History GoodBadBugs / ActionAdventure

18th Sep '16 2:41:53 AM Morgenthaler
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* ''[[LegacyOfTheWizard Legacy of the Wizard]]'' has the pause-jump bug, where pausing and unpausing the game will allow any character to jump again from mid-air. This makes it possible for some characters to reach areas they're not supposed to.

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* ''[[LegacyOfTheWizard ''[[VideoGame/LegacyOfTheWizard Legacy of the Wizard]]'' has the pause-jump bug, where pausing and unpausing the game will allow any character to jump again from mid-air. This makes it possible for some characters to reach areas they're not supposed to.
16th Aug '16 10:58:10 AM htuttle
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** Similarly, older versions of ''VideoGame/{{X-COM}}: UFO Defense'' will refill partial ammo clips that have been ejected from their weapons.

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** Similarly, older versions of ''VideoGame/{{X-COM}}: UFO Defense'' ''VideoGame/XCOMUFODefense'' will refill partial ammo clips that have been ejected from their weapons.
21st Jul '16 9:17:48 PM spiritsunami
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21st Jul '16 9:05:04 PM spiritsunami
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** The [[VideoGame/TheLegendOfZeldaI original game]] has a number of glitches that allow you to cross multiple tiles of water with the ladder, clip onto blocks (and then exit perpendicular to the angle you entered, allowing you to get through diamond staircases without clearing the enemies), scroll across screens, and even go through locked doors without a key. [[https://youtu.be/HFoZOQoErww?t=1h17m33s The last of these wasn't discovered until July of 2016]], ''over 30 years'' after the game first came out in Japan. (Video intentionally set to a few minutes before the discovery).
15th May '16 11:16:53 PM gophergiggles
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*** Dark Link might normally be an infamous example of ThatOneBoss, but he goes down laughably easy if you face him with a Broken Giant's Knife. Reason being is the programmers never expected this and never gave him alternate programming, so he continues to block and defend against it as if it was the full Biggoron's Sword. Stabs and thrusts from the broken blade slip right past his shield and will kill him in ''seconds''.
25th Dec '15 11:43:55 PM gophergiggles
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* ''[[VideoGame/LEGOAdaptationGame LEGO Jurassic World]]'' has the "Haunted Gyrosphere" appear in the level "Gyrosphere Valley". Zach is supposed to be trapped inside of it, but if you can get free by intentionally driving into water, switching to Gray just as it explodes, and back to Zach as he respawns. The Gyrosphere will respawn beside him, and follow you around as if it were a third teammate. It also happens to be quite useful since now you're free to hop in and out of it, making the stage puzzles much easier to solve than normal.
13th Dec '15 2:16:21 PM gophergiggles
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*** A similar but much more mundane bug is the "infinite bugs" glitch. Catch a bug and release it, and three come out of the bottle. Now catch two or three of them in bottles, and repeat as necessary. Not very useful, but handy for getting the Gold Skulltullas in the dirt mounds or selling for some quick cash.
3rd Dec '15 4:23:46 PM Adept
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* ''VideoGame/YumeNikki'' has a useful glitch that can boost your speed to the max ''RPGMaker 2000'' speed (8x, if anyone's counting), making you amazingly fast. You just had to sit at your desk in the dream world, use an effect (using the bike effect made you even faster) and get off the chair. Especially useful for finding the rest of the effects!

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* ''VideoGame/YumeNikki'' has a useful glitch that can boost your speed to the max ''RPGMaker ''VideoGame/RPGMaker 2000'' speed (8x, if anyone's counting), making you amazingly fast. You just had to sit at your desk in the dream world, use an effect (using the bike effect made you even faster) and get off the chair. Especially useful for finding the rest of the effects!
23rd Oct '15 5:57:05 PM nombretomado
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** The main glitch used in speedruns of TheLegendOfZeldaSkywardSword is nicknamed Back In Time, and it involves dying, selecting Continue and resetting the game immediately afterwards: if done correctly, Link will still be controllable while the game is otherwise in the title screen. Depending on where and how it's performed, you can use it to skip large parts of the game by forcing the game to trigger cutscenes when it shouldn't, instantly warp to another save statue in Skyloft for a major shortcut and end up in partially-loaded dungeon rooms with missing obstacles that you can bypass earlier than you're supposed to.

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** The main glitch used in speedruns of TheLegendOfZeldaSkywardSword ''VideoGame/TheLegendOfZeldaSkywardSword'' is nicknamed Back In Time, and it involves dying, selecting Continue and resetting the game immediately afterwards: if done correctly, Link will still be controllable while the game is otherwise in the title screen. Depending on where and how it's performed, you can use it to skip large parts of the game by forcing the game to trigger cutscenes when it shouldn't, instantly warp to another save statue in Skyloft for a major shortcut and end up in partially-loaded dungeon rooms with missing obstacles that you can bypass earlier than you're supposed to.
30th Sep '15 1:45:27 AM wwtoonlinkfan
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*** Not to mention the "Twilight Hack", a result of a particularly "meta" GoodBadBug. [[http://catb.org/jargon/html/S/smash-the-stack.html Smashing the stack]] via Epona's name (laymen's terms: the hack used a save that gave Epona a very, very long name that tricked the game into running code designed by the hackers) has allowed people to use the game to boot the Wii into a root-level command prompt and install homebrew software on it. It's not really a bug in the ''strictest'' sense, since (especially after the latest firmware updates, due to later hacking developments including -- and focusing on -- piracy) it can't be accessed without hacking, but its bizarrely beneficial repercussions make it worth mentioning here.

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*** Not to mention the "Twilight Hack", a result of a particularly "meta" GoodBadBug. [[http://catb.org/jargon/html/S/smash-the-stack.html Smashing the stack]] via Epona's (that is, causing a buffer overflow) using a custom save file containing an overlong name (laymen's terms: the hack used a save that gave for Epona a very, very long name that tricked the game into running contained code designed by that would run right after the hackers) save is loaded has allowed people to use the game to boot the Wii into a root-level command prompt and install homebrew software on it. It's not really a bug in the ''strictest'' sense, since (especially after the latest firmware updates, due to later hacking developments including -- and focusing on -- piracy) it can't be accessed without hacking, but its bizarrely beneficial repercussions make it worth mentioning here.
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http://tvtropes.org/pmwiki/article_history.php?article=GoodBadBugs.ActionAdventure