History LightningBruiser / VideoGames

16th May '17 2:14:37 PM nombretomado
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* In the {{Franchise/Nasuverse}} doujin game ''VideoGame/BattleMoonWars'', [[{{Tsukihime}} Arcuied]] -- when she finally stops playing around as a MagicalGirl -- turns into this. With her innate [[{{Vampire}} True Ancestor]] ability and her ridiculous stats, she can laugh off enemy damage, dish out insane damage with criticals, and still dodge, despite being a nominal [[SuperRobot Super]]-type character.

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* In the {{Franchise/Nasuverse}} doujin game ''VideoGame/BattleMoonWars'', [[{{Tsukihime}} [[VisualNovel/{{Tsukihime}} Arcuied]] -- when she finally stops playing around as a MagicalGirl -- turns into this. With her innate [[{{Vampire}} True Ancestor]] ability and her ridiculous stats, she can laugh off enemy damage, dish out insane damage with criticals, and still dodge, despite being a nominal [[SuperRobot Super]]-type character.
10th May '17 5:36:44 PM N8han11
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* In ''Videogame/OverWatch'': The Tank class of heroes surprisingly has a few of these. Winston and D.va deal respectable damage in close-quarters combat and have very high Health values (paired with abilities that block enemy fire), as well as abilities that let them move (fly in D.va's case, jump in Winston's) around maps extremely fast. (Although it should be mentioned that their hit-boxes are very large, making them easy to shoot down relatively quickly unless they move around unpredictably and get frequent healing) and Reinhardt can also be considered qualified, as despite being slower (yet bulkier) than them, can still charge forward deceptively fast for a long distance or until he hits a wall, and OHKO almost any other character unlucky enough to stand between him and said wall. There are a few notable non-tank ones too, such as Genji, who is an Offense hero, that despite being squishier than the tanks, deals very high damage, is arguably the most mobile character in the game, and can deflect some shots back at his attackers with correct timing and Lucio, a Support hero that can very easily push enemies off maps (which often eliminates them instantly), heal or boost the movement speed for all allies around him (including himself) constantly, and ride on walls giving him exceptional mobility.

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* In ''Videogame/OverWatch'': ''VideoGame/{{Overwatch}}'': The Tank class of heroes surprisingly has a few of these. Winston and D.va deal respectable damage in close-quarters combat and have very high Health values (paired with abilities that block enemy fire), as well as abilities that let them move (fly in D.va's case, jump in Winston's) around maps extremely fast. (Although it should be mentioned that their hit-boxes are very large, making them easy to shoot down relatively quickly unless they move around unpredictably and get frequent healing) and Reinhardt can also be considered qualified, as despite being slower (yet bulkier) than them, can still charge forward deceptively fast for a long distance or until he hits a wall, and OHKO almost any other character unlucky enough to stand between him and said wall. There are a few notable non-tank ones too, such as Genji, who is an Offense hero, that despite being squishier than the tanks, deals very high damage, is arguably the most mobile character in the game, and can deflect some shots back at his attackers with correct timing and Lucio, a Support hero that can very easily push enemies off maps (which often eliminates them instantly), heal or boost the movement speed for all allies around him (including himself) constantly, and ride on walls giving him exceptional mobility.
3rd May '17 11:43:38 AM rjd1922
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** The Big Sisters in ''VideoGame/BioShock2'' are much faster and more agile than the Big Daddies, armed with plasmids and capable of breaking the glass windows of Rapture, which can take .50 caliber rounds without even showing scratches. Oh and they usually overpower the above-mention Big Daddies in a straight fight, and can take just as much of a beating. It's telling that most people consider the two Big Sisters in the second-to-last level the main boss and the actual boss just an exercise in [[spoiler: "[[PurposelyOverpowered Point Eleanor at target and watch fireworks]].]]



%% ** The Big Sisters in ''VideoGame/BioShock2'' are much faster and more agile than the Big Daddies, armed with plasmids and capable of breaking the glass windows of Rapture, which can take .50 caliber rounds without even showing scratches. Oh and they usually overpower the above-mention big daddies in a straight fight. It's telling that most people consider the two Big Sisters in the second-to-last level the main boss and the actual boss just an exercise in [[spoiler: "[[PurposelyOverpowered Point Eleanor at target and watch fireworks]].]]
21st Apr '17 12:10:24 PM HeavyDefender
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* In ''Videogame/OverWatch'': The Tank class of heroes surprisingly has a few of these. Winston and D.va deal respectable damage in close-quarters combat and have very high Health values (paired with abilities that block enemy fire), as well as abilities that let them move (fly in D.va's case, jump in Winston's) around maps extremely fast. and Reinhardt can also be considered qualified, as despite being slower (yet bulkier) than them, can still charge forward deceptively fast for a long distance or until he hits a wall, and OHKO almost any other character unlucky enough to stand between him and said wall. There are a few notable non-tank ones too, such as Genji, who is an Offense hero, that despite being squishier than the tanks, deals very high damage, is arguably the most mobile character in the game, and can deflect some shots back at his attackers with correct timing and Lucio, a Support hero that can very easily push enemies off maps (which often eliminates them instantly), heal or boost the movement speed for all allies around him (including himself) constantly, and ride on walls giving him exceptional mobility.

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* In ''Videogame/OverWatch'': The Tank class of heroes surprisingly has a few of these. Winston and D.va deal respectable damage in close-quarters combat and have very high Health values (paired with abilities that block enemy fire), as well as abilities that let them move (fly in D.va's case, jump in Winston's) around maps extremely fast. (Although it should be mentioned that their hit-boxes are very large, making them easy to shoot down relatively quickly unless they move around unpredictably and get frequent healing) and Reinhardt can also be considered qualified, as despite being slower (yet bulkier) than them, can still charge forward deceptively fast for a long distance or until he hits a wall, and OHKO almost any other character unlucky enough to stand between him and said wall. There are a few notable non-tank ones too, such as Genji, who is an Offense hero, that despite being squishier than the tanks, deals very high damage, is arguably the most mobile character in the game, and can deflect some shots back at his attackers with correct timing and Lucio, a Support hero that can very easily push enemies off maps (which often eliminates them instantly), heal or boost the movement speed for all allies around him (including himself) constantly, and ride on walls giving him exceptional mobility.
4th Apr '17 3:16:33 AM flamemario12
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*** Assassins in the original ''VideoGame/GuildWars'' would more fall under GlassCannon territory. They have no problem dealing out damage, but they aren't known for their ability to take it, and in fact this is why many players find them difficult to play as. However, Warriors who use Assassin skills, such as [[FlashStep shadow stepping]] and dagger combos, in combination with their naturally heavy armor, would definitely qualify as a Lightning Bruiser.

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*** ** Assassins in the original ''VideoGame/GuildWars'' would more fall under GlassCannon territory. They have no problem dealing out damage, but they aren't known for their ability to take it, and in fact this is why many players find them difficult to play as. However, Warriors who use Assassin skills, such as [[FlashStep shadow stepping]] and dagger combos, in combination with their naturally heavy armor, would definitely qualify as a Lightning Bruiser.



** Handymen in ''VideoGame/BioshockInfinite'', being similar to Big Daddies, also qualify. They are terrifyingly agile, deal loads of damage, and are ridiculously hard to kill.



** Handymen in ''VideoGame/BioshockInfinite'', being similar to Big Daddies, also qualify. They are terrifyingly agile, deal loads of damage, and are ridiculously hard to kill.
** Duster in ''VideoGame/{{Mother 3}}''. His HP and physical attack power are barely second only to [[MightyGlacier Lucas]] and his speed is barely second to [[FragileSpeedster Boney]]. He even has a special ability that occasionally allows him to get a hit in before anyone else, even if you don't manage a first strike. Balanced by not having any PSI, though depending on your viewpoint [[BadassNormal that just makes him even cooler]]. Not just that, he has another ability where if the enemy catches you from behind, there's a chance he'll flip over them before they can act and attack them from behind instead. What's really strange is that he walks with a limp. Imagine how fast he'd be with two good legs.
* ''Franchise/Pokemon'':

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** Handymen in ''VideoGame/BioshockInfinite'', being similar to Big Daddies, also qualify. They are terrifyingly agile, deal loads of damage, and are ridiculously hard to kill.
**
* Duster in ''VideoGame/{{Mother 3}}''. His HP and physical attack power are barely second only to [[MightyGlacier Lucas]] and his speed is barely second to [[FragileSpeedster Boney]]. He even has a special ability that occasionally allows him to get a hit in before anyone else, even if you don't manage a first strike. Balanced by not having any PSI, though depending on your viewpoint [[BadassNormal that just makes him even cooler]]. Not just that, he has another ability where if the enemy catches you from behind, there's a chance he'll flip over them before they can act and attack them from behind instead. What's really strange is that he walks with a limp. Imagine how fast he'd be with two good legs.
* ''Franchise/Pokemon'':''{{Franchise/Pokemon}}'':
4th Apr '17 3:06:28 AM flamemario12
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** Garchomp is one of the most famous examples around here. Being a Pseudo-Legendary Pokemon, its overall stats are pretty high. Unlike most Pseudo-Legendary Pokemon which tends to be a MightyGlacier, Garchomp is pretty fast, with high HP and Garchomp can hit pretty hard with its high attack to boot.

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** Garchomp is one of the most famous examples around here. Being a Pseudo-Legendary Pokemon, its overall stats are pretty high. Unlike most Pseudo-Legendary Pokemon which tends to be a MightyGlacier, Garchomp is pretty fast, with high HP and Garchomp can hit pretty hard with its high attack to boot.
4th Apr '17 3:03:29 AM flamemario12
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%%* ''Franchise/Pokemon'':
%%** In general, most legendary Pokemon are this due to having a higher overall stats than most Pokemon. There are some exception, such as [[StoneWall Cresselia]] and [[GlassCannon Uxie]]. Though a few of them are [[PurposefullyOverpowered purposefully banned in most competitive battle formats.]]
%%** Slaking could technically count as a Lightning Bruiser as it has an incredibly high attack and HP while also being fast and most physical attacks can't take it down in one hit thanks to its good defense. There are some factor that hinders Slaking such as its Special Defense being pretty bad and most importantly, [[BlessedWithSuck its Truant ability prevents it from using a move for every second turn.]]
%%** Garchomp is one of the most famous example around here. Being a Pseudo-Legendary Pokemon, its overall stats are pretty high. Unlike most Pseudo-Legendary Pokemon which tends to be a MightyGlacier, Garchomp is pretty fast, it has high HP and Garchomp can pretty really hard with its high attack.
%%** Mega Charizard X has its Attack and Defense increased significantly while still being fast, with its contact attacks being boosted even further by its ability, Tough Claws.
%%** Mega Kangaskhan goes from a JackOfAllStats into a fast, strong and bulky juggernaut while her Parental Bond ability makes most of her moves hit twice, though the second hit dish out less damage than the first one.
%%** Mega Pinsir becomes much faster and stronger upon mega evolving with its defensive stats increased as well. While Mega Pinsir goes from a Bug to a Bug/Flying type, making it more vulnerable to Rock-type attack, it does gain the Aerilate ability, which turns Normal-type attacks into Flying-type attacks alongside with the power boost.

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%%* * ''Franchise/Pokemon'':
%%** ** In general, most legendary Pokemon are this compared to the other Pokemon due to having a higher overall stats than most Pokemon. There are some exception, exceptions, such as [[StoneWall Cresselia]] and [[GlassCannon Uxie]]. Though a few of them Uxie]].
** Slaking could technically count thanks to its incredibly high attack and HP while also having good defense and speed. However, there
are [[PurposefullyOverpowered purposefully banned in most competitive battle formats.some factors that hinder Slaking, such as its special defense being pretty bad and more importantly, [[BlessedWithSuck its Truant ability prevents it from using a move for every second turn.]]
%%** Slaking could technically count as a Lightning Bruiser as it has an incredibly high attack and HP while also being fast and most physical attacks can't take it down in one hit thanks to its good defense. There are some factor that hinders Slaking such as its Special Defense being pretty bad and most importantly, [[BlessedWithSuck its Truant ability prevents it from using a move for every second turn.]]
%%**
** Garchomp is one of the most famous example examples around here. Being a Pseudo-Legendary Pokemon, its overall stats are pretty high. Unlike most Pseudo-Legendary Pokemon which tends to be a MightyGlacier, Garchomp is pretty fast, it has with high HP and Garchomp can hit pretty really hard with its high attack.
%%**
attack to boot.
**
Mega Charizard X has its Attack and Defense increased significantly while still being fast, with its contact attacks being boosted even further by its ability, Tough Claws.
%%** ** Mega Kangaskhan goes from a JackOfAllStats into a fast, strong and bulky juggernaut while her Parental Bond ability makes most of her moves hit twice, though the second hit dish out less damage than the first one.
%%** ** Mega Pinsir becomes much faster and stronger upon mega evolving with stronger, as well as its defensive stats increased as well. While bulk gaining some noticeable boost. Mega Pinsir goes from a Bug to a Bug/Flying type, making it more vulnerable to Rock-type attack, it does gain the also gains Aerilate as its ability, which turns Normal-type attacks into Flying-type as well as providing some power boost.
** Mega Salamence's defense receives a gigantic boost as well as becoming noticeably faster. While Mega Salamence's attack and special attack only receives a tiny boost, it gains Aerilate as its ability, converting Normal-type
attacks alongside with the power boost.into Flying-type attacks.
** Mega Metagross becomes way faster than before and its already good defense and sp. defense is increased significantly. Although its offensive stats just slightly boosted, it gains Tough Claw as its ability.
** Mega Lopunny gains large boosts to its Attack and Speed, and it also gains a slight Defense boost; while not bulky by any means, it can shrug off a few hits and pulverize whatever tried to take it out in return.



%%** Mega Salamence gains a gigantic boost to its Defense as well it becomes faster than ever before. Although Mega Salamence's attack and special attack only receives a tiny boost, it gains Aerilate as its ability, converting Normal-type attacks into Flying-type attacks.
%%** Mega Metagross becomes way faster along with its already good defensive stats increased. While its offensive stats just slightly boosted, it gains Tough Claw as its ability.
%%** Mega Lopunny gains large boosts to its Attack and Speed, and it also gains a slight Defense boost; while not bulky by any means, it can shrug off a few hits and pulverize whatever tried to take it out in return. Its ability, Scrappy allows Mega Lopunny to hit Ghost-type with Normal and Fighting-type moves that Ghost-type normally immune to.
26th Mar '17 1:31:02 PM nombretomado
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* OdaNobunaga in ''VideoGame/SengokuBasara'' is another example; he has the second-highest HP, attack and defence in the game (after Tadakatsu), almost as good movement speed, and attacks much faster than Tadakatsu with non-telegraphed attacks that don't move him. He also uses the powerful Shadow element, and his special arts are much more powerful than Tadakatsu's, including a super art that renders him invulnerable. Nobunaga is only unlocked as a BraggingRightsReward and is PurposelyOverpowered.

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* OdaNobunaga UsefulNotes/OdaNobunaga in ''VideoGame/SengokuBasara'' is another example; he has the second-highest HP, attack and defence in the game (after Tadakatsu), almost as good movement speed, and attacks much faster than Tadakatsu with non-telegraphed attacks that don't move him. He also uses the powerful Shadow element, and his special arts are much more powerful than Tadakatsu's, including a super art that renders him invulnerable. Nobunaga is only unlocked as a BraggingRightsReward and is PurposelyOverpowered.
21st Mar '17 11:29:59 PM flamemario12
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* Duster in ''VideoGame/{{Mother 3}}''. His HP and physical attack power are barely second only to [[MightyGlacier Lucas]] and his speed is barely second to [[FragileSpeedster Boney]]. He even has a special ability that occasionally allows him to get a hit in before anyone else, even if you don't manage a first strike. Balanced by not having any PSI, though depending on your viewpoint [[BadassNormal that just makes him even cooler]]. Not just that, he has another ability where if the enemy catches you from behind, there's a chance he'll flip over them before they can act and attack them from behind instead. What's really strange is that he walks with a limp. Imagine how fast he'd be with two good legs.

to:

* ** Duster in ''VideoGame/{{Mother 3}}''. His HP and physical attack power are barely second only to [[MightyGlacier Lucas]] and his speed is barely second to [[FragileSpeedster Boney]]. He even has a special ability that occasionally allows him to get a hit in before anyone else, even if you don't manage a first strike. Balanced by not having any PSI, though depending on your viewpoint [[BadassNormal that just makes him even cooler]]. Not just that, he has another ability where if the enemy catches you from behind, there's a chance he'll flip over them before they can act and attack them from behind instead. What's really strange is that he walks with a limp. Imagine how fast he'd be with two good legs.
21st Mar '17 11:28:59 PM flamemario12
Is there an issue? Send a Message


%%** Garchomp is one of the most famous example. Being a Pseudo-Legendary Pokemon, its overall stats are pretty high. Unlike most Pseudo-Legendary Pokemon which tends to be a MightyGlacier, Garchomp is pretty fast, it has high HP and Garchomp can pretty really hard with its high attack.
%%** Upon Mega Evolving, Mega Kangaskhan's attack is boosted significantly, as well as being incredibly bulky and fast. Mega Kangaskhan happens to have Parental Bond as her ability, which allows her to hit twice with most of her attacks, though the second hit is weaker than the first hit.

to:

%%** In general, most legendary Pokemon are this due to having a higher overall stats than most Pokemon. There are some exception, such as [[StoneWall Cresselia]] and [[GlassCannon Uxie]]. Though a few of them are [[PurposefullyOverpowered purposefully banned in most competitive battle formats.]]
%%** Slaking could technically count as a Lightning Bruiser as it has an incredibly high attack and HP while also being fast and most physical attacks can't take it down in one hit thanks to its good defense. There are some factor that hinders Slaking such as its Special Defense being pretty bad and most importantly, [[BlessedWithSuck its Truant ability prevents it from using a move for every second turn.]]
%%** Garchomp is one of the most famous example.example around here. Being a Pseudo-Legendary Pokemon, its overall stats are pretty high. Unlike most Pseudo-Legendary Pokemon which tends to be a MightyGlacier, Garchomp is pretty fast, it has high HP and Garchomp can pretty really hard with its high attack.
%%** Upon Mega Evolving, Mega Kangaskhan's attack is Charizard X has its Attack and Defense increased significantly while still being fast, with its contact attacks being boosted significantly, as well as being incredibly bulky and fast. even further by its ability, Tough Claws.
%%**
Mega Kangaskhan happens to have goes from a JackOfAllStats into a fast, strong and bulky juggernaut while her Parental Bond as her ability, which allows her to hit twice with ability makes most of her attacks, moves hit twice, though the second hit is weaker dish out less damage than the first hit.one.
%%** Mega Pinsir becomes much faster and stronger upon mega evolving with its defensive stats increased as well. While Mega Pinsir goes from a Bug to a Bug/Flying type, making it more vulnerable to Rock-type attack, it does gain the Aerilate ability, which turns Normal-type attacks into Flying-type attacks alongside with the power boost.
%%** Mega Gallade gains a huge boost in his Attack along with his Defense and Speed get a considerable boost.
%%** Mega Salamence gains a gigantic boost to its Defense as well it becomes faster than ever before. Although Mega Salamence's attack and special attack only receives a tiny boost, it gains Aerilate as its ability, converting Normal-type attacks into Flying-type attacks.
%%** Mega Metagross becomes way faster along with its already good defensive stats increased. While its offensive stats just slightly boosted, it gains Tough Claw as its ability.
%%** Mega Lopunny gains large boosts to its Attack and Speed, and it also gains a slight Defense boost; while not bulky by any means, it can shrug off a few hits and pulverize whatever tried to take it out in return. Its ability, Scrappy allows Mega Lopunny to hit Ghost-type with Normal and Fighting-type moves that Ghost-type normally immune to.
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