History Headscratchers / DawnOfWar

19th Jul '17 5:59:13 PM BaronPraxis
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* Why didn't Macha just take the Key and hide it on another planet? Or the Maledictum, for that matter?
30th Apr '17 12:34:40 PM nombretomado
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* What is the point of Araghast in ''Chaos Rising''? He adds nothing to the story, and apparently has no purpose in life other than spamming the BloodRavens with lame insults. First he yells his name over their vox channel, just to prove that he can. Then he remains quiet for some time, until he decides that he is not getting enough attention, at which point he challenges the BloodRavens to some sort of schoolyard fight, which he [[EpicFail loses spectacularly]]. The Black Legion suffers no setback from this, and the BloodRavens gain nothing from killing him, except from no longer having to listen to his yelling. The campaign would have worked perfectly well without him.

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* What is the point of Araghast in ''Chaos Rising''? He adds nothing to the story, and apparently has no purpose in life other than spamming the BloodRavens Literature/BloodRavens with lame insults. First he yells his name over their vox channel, just to prove that he can. Then he remains quiet for some time, until he decides that he is not getting enough attention, at which point he challenges the BloodRavens Blood Ravens to some sort of schoolyard fight, which he [[EpicFail loses spectacularly]]. The Black Legion suffers no setback from this, and the BloodRavens Blood Ravens gain nothing from killing him, except from no longer having to listen to his yelling. The campaign would have worked perfectly well without him.
6th Mar '17 8:12:54 AM brianify
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** Partially the Eldar's absolutely insane level of arrogance, and partially the Eldar's quite-justified fear of humanity's susceptibility to Chaos. To Eldar, humans think so slowly and understand so little that they appear mildly-to-moderately brain-damaged, and that's before you get to how dogmatic and xenophobic humans are in the 41st Millennium; she probably just thought that a detailed explanation would fly right over their thick heads. But more importantly, you have to bear in mind that Macha couldn't just leave the Maledictum in human hands even if they'd agreed not to destroy it. The entire plot of the game (''sans'' the Orks) was the Maledictum driving an entire planet of humans mad, at the behest of another group of insane Chaos-worshipping humans. She likely reasoned, correctly, that the Maledictum in human hands would lead to disaster one way or the other, and knew that convincing the humans to simply give it to her was probably impossible. Attacking, from an Eldar's perspective, was really Macha's only option.
24th Feb '17 2:27:41 PM Nerrin
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** The Blood Ravens probably had an official excuse for being there, especially if anyone (say, the Inquisition) should start asking why they bothered going to Kronus. If the Grey Knights were sending a contingent as well because of the presence of Chaos, then it would be more to the Ravens' advantage to work closely with the Knights to better manage what they see and learn, rather than having the Knights run around doing their own thing and possibly stumbling on Blood Raven secrets unsupervised.
18th Sep '16 11:34:55 PM Ragnarok05
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*** It's implied that Space Marines can live indefinitely, it's just that they spend all their lives fighting, they never get the chance to find out if they can die of old age. I believe the oldest Space Marine not interred in a Dreadnought is Dante of the Blood Angels, who is 1100 years old.
7th Sep '16 9:58:46 PM Wolf101
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** A big deal is made about the tyranids being spawned without a digestive system, but it's not always true. The hives only do that if they expect them to die soon anyway, for example during a large battle. If they're forced into a protracted engagement, like on Typhon, they'll all get proper digestive systems. The hive fleets are big on recycling, so if they can't be consumed then they must be reusable.



* So, Grey Knights were accompanying the Blood Ravens to Kronus. Under normal circumstances I'd say "Fair enough, there are daemons all over the place", but given that the Blood Ravens mission was to cover up some less-than-honourable secrets I can't help but think bringing a militant arm of the Inquisition would be counter-productive. Also, I can't help but think there's a far more rational Imperial force they could ally themselves with if they insisted on being there.

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* So, Grey Knights were accompanying the Blood Ravens to Kronus. Under normal circumstances I'd say "Fair enough, there are daemons all over the place", but given that the Blood Ravens Raven's mission was to cover up some less-than-honourable secrets I can't help but think bringing a militant arm of the Inquisition would be counter-productive. Also, I can't help but think there's a far more rational Imperial force they could ally themselves with if they insisted on being there.
21st Aug '16 12:34:51 AM Wolf101
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[[folder:Grey Knights on Kronus]]

* So, Grey Knights were accompanying the Blood Ravens to Kronus. Under normal circumstances I'd say "Fair enough, there are daemons all over the place", but given that the Blood Ravens mission was to cover up some less-than-honourable secrets I can't help but think bringing a militant arm of the Inquisition would be counter-productive. Also, I can't help but think there's a far more rational Imperial force they could ally themselves with if they insisted on being there.

[[/folder]]
4th Jul '16 10:06:15 AM CareerKnight
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[[/folder]]

[[folder:Dawn of War II Eliphas]]
20th Mar '16 12:13:30 PM BlackSunNocturne
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** Going back to the original table top fluff, Terminator armor was originally designed for use in boarding actions (and other similarly enclosed spaces). As such most of the weapons available to it are designed for fighting waves of infantry in an enclosed space. The Assault Cannon, Storm Bolter and Heavy Flamer are all geared towards this, maximizing rate of fire and anti-infantry damage at the cost of range and anti-vehicle capability, the power fist or chain fist for a secondary weapon is there primarily to allow the Terminator to knock his way through a sealed door or a wall if required (Sargeants get Power Swords which are less useful but are mostly a symbol of rank). Similarly the default melee option (Thunder Hammer and Storm Shield) is designed to maximize protection to fire from in front of a Terminator while he advances down a corridor to take out a strong point. The only Terminator weapons that don't really fit with this are the Cyclone Missile Launcher and Lightning Claws, I'm not aware of any fluff regarding these but my assumption is that they were later add-ons designed to give Terminators a bit more flexibility when they started getting deployed in open terrain. TL;DR version: Terminators are specialists and their weapon options reflect this.

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** Going back to the original table top fluff, Terminator armor was originally designed for use in boarding actions (and other similarly enclosed spaces). As such most of the weapons available to it are designed for fighting waves of infantry in an enclosed space. The Assault Cannon, Storm Bolter and Heavy Flamer are all geared towards this, maximizing rate of fire and anti-infantry damage at the cost of range and anti-vehicle capability, the power fist or chain fist for a secondary weapon is there primarily to allow the Terminator to knock his way through a sealed door or a wall if required (Sargeants (Sergeants get Power Swords which are less useful but are mostly a symbol of rank). Similarly the default melee option (Thunder Hammer and Storm Shield) is designed to maximize protection to fire from in front of a Terminator while he advances down a corridor to take out a strong point. The only Terminator weapons that don't really fit with this are the Cyclone Missile Launcher and Lightning Claws, I'm not aware of any fluff regarding these but my assumption is that they were later add-ons designed to give Terminators a bit more flexibility when they started getting deployed in open terrain. TL;DR version: Terminators are specialists and their weapon options reflect this.
*** Just gonna point this out: Lightning Claws fill a similar role to Power Fists and Chainfists. They're for brutally effective melee combat and making mince-meat out of armoured and unarmoured targets (amusingly, Lightning Claws aren't that good against ''other'' Terminators).
22nd Nov '15 11:16:56 AM dvorak
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*** Remember Eliphas' OhNoNotAgain when the Daemon Prince gives him the gears for losing? He was in the Basilica of Torment for losing at the Siege if Terra as well.
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