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Changed line(s) 6 (click to see context) from:
** When you encounter an evil friar, if you call upon a saint he will [[TruthSerums admit his true purpose is to extort you]], and his followers get so angry they start beating him as you leave.
to:
** When you encounter an evil friar, if you [[TruthSerums call upon a saint he will [[TruthSerums admit his true purpose is to extort you]], and his followers get so angry they start beating him as you leave.
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Changed line(s) 4 (click to see context) from:
** One involves scaring off guards by pretending to be AxCrazy; one of your party calls dibs on their boots while another complains about how messy last time was, causing the guards to [[ScrewThisImOutOfHere run away screaming]], while another involves you tricking them into a case of MistakenIdentity and stroking the sergeant's ego.
to:
** One involves scaring off guards by pretending to be AxCrazy; one of your party calls dibs on their boots while another complains about how messy last time was, causing the guards to [[ScrewThisImOutOfHere run away screaming]], while another involves you tricking them into a case of MistakenIdentity and stroking the sergeant's ego.MistakenIdentity.
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Changed line(s) 2,4 (click to see context) from:
* Raubritters saying, "Let us reason together."
* Raubritters shouting, "Slay me these idiots!"
* Social interactions have some funny moments. One involves scaring off guards by pretending to be AxeCrazy; one of your party calls dibs on their boots while another complains about how messy last time was, causing the guards to [[ScrewThisImOutOfHere run away screaming]]. In another, you try to scare off bandits with a weapons drill and drop your weapon in a slapstick way.
* Raubritters shouting, "Slay me these idiots!"
* Social interactions have some funny moments. One involves scaring off guards by pretending to be AxeCrazy; one of your party calls dibs on their boots while another complains about how messy last time was, causing the guards to [[ScrewThisImOutOfHere run away screaming]]. In another, you try to scare off bandits with a weapons drill and drop your weapon in a slapstick way.
to:
* Raubritters saying, say some unintentionally hilarious things, such as "Let us reason together."
* Raubritters shouting,together" (not like you have a choice, as you're surrounded by a bunch of heavily armed thugs on their turf), "Slay me these idiots!"
idiots!", or when they chicken out and their lieutenant kills them and takes over.
* Social interactions have some funnymoments. moments.
** One involves scaring off guards by pretending to beAxeCrazy; AxCrazy; one of your party calls dibs on their boots while another complains about how messy last time was, causing the guards to [[ScrewThisImOutOfHere run away screaming]]. In another, screaming]], while another involves you tricking them into a case of MistakenIdentity and stroking the sergeant's ego.
** Another has you try to scare off bandits with a display of weaponsdrill skill and you drop your weapon in a slapstick way.way.
** When you encounter an evil friar, if you call upon a saint he will [[TruthSerums admit his true purpose is to extort you]], and his followers get so angry they start beating him as you leave.
* Raubritters shouting,
* Social interactions have some funny
** One involves scaring off guards by pretending to be
** Another has you try to scare off bandits with a display of weapons
** When you encounter an evil friar, if you call upon a saint he will [[TruthSerums admit his true purpose is to extort you]], and his followers get so angry they start beating him as you leave.
Changed line(s) 9,10 (click to see context) from:
** When a devil claims the soul of a character for crossing a bridge he built, you can summon a patron saint of lawyers and philosophy as your legal counsel. The saint admits he's going to lose the legal dispute, but it will take a century, by which time the heroes will already be in Heaven. Or Hell, making the question moot.
** If a sufficiently educated character seems to be winning the legal dispute with a devil, the devil {{Rage Quit}}s and demands a trial by combat.
** If a sufficiently educated character seems to be winning the legal dispute with a devil, the devil {{Rage Quit}}s and demands a trial by combat.
to:
** When a devil claims the soul of a character for crossing a bridge he built, you can summon a patron saint of lawyers and philosophy as your legal counsel. The saint admits he's going to lose the legal dispute, but it will take a century, by which time the heroes will already be in Heaven. Or Hell, making the question moot.
**moot. If a sufficiently educated character seems to be winning the legal dispute with a devil, the devil {{Rage Quit}}s and demands a trial by combat.
**
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Changed line(s) 10 (click to see context) from:
* If a sufficiently educated character seems to be winning the legal dispute with a devil, the devil {{Rage Quit}}s and demands a trial by combat.
to:
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Changed line(s) 4 (click to see context) from:
* Social interactions can bring out some funny moments. Like scaring off guards by pretending to be AxeCrazy. One of your party calling dibs on their boots while another complains about how messy last time was, all of the pieces causing the guards to [[ScrewThisImOutOfHere run away screaming]]. Or trying to scare off bandits with a weapons drill and dropping your weapon in a bit of slapstick.
to:
* Social interactions can bring out have some funny moments. Like One involves scaring off guards by pretending to be AxeCrazy. One AxeCrazy; one of your party calling calls dibs on their boots while another complains about how messy last time was, all of the pieces causing the guards to [[ScrewThisImOutOfHere run away screaming]]. Or trying In another, you try to scare off bandits with a weapons drill and dropping drop your weapon in a bit of slapstick.slapstick way.
Changed line(s) 8 (click to see context) from:
** When you call Saint Bathildis to help you get out of prison, she appears as a mysterious nun, who walks around the dungeon bribing guards with your money.
to:
** When you call Saint Bathildis to help you get out of prison, she appears as a mysterious nun, nun who walks around the dungeon bribing guards with your money.
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Changed line(s) 6 (click to see context) from:
-->To simulate the passion of our Lord, you must slowly kill a small animal. Then you must recite ten prayers backwards! Finally, in celebration of your remission of sin, you must drink so much sacramental wine that you fall unconscious. I can provide the wine.
to:
-->To simulate the passion of our Lord, you must slowly kill a small animal. Then you must recite ten prayers backwards! Finally, in celebration of your remission of sin, you must drink so much sacramental wine that you fall unconscious. I can provide the wine.wine.
* Some saints work in unusual ways.
** When you call Saint Bathildis to help you get out of prison, she appears as a mysterious nun, who walks around the dungeon bribing guards with your money.
** When a devil claims the soul of a character for crossing a bridge he built, you can summon a patron saint of lawyers and philosophy as your legal counsel. The saint admits he's going to lose the legal dispute, but it will take a century, by which time the heroes will already be in Heaven. Or Hell, making the question moot.
* If a sufficiently educated character seems to be winning the legal dispute with a devil, the devil {{Rage Quit}}s and demands a trial by combat.
* Some saints work in unusual ways.
** When you call Saint Bathildis to help you get out of prison, she appears as a mysterious nun, who walks around the dungeon bribing guards with your money.
** When a devil claims the soul of a character for crossing a bridge he built, you can summon a patron saint of lawyers and philosophy as your legal counsel. The saint admits he's going to lose the legal dispute, but it will take a century, by which time the heroes will already be in Heaven. Or Hell, making the question moot.
* If a sufficiently educated character seems to be winning the legal dispute with a devil, the devil {{Rage Quit}}s and demands a trial by combat.
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Changed line(s) 4 (click to see context) from:
* Social interactions can bring out some funny moments. Like scaring off guards by pretending to be AxeCrazy. One of your party calling dibs on their boots while another complains about how messy last time was, all of the pieces causing the guards to [[ScrewThisImOutOfHere run away screaming]]. Or trying to scare off bandits with a weapons drill and dropping your weapon in a bit of slapstick.
to:
* Social interactions can bring out some funny moments. Like scaring off guards by pretending to be AxeCrazy. One of your party calling dibs on their boots while another complains about how messy last time was, all of the pieces causing the guards to [[ScrewThisImOutOfHere run away screaming]]. Or trying to scare off bandits with a weapons drill and dropping your weapon in a bit of slapstick.slapstick.
* The penances assigned by a priest in a satanic hamlet:
-->To simulate the passion of our Lord, you must slowly kill a small animal. Then you must recite ten prayers backwards! Finally, in celebration of your remission of sin, you must drink so much sacramental wine that you fall unconscious. I can provide the wine.
* The penances assigned by a priest in a satanic hamlet:
-->To simulate the passion of our Lord, you must slowly kill a small animal. Then you must recite ten prayers backwards! Finally, in celebration of your remission of sin, you must drink so much sacramental wine that you fall unconscious. I can provide the wine.
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We don't do the "this troper" thing anymore
Changed line(s) 1,4 (click to see context) from:
* This Troper's room mate found the following things funny:
** A gigantic floating white masque telling the party what the main quest is.
** Raubritters saying, "Let us reason together."
** Raubritters shouting, "Slay me these idiots!"
** A gigantic floating white masque telling the party what the main quest is.
** Raubritters saying, "Let us reason together."
** Raubritters shouting, "Slay me these idiots!"
to:
* This Troper's room mate found the following things funny:
**A gigantic floating white masque telling the party what the main quest is.
** * Raubritters saying, "Let us reason together."
** * Raubritters shouting, "Slay me these idiots!"
**
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Changed line(s) 4 (click to see context) from:
** Raubritters shouting, "Slay me these idiots!"
to:
** Raubritters shouting, "Slay me these idiots!"idiots!"
* Social interactions can bring out some funny moments. Like scaring off guards by pretending to be AxeCrazy. One of your party calling dibs on their boots while another complains about how messy last time was, all of the pieces causing the guards to [[ScrewThisImOutOfHere run away screaming]]. Or trying to scare off bandits with a weapons drill and dropping your weapon in a bit of slapstick.
* Social interactions can bring out some funny moments. Like scaring off guards by pretending to be AxeCrazy. One of your party calling dibs on their boots while another complains about how messy last time was, all of the pieces causing the guards to [[ScrewThisImOutOfHere run away screaming]]. Or trying to scare off bandits with a weapons drill and dropping your weapon in a bit of slapstick.