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!Entries with their own pages

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!Entries !!Entries with their own pages



![[VideoGame/Fallout1 Fallout (the original game)]]

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![[VideoGame/Fallout1 !![[VideoGame/Fallout1 Fallout (the original game)]]



!VideoGame/Fallout2

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!VideoGame/Fallout2!!VideoGame/Fallout2

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General clarification on work content


!Entries with their own pages




!Fallout games with their own pages
* ''Heartwarming/Fallout3''

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\n!Fallout games with their own pages\n* ''Heartwarming/Fallout3'' ''Heartwarming/Fallout3''


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* ''Heartwarming/Fallout2024''


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Fixing formatting and dead links


* ''Heartwarming/Fallout1''
* ''Heartwarming/Fallout2''

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* ''Heartwarming/Fallout1''
* ''Heartwarming/Fallout2''

!Fallout games with their own pages



![[VideoGame/Fallout1 Fallout (the original game)]]



!VideoGame/Fallout2



* In Fallout 2, when you traveled to Vault 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.Which makes their deaths in the hands of the Enclave all the more sad.

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* In Fallout 2, when When you traveled travel to Vault 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.Which makes their deaths in the hands of the Enclave all the more sad.



* In Fallout 2, Marcus reminiscing about how he became friends with Jacob, and how they eventually founded Broken Hills.
* In Fallout 2, recruiting Dogmeat from special encounter Cafe of Broken Dreams. He might have gotten himself killed a long while ago, but he's still gonna defy his fate to help out his master's grandkid.

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* In Fallout 2, Marcus reminiscing about how he became friends with Jacob, and how they eventually founded Broken Hills.
* In Fallout 2, recruiting Recruiting Dogmeat from special encounter Cafe of Broken Dreams. He might have gotten himself killed a long while ago, but he's still gonna defy his fate to help out his master's grandkid.
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[[index]]
* ''Heartwarming/Fallout1''
* ''Heartwarming/Fallout2''
* ''Heartwarming/Fallout3''
* ''Heartwarming/FalloutNewVegas''
* ''Heartwarming/Fallout4''
* ''Heartwarming/Fallout76''
[[/index]]
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* In Fallout 2, recruiting Dogmeat from special encounter Cafe of Broken Dreams.

to:

* In Fallout 2, recruiting Dogmeat from special encounter Cafe of Broken Dreams. He might have gotten himself killed a long while ago, but he's still gonna defy his fate to help out his master's grandkid.
Is there an issue? Send a MessageReason:
None


* In Fallout 2, when you traveled to Vault 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.[[spoiler: Which makes their deaths in the hands of the Enclave all the more sad.]]
** On a related note, [[spoiler: the intelligent deathclaws weren't meant to be doomed; the only reason why they die no matter what you do is because the good ending is bugged. It is possible to restore it and, provided you [[GuideDangIt know what you're doing]], to ensure the survival and prosperity of Gruthar's pack.]]

to:

* In Fallout 2, when you traveled to Vault 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.[[spoiler: Which makes their deaths in the hands of the Enclave all the more sad.]]
sad.
** On a related note, [[spoiler: the intelligent deathclaws weren't meant to be doomed; the only reason why they die no matter what you do is because the good ending is bugged. It is possible to restore it and, provided you [[GuideDangIt know what you're doing]], to ensure the survival and prosperity of Gruthar's pack.]]
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None

Added DiffLines:

** On a related note, [[spoiler: the intelligent deathclaws weren't meant to be doomed; the only reason why they die no matter what you do is because the good ending is bugged. It is possible to restore it and, provided you [[GuideDangIt know what you're doing]], to ensure the survival and prosperity of Gruthar's pack.]]
Is there an issue? Send a MessageReason:
None


* In Fallout 2, when you traveled to Vault 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.

to:

* In Fallout 2, when you traveled to Vault 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.[[spoiler: Which makes their deaths in the hands of the Enclave all the more sad.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In Fallout 2, Marcus reminiscing about how he became friends with Jacob, and how they eventually founded Broken Hills.
Is there an issue? Send a MessageReason:
Grammar was off.


* When you first traveled to the Hall of Congress district in the capital city of the NCR, you will notice a large statue of the Vault Dweller (your player character in the first game) displayed next to the congress building. It is really heartwarming to know that children the people that you saved back in the first game still remembers your great deeds.

to:

* When you first traveled to the Hall of Congress district in the capital city of the NCR, you will notice a large statue of the Vault Dweller (your player character in the first game) displayed next to the congress building. It is really heartwarming to know that the children of the people that you saved back in the first game still remembers your great deeds.
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Moved to Fallout 3 Heartwarming


* In Fallout 2, recruiting Dogmeat from special encounter Cafe of Broken Dreams.
* In Fallout 3, you can encounter the body of a murdered wastelander, who has a letter addressed to his brother, he apologizes for stealing his brother's most valuable goods, and gives directions to find his treasure. In the hiding place, all the treasure is is a couple of old comic books. Virtually worthless, but not to them.
* in Fallout 3, Three Dog frequently updates his listeners on the actions of the player character, with a particular spin placed on his / her exploits depending on whether you have good, neutral or bad karma. If you reach Level 20 with good or very good karma, this is what Three Dog will say about you -- and it will warm your heart to know your actions have been appreciated:
-->All right, children. It's time for Three Dog to be honest with ya. Here it is, plain as day - I used to think we were all well and truly fucked. The good ole U.S. of A... ahhh, she's a mess. I had pretty much written us all off. But that was before a certain kid from Vault 101... I've always given it to you straight, have I not? For good or ill, Galaxy News Radio has been the voice of truth on these airwaves. So believe me when I tell you that I was wrong. Dead wrong. That kid from Vault 101 is the Last, Best Hope of Humanity. We'll get through this, children. You just gotta believe. For now, listen close, as I share yet another of our friend's adventures.
* Finishing the violin quest for Fallout 3 and listening to it on the radio, while looking over the wasteland.
** Agatha is a sweet old lady who's managed to use her musical talent and find joy in a CrapsackWorld. There's nothing about her that ''isn't'' heartwarming, and it's a colder bastard than this troper who can [[VideogameCaringPotential give the last violin in the world]] to anyone but her.
** And it was from a Vault that turned the dwellers into mindless killing machines, you were giving hope back to the wasteland, another chance to listen to that sweet music again.
* A small one from Fallout 3: after completing the Reilly's Rangers quest and turning in some map locations, at some point you'll run across Donovan in a fight with some supermutants. He tells you that he tracked you on the Geomapper so he could give you some items. If you ask why, he just smiles and says "Rangers take care of their own."
** [[ManlyTears Hell yes.]]

to:

* In Fallout 2, recruiting Dogmeat from special encounter Cafe of Broken Dreams.
* In Fallout 3, you can encounter the body of a murdered wastelander, who has a letter addressed to his brother, he apologizes for stealing his brother's most valuable goods, and gives directions to find his treasure. In the hiding place, all the treasure is is a couple of old comic books. Virtually worthless, but not to them.
* in Fallout 3, Three Dog frequently updates his listeners on the actions of the player character, with a particular spin placed on his / her exploits depending on whether you have good, neutral or bad karma. If you reach Level 20 with good or very good karma, this is what Three Dog will say about you -- and it will warm your heart to know your actions have been appreciated:
-->All right, children. It's time for Three Dog to be honest with ya. Here it is, plain as day - I used to think we were all well and truly fucked. The good ole U.S. of A... ahhh, she's a mess. I had pretty much written us all off. But that was before a certain kid from Vault 101... I've always given it to you straight, have I not? For good or ill, Galaxy News Radio has been the voice of truth on these airwaves. So believe me when I tell you that I was wrong. Dead wrong. That kid from Vault 101 is the Last, Best Hope of Humanity. We'll get through this, children. You just gotta believe. For now, listen close, as I share yet another of our friend's adventures.
* Finishing the violin quest for Fallout 3 and listening to it on the radio, while looking over the wasteland.
** Agatha is a sweet old lady who's managed to use her musical talent and find joy in a CrapsackWorld. There's nothing about her that ''isn't'' heartwarming, and it's a colder bastard than this troper who can [[VideogameCaringPotential give the last violin in the world]] to anyone but her.
** And it was from a Vault that turned the dwellers into mindless killing machines, you were giving hope back to the wasteland, another chance to listen to that sweet music again.
* A small one from Fallout 3: after completing the Reilly's Rangers quest and turning in some map locations, at some point you'll run across Donovan in a fight with some supermutants. He tells you that he tracked you on the Geomapper so he could give you some items. If you ask why, he just smiles and says "Rangers take care of their own."
** [[ManlyTears Hell yes.]]
Dreams.
Is there an issue? Send a MessageReason:
None


* A small one from Fallout 3: after completing the Reilly's Rangers quest and turning in some map locations, at some point you'll run across Donovan in a fight with some supermutants. He tells you that he tracked you on the Geomapper so he could give you some items. If you ask why, he just smiles and says "Rangers take care of their own."

to:

* A small one from Fallout 3: after completing the Reilly's Rangers quest and turning in some map locations, at some point you'll run across Donovan in a fight with some supermutants. He tells you that he tracked you on the Geomapper so he could give you some items. If you ask why, he just smiles and says "Rangers take care of their own.""
** [[ManlyTears Hell yes.]]
Is there an issue? Send a MessageReason:
None


** And it was from a Vault that turned the dwellers into mindless killing machines, you were giving hope back to the wasteland, another chance to listen to that sweet music again.

to:

** And it was from a Vault that turned the dwellers into mindless killing machines, you were giving hope back to the wasteland, another chance to listen to that sweet music again.again.
* A small one from Fallout 3: after completing the Reilly's Rangers quest and turning in some map locations, at some point you'll run across Donovan in a fight with some supermutants. He tells you that he tracked you on the Geomapper so he could give you some items. If you ask why, he just smiles and says "Rangers take care of their own."
Is there an issue? Send a MessageReason:
None


* In Fallout 2, when you traveled to Vault 15 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.

to:

* In Fallout 2, when you traveled to Vault 15 13 you can talk to the intelligent deathclaws and the human refugees that live there and listen to their stories. Many of them are really touching.

Removed: 459

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None


* The unique dialogue choices you get if your companions are there after you agree to go into the Project Purity chamber. This troper, sap that he is, went to tell Dogmeat he was a good boy one last time...and discovered a new line saying something like "Well, old chum, I guess this is goodbye. You look after yourself, y'hear?". [[TearJerker Honestly, that one line got me much closer to suspiciously blurry vision than any of the stuff with the PC's dad.]]
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None

Added DiffLines:

* The unique dialogue choices you get if your companions are there after you agree to go into the Project Purity chamber. This troper, sap that he is, went to tell Dogmeat he was a good boy one last time...and discovered a new line saying something like "Well, old chum, I guess this is goodbye. You look after yourself, y'hear?". [[TearJerker Honestly, that one line got me much closer to suspiciously blurry vision than any of the stuff with the PC's dad.]]
Is there an issue? Send a MessageReason:
None


** Agatha is a sweet old lady who's managed to use her musical talent and find joy in a CrapsackWorld. There's nothing about her that ''isn't'' heartwarming, and it's a colder bastard than this troper who can [[VideogameCaringPotential give the last violin in the world]] to anyone but her.

to:

** Agatha is a sweet old lady who's managed to use her musical talent and find joy in a CrapsackWorld. There's nothing about her that ''isn't'' heartwarming, and it's a colder bastard than this troper who can [[VideogameCaringPotential give the last violin in the world]] to anyone but her.her.
** And it was from a Vault that turned the dwellers into mindless killing machines, you were giving hope back to the wasteland, another chance to listen to that sweet music again.
Is there an issue? Send a MessageReason:
None


* Finishing the violin quest for Fallout 3 and listening to it on the radio, while looking over the wasteland.

to:

* Finishing the violin quest for Fallout 3 and listening to it on the radio, while looking over the wasteland.wasteland.
** Agatha is a sweet old lady who's managed to use her musical talent and find joy in a CrapsackWorld. There's nothing about her that ''isn't'' heartwarming, and it's a colder bastard than this troper who can [[VideogameCaringPotential give the last violin in the world]] to anyone but her.
Is there an issue? Send a MessageReason:
None


-->All right, children. It's time for Three Dog to be honest with ya. Here it is, plain as day - I used to think we were all well and truly fucked. The good ole U.S. of A... ahhh, she's a mess. I had pretty much written us all off. But that was before a certain kid from Vault 101... I've always given it to you straight, have I not? For good or ill, Galaxy News Radio has been the voice of truth on these airwaves. So believe me when I tell you that I was wrong. Dead wrong. That kid from Vault 101 is the Last, Best Hope of Humanity. We'll get through this, children. You just gotta believe. For now, listen close, as I share yet another of our friend's adventures.

to:

-->All right, children. It's time for Three Dog to be honest with ya. Here it is, plain as day - I used to think we were all well and truly fucked. The good ole U.S. of A... ahhh, she's a mess. I had pretty much written us all off. But that was before a certain kid from Vault 101... I've always given it to you straight, have I not? For good or ill, Galaxy News Radio has been the voice of truth on these airwaves. So believe me when I tell you that I was wrong. Dead wrong. That kid from Vault 101 is the Last, Best Hope of Humanity. We'll get through this, children. You just gotta believe. For now, listen close, as I share yet another of our friend's adventures.adventures.
* Finishing the violin quest for Fallout 3 and listening to it on the radio, while looking over the wasteland.
Is there an issue? Send a MessageReason:
None


* In Fallout 3, you can encounter the body of a murdered wastelander, who has a letter addressed to his brother, he apologizes for stealing his brother's most valuable goods, and gives directions to find his treasure. In the hiding place, all the treasure is is a couple of old comic books. Virtually worthless, but not to them.

to:

* In Fallout 3, you can encounter the body of a murdered wastelander, who has a letter addressed to his brother, he apologizes for stealing his brother's most valuable goods, and gives directions to find his treasure. In the hiding place, all the treasure is is a couple of old comic books. Virtually worthless, but not to them.them.
* in Fallout 3, Three Dog frequently updates his listeners on the actions of the player character, with a particular spin placed on his / her exploits depending on whether you have good, neutral or bad karma. If you reach Level 20 with good or very good karma, this is what Three Dog will say about you -- and it will warm your heart to know your actions have been appreciated:
-->All right, children. It's time for Three Dog to be honest with ya. Here it is, plain as day - I used to think we were all well and truly fucked. The good ole U.S. of A... ahhh, she's a mess. I had pretty much written us all off. But that was before a certain kid from Vault 101... I've always given it to you straight, have I not? For good or ill, Galaxy News Radio has been the voice of truth on these airwaves. So believe me when I tell you that I was wrong. Dead wrong. That kid from Vault 101 is the Last, Best Hope of Humanity. We'll get through this, children. You just gotta believe. For now, listen close, as I share yet another of our friend's adventures.

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