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* Why is it that there are so many cartoons based around characters that are just normal people drawn as personified animals? Obviously it works on kids because they're still making them, but that doesn't make it bug me any less. It seems like writers can get away with the most boring stories ever as long as the characters are slightly animal shaped! Take the "Berenstein Bears" for example. They're just a normal family who learn life's lessons every week, but shaped slightly like bears. They do pretty much everything humans would do. What's the point in them being bears? They never attack a naive hiker, or even eat an intrusive porridge-eating chair-breaking bed-messing blondie. Even their name is quite human sounding! DidNotDoTheResearch, I think!


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* Why is it that there are so many cartoons based around characters that are just normal people drawn as personified animals? Obviously it works on kids because they're still making them, but that doesn't make it bug me any less. It seems like writers can get away with the most boring stories ever as long as the characters are slightly animal shaped! Take the "Berenstein Bears" for example. They're just a normal family who learn life's lessons every week, but shaped slightly like bears. They do pretty much everything humans would do. What's the point in them being bears? They never attack a naive hiker, or even eat an intrusive porridge-eating chair-breaking bed-messing blondie. Even their name is quite human sounding! DidNotDoTheResearch, I think!

think! For years I thought a mouse looked like Mickey or Jerry or Mighty. I was quite surprised when I first saw a picture of an actual mouse.
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* Why is it that there are so many cartoons based around characters that are just normal people drawn as personified animals? Obviously it works on kids because they're still making them, but that doesn't make it bug me any less. It seems like writers can get away with the most boring stories ever as long as the characters are slightly animal shaped! Take the "Berenstein Bears" for example. They're just a normal family who learn life's lessons every week, but shaped slightly like bears. They do pretty much everything humans would do. What's the point in them being bears? They never attack a naive hiker, or even eat an intrusive porridge-eating chair-breaking bed-messing blondie. Even their name is quite human sounding! DidNotDoTheResearch, I think!

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** In the case of MegasXLR, I remember reading that the creator felt two seasons were enough (funny, given out it ended). Sometimes it's like that; it's intended to last only so long. AvatarTheLastAirbender was only meant to last three seasons, and that's probably for the best. Better to leave on a high note than drag on and become [[FamilyGuy stale and repetitive]]. In other cases, some shows end prematurely to make room for other shows. BeastWars was rushed to make room for BeastMachines. TransformersAnimated could've lasted LONGER than three seasons, but with TransformersRevengeOfTheFallen coming, they wanted to reboot the franchise...again. And I think TheSpectacularSpiderMan was cancelled so they could produce the "Ultimate Spider-Man cartoon that...[[WallBanger has the same premise.]] Wait a minute...

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* Animation quality is more than just the equivalent of cinematography, it is also the production design, the lighting, the choreography and all the acting, all these factors rely on how well thought out and how much effort is put into the animation, but I think it’s fine for animation to feel crude of grungy if it suits the tone of the show or movie.

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* Animation quality is more than just the equivalent of cinematography, it is also the production design, the lighting, the choreography and all the acting, all these factors rely on how well thought out and how much effort is put into the animation, but I think it’s fine for animation to feel crude of grungy if it suits the tone of the show or movie. movie.
* ''StarTrekTheAnimatedSeries''
** How does the ''Enterprise'' get to the galactic core in "The Magicks of Megas-Tu"?
*** There's a lot in [[DisContinuity that]] one that probably doesn't [[YourMilageMayVary bear much thinking about...]]
** In "The Lorelei Signal", Kirk, [=McCoy=], and Spock are all aging at the same increased rate. Spock says that the rate is ten years a day, and they all grow super-old together. But Vulcans live for a little over 200 years, and [=McCoy=] is older than Kirk anyways. How are they all the same age?
*** Spock does say that he will retain his strength longer than the others, for that reason. But yeah, he gets just as wrinkly as they do.
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*** Because anime has [[http://www.youtube.com/watch?v=o7fDTd4tWrE such]] [[http://www.lurkmore.com/wiki/QUALITY wonderful]] [[http://www.youtube.com/watch?v=ow0hRopXlEI artwork]] & [[http://www.youtube.com/watch?v=ju65VpikfVs animation]].
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*** (To the guy above) 1. THAT'S EXACTLY THE POINT. You cannot draw, and supposedly, you don't practice drawing, you've never tried to draw seriously. Therefore, even if the animation is fucking ugly and eye-burning, it doesn't bug you. However, for artists (which dominate the mature audiences still into cartoons), pseudo-realistic Hanna Barbera stuff of the 80s is atrocious and a crime against animation that would rather [[DisContinuity forget about its' very existence]]. 2. Why do you even watch animated shows then if you don't give a damn about the quality of the artwork? I assure you there are tons of live action TV shows that have just as great of a "story and concept behind it". 3. John K writes his blog for people that want to learn to draw like him, and most of it is dedicated to writing about classic principles of animation, he bashes stuff whenever he wants to give an example of how you should not draw if you chose to go the classic way. 4. LooneyTunes was originally made for adults - they were shown in theatres as a short addition to the main feature. No one ever took children to theatres back then. Saying you "outgrew" LooneyTunes is like saying you grew out of eating chocolate.

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*** (To the guy above) 1. THAT'S EXACTLY THE POINT. You cannot draw, and supposedly, you don't practice drawing, you've never tried to draw seriously. Therefore, even if the animation is fucking ugly and eye-burning, it doesn't bug you. However, for artists (which dominate the mature audiences still into cartoons), pseudo-realistic Hanna Barbera stuff of the 80s is atrocious and a crime against animation and something that would rather [[DisContinuity forget about its' very existence]].shouldn't have ever existed. 2. Why do you even watch animated shows then if you don't give a damn about the quality of the artwork? I assure you there are tons of live action TV shows that have just as great of a "story and concept behind it". 3. John K writes his blog for people that want to learn to draw like him, and most of it is dedicated to writing about classic principles of animation, he bashes stuff whenever he wants to give an example of how you should not draw if you chose to go the classic way. 4. LooneyTunes was originally made for adults - they were shown in theatres as a short addition to the main feature. No one ever took children to theatres back then. Saying you "outgrew" LooneyTunes is like saying you grew out of eating chocolate.
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*** (To the guy above) 1. THAT'S EXACTLY THE POINT. You cannot draw, and supposedly, you don't practice drawing, you've never tried to draw seriously. Therefore, even if the animation is fucking ugly and eye-burning, it doesn't bug you. However, for artists (which dominate the mature audiences still into cartoons), pseudo-realistic Hanna Barbera stuff of the 80s is atrocious and a crime against animation that would rather [[DisContinuity forget about its' very existence]]. 2. Why do you even watch animated shows then if you don't give a damn about the quality of the artwork? I assure you there are tons of live action TV shows that have just as great of a "story and concept behind it". 3. John K writes his blog for people that want to learn to draw like him, and most of it is dedicated to writing about classic principles of animation, he bashes stuff whenever he wants to give an example of how you should not draw if you chose to go the classic way. 4. LooneyTunes was originally made for adults - they were shown in theatres as a short addition to the main feature. No one ever took children to theatres back then. Saying you "outgrew" LooneyTunes is like saying you grew out of eating chocolate.
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*** If John K thinks I can enjoy my '80s cartoons, why does he spend so much time attacking animation writers who can't draw? I can't draw, and if I were ever to become a TV writer, most of what I'd like to do (stuff similar to ''BatmanTheAnimatedSeries'', or ''TheSpectacularSpiderMan'') would probably be animated. Does that mean I shouldn't be able to participate in animated shows at all, then? And not to mention how his own page on this wiki mentions one of his {{Berserk Button}}s as anyone thinking the story is more important than the art. What he seems to forget is that's why most people actually watch animated shows-because of the stories, not because of the supposed quality of animation or lack thereof.
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***So really, this is all Dr. Fredric Wertham's fault.
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* Animation quality is more than just the equivalent of cinematography, it is also the production design, the lighting, the choreography and all the acting, all these factors rely on how well thought out and how much effort is put into the animation, but I think it’s fine for animation to feel crude of grungy if it suits the tone of the show or movie.
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* It bugs me when people obsessively harp on "animation quality", as if that it's the only thing that matters, and the actual writing can get fucked. I understand why it matters, unquestionably; I've watched the 2004 Punisher movie enough times just because I enjoy its photography. High quality animation is the exact same thing as high quality cinematography. But, it's also ignoring the fundamental truth that a drawing is not something that is actually tangible; not every cartoon needs to look like [[SnowWhite ''Snow White'']] or [[ParanoiaAgent ''Paranoia Agent'']] or something, because not every cartoon should look like those examples. What should [[''Squidbillies'']] look like? It is animated in the exact perfect way; it captures what that show is about, the way that the characters view their lives, and the lives that the characters live. Irrespective of whether or not you like a show, its animation can't be judged on a qualitative basis before it is judged on whether or not it serves its purpose.
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*** Clearly pen and paper is the soulless profit machine to rock carvings.
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*** That is an ''awful'' grasp of the argument. They're saying the cartoons are made ''for'' children, not made ''by'' children.
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***This troper always ''hated'' cartoons when she was a kid and thought they were awful, and when she found shows like Batman: The Animated Series and Justice League they're genuinely awesome. I guess nostaliga doesn't always apply to everything you see.

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**** I'm with the second poster. Yes, NostalgiaFilter can be a wicked kick, but occasionally something brilliant slid right under the radar. The Dungeons and Dragons animated series, for example, gets MUCH funnier if you've ever played a few dice and sheet RPGs with a smiling sadist of a Dungeonmaster. The Sorceress's backstory episode of He-Man was gorgeous. TheRealGhostbusters took a slightly raunchy, definitely not for kiddies movie, ran with the idea, manages a G rating, but still kept everyone in character - to the point where the second movie was a disappointment (the Statue of Liberty bit notwithstanding). GalaxyRangers could easily be called the forgotten ancestor of {{Firefly}}, and had a stable of writers from Del Rey cranking out the episodes (which is why it resembles the early StarWars ExpandedUniverse). They were also very idealistic sci-fi, and I will certainly break them (and StarTrekTheNextGeneration) out when I've had my fill of the non-stop DarkerAndEdgier CrapsackWorld of most sci-fi. With those shows I could imagine a world I'd want to make real, instead of a world I'd dread happening.

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**** I'm with the second poster. Yes, NostalgiaFilter can be a wicked kick, but occasionally something brilliant slid right under the radar. The Dungeons and Dragons animated series, for example, gets MUCH funnier if you've ever played a few dice and sheet RPGs [=RPGs=] with a smiling sadist of a Dungeonmaster. The Sorceress's backstory episode of He-Man was gorgeous. TheRealGhostbusters took a slightly raunchy, definitely not for kiddies movie, ran with the idea, manages a G rating, but still kept everyone in character - to the point where the second movie was a disappointment (the Statue of Liberty bit notwithstanding). GalaxyRangers could easily be called the forgotten ancestor of {{Firefly}}, and had a stable of writers from Del Rey cranking out the episodes (which is why it resembles the early StarWars ExpandedUniverse). They were also very idealistic sci-fi, and I will certainly break them (and StarTrekTheNextGeneration) out when I've had my fill of the non-stop DarkerAndEdgier CrapsackWorld of most sci-fi. With those shows I could imagine a world I'd want to make real, instead of a world I'd dread happening.



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** I agree with you. It's obvious that ThickLineAnimation is done so much because it is simply cheaper and easier to make. I'm annoyed to no end that the actually good animated shows are gone, and if you want a bit of quality, your only options is to watch old stuff or CGI, which is different form of art entirely. Even more annoying is to know that now wuth today technology we have much more means to do high quality 2D animation, yet all is done is that crappy ThickLineAnimation. In my opinion, this is one of the reasons so many animation fans moved to Anime instead. I know that's what I did.

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** I agree with you. It's obvious that ThickLineAnimation is done so much because it is simply cheaper and easier to make. I'm annoyed to no end that the actually good animated shows are gone, and if you want a bit of quality, your only options is to watch old stuff or CGI, which is different form of art entirely. Even more annoying is to know that now wuth with today technology we have much more means to do high quality 2D animation, yet all is done is that crappy ThickLineAnimation. In my opinion, this is one of the reasons so many animation fans moved to Anime instead. I know that's what I did.
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** I agree with you. It's obvious that ThickLineAnimation is done so much because it is simply cheaper and easier to make. I'm annoyed to no end that the actually animated shows are gone, and if you want a bit of quality, your only options is to watch old stuff or CGI, which is different form of art entirely. Even more annoying is to know that now wuth today technology we have much more means to do high quality 2D animation, yet all is done is that crappy ThickLineAnimation. In my opinion, this is one of the reasons so many animation fans moved to Anime instead. I know that's what I did.

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** I agree with you. It's obvious that ThickLineAnimation is done so much because it is simply cheaper and easier to make. I'm annoyed to no end that the actually good animated shows are gone, and if you want a bit of quality, your only options is to watch old stuff or CGI, which is different form of art entirely. Even more annoying is to know that now wuth today technology we have much more means to do high quality 2D animation, yet all is done is that crappy ThickLineAnimation. In my opinion, this is one of the reasons so many animation fans moved to Anime instead. I know that's what I did.
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** I agree with you. It's obvious that ThickLineAnimation is done so much because it is simply cheaper and easier to make. I'm annoyed to no end that the actually animated shows are gone, and if you want a bit of quality, your only options is to watch old stuff or CGI, which is different form of art entirely. Even more annoying is to know that now wuth today technology we have much more means to do high quality 2D animation, yet all is done is that crappy ThickLineAnimation. In my opinion, this is one of the reasons so many animation fans moved to Anime instead. I know that's what I did.
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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels. Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of a production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.

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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels. Add this to the fact that CGI and like ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of a production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.
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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels. Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.

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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels. Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of a production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.
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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels.Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.

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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels. Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.

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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels.
Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.

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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels.
feels.Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.
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** That's the thing, CGI is replacing the 2D animation and the 2D animation IS becoming a dead medium. 2D animation nowadays that isn't a ThickLineAnimation or stylised like Anime is almost non-existing. We can't enjoy the good art of animated shows and films anymore. I believe the CGI and 2D animation are two different forms of art; you can do things with 2D animation that you can't with CGI, and vice-versa. Yet one is completely replace another so the other isn't exist anymore. Imagine photos replacing realistic drawings completely. This is how it feels.
Add this to the fact that CGI and ThickLineAnimation are cheaper and easier to make, and are published massively as if they are part of production line, and it's hard to shake the feeling that CGI is just a soulless money-make machine.
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** Precisely because 2D animation went away. People began to miss it and despise CGI for "replacing" it. They look at 2D animation through rose-colored glasses and assume all 2D animation was the Disney Renaissance or the 1980s Bluth films. This resentment combined with the fact that there are quite a number of less than average CGI films results in people worshiping the 2D medium while despising the other. I love 2D animation alot, but I agree with you; people shouldn't write all CGI off for such a silly reason.
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*People who whine and complain about CGI. Yes, 2D should not have gone away. Yes, there should be more 2D films going on. Yes, there are alot of crappy CGI films. But guess what? THERE ARE ALOT OF CRAPPY 2D FILMS/SHOWS TOO!! Are things like "A Troll in Central Park", "The Pebble and the Penguin", the godawful DTV Disney sequels, Thumbelina, Home on the Range, or The Trumpet of the Swan better just because they were done with hand drawn animation? NO! They still suck! And it's not like 2D is a dead medium that nobody is doing anything with, the only CGI animated show that is currently running that I can even think of right is Fanboy and ChumChum. Why does everyone think that the world would be a better if computers were never used in animation again?
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**** That's taking the word and using it to mean something else. If you want to categorize them by art/story style, use a different term.
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*** I see it more as paintings versus cameras. Just because cameras can produce realistic photographs doesn't mean paintings no longer have a place in the world.
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** All the above has left me wanting to ask... Why are the 80's toy commercial cartoons so often preferred over the more refined action cartoons of the 90's and the new millenium? What makes He-Man better than BeastWars or GeneratorRex?
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**** I'm with the second poster. Yes, NostalgiaFilter can be a wicked kick, but occasionally something brilliant slid right under the radar. The Dungeons and Dragons animated series, for example, gets MUCH funnier if you've ever played a few dice and sheet RPGs with a smiling sadist of a Dungeonmaster. The Sorceress's backstory episode of He-Man was gorgeous. TheRealGhostbusters took a slightly raunchy, definitely not for kiddies movie, ran with the idea, manages a G rating, but still kept everyone in character - to the point where the second movie was a disappointment (the Statue of Liberty bit notwithstanding). GalaxyRangers could easily be called the forgotten ancestor of {{Firefly}}, and had a stable of writers from Del Rey cranking out the episodes (which is why it resembles the early StarWars ExpandedUniverse). They were also very idealistic sci-fi, and I will certainly break them (and StarTrekTheNextGeneration) out when I've had my fill of the non-stop DarkerAndEdgier CrapsackWorld of most sci-fi. With those shows I could imagine a world I'd want to make real, instead of a world I'd dread happening.
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*** I simply see anime as a combination of art- and storytelling style. Western shows as Avatar: the last airbender, winx club and WITCH fall under anime, and japanese shows like shin-chan and lucky star(more because of storytelling) fall under cartoons.

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