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* Funny/Thief2014
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Changed line(s) 1,13 (click to see context) from:
* In ''Thief 2'', enjoy [[http://www.youtube.com/watch?v=IU8gMHDkH48 the escalating argument]] between two groups of guards defending their manor lord/lady. The insults they come up with are hilarious.
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady van Vernon again, we'll boil his knackers.
-->'''Guard 2:''' Oh, ho! Mighty fine words coming from a knock-kneed, inbred pageboy such as yourself. Our good master Willy wouldn't be caught near that frumpy little trollop unless he were holding her back at the end of a halberd.
-->'''Guard 1:''' ''(shocked gasp)'' How dare you defile the name of someone so good and virtuous as the Lady van Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her.
-->'''Guard 2:''' ''(scoffs)'' Hahaha! Your Lady? An angel?! You're lucky the dockside whorekeeps aren't bashing down her door for stealing their clientele. Why just last night, I saw her out back ''warming up the stable-boy''.
-->'''Guard 1:''' Such slander will not be tolerated while we're on watch! You'd best run and rescue your helpless limp lord before he flounders in his own vomit, or wakes up naked in a hen coop. Scurry off, or you'll acquire some unnecessary ventilation!
-->'''Guard 2:''' Is that a ''threat'', you shriveled old maid? You gonna prick us with your sewing needles? On this side of the street we shoot like ''soldiers'', so don't make promises your arrows can't keep.
-->'''Guard 1:''' (voice cracks) YOU'VE GONE -- you've gone too far this time, ''you camel-mannered, tunic-wearing mollycoddle''! An arrow in the throat ought to shut you up!!
-->'''Guard 2:''' [[ScreamingWarrior RAAAAAAH!!!!]] Have at thee!
-->(''cue the flying arrows'')
* In the same game, [[http://www.youtube.com/watch?v=6-V9T0SiWvA Benny's conversation with the barmaid]]
-->'''Benny:''' ''(slurred)'' ... Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him aaand saaaaaay, "HEY! BAD GUY! YOU'RE NOT S'POSED TO BE HERE! ... GO HOME OR I'LL STICK YOU WITH MY SWORD- 'til you go, 'OUCH, I'M DEAD!'"
* Oil flasks and moss arrows in ''Deadly Shadows''. While moss arrows always gagged guards in the series, the sound and action of them gagging is particularly funny in the third game. Of course, watching guards take pratfalls on the slippery oil is funny, but it's even ''more'' funny [[ComedicSociopathy when they do it right off a pier in the dock]]. Thanks to their SuperDrowningSkills, it's a useful tactic, too.
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady van Vernon again, we'll boil his knackers.
-->'''Guard 2:''' Oh, ho! Mighty fine words coming from a knock-kneed, inbred pageboy such as yourself. Our good master Willy wouldn't be caught near that frumpy little trollop unless he were holding her back at the end of a halberd.
-->'''Guard 1:''' ''(shocked gasp)'' How dare you defile the name of someone so good and virtuous as the Lady van Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her.
-->'''Guard 2:''' ''(scoffs)'' Hahaha! Your Lady? An angel?! You're lucky the dockside whorekeeps aren't bashing down her door for stealing their clientele. Why just last night, I saw her out back ''warming up the stable-boy''.
-->'''Guard 1:''' Such slander will not be tolerated while we're on watch! You'd best run and rescue your helpless limp lord before he flounders in his own vomit, or wakes up naked in a hen coop. Scurry off, or you'll acquire some unnecessary ventilation!
-->'''Guard 2:''' Is that a ''threat'', you shriveled old maid? You gonna prick us with your sewing needles? On this side of the street we shoot like ''soldiers'', so don't make promises your arrows can't keep.
-->'''Guard 1:''' (voice cracks) YOU'VE GONE -- you've gone too far this time, ''you camel-mannered, tunic-wearing mollycoddle''! An arrow in the throat ought to shut you up!!
-->'''Guard 2:''' [[ScreamingWarrior RAAAAAAH!!!!]] Have at thee!
-->(''cue the flying arrows'')
* In the same game, [[http://www.youtube.com/watch?v=6-V9T0SiWvA Benny's conversation with the barmaid]]
-->'''Benny:''' ''(slurred)'' ... Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him aaand saaaaaay, "HEY! BAD GUY! YOU'RE NOT S'POSED TO BE HERE! ... GO HOME OR I'LL STICK YOU WITH MY SWORD- 'til you go, 'OUCH, I'M DEAD!'"
* Oil flasks and moss arrows in ''Deadly Shadows''. While moss arrows always gagged guards in the series, the sound and action of them gagging is particularly funny in the third game. Of course, watching guards take pratfalls on the slippery oil is funny, but it's even ''more'' funny [[ComedicSociopathy when they do it right off a pier in the dock]]. Thanks to their SuperDrowningSkills, it's a useful tactic, too.
to:
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady van Vernon again, we'll boil his knackers.
-->'''Guard 2:''' Oh, ho! Mighty fine words coming from a knock-kneed, inbred pageboy such as yourself. Our good master Willy wouldn't be caught near that frumpy little trollop unless he were holding her back at the end of a halberd.
-->'''Guard 1:''' ''(shocked gasp)'' How dare you defile the name of someone so good and virtuous as the Lady van Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her.
-->'''Guard 2:''' ''(scoffs)'' Hahaha! Your Lady? An angel?! You're lucky the dockside whorekeeps aren't bashing down her door for stealing their clientele. Why just last night, I saw her out back ''warming up the stable-boy''.
-->'''Guard 1:''' Such slander will not be tolerated while we're on watch! You'd best run and rescue your helpless limp lord before he flounders in his own vomit, or wakes up naked in a hen coop. Scurry off, or you'll acquire some unnecessary ventilation!
-->'''Guard 2:''' Is that a ''threat'', you shriveled old maid? You gonna prick us with your sewing needles? On this side of the street we shoot like ''soldiers'', so don't make promises your arrows can't keep.
-->'''Guard 1:''' (voice cracks) YOU'VE GONE -- you've gone too far this time, ''you camel-mannered, tunic-wearing mollycoddle''! An arrow in the throat ought to shut you up!!
-->'''Guard 2:''' [[ScreamingWarrior RAAAAAAH!!!!]] Have at thee!
-->(''cue the flying arrows'')
*
-->'''Benny:''' ''(slurred)'' ... Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him aaand saaaaaay, "HEY! BAD GUY! YOU'RE NOT S'POSED TO BE HERE! ... GO HOME OR I'LL STICK YOU WITH MY SWORD- 'til you go, 'OUCH, I'M DEAD!'"
* Oil flasks and moss arrows in ''Deadly Shadows''. While moss arrows always gagged guards in the series, the sound and action of them gagging is particularly funny in the third game. Of course, watching guards take pratfalls on the slippery oil is funny, but it's even ''more'' funny [[ComedicSociopathy when they do it right off a pier in the dock]]. Thanks to their SuperDrowningSkills, it's a useful tactic, too.
* Funny/ThiefIITheMetalAge
* Funny/ThiefDeadlyShadows
----
Changed line(s) 17,26 (click to see context) from:
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment of hilarity: Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''
--> (''notices Garrett'') "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us re-enact the dramatic scene between Raoul and the Lady Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garrett and Orland, [[spoiler:she kills Orland while bragging about how awesome her power is]]... and Garrett just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there any more and she's just talking to herself.
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it ''very clear'' that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible. Garrett just smirks at him.
-->'''Orland''': Is that clear?
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.
* The "kick me" note in the police station in Thief 2.
* During the ending of ''Deadly Shadows'':
-->'''Garrett:''' If I never see another glyph again, it'll be too soon.
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''
--> (''notices Garrett'') "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us re-enact the dramatic scene between Raoul and the Lady Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garrett and Orland, [[spoiler:she kills Orland while bragging about how awesome her power is]]... and Garrett just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there any more and she's just talking to herself.
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it ''very clear'' that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible. Garrett just smirks at him.
-->'''Orland''': Is that clear?
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.
* The "kick me" note in the police station in Thief 2.
* During the ending of ''Deadly Shadows'':
-->'''Garrett:''' If I never see another glyph again, it'll be too soon.
to:
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''
--> (''notices Garrett'') "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us re-enact the dramatic scene between Raoul and the Lady Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garrett and Orland, [[spoiler:she kills Orland while bragging about how awesome her power is]]... and Garrett just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there any more and she's just talking to herself.
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it ''very clear'' that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible. Garrett just smirks at him.
-->'''Orland''': Is that clear?
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.
* The "kick me" note in the police station in Thief 2.
* During the ending of ''Deadly Shadows'':
-->'''Garrett:''' If I never see another glyph again, it'll be too soon.
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-->'''Benny:''' ''(slurred)'' ... Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him aaand saaaaaay, "HEY! BAD GUY! YOU'RE NOT S'POSED TO BE HERE! ... GO HOME OR I'LL STICK YOU WITH MY SWORD- 'til you go, 'OUCH, I'M DEAD!'"
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Changed line(s) 23 (click to see context) from:
* The "kick me" note in the police station in Thief 2.
to:
* The "kick me" note in the police station in Thief 2.2.
* During the ending of ''Deadly Shadows'':
-->'''Garrett:''' If I never see another glyph again, it'll be too soon.
* During the ending of ''Deadly Shadows'':
-->'''Garrett:''' If I never see another glyph again, it'll be too soon.
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Changed line(s) 22 (click to see context) from:
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.
to:
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.Caduca.
* The "kick me" note in the police station in Thief 2.
* The "kick me" note in the police station in Thief 2.
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Changed line(s) 10 (click to see context) from:
-->(cue the flying arrows)
to:
Changed line(s) 14 (click to see context) from:
-->'''Garrett''' (In ''The Metal Age'') : ...Homebreakers. How ''quaint.''
to:
-->'''Garrett''' (In ''The Metal Age'') : ...Age''): ...Homebreakers. How ''quaint.''
Changed line(s) 18,20 (click to see context) from:
-->*notices Garrett* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garrett and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garrett just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it very clear that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible.
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garrett and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garrett just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it very clear that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible.
to:
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garrett and Orland, [[spoiler:she
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it
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Changed line(s) 18,19 (click to see context) from:
-->*notices Garret* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garret and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garret just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garret and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garret just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.
to:
-->*notices Garret* Garrett* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears beforeGarret Garrett and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garret Garrett just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.herself.
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it very clear that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible.
-->'''Orland''': Is that clear?
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before
* Garrett decides to work with the Keepers in ''Deadly Shadows'', and expresses his exasperation with the vague prophecies delivered by Caduca and her translator, Gamall. Afterward, Head Keeper Orland makes it very clear that he doesn't trust Garrett, and warns him that if ''anything'' goes missing from the Keeper Compound, he will be holding Garrett responsible.
-->'''Orland''': Is that clear?
-->'''Garrett''': Perfectly. Maybe you should translate for Caduca.
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Changed line(s) 18 (click to see context) from:
-->*notices Garret* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"
to:
-->*notices Garret* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"Valerius!"
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garret and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garret just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.
* Near the end of the third game, in the middle of a very dire situation, there is one moment of humor. As the Hag appears before Garret and Orland, [[spoiler:she begins to kill Orland while bragging about how awesome her power is]]... and Garret just kind of nonchalantly walks away and disappears into the shadows. It's a good twenty seconds before the Hag notices he isn't there anymore, and she's just talking to herself.
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Changed line(s) 17 (click to see context) from:
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''
to:
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''''
-->*notices Garret* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"
-->*notices Garret* "What's this? A small fish? Oh... no, it's a big fish! Have you come to sing with me? Come, come! Let us reenact the dramatic scene between Raoul and the Lady Valerius!"
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Changed line(s) 16 (click to see context) from:
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment of hilarity: Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
to:
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment of hilarity: Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.voice.
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''
* Raoul, the crazy hermit who used to own the opera house in the "Song of the Caverns" level of ''Thief Gold.''
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* In the same game, [[http://www.youtube.com/watch?v=6-V9T0SiWvA Benny's conversation with the barmaid]]
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Changed line(s) 2 (click to see context) from:
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady Vernon again, we'll boil his knackers.
to:
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady van Vernon again, we'll boil his knackers.
Changed line(s) 4 (click to see context) from:
-->'''Guard 1:''' ''(shocked gasp)'' How dare you defile the name of someone so good and virtuous as the Lady Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her.
to:
-->'''Guard 1:''' ''(shocked gasp)'' How dare you defile the name of someone so good and virtuous as the Lady van Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her.
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Changed line(s) 2 (click to see context) from:
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady Van Vernon again, we'll boil his knackers.
to:
-->'''Guard 1:''' And I'm telling you that the only stench heartier than your rotting burrick of a master, is the liquor on his fetid breath. If he comes near Lady Van Vernon again, we'll boil his knackers.
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Changed line(s) 2,4 (click to see context) from:
-->'''Guard:''' Your lady, an angel? You're lucky the dockside whorekeeps aren't bashing down her door for stealing their clientele. Why just last night, I saw her out back, ''warming up the stable boy''!
-->'''Guard 2:''' (Voice breaking) YOU'VE GONE - ! You've gone too far this time, you camel-mannered, tunic-wearing, mollycoddle! An arrow in the throat ought to shut you up!
--> Cue the flying arrows.
-->'''Guard 2:''' (Voice breaking) YOU'VE GONE - ! You've gone too far this time, you camel-mannered, tunic-wearing, mollycoddle! An arrow in the throat ought to shut you up!
--> Cue the flying arrows.
to:
-->'''Guard 2:''' Oh, ho! Mighty fine words coming from a knock-kneed, inbred pageboy such as yourself. Our good master Willy wouldn't be caught near that frumpy little trollop unless he were holding her back at the end of a halberd.
-->'''Guard 1:''' ''(shocked gasp)'' How dare you defile the name of someone so good and virtuous as the Lady Vernon. Our Lady is a saint among mortal women. An angel so pure the heavens couldn't hold her.
-->'''Guard 2:''' ''(scoffs)'' Hahaha! Your
-->'''Guard 1:''' Such slander will not be tolerated while we're on watch! You'd best run and rescue your helpless limp lord before he flounders in his own vomit, or wakes up naked in a hen coop. Scurry off, or you'll acquire some unnecessary ventilation!
-->'''Guard 2:'''
-->'''Guard 1:''' (voice cracks) YOU'VE GONE
--> Cue
-->'''Guard 2:''' [[ScreamingWarrior RAAAAAAH!!!!]] Have at thee!
-->(cue the flying
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Changed line(s) 3 (click to see context) from:
-->'''Guard2:''' (Voice breaking) YOU'VE GONE-! You've gone too far this time, you camel-mannered, tunic-wearing, mollycoddle! An arrow in the throat ought to shut you up!
to:
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--> Cue the flying arrows.
Changed line(s) 6,8 (click to see context) from:
-->'''Garrett''' (In ''The Metal Age'') : ''"...Homebreakers. How ''quaint."''
-->'''Garrett''' (In ''Deadly Shadows'', snarking over a CostumeCopycat): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment of hilarity : Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
-->'''Garrett''' (In ''Deadly Shadows'', snarking over a CostumeCopycat): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment of hilarity : Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
to:
-->'''Garrett''' (In ''The Metal Age'') : ''"...: ...Homebreakers. How ''quaint."''
''
-->'''Garrett''' (In ''Deadly Shadows'', snarking over a CostumeCopycat):''"So, So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
heard.
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment ofhilarity : hilarity: Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
-->'''Garrett''' (In ''Deadly Shadows'', snarking over a CostumeCopycat):
* The first game's mission ''Return to the Cathedral'', being the forerunner of ''Robbing the Cradle'' from the third game, is terrifying, but there's one moment of
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-->'''Guard2:''' (Voice breaking) YOU'VE GONE-! You've gone too far this time, you camel-mannered, tunic-wearing, mollycoddle! An arrow in the throat ought to shut you up!
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Changed line(s) 6 (click to see context) from:
-->'''Garrett''' (In ''Deadly Shadows, snarking over a CostumeCopycat''): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
to:
-->'''Garrett''' (In ''Deadly Shadows, Shadows'', snarking over a CostumeCopycat''): CostumeCopycat): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
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Changed line(s) 5,6 (click to see context) from:
-->'''Garrett''' (In The Metal Age) : ''"...Homebreakers. How ''quaint."''
-->'''Garrett''' (In Deadly Shadows, snarking over a CostumeCopycat): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
-->'''Garrett''' (In Deadly Shadows, snarking over a CostumeCopycat): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
to:
-->'''Garrett''' (In The ''The Metal Age) Age'') : ''"...Homebreakers. How ''quaint."''
-->'''Garrett''' (InDeadly ''Deadly Shadows, snarking over a CostumeCopycat): CostumeCopycat''): ''"So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard."''
-->'''Garrett''' (In
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Changed line(s) 3 (click to see context) from:
* Oil flasks and moss arrows in ''Deadly Shadows''. While moss arrows always gagged guards in the series, the sound and action of them gagging is particularly funny in the third game. Of course, watching guards take pratfalls on the slippery oil is funny, but it's even ''more'' funny when they do it right off a dock. Thanks to their SuperDrowningSkills, it's a useful tactic, too.
to:
* Oil flasks and moss arrows in ''Deadly Shadows''. While moss arrows always gagged guards in the series, the sound and action of them gagging is particularly funny in the third game. Of course, watching guards take pratfalls on the slippery oil is funny, but it's even ''more'' funny [[ComedicSociopathy when they do it right off a dock.pier in the dock]]. Thanks to their SuperDrowningSkills, it's a useful tactic, too.
Changed line(s) 5,7 (click to see context) from:
-->'''Garrett [In The Metal Age]''': ...Homebreakers. How ''quaint''.
-->'''Garrett [In Deadly Shadows]''': So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard.
* Return to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
-->'''Garrett [In Deadly Shadows]''': So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard.
* Return to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his voice.
to:
-->'''Garrett [In
-->'''Garrett''' (In Deadly
*
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Changed line(s) 7 (click to see context) from:
* Return to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his tone.
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* Return to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''utter blistering sarcasm''. Stephen Russell nails the total boredom in his tone.voice.
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Changed line(s) 4 (click to see context) from:
* Garrett and his complete failure to be impressed by his fellow criminals in any way, at all, ever.
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* Garrett and his complete failure to be impressed by contempt for his fellow criminals in any way, at all, ever.criminals.
Changed line(s) 7 (click to see context) from:
* Return to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''blistering sarcasm''. Stephen Russell just nails the contempt and boredom.
to:
* Return to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''blistering ''utter blistering sarcasm''. Stephen Russell just nails the contempt and boredom.total boredom in his tone.
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Changed line(s) 7 (click to see context) from:
* Return To the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''blistering sarcasm''. Stephen Russell just nails the contempt and boredom.
to:
* Return To to the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''blistering sarcasm''. Stephen Russell just nails the contempt and boredom.
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Added DiffLines:
* Garrett and his complete failure to be impressed by his fellow criminals in any way, at all, ever.
-->'''Garrett [In The Metal Age]''': ...Homebreakers. How ''quaint''.
-->'''Garrett [In Deadly Shadows]''': So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard.
* Return To the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''blistering sarcasm''. Stephen Russell just nails the contempt and boredom.
-->'''Garrett [In The Metal Age]''': ...Homebreakers. How ''quaint''.
-->'''Garrett [In Deadly Shadows]''': So, [[MostDefinitelyNotAVillain that's]] the famous Garrett. Guess he's not as good-looking as I heard.
* Return To the Cathedral, being the forerunner of Robbing the Cradle, is terrifying, but there's one moment of hilarity, which is Garrett reading aloud a Hammerite prayer in a tone of ''blistering sarcasm''. Stephen Russell just nails the contempt and boredom.