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* Nothing is keeping it inside the pen, it's just too busy trying to kill you to worry about getting out. All you have to do to "free" it is stand in the correct place and wait for it to leap at you.


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I can accept basically all the headscratchers thus far as proceeding from Rule of Cool or Rule of Funny or Unreliable Narrator or whatever, but this one really burns: how did the Hyperion corporation, who presumably built and programmed the GA, and therefore defined its capabilities, know (or enable the GA to find out) what the Vault really contained? This was supposed to be a highly advanced alien civilization pulling out all the stops (including the stop preventing said civilization from going down the tubes (if I haven't [[ZeroPunctuation beaten this metaphor to death yet]])) in order to contain this thing; the fact that the GA twigged implies she had at least that level of sophistication. If anyone should have that, it's the Lance, considering they allegedly owe their superiority to Eridian technology, but they obviously don't. WTF? (There's an argument to be made for emergent phenomena; ie, the ability of sufficiently sophisticated systems to do things you totally didn't program them to do, but a) this was played with in DLC4 and b) it seems to me that even if the GA ''did'' develop the ability to discover the truth, how did she know where to look?)
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If Pandora is supposed top have 90 hour days, why did they even bother to put in a (very short) day/night cycle at all?
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If Skagzilla can jump THAT high, what exactly is keeping it inside the "pen"? Not to mention that it's easily big enough to climb over the walls.
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* FanWank perhaps, but the implication is that the Destroyer would eventually become strong enough to break out of the vault without the keys. So, the vault must be opened every two hundred years and wailed on to keep it weak enough to contain.

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* How did the rogue Claptraps get Steele's body? Wasn't it, you know, devoured?

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* How did the rogue Claptraps get Steele's body? Wasn't it, you know, devoured?devoured?

The fourth dlc, Claptrap's Revolution, it bugs me. Chronologically it takes place last, after the main storyline and all the other dlc, yet none of the returning characters recognize you (Tannis explicitly greets you as a stranger). Even the various new areas within the dlc are inconsistent - after you finish the dlc and destroy the ninja claptrap, if you revisit any other areas he'll still be talking to you over the intercoms. Marcus dies in the final boss battle but he'll be right back in his shop and never says anything about it when you return to town. You fight a roboticized version of Commander Steele which should be impossible considering her body was either destroyed or trapped inside the vault. Nothing about this dlc makes any sense!

All of the dlc takes place after the main story, so why the heck does the game let you play through the dlc on your first playthrough? If, like me, you bought the game of the year edition that includes all the dlc and you are unaware they are meant to be played post game, then you are going to be extremely confused if you get curious and visit the new locations. The game practically encourages this confusion, because it lets you visit the new areas from fast travel stations not only before beating the game, but ''before you unlock fast travel!''. So for the first 2-6 hours of the game, these areas you shouldn't visit yet are the ''only'' areas you can fast travel too! Huh?

At the end of the game, it's implied that the guardian angel misled you into gathering the parts to the vault key and opening the vault so that you would end up defeating the Destroyer before it could get free and thus saving the universe (or at least Pandora) from annihilation. Except ... wasn't the only reason the Destroyer was a threat at all was because you ''unlocked the door and released it''? Wouldn't it have been easier and much less risky (what if you failed to kill it?) to simply destroy the vault key and leave it locked away within the vault forever? (Wasn't that the goal of the guardians, to keep the vault locked? So weren't they technically good guys?)
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* How did the rogue Claptraps get Steele's body? Wasn't it, you know, devoured?
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* Pandora is just so dangerous and the people living there so badass that the inhabitants have trained their bodies so that blinking is now unnecessary.

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* One thing that has and always will bug me about this game is the fact that nobody, no one single person in this entire game, ever blinks ever! When I first started playing I could tell something was off, but I didn't know what, then I started looking at the eyes, the cold, dead, unblinking eyes!

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*
One thing that has and always will bug me about this game is the fact that nobody, no one single person in this entire game, ever blinks ever! When I first started playing I could tell something was off, but I didn't know what, then I started looking at the eyes, the cold, dead, unblinking eyes!
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*One thing that has and always will bug me about this game is the fact that nobody, no one single person in this entire game, ever blinks ever! When I first started playing I could tell something was off, but I didn't know what, then I started looking at the eyes, the cold, dead, unblinking eyes!
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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panics when the systems go down and she can't see you, even though she could contact you by other means, like by proxy with the scientist girl - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.

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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panics when the systems go down and she can't see you, even though she could contact you by other means, like by proxy with the scientist girl - she can't acquire combat data if she doesnt see doesn't ''see'' you fighting. Sending you to fight the Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panics when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.

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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panics when the systems go down and she can't see you, even though she could contact you by other means, like by proxy with the scientist girl - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.

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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panicks panics when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian was the final objective (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.

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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian Destroyer was the final objective both because it would keep him from escaping ''and'' would provide her / Hyperion with delicious, delicious data (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing that happened]] is to be taken seriously). Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian was the final objective (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.

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** My impression is that GA was ''also'' watching you for research purposes (if that last...[[BossSubtitles thing thing]] that [[NinjaZombiePirateRobot happened]] is to be taken seriously). Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian was the final objective (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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** My impression is that GA was also watching you for research purposes (if that last...[[BossSubtitles thing that happened]] is to be taken seriously. Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian was the final objective (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.

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** My impression is that GA was also ''also'' watching you for research purposes (if that last...[[BossSubtitles thing that happened]] is to be taken seriously.seriously). Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian was the final objective (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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** My impression is that GA was also watching you for research purposes (if that last...[[BossSubtitles thing that happened]] is to be taken seriously. Which explains why she panicks when the systems go down and she can't see you - she can't acquire combat data if she doesnt see you fighting. Sending you to fight the Guardian was the final objective (and, since she belongs to Hyperion, killing a bunch of Atlas soldiers on the way is a nice bonus). Seems to fit perfectly with the game's theme of having the seemingly nice corporations being selfish, greedy bastards all along. As for how she contacted you at the bus, you weren't very far from the Claptrap - seems to me she would have no reason to only contact you moments before you reach Fyrestone unless she was waiting until you got near the ECHO the Claptrap was carrying.
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**** I think you mean "they eat metal and shit grenades." That's why there are grenades in the toilet. And also where Bandit Psychos get the grenade they charge with.
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** As of the 4th DLC, every single boss in the game respawns or shows up in the Underdome... except the Destroyer. Bandits, Lancers, and zombies be damned- in the end, you really did save Pandora.
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* You did accomplish something. You defeated the Destroyer, and that's all that really mattered. Bandits are nothing compared to something that could destroy the universe eventually.
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** It should be obvious that the original story takes place entirely before any of the DLC. In fact, canon-wise, they all happen in order, non-concurrently. Yes, even Moxxie.
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**** I suggest you read the whole legend, rather than the twist at the end. [[spoiler: In fact some versons have "hope" as the worst of the evils contained, since in encourages mankind to suffer through the rest.]]
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*** Pandora's Box contained hope.

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** Given that he seems to be narrating the main story as well...
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* Marcus is (heavily) implied to be making up most if not all of the events of the "Dr. Ned's Zombie Island" DLC. However, items there can be used and otherwise affect your character in all other parts of the game. So...does this mean the entire game is made up (or at least seen through the eyes of an UnreliableNarrator)? [[FridgeBrillance It all fits]] in ways similar to the "the events of {{Pokemon}} are Ash's coma dream" theory; [[WildMassGuessing Marcus and Zed are ''everywhere'', the main story line ends disappointingly abruptly, and new elements seem increasingly out-of-place]]. It also explains the odd plot hole, such as how [[spoiler: TK Baha can be both dead in his Arid Badlands home and a zombie in his place near Hallow's End.]] [[HandWave Marcus...simply forgot a few details as his story dragged on.]]
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** You know, I always thought that was a bit of a clever ploy on Gearbox's part to not spoil the fact that What's-her-name was going to get killed if you had subtitles on. You're expecting to hear the rest of the sentence, but nope, tentacle-stab, death gurgle, surprise.
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** WRONG. Try playing the final encounter with subtitles on. What's-her-name is killed mid-sentence but the subtitles go on, proving that Gearbox had a proper fight and further levels planned but scrapped it and threw in The Destroyer as a replacement, all for the deadline they idiotically declared two years before.
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* Which is how they are waiting in Maxxi's Underdome, for a re-match against you with odds in their favour.

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* Which is how they are waiting in Maxxi's Moxxi's Underdome, for a re-match against you with odds in their favour.
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*Which is how they are waiting in Maxxi's Underdome, for a re-match against you with odds in their favour.
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*** Well... skags eat anything and some creatures do change somewhat based on what they eat. [[strike:Pink flamingos for instance get their pink color from their diet]] [[strike:NO]] [[http://en.wikipedia.org/wiki/Flamingos yes actually.]] Though that brings up the question of if a skag eats a pink flamingo, would you get a pink skag?

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*** Well... skags eat anything and some creatures do change somewhat based on what they eat. [[strike:Pink Pink flamingos for instance get their pink color from their diet]] [[strike:NO]] [[http://en.wikipedia.org/wiki/Flamingos yes actually.]] diet. Though that brings up the question of if a skag eats a pink flamingo, would you get a pink skag?
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This one is driving me nuts.
The infinitely respawning bandits is hand waved as everyone being hooked up to Renu-U when they arrive. They put that in so the player character technically never dies. I get that, but it doesn't prevent it from bugging the crap out of me. Think about it... if everyone I kill is just going to be revived two minutes later at the nearest indestructible flag pole Then all those 'big time' bandits will be back in action by morning. Every. Single. One. Everything I did short of the final battle accomplishes nothing! NOTHING!!!
In fact, I KNOW this happens, because you can backtrack and kill them HUNDREDS OF TIMES in one play through!

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