History Headscratchers / SwordArtOnline

27th Sep '16 11:01:51 AM castleofwarriors
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** I'd assume that it's up to the player to be responsible and look after themselves. For example, someone who plays an N64 for hours on end is likely to hurt their thumb, and that wouldn't be Nintendo's responsibility.
10th Sep '16 2:18:39 PM Kayube
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*** That depends on what exactly the reason was that it wouldn't work at first. If the mind control required the powerful, potentially-deadly microwaves that the [=NerveGear=] used then there was no way to make it work.
6th Sep '16 2:24:14 PM superkeijikun
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[[folder:Bedsores]]
* How do players playing for long periods of time not develop bedsores? The people trapped in SAO had staff to alleviate this, and Kirito had a nurse watching him during his time in GGO, but what about the average player?
5th Sep '16 11:20:13 PM superkeijikun
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[[folder:The Winners of the Bullet of Bullets]]
* Phantom Bullet spoilers ahead. [[spoiler:Did Sinon ever get her prizes for winning the Bullet of Bullets tournament? Kirito not getting the prizes is understandable: he didn't put in his information. Sinon, on the other hand...]]
4th Sep '16 5:28:54 PM superkeijikun
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** There's nothing in the games that actually prevents players from using a weapon in each hand, it's just not very practical for the average player, no more than it would be in the real world. When Kirito transfers his character from SAO into ALO, his "Dual Blades" skill doesn't transfer over, but that doesn't keep him from borrowing Leafa's katana and fighting with a sword in each hand.
31st Aug '16 7:21:54 PM TheNohrianDarkKnight
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*** But wouldn't he just find a way to make his program work on the Amusphere devices eventually though if he wasn't stopped, though?

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*** But wouldn't he just find a way to make his program work on the Amusphere devices eventually though if he wasn't stopped, though?
31st Aug '16 6:31:11 PM TheNohrianDarkKnight
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*** But wouldn't he just find a way to make his program work on the Amusphere devices eventually though if he weren't stopped?

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*** But wouldn't he just find a way to make his program work on the Amusphere devices eventually though if he weren't stopped?
wasn't stopped, though?
31st Aug '16 6:30:34 PM TheNohrianDarkKnight
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*** But wouldn't he just find a way to make his program work on the Amusphere devices eventually though if he weren't stopped?
20th Aug '16 9:22:35 PM PaladinBlue
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** The biggest advantage with Dual-Blades isn't the ability to use two swords, it's the ability to use the sword skills that go with it (in particular, Starburst Stream, which Kirito uses on the Gleam-Eyes and later Heathcliff). I think it was mentioned in either a novel or manga that dual-wielding was quite possible in SAO without a particular skill, but since no known sword skills utilized dual-wielding, it was rare, and instead most players who would have dual wielded instead went for two-handed weapons or sword and shield (explicitly stated by Asuna when asking Kirito about why he used a heavier long sword one-handed without a shield).
18th Aug '16 6:59:27 PM Discar
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* Has there ever been an explanation about what happens to the comatose bodies? I can't imagine thousands of people being kept on costly life support for 2 years.

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* ** Has there ever been an explanation about what happens to the comatose bodies? I can't imagine thousands of people being kept on costly life support for 2 years.



* I don't really get why this is here. This is explained clearly in the books. The GM told the media the players were trapped in the game and explained what would happen if their helmets were tampered with. A few people tried, and those players died, so the public knew not to mess with it anymore. The GM gave the government a short period of time to put the players on life support, the government did this because they're not monsters. During the whole time, the GM was hiding out in the middle of nowhere and there was a massive manhunt going on. When the SAO players woke up, they had to go through months of rehab. It is Fridge Horror, but it's not a plot hole, it was explained.

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* ** I don't really get why this is here. This is explained clearly in the books. The GM told the media the players were trapped in the game and explained what would happen if their helmets were tampered with. A few people tried, and those players died, so the public knew not to mess with it anymore. The GM gave the government a short period of time to put the players on life support, the government did this because they're not monsters. During the whole time, the GM was hiding out in the middle of nowhere and there was a massive manhunt going on. When the SAO players woke up, they had to go through months of rehab. It is Fridge Horror, but it's not a plot hole, it was explained.
explained.



-->Players that have committed an infraction receive an orange cursor. An infraction is initiated typically by the first act of attacking a player in a non-safe zone. An orange color cursor will gradually restore itself to a green color cursor within several hours for the first three infractions committed. For the fourth infraction, the orange color cannot be removed unless the player performs a quest. After the fifth infraction, a player's color cursor will remain permanently orange.

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-->Players --->Players that have committed an infraction receive an orange cursor. An infraction is initiated typically by the first act of attacking a player in a non-safe zone. An orange color cursor will gradually restore itself to a green color cursor within several hours for the first three infractions committed. For the fourth infraction, the orange color cannot be removed unless the player performs a quest. After the fifth infraction, a player's color cursor will remain permanently orange.




* Again, there's a lot of assumptions that would have to be made in order for this to work. Say there're people inside the game sending a message to the outside. And say these people, assuming that they do have some sort of knowledge of technology-which actually might not be as likely as you think. There's 10,000 people, and it seemed like a majority of those people were children and teenagers, with a handful of adults for every group of people under 20. But, assuming one person does know, let's say they do like you suggested, which is to try to activate different parts of the brain at different times. You still need to activate the exact same person's mind at literally the exact same time every single night in order to get the message to repeat, and you're working with humans here. One night they might sleep heavier than they did the night before, or sleep lighter than they will tomorrow, all of which can change their brain patterns. They might have a nightmare, or maybe they didn't take the right amount of the drug. Or, even if they did take the right amount of the drug, it affected them differently due to the change in diet or activity from day to day, which does happen with medication. You actually can't control the brain that easily, and if it can't be controlled, then it can't be used as a message sender. So, the chances of them being able to get a message out, due to that lack of control, is pretty much null.

And from the outside looking in, that's also going to be impossible, because not every single player is always safe. Say you do find the handful of tech savvy characters who know the code. Like other people have pointed out, the outside world has no clue what's going on in game. So say the outside world injects a player with a drug. First, we have no clue if the drug is even going to work, since we don't know whether or not the machine is blocking the receptors between the body and brain. Second, like it's been pointed out before, what if the player is in the middle of a duel, or a boss fight, or just some random training. We saw that players train at random hours, so we could easily get all of those characters killed. Then what?

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\n* ** Again, there's a lot of assumptions that would have to be made in order for this to work. Say there're people inside the game sending a message to the outside. And say these people, assuming that they do have some sort of knowledge of technology-which actually might not be as likely as you think. There's 10,000 people, and it seemed like a majority of those people were children and teenagers, with a handful of adults for every group of people under 20. But, assuming one person does know, let's say they do like you suggested, which is to try to activate different parts of the brain at different times. You still need to activate the exact same person's mind at literally the exact same time every single night in order to get the message to repeat, and you're working with humans here. One night they might sleep heavier than they did the night before, or sleep lighter than they will tomorrow, all of which can change their brain patterns. They might have a nightmare, or maybe they didn't take the right amount of the drug. Or, even if they did take the right amount of the drug, it affected them differently due to the change in diet or activity from day to day, which does happen with medication. You actually can't control the brain that easily, and if it can't be controlled, then it can't be used as a message sender. So, the chances of them being able to get a message out, due to that lack of control, is pretty much null. \n\n \\
And from the outside looking in, that's also going to be impossible, because not every single player is always safe. Say you do find the handful of tech savvy characters who know the code. Like other people have pointed out, the outside world has no clue what's going on in game. So say the outside world injects a player with a drug. First, we have no clue if the drug is even going to work, since we don't know whether or not the machine is blocking the receptors between the body and brain. Second, like it's been pointed out before, what if the player is in the middle of a duel, or a boss fight, or just some random training. We saw that players train at random hours, so we could easily get all of those characters killed. Then what?
what? \\



* Marriage in MMORPG is not uncommon, and there wasn't any legal issue about that, since only character marry, not the player. And since VRMMO was fairly new, in the novel, the government still have to do a lot of research on society effect of the game and doesn't seems ready for make law concern this matter yet. So mostly what happen in game does not concern government at the moment, unless player bring in-game issue out, which they will be tried under law.

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* ** Marriage in MMORPG is not uncommon, and there wasn't any legal issue about that, since only character marry, not the player. And since VRMMO was fairly new, in the novel, the government still have to do a lot of research on society effect of the game and doesn't seems ready for make law concern this matter yet. So mostly what happen in game does not concern government at the moment, unless player bring in-game issue out, which they will be tried under law.



* By the way, how is Asuna survives at the end? She was killed before Heathcliff turned off the "you die in the game you die IRL" switch. And, even if we had to agree that there is a ten seconds limit, didn't it was reached when Kirito beat Heathcliff? I mean, I never watched the anime or read the book, but it feels like the writer did this so we can have a happy ending.
** In the light novel, Kabaya specifically mentions "bending the rules" so that Kirito and Asuna live. When Kirito asks about the other players who died, Kabaya points out that "death can't be reversed that easily."

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* By the way, how is Asuna survives at the end? She was killed before Heathcliff turned off the "you die in the game you die IRL" switch. And, even if we had to agree that there is a ten seconds limit, didn't it was reached when Kirito beat Heathcliff? I mean, I never watched the anime or read the book, but it feels like the writer did this so we can have a happy ending.
** In the light novel, Kabaya specifically mentions "bending the rules" so that Kirito and Asuna live. When Kirito asks about the other players who died, Kabaya points out that "death can't be reversed that easily."


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[[folder:Survival]]
* By the way, how does Asuna survive at the end? She was killed before Heathcliff turned off the "you die in the game you die IRL" switch. And, even if we had to agree that there is a ten seconds limit, didn't it was reached when Kirito beat Heathcliff? I mean, I never watched the anime or read the book, but it feels like the writer did this so we can have a happy ending.
** In the light novel, Kabaya specifically mentions "bending the rules" so that Kirito and Asuna live. When Kirito asks about the other players who died, Kabaya points out that "death can't be reversed that easily."
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