History Headscratchers / DawnOfWar

23rd May '18 5:58:32 AM Wolf101
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** Daemons are literally made of magic, so using it is second nature to them. Saying he can't use that ability would be like saying "it's not fair you have more arms than me" to a tyranid.
6th May '18 12:15:26 AM MitchellTF
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** This is a meme. Basically? Yes, the Blood Ravens are INSANELY notorious magpies, who have pissed off quite a few others. The wargear makes it abundently clear.

5th May '18 11:57:00 PM MitchellTF
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** Because the third soldier from the left was going to be possessed by a daemon in 400 years. Also? Sturn was plotting to betray HER too...
2nd Apr '18 8:22:57 AM Kaiseror
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[[folder: Kyras using magic]]
* A fairly minor one but during the boss fight with Kyras (who has ascended to a demon of Khorne) he [[BreathWeapon breathes fire]], aren't Khornate deamons supposed to hate and not be able to use combat magic of any kind?
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19th Jan '18 12:36:34 PM CockroachCharlie
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** As for the Eldar. It should be noted that, in fluff, Guardians are really only used when desperately needed. And Eldar coming into a direct engagement tends to be pretty last resort anyway. So Guardian morale is higher because they are aware of their need to be there.
17th Jan '18 1:52:33 PM CockroachCharlie
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** If it helps, the Emperors Children in II are barely recognizable with their color scheme.
17th Jan '18 1:47:54 PM CockroachCharlie
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[[folder:Taldeer's plan in Winter Assault]]
* Okay. She was acting the most Eldar than in any of the other games here. But why does she betray Sturnn in the penultimate mission? In the finale she again gains his help against the Necrons stating she really doesn't even want the Titan and they can keep the damn thing once it's over. So...why not just help him the whole way and explain what's going on? "We're expecting the Titan site to be where the Necrons are gonna hit first. So we are, likewise bringing a superweapon there. We'll give you a hand with your crew since, hey, two superweapons are better than one! Then we'll just be on our way." It seriously would have saved a lot of lives on both sides.
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19th Jul '17 5:59:13 PM BaronPraxis
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* Why didn't Macha just take the Key and hide it on another planet? Or the Maledictum, for that matter?
30th Apr '17 12:34:40 PM nombretomado
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* What is the point of Araghast in ''Chaos Rising''? He adds nothing to the story, and apparently has no purpose in life other than spamming the BloodRavens with lame insults. First he yells his name over their vox channel, just to prove that he can. Then he remains quiet for some time, until he decides that he is not getting enough attention, at which point he challenges the BloodRavens to some sort of schoolyard fight, which he [[EpicFail loses spectacularly]]. The Black Legion suffers no setback from this, and the BloodRavens gain nothing from killing him, except from no longer having to listen to his yelling. The campaign would have worked perfectly well without him.

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* What is the point of Araghast in ''Chaos Rising''? He adds nothing to the story, and apparently has no purpose in life other than spamming the BloodRavens Literature/BloodRavens with lame insults. First he yells his name over their vox channel, just to prove that he can. Then he remains quiet for some time, until he decides that he is not getting enough attention, at which point he challenges the BloodRavens Blood Ravens to some sort of schoolyard fight, which he [[EpicFail loses spectacularly]]. The Black Legion suffers no setback from this, and the BloodRavens Blood Ravens gain nothing from killing him, except from no longer having to listen to his yelling. The campaign would have worked perfectly well without him.
6th Mar '17 8:12:54 AM brianify
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** Partially the Eldar's absolutely insane level of arrogance, and partially the Eldar's quite-justified fear of humanity's susceptibility to Chaos. To Eldar, humans think so slowly and understand so little that they appear mildly-to-moderately brain-damaged, and that's before you get to how dogmatic and xenophobic humans are in the 41st Millennium; she probably just thought that a detailed explanation would fly right over their thick heads. But more importantly, you have to bear in mind that Macha couldn't just leave the Maledictum in human hands even if they'd agreed not to destroy it. The entire plot of the game (''sans'' the Orks) was the Maledictum driving an entire planet of humans mad, at the behest of another group of insane Chaos-worshipping humans. She likely reasoned, correctly, that the Maledictum in human hands would lead to disaster one way or the other, and knew that convincing the humans to simply give it to her was probably impossible. Attacking, from an Eldar's perspective, was really Macha's only option.
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