1 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History GameBreaker / Other

18th May '16 2:21:24 AM TheOneWhoTropes
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* The spartan from DeadliestWarrior the DeadliestWarrior video game is a bit of game breaker. His spear range attack flies at head level (and attacks to the head are almost always one hit kills), and can end a match within a second if the opponent doesn't move out of the way IMMEDIATELY.

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* The spartan from DeadliestWarrior Series/DeadliestWarrior the DeadliestWarrior Series/DeadliestWarrior video game is a bit of game breaker. His spear range attack flies at head level (and attacks to the head are almost always one hit kills), and can end a match within a second if the opponent doesn't move out of the way IMMEDIATELY.
29th Jan '16 6:37:22 PM DarkMask
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* SpectacleFighter Beat 'Em Up series ''{{VideoGame/Bayonetta}}'' has the Climax Bracers, so game breaking just equipping them disables the ability to set records in the game (which isn't a hindrance if you don't care about records). In the first game they put Bayonetta on permanent 'Serious Mode', in which all of her attacks summon massively damaging demonic limbs (normally a mode only reserved for intense boss fights). [[{{VideoGame/Bayonetta2}} In the sequel]], they grant Bayonetta infinite magic, which means unlimited [[SuperMode Umbran Climax]] or [[OneHitKill Torture Attacks]], or if used in conjunction with the Bracelet of Time, unlimited [[BulletTime Witch Time]].
28th Jan '16 10:47:49 PM DarkMask
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* SpectacleFighter Beam 'Em Up series ''{{VideoGame/Bayonetta}}'' has the Climax Bracers, so game breaking just equipping them disabled the ability to set records in the game (which isn't a hindrance if you don't care about records). In the first game they put Bayonetta on permanent 'Serious Mode', in which all of her attacks summon massively damaging demonic limbs (normally a mode only reserved for intense boss fights). [[{{VideoGame/Bayonetta2}} In the sequel]], they grant Bayonetta infinite magic, which means unlimited [[SuperMode Umbra Climax]] or [[OneHitKill Torture Attacks]], or if used in conjunction with the Bracelet of Time, unlimited [[BulletTime Witch Time]].

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* SpectacleFighter Beam Beat 'Em Up series ''{{VideoGame/Bayonetta}}'' has the Climax Bracers, so game breaking just equipping them disabled disables the ability to set records in the game (which isn't a hindrance if you don't care about records). In the first game they put Bayonetta on permanent 'Serious Mode', in which all of her attacks summon massively damaging demonic limbs (normally a mode only reserved for intense boss fights). [[{{VideoGame/Bayonetta2}} In the sequel]], they grant Bayonetta infinite magic, which means unlimited [[SuperMode Umbra Umbran Climax]] or [[OneHitKill Torture Attacks]], or if used in conjunction with the Bracelet of Time, unlimited [[BulletTime Witch Time]].
28th Jan '16 10:47:02 PM DarkMask
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* SpectacleFighter Beam 'Em Up series ''{{VideoGame/Bayonetta}}'' has the Climax Bracers, so game breaking just equipping them disabled the ability to set records in the game (which isn't a hindrance if you don't care about records). In the first game they put Bayonetta on permanent 'Serious Mode', in which all of her attacks summon massively damaging demonic limbs (normally a mode only reserved for intense boss fights). [[{{VideoGame/Bayonetta2}} In the sequel]], they grant Bayonetta infinite magic, which means unlimited [[SuperMode Umbra Climax]] or [[OneHitKill Torture Attacks]], or if used in conjunction with the Bracelet of Time, unlimited [[BulletTime Witch Time]].
11th Oct '15 2:17:30 PM nombretomado
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* When ''PhineasAndFerb'' create a virtual reality game, Candace gets sucked in, with a ModestyTowel and more important to the trope a hairdryer reducing the use of "jumping and ducking."

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* When ''PhineasAndFerb'' ''WesternAnimation/PhineasAndFerb'' create a virtual reality game, Candace gets sucked in, with a ModestyTowel and more important to the trope a hairdryer reducing the use of "jumping and ducking."



* In ''{{ReBoot}}'' Bob's [[DoAnythingRobot Glitch]] lets him be a [[TheComputerIsACheatingBastard cheating bastard]] in every game he's in. Then there was the one time he (mistakenly) brings a bomb into a racing game, and the explosion crashes the game. And the one time Matrix pulled out his Gun, in a Golf Game.

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* In ''{{ReBoot}}'' ''WesternAnimation/{{ReBoot}}'' Bob's [[DoAnythingRobot Glitch]] lets him be a [[TheComputerIsACheatingBastard cheating bastard]] in every game he's in. Then there was the one time he (mistakenly) brings a bomb into a racing game, and the explosion crashes the game. And the one time Matrix pulled out his Gun, in a Golf Game.
1st Aug '15 4:15:56 AM SeaRover
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** Another spell allows you to teleport someone to another part of the board for just eight points. What that means is, the moment someone gets inconveniently close to finishing the game (or delivering something to someone), you can stop them without little trouble at all, and the game can go on ''and on'' (especially if more than one person has the spell in question).
1st Aug '15 4:10:20 AM SeaRover
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* ''Kiratto Kaiketsu: 64 Tanteidan'' has a spell that allows you to knock an opponent out for several turns, for a measly ''four'' Kiratto points. Not helped by the fact that everyone recovers some points every four turns.
6th Jul '15 7:39:20 AM LastChildOfGallifrey
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* In ''{{Literature/Armada}}'', in the in-universe game Armada, the aliens start using Disrupters which are almost invincible. The people start complaining that this is a game breaker.
23rd Jun '15 8:13:22 AM TheLyniezian
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* In ''Series/StarTrekTheNextGeneration'' episode "Elementary Dear Data", Data has a simple one for the ''Franchise/SherlockHolmes'' simulations he tries on the holodeck- as the simulations were meant to follow the plots of [[Creator/ArthurConanDoyle Conan Doyle's] original stories, simply having committed the stories word-for word to memory (possible for Data's android brain) makes him able to "solve" the mystery without playing through the game and picking up the clues. The other characters have to explain to him this is missing the point (the challenge of solving the mystery being what makes the game fun) and set about reprogramming the simulations to provide Data with an actual challenge. (It backfires in the shape of the Moriarty character gaining sapience and trying to take over the ship.)

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* In ''Series/StarTrekTheNextGeneration'' episode "Elementary Dear Data", Data has a simple one for the ''Franchise/SherlockHolmes'' simulations he tries on the holodeck- as the simulations were meant to follow the plots of [[Creator/ArthurConanDoyle Conan Doyle's] Doyle's]] original stories, simply having committed the stories word-for word to memory (possible for Data's android brain) makes him able to "solve" the mystery without playing through the game and picking up the clues. The other characters have to explain to him this is missing the point (the challenge of solving the mystery being what makes the game fun) and set about reprogramming the simulations to provide Data with an actual challenge. (It backfires in the shape of the Moriarty character gaining sapience and trying to take over the ship.)
23rd Jun '15 8:13:02 AM TheLyniezian
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* In ''Series/StarTrekTheNextGeneration'' Data's android brain becomes this for the Sherlock Holmes holodeck simulations he tries in the episode "Elementary Dear Data". As the simulations follow the original Conan Doyle stories, Data can "solve" the mystery before the story has progressed simply by having committed the stories word-for-word to memory. Even when the simulations are reprgrammed to introduce random plots it proves too easy for Data, so the computer has to be further reprogrammed to offer an adversary worthy of Data's skills... leading to a sapient Moriarty who tries to take over the ''Enterprise''. Oops.

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* In ''Series/StarTrekTheNextGeneration'' Data's android brain becomes this for the Sherlock Holmes holodeck simulations he tries in the episode "Elementary Dear Data". As Data", Data has a simple one for the ''Franchise/SherlockHolmes'' simulations he tries on the holodeck- as the simulations were meant to follow the plots of [[Creator/ArthurConanDoyle Conan Doyle's] original Conan Doyle stories, Data can simply having committed the stories word-for word to memory (possible for Data's android brain) makes him able to "solve" the mystery before without playing through the story has progressed simply by having committed game and picking up the stories word-for-word clues. The other characters have to memory. Even when explain to him this is missing the point (the challenge of solving the mystery being what makes the game fun) and set about reprogramming the simulations are reprgrammed to introduce random plots it proves too easy for Data, so provide Data with an actual challenge. (It backfires in the computer has to be further reprogrammed to offer an adversary worthy shape of Data's skills... leading to a sapient the Moriarty who tries character gaining sapience and trying to take over the ''Enterprise''. Oops. ship.)
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