise of the novel, novel: with good running things on a small twist: path that will destroy the world, villains are needed to restore the balance. The Druids understood this, but did the right thing the wrong way by siding with whoever was the underdog.
** Also somewhat deconstructed:
if the world remains precisely balanced keeps its precise balance too long, it will be locked in stasis for all eternity. Periodic fluctuations in balance are just as vital as making sure neither side gets the upper hand for long.


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* BothOrderAndChaosAreDangerous: While maintaining a balance between good and evil matters, that balance can't stay the same otherwise the world will develop an inability to change and break apart and so every often the balance needs a shift from either side to keep change relevant for progress.


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** A balance between good and evil requires some shifts every now and then, so that things don't become rigid and brittle.

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* CoolPet: Kaylana, a druid, has a wildcat who's described as larger than a man (possibly more like a mountain lion) who lives with her in her forest home as a harmless companion (to her at least) because of her powers.



* {{Druid}}: Kaylana, who's the [[LastOfHisKind last one left]]. There used to be thousands more, but they were all killed. Most of their traits are typical ([[SpeaksFluentAnimal speaking with]]/[[FriendToAllLivingThings caring for]] animals, having a CoolPet, using nature-based magic, rare VoluntaryShapeshifting and being very LongLived), though the book adds that they also believe in keeping the {{balance between good and evil}} (to the point of pure stupidity -- this is what killed the others).

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* {{Druid}}: Kaylana, who's the [[LastOfHisKind last one left]]. There used to be thousands more, but they were all killed. Most of their traits are typical ([[SpeaksFluentAnimal speaking with]]/[[FriendToAllLivingThings caring for]] animals, having a CoolPet, cool pet, using nature-based magic, rare VoluntaryShapeshifting and being very LongLived), though the book adds that they also believe in keeping the {{balance between good and evil}} (to the point of pure stupidity -- this is what killed the others).


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* MegaNeko: Kaylana, a druid, has a wildcat who's described as larger than a man (possibly more like a mountain lion) who lives with her in her forest home as a harmless companion (to her at least) because of her powers.
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Expanding.


* NecessarilyEvil: The book title lampshades that these villains have taken on the task of

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* NecessarilyEvil: The book title lampshades that these villains have taken on the task of saving the world, so their being evil (aside from neutral Kaylana) is a necessity. Indeed, evil itself turns out to be. None but Kaylana is more than just mildly evil either. [[spoiler:Blackmail's even revealed to be a {{paladin}} who realizes their quest is needed.]]



** The villains who team up together do so and keep together through a pragmatic alliance: they aren't idealistic heroes, but they know better than to backstab each other and wipe each other out.

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** The villains who team up together do so and keep together through a pragmatic alliance: they aren't idealistic heroes, but they know better than to backstab each other and wipe each other out. Although they come close to blows once, Kaylana talks them down, pointing out none can survive their quest absent the others. On a normal quest, she notes the party would quickly evaporate, and it's survival that keeps them together.
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* Main/NecessarilyEvil: The book title lampshades that these villains have taken on the task of

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* Main/NecessarilyEvil: NecessarilyEvil: The book title lampshades that these villains have taken on the task of

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* GoodNeedsEvil: The book's central theme. With either only Good or Evil, the world will be destroyed.

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* GoodNeedsEvil: The book's central theme. With either only Good or Evil, the world will be unbalanced and ultimately destroyed.


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* Main/NecessarilyEvil: The book title lampshades that these villains have taken on the task of


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* SurprisinglyRealisticOutcome:
** The Druids who kept the balance between good and evil by siding with either side that's in the minority, ends up earning the attention and ire from both sides.
** The villains who team up together do so and keep together through a pragmatic alliance: they aren't idealistic heroes, but they know better than to backstab each other and wipe each other out.
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Expanding.


* ChessMotifs: "In chess, someone has to take the black pieces."

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* ChessMotifs: "In chess, someone has to take the black pieces." pieces," is used as an analogy of the fact that the book's universe has GoodNeedsEvil as a cosmic principle.



** Barigans are stand-ins for hobbits, with Arcie going so far as to lampshade this.
** The Nathauan also seem like ones for dark elves/drow, given their attributes, and one theory is even that "they were elves once".
** On a more parodic level, the Gnifty Gnomes are thinly-disguised Smurfs.

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** Barigans are stand-ins for hobbits, being short, hairy and usually rustic people, with Arcie going so far as to lampshade this.
this (like Biblo or Frodo, he's the BlackSheep due to being an adventurer thief).
** The Nathauan also seem like ones for dark elves/drow, given their attributes, attributes (e.g. being a pretty AlwaysChaoticEvil subterranean people who would raid surface dwellers) and one theory is even that "they were elves once".
** On a more parodic level, the Gnifty Gnomes are thinly-disguised Smurfs.Smurfs, being sickly sweet tiny people that live in the same kind of houses the Smurfs did along with sharing their appearance.



* PlotCoupon: The fragments of the Spectrum Key.

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* PlotCoupon: The fragments of the Spectrum Key. Every one's needed to move the plot forward, i.e. opening up the Dark Gate again to save the world.

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Bilingual Bonus doesn't apply when it's the same English so I'm changing that, deleting My Name Is Inigo Montoya as Sam doesn't say anything first, and adding a trope.


* BilingualBonus: Valerie "enchants" an amulet to protect Robin from [[{{Claustrophobia}} the walls closing in on him]]. The incantation includes the word "placebo". Blackmail finds this quite funny.



* ColonyDrop: It's mentioned that Cwellyn, the patron saint of bards, asked the goddess Rhinka, his lover, to take his side with the druids. She was so infuriated Rhinka killed him with a meteorite.



* MagicalWeapon: Truelight is a longsword Prince Fenwick owns which lets off its own light and can also [[EmpathicWeapon sense evil]].



* MyNameIsInigoMontoya: Sam, during the climax. [[spoiler:Mizzamir raped his mother, conceiving him and indirectly putting Sam on the path to becoming an assassin. This leads to Mizzamir's death at his hand in the end.]]


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* PlaceboEffect: Valerie "enchants" an amulet to protect Robin from [[{{Claustrophobia}} the walls closing in on him]]. The incantation includes the word "placebo". Blackmail finds this quite funny.


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* RapeAndRevenge: The first person Sam killed was the man who raped his mother, after coming home to find what she'd suffered with the attacker still there.

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: It's {{implied}} that [[spoiler:Blackmail's horse is actually his brother, transformed into a horse by Mizzamir.]]



* CruelMercy: Mizzamir's punishments on his enemies are ultimately this. He does everything ''but'' kill people who defy his rule but he'll do just about anything else. His dealings with criminals include [[BrainwashingForTheGreaterGood Whitewashing,]] [[TakenForGranite turning them to stone,]] and [[spoiler:[[BalefulPolymorph turning evil-doers into horses.]]]] As pointed out by the villains multiple times, many would prefer ''anything'' to what Mizzamir would do to them.

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* CruelMercy: Mizzamir's punishments on his enemies are ultimately this. He does everything ''but'' kill people who defy his rule but he'll do just about anything else. His dealings with criminals include [[BrainwashingForTheGreaterGood Whitewashing,]] [[TakenForGranite turning them to stone,]] and [[spoiler:[[BalefulPolymorph [[spoiler:[[ForcedTransformation turning evil-doers into horses.]]]] As pointed out by the villains multiple times, many would prefer ''anything'' to what Mizzamir would do to them.



* DefectorFromDecadence: [[spoiler:Sir Pryse, in the guise of the black knight Blackmail]], joins the "villains" when Mizzamir's KnightTemplar vision of "good" becomes apparent [[spoiler:with Mizzamir, it is implied, having [[BalefulPolymorph transformed Sir Pryse's brother into a horse]].]]

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* DefectorFromDecadence: [[spoiler:Sir Pryse, in the guise of the black knight Blackmail]], joins the "villains" when Mizzamir's KnightTemplar vision of "good" becomes apparent [[spoiler:with Mizzamir, it is implied, having [[BalefulPolymorph [[ForcedTransformation transformed Sir Pryse's brother into a horse]].]]



* ForcedTransformation: It's {{implied}} that [[spoiler:Blackmail's horse is actually his brother, transformed into a horse by Mizzamir.]]



* TakenForGranite: Mizzamir inflicts this on Sam after a brief encounter, planning to come back and Whitewash him once he recovers from an injury. Valerie remarks that this is typical behavior for a "good" mage; transform criminals to stone, then leave them there until he decides what's to be done with them. Her personal opinion is that a BalefulPolymorph is more useful if you need to keep an enemy alive for a while -- frogs and newts are a lot easier to transport than several hundred pounds of stone, and don't attract attention if one suddenly appears in the middle of the street.

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* TakenForGranite: Mizzamir inflicts this on Sam after a brief encounter, planning to come back and Whitewash him once he recovers from an injury. Valerie remarks that this is typical behavior for a "good" mage; transform criminals to stone, then leave them there until he decides what's to be done with them. Her personal opinion is that a BalefulPolymorph ForcedTransformation is more useful if you need to keep an enemy alive for a while -- frogs and newts are a lot easier to transport than several hundred pounds of stone, and don't attract attention if one suddenly appears in the middle of the street.

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Duplicate sentence.


* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore). This is his grievance at first with the forces of Good who now rule (alongside them hunting down everyone like him to be [[HeelFaceBrainwashing "whitewashed" into being Good too]]. It soon transpires however that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]]. It soon transpires, however, that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].

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* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore). This is his grievance at first with the forces of Good who now rule (alongside them hunting down everyone like him to be [[HeelFaceBrainwashing "whitewashed" into being Good too]]. It soon transpires however that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].too]]). It soon transpires, however, that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].
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After checking, his motivation to join the quest came later.


* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore). This is his motivation, initially, to undo the Victory and release evil back into the world. It soon transpires, however, that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].

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* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore). This is his motivation, initially, to undo grievance at first with the Victory and release evil back forces of Good who now rule (alongside them hunting down everyone like him to be [[HeelFaceBrainwashing "whitewashed" into the world.being Good too]]. It soon transpires however that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]]. It soon transpires, however, that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].
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* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore. This is his motivation initially to undo the Victory and release evil back into the world. It soon transpires however that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].

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* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore. anymore). This is his motivation initially motivation, initially, to undo the Victory and release evil back into the world. It soon transpires however transpires, however, that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].
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* GoodIsBoring: The book starts on a description of how Good beat Evil when they won the [[GreatOffscreenWar final great war]], after which the source for Evil was sealed off from the world. Afterward, the Evil remaining was slowly destroyed by the Good guys, with the world steadily becoming nicer and more peaceful, but also quite boring to the few villains left. "Boring!" is the first dialogue spoken in the book, as Sam shouts this in annoyance once the prologue ends (he's an assassin with no call for his work anymore. This is his motivation initially to undo the Victory and release evil back into the world. It soon transpires however that ''far'' more [[TheEndOfTheWorldAsWeKnowIt is at stake]] if Good [[BalanceBetweenGoodAndEvil takes over entirely]].
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Up To Eleven is a defunct trope


* SugarBowl: The world is slowly turning into this, with the brainless whitewashed populace only growing, the sun staying out for longer, and the night becoming brighter. The villains notice several times on their travels how sickeningly wholesome and sweet many of the landscapes they traverse are. [[spoiler:It's taken UpToEleven toward the end of the book as the world inches closer and closer to the end. The world has literally no shadows, even inside of people's mouths, and even the black clothing of our protagonists become bright, cheery colors. Nightshade, a raven, turns a bright blue.]]

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* SugarBowl: The world is slowly turning into this, with the brainless whitewashed populace only growing, the sun staying out for longer, and the night becoming brighter. The villains notice several times on their travels how sickeningly wholesome and sweet many of the landscapes they traverse are. [[spoiler:It's taken UpToEleven up to eleven toward the end of the book as the world inches closer and closer to the end. The world has literally no shadows, even inside of people's mouths, and even the black clothing of our protagonists become bright, cheery colors. Nightshade, a raven, turns a bright blue.]]



* TwoHalvesMakeAPlot: This trope is taken {{up to eleven}}, as the protagonists need the ''six'' pieces of the Spectrum Key for saving the world.

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* TwoHalvesMakeAPlot: This trope is taken {{up up to eleven}}, eleven, as the protagonists need the ''six'' pieces of the Spectrum Key for saving the world.
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* FantasticFruitsAndVegetables: Kaylana gets a number of plants gathered as a gift from Sam which have magical properties and together she used for a TimeStop spell at a crucial time.

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* FantasticFruitsAndVegetables: Kaylana gets a number of plants gathered as a gift from Sam which have magical properties and together properties. Together, she used uses those for a TimeStop spell at a crucial time.
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* OurWyvernsAreDifferent: The wyvern in Kimi's story is described as black, over forty feet long with its very lengthy tail, standing up on her hind legs like a bird. She had spines in a crest on her head too, and spat yellow poison mist.
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* DeadlyDodging: Sam dodges a charging unicorn while there's a tree right behind him, which ends up with its horn stuck once Kaylan causes the tree's bark to grow closed around it. Robin then protests the villains' plan of taking advantage of the unicorn's helplessness to behead it. They don't as Valerie notes that {{unicorns are sacred}} to Good folk and they would rain down vengeance if he was killed.

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* DeadlyDodging: Sam dodges a charging unicorn while there's a tree right behind him, which him. The unicorn ends up with its horn stuck once Kaylan causes the tree's bark to grow closed around it. Robin then protests the villains' plan of taking advantage of the unicorn's helplessness to behead it. They don't as Valerie notes that {{unicorns are sacred}} to Good folk and they would rain down vengeance if he it was killed.

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Example discussed on the Reality Ensues/Surprisingly Realistic Outcome cleanup thread and deemed not fitting.


* SurprisinglyRealisticOutcome: Although the final Victory of Good over Evil was over a hundred and fifty years ago, there were still enough monsters, brigands and general badness going on to keep multiple generations of heroes occupied. It’s only very recently that evil as a concept has been almost eradicated.
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Yes it does, that's kind of the trope's point.

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* SurprisinglyRealisticOutcome: Although the final Victory of Good over Evil was over a hundred and fifty years ago, there were still enough monsters, brigands and general badness going on to keep multiple generations of heroes occupied. It’s only very recently that evil as a concept has been almost eradicated.

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Surprisingly Realistic Outcome doesn't apply in such a fantasy setting.


** When Sam says his full name is "Samalander" Kaylana asks if he means "Salamandar", but he insists that it's correct.

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** When Sam says his full name is "Samalander" "Samalander", Kaylana asks if he means "Salamandar", "Salamander", but he insists that it's correct.



* ItsForABook: After suffering through intense ClothingDamage throughout the adventure, Sam is forced to have his Assassin's Guild uniform mended by a tailor. When the conspicuously villainous outfit naturally attracts questions, he claims it's a costume for a play (specifically this world's version of ''Theatre/{{Hamlet}})''.

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* ItsForABook: After suffering through intense ClothingDamage throughout the adventure, Sam is forced to have his Assassin's Guild uniform mended by a tailor. When the conspicuously villainous outfit naturally attracts questions, he claims it's a costume for a play (specifically this world's version of ''Theatre/{{Hamlet}})''.''Theatre/{{Hamlet}}'').



* LadyOfBlackMagic: Valeriana fits this trope to a tee, though unlike many she's straight up villainous. Her magic is largely offensive, though she can do other kinds in a pinch. Also it's weaker than in most cases, as Dark magic is fading from the world.

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* LadyOfBlackMagic: Valeriana fits this trope to a tee, though unlike many she's straight up straight-up villainous. Her magic is largely offensive, though she can do other kinds in a pinch. Also it's weaker than in most cases, as Dark magic is fading from the world.



** When Sam runs into one of his old mentors, who was known as Black Fox then, the man introduces himself as Reynardin now. This is related to "Renard" the word for "fox" in French. In Medieval legend "Reynard the Fox" was a popular character too, a trickster and audacious criminal, with Sam mentally recounting some of his past exploits which make clear this fits him very well.

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** When Sam runs into one of his old mentors, who was known as Black Fox then, the man introduces himself as Reynardin now. This is related to "Renard" "Renard", the word for "fox" in French. In Medieval legend "Reynard the Fox" was a popular character too, a trickster and audacious criminal, with Sam mentally recounting some of his past exploits which make clear this fits him very well.



** At one point, Sam attempts to play off his assassin's garb as the costume for a play, "The Tragedy of Oswald, Prince of Volinar". Sam describes the plot as [[Theatre/{{Hamlet}} "The one where the fellow's uncle kills his father and marries his mother."]] He later even mentally quotes "To thine own self be true", ascribed as coming from an "ancient play".

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** At one point, Sam attempts to play off his assassin's garb as the costume for a play, "The "''The Tragedy of Oswald, Prince of Volinar".Volinar''". Sam describes the plot as [[Theatre/{{Hamlet}} "The one where the fellow's uncle kills his father and marries his mother."]] He later even mentally quotes "To thine own self be true", ascribed as coming from an "ancient play".



** Arcie has most of the hobbit or halfling characteristics, though his people are still humans, simply smaller ones from the north (with Scottish accents), being a short, hairy and mischievous man. He is a thief and a black sheep, as the others are said to be honest, more down to earth folks. In fairness though, Tolkien stated hobbits were just pigmy humans too originally.

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** Arcie has most of the hobbit or halfling characteristics, though his people are still humans, simply smaller ones from the north (with Scottish accents), being a short, hairy and mischievous man. He is a thief and a black sheep, as the others are said to be honest, more down to earth down-to-earth folks. In fairness though, Tolkien stated hobbits were just pigmy humans too originally.



* SurprisinglyRealisticOutcome: Although the final Victory of Good over Evil was over a hundred and fifty years ago, there were still enough monsters, brigands and general badness going on to keep multiple generations of heroes occupied. It’s only very recently that evil as a concept has been almost eradicated.

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* OnlyKnownByTheirNickname: Sam's full name turns out to be Samalander, though it's only said a couple times. Most other people didn't even know about it until he disclosed this.

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* OnlyKnownByTheirNickname: OnlyKnownByTheirNickname:
**
Sam's full name turns out to be Samalander, though it's only said a couple times. Most other people didn't even know about it until he disclosed this.this.
** Arcie, though it isn't until the last chapter that the party learns that Arcie isn't his name, it's his initials, R.C., for Reinheart Corallis [=MacRory=].

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* InsistentTerminology:
** Valerie tries to correct people on her name being ''Valeriana'', but she gets nicknamed this nonetheless.
** When Sam says his full name is "Samalander" Kaylana asks if he means "Salamandar", but he insists that it's correct.



* MagicRing: Mizzamir has one he uses to teleport himself early on.


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* MagicRing: Mizzamir has one he uses to teleport himself early on.


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* OnlyKnownByTheirNickname: Sam's full name turns out to be Samalander, though it's only said a couple times. Most other people didn't even know about it until he disclosed this.
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* {{Deconstruction}}: This the book's goal in regards to fantasy fiction, turning the most basic idea -- good versus evil -- on its head. Some readers feel it fails though, since the "villains" are not so bad, with the "heroes" having very nasty sides in some cases.

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* {{Deconstruction}}: This is the book's goal in regards to fantasy fiction, turning the most basic idea -- good versus evil -- on its head. Some readers feel it fails though, since the "villains" are not so bad, with the "heroes" having very nasty sides in some cases.
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* ChildByRape: [[spoiler:It turns out that Sam is one, via Mizzamir]].

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* ChildByRape: [[spoiler:It turns out that Sam is one, via Mizzamir]].Mizzamir long ago raping his mother]].

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* EmpathicWeapon: Truelight, Slayer of Darkness, Fenwick's magical longsword, is sapient with a Good alignment. Sam is able to sense its anger for him after he picks it up, since he's a villain. It still works when he wields the sword though.



* LivingWeapon: Truelight, Slayer of Darkness, Fenwick's magical longsword, is sapient with a Good alignment. Sam is able to sense its anger for him after he picks it up, since he's a villain. It still works when he wields the sword though.
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* LivingWeapon: Truelight, Slayer of Darkness, Fenwick's magical longsword, is sapient with a Good alignment. Sam is able to sense its anger for him after he picks it up, since he's a villain. It still works when he wields the sword though.

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