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Spelling/grammar fix(es), General clarification on works content


* After failing to convince anyone to leave the Barricade up, the group points out that Astor didn't try to convince Zilla. Astor tries... and notes that he doesn't know very much about Zilla, resulting in a rambling tangent that fails to go anywhere.
* As the Barricade shuts down, Coalridge the seagull feels the pull to move on to the afterlife, but refuses, prompting a fist shake from Johnny.

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* After failing to convince anyone to leave the Barricade up, the group points out that Astor didn't try to convince Zilla.Zillah. Astor tries... and notes that he doesn't know very much about Zilla, Zillah, resulting in a rambling tangent that fails to go anywhere.
* As the Barricade shuts down, Coalridge Coleridge the seagull feels the pull to move on to the afterlife, but refuses, prompting a fist shake pump from Johnny.
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Per TRS, Just For Pun was renamed to Punny Trope Names due to misuse.


* When it is mentioned that Barnaby has forehead harm, Lilith calls it [[JustForPun sixhead harm]], because he was hit by a hexagonal bolt.

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* When it is mentioned that Barnaby has forehead harm, Lilith calls it [[JustForPun [[{{Pun}} sixhead harm]], because he was hit by a hexagonal bolt.

Changed: 23

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Not a trope; has been defunct for years


** Eleanor and Keleanor look at Kasimir for advice on what to do. He simply suggests they [[AttackItsWeakPoint hit its glowing spots]] ForMassiveDamage. For the first time in years, the two can agree on something: Kasimir's plan is awful.

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** Eleanor and Keleanor look at Kasimir for advice on what to do. He simply suggests they [[AttackItsWeakPoint hit its glowing spots]] ForMassiveDamage.spots for a lot of damage]]. For the first time in years, the two can agree on something: Kasimir's plan is awful.
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* Zillah accidentally breaks the Wonderful Mechanical man a total of three times this episode.

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* Zillah accidentally breaks the Wonderful Mechanical man Man a total of three times this episode.
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* For moments from ''Oxventure'' ''TabletopGame/{{Deadlands}}'', go [[Funny/OxventureDeadlands here]]

to:

* For moments from ''Oxventure'' ''TabletopGame/{{Deadlands}}'', go [[Funny/OxventureDeadlands here]]
here]].
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* For moments from ''Oxventure'' ''TapletopGame/{{Deadlands}}'', go [[Funny/OxventureDeadlands here]]

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* For moments from ''Oxventure'' ''TapletopGame/{{Deadlands}}'', ''TabletopGame/{{Deadlands}}'', go [[Funny/OxventureDeadlands here]]
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to:

\n* For moments from ''Oxventure'' ''TapletopGame/{{Deadlands}}'', go [[Funny/OxventureDeadlands here]]

Added: 94

Changed: 32

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* Zillah has a few downtime actions to complete, and decides to lower her stress at an underground fight arena with good Johnny Punchliker. Unfortunately, she over-indulges[[note]]Reducing stress to get a negative result. For instance, removing 5 stress when you only have 3 stress[[/note]]. The complication means she gets too carried away and puts him in a minor coma. Apparently, the Punchlikers are worried about Johnny getting punched too much, and all these minor comas.

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* Zillah has a few downtime actions to complete, and decides to lower her stress at an underground fight arena with good Johnny Tommy Punchliker. Unfortunately, she over-indulges[[note]]Reducing stress to get a negative result. For instance, removing 5 stress when you only have 3 stress[[/note]]. The complication means she gets too carried away and puts him in a minor coma. Apparently, the Punchlikers are worried about Johnny Tommy getting punched too much, and all these minor comas.



* When Lilith unleashes a murderous ghost, Zillah and Junker end up cartoonishly clinging to each other.

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* When Lilith unleashes a murderous ghost, Zillah and Junker end up [[SecurityCling cartoonishly clinging to each other.other]].


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* Zillah accidentally breaks the Wonderful Mechanical man a total of three times this episode.

Added: 192

Changed: 82

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* Barnarby asks to "Irish up" his coffee, so Astor has some whiskey added to the drink. Barnaby then asks to "Cuban up" his coffee. Astor interprets this as tossing a lit cigar into the drink.



-->'''Barnaby (without missing a beat):''' :) Uncle Monty!! Uncle Monty's on this list! I love that old bastard.
-->'''Edvard:''' Barnaby, your uncle's part of the Illuminati!

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-->'''Barnaby (without missing a beat):''' :) -->'''Barnaby:''' Uncle Monty!! Monty! Uncle Monty's on this list! I love here! Wonderful, that old bastard.
bastard. Love him.
-->'''Edvard:''' Barnaby, your uncle's Your... Your uncle is part of the Illuminati!
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* For moments from ''TabletopGame/DungeonsAndDragons'' ''Oxventure'' moments (stories 26 onwards and the podcast), go [[Funny/OxventurePart2 here]].

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* For moments from ''TabletopGame/DungeonsAndDragons'' ''Oxventure'' moments (stories 26 onwards and the podcast), through 60), go [[Funny/OxventurePart2 here]].
* For moments from ''TabletopGame/DungeonsAndDragons'' ''Oxventure'' moments (stories 61 and onwards), go [[Funny/OxventurePart3 here]].

Added: 119

Changed: 22

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* Lilith rolls poorly when she attends a whodunit play. As it turns out, it was about a train heist where everyone died, and it cut too close to home.

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* Lilith rolls poorly when she attends a whodunit play. As it turns out, it was about a train heist where everyone died, and it cut too close to home. Also, TheButlerDidIt.
-->'''Lilith''': Ok, on the real heist, no butlers.
-->'''Barnaby''': Good news! I've persuaded my butler to come along!
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* Barnaby refuses to ride on the handcarts, opting to stay behind at the facility. The series ends as everyone besides Barnaby takes off, with him ''maybe'' deciding to chase after them.

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* Barnaby refuses to ride on the handcarts, opting to stay behind at handcarts because it's manual labor, so the facility. The series ends as everyone besides Barnaby takes off, with him ''maybe'' deciding to chase after them.

Added: 437

Changed: 328

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* The crew begins planning to fight Astor and his Worrisome Maniacal Mech. Most of their plans are solid: climbing the mech's arms, activating a self-destruct mechanism, and casting lightning at it. Barnaby, however, flashbacks to [[RefugeInAudacity poisoning Astor's water supply with lead for months, driving him to madness]].

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* The crew begins planning to fight Astor and his Worrisome Maniacal Mech. Most of their plans are solid: climbing the mech's arms, activating a self-destruct mechanism, and casting lightning at it. Barnaby, however, flashbacks to [[RefugeInAudacity poisoning Astor's water supply with lead pipes for months, driving him to madness]].madness]]. As Luke lampshades, creating a giant mechanical suit of armor did ''not'' come from a sound mind.



* After failing to convince anyone to leave the Barricade up, the group points out that Astor didn't try to convince Zilla. Astor tries... and notes that he doesn't know very much about Zilla, resulting in a rambling tangent that fails to go anywhere.



* The group realizes that the train will no longer work due to the lack of spirits to power it, so they band together to make a new form of transport back to Volisport. They find handcarts, which Barnaby refuses to ride on. The series ends as everyone besides Barnaby takes off, with him ''maybe'' deciding to chase after them.

to:

* The group realizes that the train will no longer work due to the lack of spirits to power it, so they band together to make a new form of transport back to Volisport. They find handcarts, which Upon creating a makeshift, dangerous but functional device, they realize that there are handcarts on a siding that they could use instead.
*
Barnaby refuses to ride on.on the handcarts, opting to stay behind at the facility. The series ends as everyone besides Barnaby takes off, with him ''maybe'' deciding to chase after them.

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