History LightningBruiser / VideoGames

13th Nov '17 9:13:59 AM SeptimusHeap
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* Hunters from ''VideoGame/{{Half-Life 2}} Episode 2''. Large tripod-ish killing ''things'' with impressive speed (they can outrun you, period), an array of deadly weapons, and a lot of hit points - it can take multiple rockets to kill one, depending on difficultly, although the Pulse Rifle altfire is a nice one-hit-kill solution.

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* Hunters from ''VideoGame/{{Half-Life 2}} ''VideoGame/HalfLife2 Episode 2''. Large tripod-ish killing ''things'' with impressive speed (they can outrun you, period), an array of deadly weapons, and a lot of hit points - it can take multiple rockets to kill one, depending on difficultly, although the Pulse Rifle altfire is a nice one-hit-kill solution.
28th Oct '17 8:48:22 AM thatmadork
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* As of ''VideoGame/WolfensteinTheNewOrder'', B.J Blazkowicz has remarkable flexibility and agility for a man who is built like a brick outhouse, strong enough to dual-wield assault rifles and automatic shotguns and with maximum health and armour tough enough to tank as many bullets as the [[SuperSoldier Ubersoldat]] from ''VideoGame/ReturnToCastleWolfenstein''. He can squeeze through tight vents and leap over wide gaps. B.J's MadeOfIron tendencies are truly incredible - there are a fair few instances in the game where he and a Nazi have a fight which consists of the two stabbing each other in the chest until the Nazi inevitably succumbs to his wounds first.
22nd Oct '17 6:27:00 AM HeyFella
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%%** In several games, SelfDemonstrating/{{Bowser}} has been seen getting around quite fast when he wants to. In ''VideoGame/SuperMarioGalaxy'', not only can he outrun Mario, but he actually ''backflips'' around the arena. His kin share his agility, most especially Roy and Morton who can leap WHILE within their shells.

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%%** In several games, SelfDemonstrating/{{Bowser}} [[Characters/SuperMarioBrosBowser Bowser]] has been seen getting around quite fast when he wants to. In ''VideoGame/SuperMarioGalaxy'', not only can he outrun Mario, but he actually ''backflips'' around the arena. His kin share his agility, most especially Roy and Morton who can leap WHILE within their shells.
3rd Oct '17 10:41:35 AM Bugfragged
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* ''VideoGame/NocturneRebirth'': This trope may or may not apply to Reviel and Luna before the level cap, since their stat build is determined by their skill tree allocation. However, most sensible skill tree builds will ensure that they're stronger (in their primary offensive stat), studier, and faster than average compared to equally leveled familiar units. At the level cap and with maxed skill trees, both Reviel and Luna are stronger than capped familiar units in every base stat, though Reviel has the highest base stats (in every stat except MP) of the two.

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* ''VideoGame/NocturneRebirth'': This trope may or may not apply to Reviel and Luna before the level cap, since their stat build is determined by their skill tree allocation. However, most sensible skill tree builds will ensure that they're stronger (in their primary offensive stat), studier, and faster than average compared to equally leveled familiar units. At the level cap and with maxed skill trees, both Reviel and Luna are stronger than will definitely exceed capped familiar units in every familiars' average base stat, stats, though Reviel has the highest base stats (in every stat except MP) of the two.
3rd Oct '17 12:56:58 AM Bugfragged
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* ''VideoGame/NocturneRebirth'': This trope may or may not apply to Reviel and Luna before the level cap, since their stat build is determined by their skill tree allocation. However, most sensible skill tree builds will ensure that they're stronger (in their primary offensive stat), studier, and faster than average compared to equally leveled familiar units. At the level cap and with maxed skill trees, both Reviel and Luna are stronger than capped familiar units in every base stat, though Reviel has the highest base stats (in every stat except MP) of the two.
9th Sep '17 9:48:23 PM nombretomado
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%% * ''BackyardSports'': Pablo Sanchez. There's a reason why he's a MemeticBadass.

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%% * ''BackyardSports'': ''VideoGame/BackyardSports'': Pablo Sanchez. There's a reason why he's a MemeticBadass.
9th Sep '17 4:31:20 AM Dere
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** [[TheRival Knuckles]] [[TheBigGuy the Echidna]] is usually depicted as one, possessing incredible superhuman strength while being almost as fast as Sonic.
3rd Sep '17 8:29:11 PM wolftickets1969
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** The Ghost People from Dead Money normally shamble around like zombies, but in combat they're capable of moving at positively inhuman speeds, making them difficult to hit even in VATS. On top of that, they have high health, no headshot multiplier, get back up when killed, and hit ''hard''.

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** The Ghost People from Dead Money normally shamble around like zombies, but in combat they're capable of moving at positively inhuman speeds, making them difficult to hit even in VATS. On top of that, they have high health, no headshot multiplier, get back up when killed, killed unless dismembered, and hit ''hard''.
30th Aug '17 11:52:41 PM thatmadork
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* ''VideoGame/MordheimCityOfTheDamned'' has the factions' Impressive units, with the Order factions (the Mercenaries' Ogre, Sisters' Maiden of Sigmar and Witch Hunters' Executioner) putting more emphasis on the "Bruiser" and the Destruction factions (the Skaven's Rat Ogre, the Cult's Chaos Spawn and the Undead's Crypt Horror) putting emphasis on the "Lightning". With their incredibly high strength, toughness, agility and weapons skill, Impressives are a terrifying prospect for your units to face unless they have an Impressive of their own or have Heroes and Leaders working closely together. A single Impressive can rip through multiple lowly henchmen with ease. What's worse, they all generate Fear so troops have to pass a leadership check or take a massive malus to hit, the Chaos Spawn and Crypt Horror have the superior Terror effective instead, and the Maiden swaps Fear for being a MagicKnight who is ImmuneToBullets. Impressives do have their drawbacks, though: they're so big that they can't enter doorways to buildings, they can't loot items or wyrdstone, their equipment selection is usually limited, and most of them are vulnerable to missile troops.
14th Aug '17 1:10:21 PM N8han11
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** Brute splicers in ''Vi/PdeoGame/BioShock2'' are just as tough, fast and able to dish it out like the Big Daddies.

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** Brute splicers in ''Vi/PdeoGame/BioShock2'' ''VideoGame/BioShock2'' are just as tough, fast and able to dish it out like the Big Daddies.
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