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** The Fairy Queen specifically said, “I shall grant new power to the bow that you wield.” It stands to reason that the elemental magic is tied to the Hero’s Bow, not Link himself.

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** Because the Black Rupoor isn't actually a stone, it's a solidified black hole in magical stasis. It activates itself only when in contact with air, so it will only be effective when Link digs it out. And once it's out, it'll suck in any Rupees in its effect radius, and the rupees closest to it will be, invariably, the ones in Link's... uh... pockets? Anyway, it then destroys itself, taking the Rupees away. So it's not a matter of "taking or not taking", it's about finding any at all. Hey, ''you'' asked.
** A black rupoor is a [[UnrealisticBlackHole Black Hole]]? [[FridgeLogic What would happen if there were too many of them]]?
** But if it's true that they react with air, what about the cavern on the Isle of The Dead where the floor is covered in Rupoor? They're obviously exposed to air...
** Maybe the magical stasis isn't activated by air, it's triggered by Link's presence.
** I've always imagined Rupoors as made of antimatter, which would cause a massive explosion upon contact with matter--Link's hand or shovel in this case. Why don't they react to air or dirt, which is also matter? Why do they only destroy Rupees? Answer: [[AWizardDidIt Magic!]]
** But when Link does his ItemGet pose, the item just floats in midair. Link doesn't touch it at all.
** [[InsaneTrollLogic Maybe they react to Item Get poses as well.]]



** Hey, if [[Webcomic/{{Hiimdaisy}} The King of Hyrule Is a Jerk]], I don't see why King Mutoh doesn't have to be a jerk.


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** As harsh as it is, maybe deep down, she really didn't want to. At least not enough to supersede her desire to stay in her own world. The waters of the Ocean King are what she's most familiar with. Even after she lost her memories, she'd been living with Oshus for an unspecified duration of time (enough that she continues to call him "Grandpa" even after she learns who he really is) before meeting Link, who she's probably only known for a few weeks, at most. She's certainly not going to admit to Link that he's someone she barely knows and she just doesn't feel comfortable to abandon her old life to stay with him, but that doesn't mean she'd go to the extreme of actually doing it, either.


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** Even if you could find someone willing to put in the cracks for sunlight to pass through, we don't know that it would work to restore power to the hourglass. Maybe the fog that's already filled the temple would cancel out whatever sunlight made it inside, or Bellum would cause another quake to bury the crack with rubble.
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[[folder: Symbols of courage]]
* Why is the virtue of courage connected to decidedly non-courageous techniques and attacks in this game? The main item of the Temple of Courage is a bow, and upgrading Ciela's power allows you to shoot sword beams -- both of these seem rather cowardly seeing as they allow you to attack enemies from a distance, without risking harm coming to you or requiring any bravery on your part.
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** Oshus may've retrieved them from inside the temple. He says on board the Ghost Ship that he originally created the Phantom Hourglass so that he could enter the temple in search of Bellum's weakness -- when he found that he couldn't get any deeper than the first floor without the spirits' help, though, he might've gathered all the remains he could get to and left them outside in the entrance hall, possibly to keep Bellum from draining any more energy from them (if their spirits are still around, they could probably be worth some life force to him), and to offer advice to any genuine hero who might happen to come along.

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** Oshus may've retrieved them from inside the temple. He says on board the Ghost Ship that he originally created the Phantom Hourglass so that he could enter the temple in search of Bellum's weakness -- when he found that he couldn't get any deeper than the first floor without the spirits' help, though, he might've gathered all the remains he could get to and left them outside in the entrance hall, possibly to keep Bellum from draining any more energy from them (if their spirits are still around, they could probably be worth some life force to him), and to offer advice to any genuine hero who might happen to come along.along, and as a warning to deter people from entering the temple and meeting a similar fate.
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** Oshus may've retrieved them from inside the temple. He says on board the Ghost Ship that he originally created the Phantom Hourglass so that he could enter the temple in search of Bellum's weakness -- when he found that he couldn't get any deeper than the first floor without the spirits' help, though, he might've gathered all the remains he could get to and left them outside in the entrance hall, possibly to keep Bellum from draining any more energy from them (if their spirits are still around, they could probably be worth some life force to him), and to offer advice to any genuine hero who might happen to come along.
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[[folder: Life-Draining... Lobby?]]
* Okay, Mr. Skeleton, if the Temple drained the life from you in moments, how did your bones get out ''here'', where the life-draining effect ''isn't''?
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** Just throwing a theory at the wall here, but it could have been for red-green colorblindness issues. The gems have the crest on them, so you can use that, but if she was green, she would look exactly the same as Leaf. Yellow makes her different. Alternatively, it may have been a hint that she is more than just the Spirit of Courage; perhaps yellow is the color of Time.
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** It can be argued that, with the Earth Temple, it's letting in the light of Hyrule (Pretty bright for being quite a ways below the great sea, so it probably has some kind of magic light source), while the ToTOK would have to dig into Mercay itself to add the cracks.
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[[folder: Safe zones]]
* If safe zones are meant to repel evil creatures and enemies, how were the Cubus Sisters able to enter them when Link is escorting them through the Ghost Ship?
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[[folder: The Ghost Ship]]
* During the opening, why doesn't Link tell Tetra and the others that he ''saw'' a Ghost Ship in the previous game, which was very much real, mystical, and haunted? Technically, he doesn't know until he sees it that the two of them aren't the same ship.
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* Leaf is the Spirit of Power, and he's red. Neri is the Spirit of Wisdom and she's blue. With those two in mind, why is Ciela yellow once she's restored as the Spirit of Courage? Shouldn't she be green? I used to think as a kid that it was because she was still weak from Bellum's attack, and that maybe she would change color once you collected all 20 spirit gems...but no, I achieved that upon replaying the game recently, and her color doesn't change at all.

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* Leaf is the Spirit of Power, and he's red. Neri is the Spirit of Wisdom and she's blue. With those two in mind, why is Ciela yellow once she's restored as the Spirit of Courage? Shouldn't she be green? I used to think as a kid that it was because she was still weak from Bellum's attack, and that maybe she would change color once you collected all 20 spirit gems...but no, I achieved that upon replaying the game recently, and her color It doesn't change at all.seem like the game was trying to use yellow to replace green as courage's representative color since Ciela's crest and courage gems are both green, as per the norm.
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[[folder: Colors]]
* Leaf is the Spirit of Power, and he's red. Neri is the Spirit of Wisdom and she's blue. With those two in mind, why is Ciela yellow once she's restored as the Spirit of Courage? Shouldn't she be green? I used to think as a kid that it was because she was still weak from Bellum's attack, and that maybe she would change color once you collected all 20 spirit gems...but no, I achieved that upon replaying the game recently, and her color doesn't change at all.
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**Maybe their magic doesn't work in the Land of the Ocean King.
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** Link has already been established as a bit of a kleptomaniac with a penchant for shiny things - maybe he doesn't like the idea of having Rupoors, but just can't resist the urge to pick them up and put them in his wallet when they're just ''sitting there'' waiting for someone to take them.
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** The Wii U's Virtual Console version, meanwhile, requires you to open and close the HOME or VC menus. Both cases are a lot more cryptic than the original solution, though - a lot of people left questions on Miiverse asking how they were supposed to solve it.
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** Because the Black Rupoor isn't actually a stone, it's a solidified black hole in magical stasis. It activates itself only when in contact with air, so it will only be effective when Link digs it out. And once it's out, it'll suck any Rupees in its effect radius, and the rupees closest to it will be, invariably the ones in Link's... uh... pockets? Anywhat, then it destroys itself taking the Rupees away. So it's not a matter of "taking or not taking", it's about finding at all. Hey, ''you'' asked.
** A black rupoor is a [[UnrealisticBlackHole Black Hole]]? [[FridgeLogic What would happen if there were too much of them]]?

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** Because the Black Rupoor isn't actually a stone, it's a solidified black hole in magical stasis. It activates itself only when in contact with air, so it will only be effective when Link digs it out. And once it's out, it'll suck in any Rupees in its effect radius, and the rupees closest to it will be, invariably invariably, the ones in Link's... uh... pockets? Anywhat, Anyway, it then it destroys itself itself, taking the Rupees away. So it's not a matter of "taking or not taking", it's about finding any at all. Hey, ''you'' asked.
** A black rupoor is a [[UnrealisticBlackHole Black Hole]]? [[FridgeLogic What would happen if there were too much many of them]]?



** I've always imagined Rupoors as made of antimatter, which would cause a massive explosion upon contact with matter- Link's hand or shovel in this case. Why don't they react to air or dirt, which is also matter? Why do they only destroy Rupees? Answer: [[AWizardDidIt Magic!]]

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** I've always imagined Rupoors as made of antimatter, which would cause a massive explosion upon contact with matter- Link's matter--Link's hand or shovel in this case. Why don't they react to air or dirt, which is also matter? Why do they only destroy Rupees? Answer: [[AWizardDidIt Magic!]]



** Hey, if [[Webcomic/{{Hiimdaisy}} The King Of Hyrule Is a Jerk]], I don't see why King Mutoh doesn't have to be a jerk.
** Brant was kept on the Isle of the Dead because his temple was there and so he could guard the Regal Necklace, the only key to the Isle of Ruins. As for why his temple was built there, perhaps when the Cobble Kingdom was still alive and thriving, Brant's home was located somewhere on or near the Isle of the Dead, and he wanted to do something that would bring some great honor to it. After he died, King Mutoh and the other Knights could have figured being buried there is what he would've wanted.

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** Hey, if [[Webcomic/{{Hiimdaisy}} The King Of of Hyrule Is a Jerk]], I don't see why King Mutoh doesn't have to be a jerk.
** Brant was kept on the Isle of the Dead because his temple was there and so he could guard the Regal Necklace, the only key to the Isle of Ruins. As for why his temple was built there, perhaps when the Cobble Kingdom was still alive and thriving, Brant's home was located somewhere on or near the Isle of the Dead, and he wanted to do something that would bring some great honor to it. After he died, King Mutoh and the other Knights could have figured being buried there is what he would've wanted.



** The idea is that [[spoiler: it's ''not'' AllJustADream]] - Link's possession of the Phantom Hourglass in the end, as well as the sight of Linebeck sailing on the horizon, was meant to clarify that point.

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** The idea is that [[spoiler: it's [[spoiler:it's ''not'' AllJustADream]] - Link's possession of the Phantom Hourglass in the end, as well as the sight of Linebeck sailing on the horizon, was meant to clarify that point.



** ArtisticLicenseShips. I'm more confused as to why they chose to include the S.S. Linebeck at all, instead of just bringing back the King of Red Lions. Isn't that like having Link ride Epona in ''Ocarina of Time'' and then just giving him an entirely new horse with no explanation in ''Majora's Mask''.

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** ArtisticLicenseShips. I'm more confused as to why they chose to include the S.S. Linebeck at all, instead of just bringing back the King of Red Lions. Isn't that like having Link ride Epona in ''Ocarina of Time'' Time'', and then just giving him an entirely new horse with no explanation in ''Majora's Mask''.



* Why don't Leaf and Neri remember that Ciela is the Spirit of Courage? Even if she's supposed to be yellow instead of white, she still has the same name and the same voice, and when she does finally refuse with her other half, the other two seem to recognize her instantly. So what gives?

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* Why don't Leaf and Neri Nari remember that Ciela is the Spirit of Courage? Even if she's supposed to be yellow instead of white, she still has the same name and the same voice, and when she does finally refuse re-fuse with her other half, the other two seem to recognize her instantly. So what gives?



** There's much more to recognize. As is mentioned, they should recognize her voice, and her spunky, courageous personality, and her ability to sense evil, and her name is still the same, too. Plus, Ciela's line "You look just like me!" when her other half is freed would imply that there's some difference between her appearance and that of most other fairies - otherwise, she wouldn't compare it specifically to herself.

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** There's much more to recognize. As is mentioned, they should recognize her voice, and her spunky, courageous personality, and her ability to sense evil, and her name is still the same, name, too. Plus, Ciela's line "You look just like me!" when her other half is freed would imply that there's some difference between her appearance and that of most other fairies - otherwise, she wouldn't compare it specifically to herself.



** Because the temple goes extremly far below the earth and the cracks would either just let the sun pass at one specific moment of the day or you'd have to destroy half of every floor you pass on the way down.

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** Because the temple goes extremly extremely far below the earth and the cracks would either just let the sun pass at one specific moment of the day or you'd have to destroy half of every floor you pass on the way down.
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** Hey, if [[{{Hiimdaisy}} The King Of Hyrule Is a Jerk]], I don't see why King Mutoh doesn't have to be a jerk.

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** Hey, if [[{{Hiimdaisy}} [[Webcomic/{{Hiimdaisy}} The King Of Hyrule Is a Jerk]], I don't see why King Mutoh doesn't have to be a jerk.
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** There's much more to recognize. As is mentioned, they should recognize her voice, and her spunky, courageous personality, and her ability to sense evil, and her name is still the same, too. Plus, Ciela's line "You look just like me!" when her other half is freed would imply that there's some difference between her appearance and that of most other fairies - otherwise, she wouldn't compare it specifically to herself.
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** They probably started to believe it all on their own. The ghost ship looks like a pirate ship, and what pirate ship doesn't have pirate booty?
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** Have you seen how powerful mailmen are in this universe?
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** They're just balls of light with wings, basically. Not much to recognize.
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** Well, so did the Earth Temple in ''The Wind Waker". (True, that dungeon had less floors, but the floors in ''Phantom Hourglass'' are a lot smaller, vertically, than TWW's.)

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** Well, so did the Earth Temple in ''The Wind Waker".Waker''. (True, that dungeon had less floors, but the floors in ''Phantom Hourglass'' are a lot smaller, vertically, than TWW's.)
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** Well, so did the Earth Temple in ''The Wind Waker". (True, that dungeon had less floors, but the floors in ''Phantom Hourglass'' are a lot smaller, vertically, than TWW's.)

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[[folder: Linebeck's origins]]
* What world did Linebeck hail from originally? He have a history with Jolene, and a lot of people on Mercay Island seem to know him, but on the other hand, he also seems surprised when he hears Neri's line about the two worlds, and the ending shows him having travelled into Link's world as well. If he was from Link's world originally, then this begs the question of how he entered upon the waters of the Ocean King, but if he was from the waters of the Ocean King, then I have to ask...Why did the Ocean King send him out of his homeworld to live and settle in one that he knows nothing about? Linebeck never asked to be returned to the world of the Great Sea with Link, and judging by ''Spirit Tracks'', the two of them apparently didn't end up staying in contact with each other after this game.
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[[folder: Elemental arrows]]
* Even if I were to accept that Link wasn't carrying any items from his last adventure with him when he tried to save Tetra from the Ghost Ship, or that they fell from his pouch while he was floating unconscious in the sea, what happened to his fire and ice arrows? In ''The Wind Waker'', the Fairy Queen gave Link the aid of two elemental fairies, who were shown flying into his chest, allowing him to add fire and ice powers to his arrows. Come this game, Link finds a new bow, and the game never gives you that option, nor an explanation why.
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** There's probably not any real reason, but I like to think that the witnessing the death of the King of Red Lions has traumatized Link, making it so that he can't enter deep water lest he flash back to that moment.

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** There's probably not any real reason, but I like to think that the witnessing the death of the King of Red Lions has traumatized Link, making it so that he can't enter deep water lest he flash back to that moment.
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** There's probably not any real reason, but I like to think that the witnessing the death of the King of Hyrule has traumatized Link, making it so that he can't enter deep water lest he flash back to that moment.

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** There's probably not any real reason, but I like to think that the witnessing the death of the King of Hyrule Red Lions has traumatized Link, making it so that he can't enter deep water lest he flash back to that moment.
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** There's probably not any real reason, but I like to think that the witnessing the death of the King of Hyrule has traumatized Link, making it so that he can't enter deep water lest he flash back to that moment.
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[[folder:Swimming]]
* If this is the same Link from ''The Wind Waker'', why can't he swim in this game, when he could in that game?
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** Because the temple goes extremly far below the earth and the cracks would either just let the sun pass at one specific moment of the day or you'd have to destroy half of every floor you pass on the way down.
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[[folder: Sunlight]]
* If all it takes to revitalize the Sand of Hours is sunlight, why not just create some cracks in the walls to allow sunlight to reach inside the temple, like they've done in countless other dungeons across the series?
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