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More specific subtrope.


* BatOutOfHell: Bloodsuckers, gigantic bats native to the Labyrinth whose fangs secrete a paralyzing venom that renders their prey immobile and helpless as the bat drains every drop of blood from their bodies.



* BlindIdiotTranslation: The Dutch version.

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* %%* BlindIdiotTranslation: The Dutch version. version.
* BloodsuckingBats: Bloodsuckers, gigantic bats native to the Labyrinth, are haemovores whose fangs secrete a paralyzing venom that renders their prey immobile and helpless as the bat drains every drop of blood from their bodies.
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* WorldShapes: The elemental worlds created by the Patryn take some decidedly shapes:

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* WorldShapes: The elemental worlds created by the Patryn take some decidedly unusual shapes:
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* WeHaveReserves: One of Hugh's early contracts (shown in a flashback) is against a mercenary commander who abandoned his men to die over and over again so he wouldn't have to share the contract fees. His client was a collection of widows and relatives of people he'd gotten killed who couldn't afford Hugh's services individually.
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* EverythingIsTryingToKillYou: The key characteristic of the Labyrinth, to the point where the very geography can spontaneously alter itself just to screw its prisoners over. The only mercy built into it is that everything it throws at the Patryns is theoretically beatable, as it was at least ostensibly meant to be teaching its prisoners. From the perspective of the Patryns, as mercies go, that isn't one.
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* WorldShapes: The elemental worlds created by the Patryn take some decidedly shapes:
** Arianus, the world of air, is a WorldInTheSky where people live on floating islands above the eternal storm of the Maelstrom, which fills the lower third or so of its volume. Water is scarce, since the island's spongy substrate doesn't retain it well.
** Pryan, the world of fire, is a HollowWorld with a much larger surface area than the modern Earth. Its inner surface is covered by jungle of miles-high trees, and humanoid civilizations exist primarily in their canopies and on country-sized mats of epiphytic moss.
** Abarrach, the world of stone, is a solid mass of rock honeycombed by tunnels and caverns. Its core is highly volcanic and its outer areas deathly cold; civilization can only exist in a Goldlilocks zone between them, and even there is struggles to survive.
** Chelestra, the world of water, is an egg-shaped mass of ice within which a "seasun" orbits, cyclically thawing out and re-freezing floating islands within which people live.
** The Labyrinth, a prison-world created for the Sartan, the ancient enemies of the Patryn, is a circular flattened world consisting of an outer, mazelike area divided by a large number of geographic gates and an inner, safe area containing a paradisiacal city.
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Asskicking Leads To Leadership is the new name of the trope.


* AsskickingEqualsAuthority: The Patryns pretty much work this way; Lord Xar is the most powerful living Patryn, and all of his immediate subordinates are also highly Badass. On the Sartan side of things, Samah is both the head of the Sartan Council and the most powerful Sartan in history [[spoiler: or so he thinks]], but it's unclear if the head of the Council is ''always'' the most powerful.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: The Patryns pretty much work this way; Lord Xar is the most powerful living Patryn, and all of his immediate subordinates are also highly Badass. On the Sartan side of things, Samah is both the head of the Sartan Council and the most powerful Sartan in history [[spoiler: or so he thinks]], but it's unclear if the head of the Council is ''always'' the most powerful.
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* {{Cloudcuckoolander}}: Zifnab full stop. The Elves of Chelestra also have a reputation of being a more mild version of this, while the "ordinary" dead of Abarrach (who possess all their memories but not the consciousness to make sense of them) come off a a more deeply creepy version.

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* {{Cloudcuckoolander}}: Zifnab full stop. The Elves of Chelestra also have a reputation of being a more mild version of this, while the "ordinary" dead of Abarrach (who possess all their memories but not the consciousness to make sense of them) come comes off a as a more deeply creepy version.



* IneptMage: Alfred has the distinction of being an inept mage with a tremendous amount of raw talent -- he's inadvertatnly ''raised the dead'' and ''turned himself into a dragon''. Haplo at one point remarks that Alfred's only talents are raising the dead [[ArsonMurderAndJaywalking and tailoring]].

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* IneptMage: Alfred has the distinction of being an inept mage with a tremendous amount of raw talent -- he's inadvertatnly inadvertently ''raised the dead'' and ''turned himself into a dragon''. Haplo at one point remarks that Alfred's only talents are raising the dead [[ArsonMurderAndJaywalking and tailoring]].
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In the backstory, [[ApocalypseHow nuclear war]] devastated Planet Earth, and several new HumanSubspecies mutated out of humanity: [[StockFantasyRaces elves, dwarves]] and humans with [[PhysicalGod demigod-like]] magical powers: the [[WellIntentionedExtremist Sartan]] and the [[ProudWarriorRaceGuy Patryn]]. These two races began to war over who would rule; eventually, the Sartan secured victory by remaking the Earth into four separate worlds, one for each element, which would then work together in harmony. (That's their children's catechism quoted above.) They imprisoned the Patryn within a "correctional facility", the Labyrinth, and built Death's Gate itself as the central nexus which made the whole PortalNetwork function. It was ASimplePlan. WhatCouldPossiblyGoWrong

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In the backstory, [[ApocalypseHow nuclear war]] devastated Planet Earth, and several new HumanSubspecies mutated out of humanity: [[StockFantasyRaces [[StandardFantasyRaces elves, dwarves]] and humans with [[PhysicalGod demigod-like]] magical powers: the [[WellIntentionedExtremist Sartan]] and the [[ProudWarriorRaceGuy Patryn]]. These two races began to war over who would rule; eventually, the Sartan secured victory by remaking the Earth into four separate worlds, one for each element, which would then work together in harmony. (That's their children's catechism quoted above.) They imprisoned the Patryn within a "correctional facility", the Labyrinth, and built Death's Gate itself as the central nexus which made the whole PortalNetwork function. It was ASimplePlan. WhatCouldPossiblyGoWrong
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In the backstory, [[ApocalypseHow nuclear war]] devastated Planet Earth, and several new races mutated out of humanity. The two most powerful were humans with [[PhysicalGod demigod-like]] powers: the [[WellIntentionedExtremist Sartan]] and the [[ProudWarriorRaceGuy Patryn]]. These two races began to war over who would rule; eventually, the Sartan secured victory by remaking the Earth into four separate worlds, one for each element, which would then work together in harmony. (That's their children's catechism quoted above.) They imprisoned the Patryn within a "correctional facility", the Labyrinth, and built Death's Gate itself as the central nexus which made the whole PortalNetwork function. It was ASimplePlan. WhatCouldPossiblyGoWrong

Well. The Labyrinth went OffTheRails in a big way, turning from a giant maze into a DeathWorld that took the Patryn untold generations to escape. Meanwhile, the four worlds descended into factionalism and chaos as humans, dwarves and elves began to fight amongst themselves. The sole exception was Abbarach, the World of Stone, where the mensch simply died out due to the world's volcanic atmosphere and the Sartan went their own way. None of this was according to plan, and the Sartan called to each other for help that never came. In the end, they [[BystanderSyndrome declared it someone else's problem]] and put themselves into HumanPopsicle beds to let things sort themselves out on their own.

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In the backstory, [[ApocalypseHow nuclear war]] devastated Planet Earth, and several new races HumanSubspecies mutated out of humanity. The two most powerful were humanity: [[StockFantasyRaces elves, dwarves]] and humans with [[PhysicalGod demigod-like]] magical powers: the [[WellIntentionedExtremist Sartan]] and the [[ProudWarriorRaceGuy Patryn]]. These two races began to war over who would rule; eventually, the Sartan secured victory by remaking the Earth into four separate worlds, one for each element, which would then work together in harmony. (That's their children's catechism quoted above.) They imprisoned the Patryn within a "correctional facility", the Labyrinth, and built Death's Gate itself as the central nexus which made the whole PortalNetwork function. It was ASimplePlan. WhatCouldPossiblyGoWrong

Well. The Labyrinth went OffTheRails in a big way, turning from a giant maze into a DeathWorld that took the Patryn untold generations to escape. Meanwhile, the four worlds descended into factionalism and chaos as humans, dwarves and elves began to fight amongst themselves. The sole exception was Abbarach, the World of Stone, where the mensch "mensch" simply died out due to the world's volcanic atmosphere and the Sartan went their own way. None of this was according to plan, and the Sartan called to each other for help that never came. In the end, they [[BystanderSyndrome declared it someone else's problem]] and put themselves into HumanPopsicle beds to let things sort themselves out on their own.
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* TreeTopWorld: Pryan, the world of fire, is a hollow sphere where intense humidity, constant rains, and the light and heat from the four suns at its center have caused its inner surface to become covered in miles-high jungles. The trees' branches support moss plains as large as countries and thick enough to bear the weight of regular-sized forests and small seas, while the forest floor is a lightless underworld of pillar-like trunks leading down to the mazelike tunnels of the humus layer. The elves and humans live in the canopies and on the moss plains, respectively, so far above the ground that stones are rare enough to serve as currency, while the dwarves dig their cities into the trunks of the trees much deeper down.

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* TreeTopWorld: TreetopWorld: Pryan, the world of fire, is a hollow sphere where intense humidity, constant rains, and the light and heat from the four suns at its center have caused its inner surface to become covered in miles-high jungles. The trees' branches support moss plains as large as countries and thick enough to bear the weight of regular-sized forests and small seas, while the forest floor is a lightless underworld of pillar-like trunks leading down to the mazelike tunnels of the humus layer. The elves and humans live in the canopies and on the moss plains, respectively, so far above the ground that stones are rare enough to serve as currency, while the dwarves dig their cities into the trunks of the trees much deeper down.



* UtopiaJustifiesTheMeans: Samah's motivation in a nutshell. Taking the Sartan's idealism and emphasis on community to an unhealthy extreme, he's determined to build a perfect world - even if he has to pave over the rest of the cosmos to do it. This motivation is shared among the other Sartan of his faction, most obviously his son Ramu.

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* UtopiaJustifiesTheMeans: Samah's motivation in a nutshell. Taking the Sartan's idealism and emphasis on community to an unhealthy extreme, he's determined to build a perfect world - -- even if he has to pave over the rest of the cosmos to do it. This motivation is shared among the other Sartan of his faction, most obviously his son Ramu.
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* WeirdCurrency: The natives of Pryan use stones as others would use coins. This is because Pryan is a TreetopWorld where civilization exists primarily in the canopies of immense rainforests, separated from the ground by miles of branches, epiphytic mosses, and tangled masses of roots and humus. Actual stones reach the canopies so rarely that their scarcity makes them an effective form of currency.

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* CastHerd: With four inhabited worlds (five counting the Labyrinth and Nexus as one) each with their own cast, plus characters like Haplo, Xar, Alfred and Sang-drax who span multiple worlds, it's a given that this series has a ton of characters in each sub-chapter.



* LoadsAndLoadsOfCharacters: With four inhabited worlds (five counting the Labyrinth and Nexus as one) each with their own cast, plus characters like Haplo, Xar, Alfred and Sang-drax who span multiple worlds, it's a given that this series has a ton of characters in it.
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* FantasticSlurs: The elves often refer to the humans as "beasts".

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* FantasticSlurs: The elves often refer to the humans as "beasts". The Elves of Arianus refer to the dwarfs as Gegs, which is short for gega'rega, which means "insect".
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* DeadlySparring: In the fifth book, [[ProfessionalKiller Hugh the Hand]] is given a [[MorphWeapon magical blade that can transform into any weapon]] by the Sartan. The oldest recorded use of the weapon involved two elven brothers going through their deceased father's treasures; one brother took the dagger while another grabbed a different blade. When they playfully sparred, the dagger suddenly changed into a longsword and impaled the one brother, much to the horror of the brother who was wielding it.

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* DeadlySparring: In the fifth book, [[ProfessionalKiller Hugh the Hand]] is given a dagger by the assassin's guild that was made by the Sartan during ancient times [[MorphWeapon magical blade that and can transform into any weapon]] by the Sartan. weapon]]. The oldest recorded use of the weapon involved the guild has involves two elven brothers going through who found it among their deceased father's treasures; one brother took the dagger while another the other grabbed a different blade. When they playfully sparred, the dagger suddenly changed into a longsword and impaled the one other brother, much to the horror of the brother who was wielding it.
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* DeadlySparring: In the fifth book, [[ProfessionalKiller Hugh the Hand]] is given a [[MorphWeapon magical blade that can transform into any weapon]] by the Sartan. The oldest recorded use of the weapon involved two elven brothers going through their deceased father's treasures; one brother took the dagger while another grabbed a different blade. When they playfully sparred, the dagger suddenly changed into a longsword and impaled the one brother, much to the horror of the brother who was wielding it.

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Dewicking Disambig


* MageSpecies: Sartan and Patryns. All members of both races possess immense magical abilities far beyond what mensch wizards can accomplish, to the point that they are sometimes explicitly referred to as demigods.



* WitchSpecies: Sartan and Patryns. All members of both races possess immense magical abilities far beyond what mensch wizards can accomplish, to the point that they are sometimes explicitly referred to as demigods.
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Jossed is a YMMV Definition Only Page now. Deleting examples, fan theories that are in objective pages - they need to go on YMMV pages - and moving these about a specific fan work to Outdated By Canon


* {{Expy}}: Zifnab bears a distinct resemblance (down to the letters of his name) to Fizban from ''Literature/{{Dragonlance}}'', though the two have very different backstories and motivations. According to Alfred, Zifnab spends his time after the series is done walking around and claiming he's {{God}}. Probably a nod towards [[spoiler: Fizban being Paladine]]. However, Weiss and Hickman have {{Jossed}} the theory that he's a deity, although he does demonstrate abilities beyond what anyone would expect from even an old and powerful Sartan, like living for thousands of years. There is an in-universe [[JustifiedTrope justification]] for his knowledge -- it's heavily implied that Zifnab read a great deal of fiction, [[spoiler:including the Literature/{{Dragonlance}} novels]], in his youth.

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* {{Expy}}: Zifnab bears a distinct resemblance (down to the letters of his name) to Fizban from ''Literature/{{Dragonlance}}'', though the two have very different backstories and motivations. According to Alfred, Zifnab spends his time after the series is done walking around and claiming he's {{God}}. Probably a nod towards [[spoiler: Fizban being Paladine]]. However, Weiss and Hickman have {{Jossed}} disproved the theory that he's a deity, although he does demonstrate abilities beyond what anyone would expect from even an old and powerful Sartan, like living for thousands of years. There is an in-universe [[JustifiedTrope justification]] for his knowledge -- it's heavily implied that Zifnab read a great deal of fiction, [[spoiler:including the Literature/{{Dragonlance}} novels]], in his youth.
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* TooBrokenToBreak: The Lazar are [[CameBackWrong undead monsters]] whose souls are fused with their bodies in [[TorturedMonster unimaginable torment]]. They can shrug off almost anything, [[ImplacableMan even dismemberment]], and ''do'' because every instant of their existence is far worse.

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