Follow TV Tropes

Following

History Fridge / SuperMarioBros

Go To

OR

Is there an issue? Send a MessageReason:
None


* In both Galaxy games, I've often wondered why Thwomps and Whomps kill you instantly when they didn't in 64. Then, it hit me; They did 3 damage to Mario's 8-part health meter in 64, but in the Galaxy games, you only HAVE 3 units of health.

to:

* In both Galaxy games, I've often wondered why Thwomps and Whomps kill you instantly when they didn't in 64. Then, it hit me; They did 3 damage to Mario's 8-part health meter in 64, but in the Galaxy games, you only HAVE 3 units of health. - OathToOblivion
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In both Galaxy games, I've often wondered why Thwomps and Whomps kill you instantly when they didn't in 64. Then, it hit me; They did 3 damage to Mario's 8-part health meter in 64, but in the Galaxy games, you only HAVE 3 units of health.
Is there an issue? Send a MessageReason:
None


*** Adding onto that, in one of the ''VideoGame/MarioKart'' games, Luigi had a cart called the "Green ''Lightning''".

to:

*** Adding onto that, in one of the ''VideoGame/MarioKart'' games, Luigi had a cart kart called the "Green ''Lightning''".
Is there an issue? Send a MessageReason:
None


* ''Super Mario Bros. 2'' (the USA version we got) is notable for being the only Mario platformer where the [[GoombaStomp Goomba Stomp]] proves to no significant effect. The events of the game were [[AllJustADream All Just A Dream]]. Being in a world where Mario's [[GoombaStomp trademark attack]] does not hurt enemies makes this more of a nightmare for him, would it not? - MrYoshbert

to:

* ''Super Mario Bros. 2'' (the USA version we got) is notable for being the only main Mario platformer where the [[GoombaStomp Goomba Stomp]] proves to no significant effect. The events of the game were [[AllJustADream All Just A Dream]].take place in Sub-Con, a world corrupted by nightmares. Being in a world where Mario's [[GoombaStomp trademark attack]] does not hurt enemies makes this more of a nightmare for him, would it not? - MrYoshbert
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''Super Mario Bros. 2'' (the USA version we got) is notable for being the only Mario platformer where the [[GoombaStomp Goomba Stomp]] proves to no significant effect. The events of the game were [[AllJustADream All Just A Dream]]. Being in a world where Mario's [[GoombaStomp trademark attack]] does not hurt enemies makes this more of a nightmare for him, would it not? - MrYoshbert
Is there an issue? Send a MessageReason:
None



to:

* Wario's [[{{Gasshole}} Gassholery]] may not be his defining character trait, but it does add a layer of ''je ne sais quoi'' (seriously, I don't know what to say here) to his rivalry with Mario, a plumber.- CandyEntrails.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** There's another minigame in Mario Party 7 that has the players trying to stick their heads out of holes in the ground while moles try to hit them with hammers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** I know. It's a spoof because Snowman's Land is one of the hardest levels in the game.
Is there an issue? Send a MessageReason:
None


*** Adding onto that, in one of the ''MarioKart'' games, Luigi had a cart called the "Green ''Lightning''".

to:

*** Adding onto that, in one of the ''MarioKart'' ''VideoGame/MarioKart'' games, Luigi had a cart called the "Green ''Lightning''".
Is there an issue? Send a MessageReason:
None


* In Mario and Luigi: Partners in Time I always wondered why some Shroob beings would keep the Cobalt Star pieces apart [[spoiler: when we find out it had the Elder Princess Shroob inside. I assumed it was because her sister wanted to be in charge. But I still was bothered by how much the Elder cared for the Younger, would the Younger really have such dislike? Then, while fighting the Elder and noting the repetitive move of blowing up her ships, I realised the Younger wasn't keeping the shards apart- the regular Shroobs were. Why would they restore the monarch that kills you for fetching her a drink when there's a nicer, and perhaps more attractive from their point of view, substitute? The Younger probably never even knew they had collected any shards, they were just feed into their creatures to hide them.]]

to:

* In ''[[VideoGame/MarioAndLuigiPartnersInTime Mario and & Luigi: Partners in Time Time]]'' I always wondered why some Shroob beings would keep the Cobalt Star pieces apart [[spoiler: when we find out it had the Elder Princess Shroob inside. I assumed it was because her sister wanted to be in charge. But I still was bothered by how much the Elder cared for the Younger, would the Younger really have such dislike? Then, while fighting the Elder and noting the repetitive move of blowing up her ships, I realised the Younger wasn't keeping the shards apart- the regular Shroobs were. Why would they restore the monarch that kills you for fetching her a drink when there's a nicer, and perhaps more attractive from their point of view, substitute? The Younger probably never even knew they had collected any shards, they were just feed into their creatures to hide them.]]



* I played Mario 64 for years, probably more than any other game. Quite recently, I was in Snowman's Land and I realized that it was a spoof on "no man's land!" Which makes sense because no man's land is usually a war term describing a dangerous place that nobody wants to occupy, which is exactly what that level is!

to:

* I played Mario 64 ''Mario 64'' for years, probably more than any other game. Quite recently, I was in Snowman's Land and I realized that it was a spoof on "no man's land!" Which makes sense because no man's land is usually a war term describing a dangerous place that nobody wants to occupy, which is exactly what that level is!



* Let's talk about the original SuperMarioBrothers for the NES, shall we? In the first seven castles, if you defeat Bowser with fireballs instead of getting the axe at the end of the bridge, he turns into a {{Mook}} of some kind while he falls into the lava. I always thought that was kind of random. Only just now did I realize that in the first seven castles, ''it's not really Bowser you're fighting''--it's a random Mook magically transformed into Bowser's likeness! Killing that Mook breaks the spell! Not only is the Princess in another castle, so is her kidnapper! How did I miss that all this time? --{{Karalora}}

to:

* Let's talk about the original SuperMarioBrothers ''VideoGame/SuperMarioBros'' for the NES, shall we? In the first seven castles, if you defeat Bowser with fireballs instead of getting the axe at the end of the bridge, he turns into a {{Mook}} of some kind while he falls into the lava. I always thought that was kind of random. Only just now did I realize that in the first seven castles, ''it's not really Bowser you're fighting''--it's a random Mook magically transformed into Bowser's likeness! Killing that Mook breaks the spell! Not only is the Princess in another castle, so is her kidnapper! How did I miss that all this time? --{{Karalora}}--{{Tropers/Karalora}}



* This troper loved the story in ''VideoGame/SuperPaperMario'', but two things bugged her about it: it was too wordy, and even though Mario and his friends were the "four heroes of legend", [[spoiler: they weren't the ones who ultimately saved the world.]] Sure, they gathered the eight PlotCoupons needed to destroy the final boss, but thanks to [[spoiler: Dimentio's XanatosGambit, that was wasted.]] Then I went back and watched the opening cinematic FramingDevice again, and realized that the game's plot was ''brilliant''. It was introduced by a narrator as a "story of ''love''," so it was really wordy because the whole game was ''a book that was being read'', and Mario and the others ''were not the main characters''. The actual heroes were [[spoiler: Timpani and Blumiere]], so it made more sense for the fulfillment of ''their'' love to ultimately [[spoiler: restore power to the Pure Hearts so Dimentio and the Chaos Heart can finally be destroyed.]] Some love stories [[RomanceTumor destroy plots]]. Sometimes, they save them. -SweetMadness
** Also, the Chaos Heart was created by marrying two people who were never meant to be together (Bowser and Peach) in a forced, formal marriage; a perversion of an act of love and commitment. It was destroyed by reuniting two people never meant to be apart ([[spoiler: Blumiere and Timpani]]) in a spontaneous, heartfelt reciting of vows, the truest expression of love for each other even in the [[HeroicSacrifice face of death]]. -SweetMadness

to:

* This troper loved the story in ''VideoGame/SuperPaperMario'', but two things bugged her about it: it was too wordy, and even though Mario and his friends were the "four heroes of legend", [[spoiler: they weren't the ones who ultimately saved the world.]] Sure, they gathered the eight PlotCoupons {{Plot Coupon}}s needed to destroy the final boss, but thanks to [[spoiler: Dimentio's XanatosGambit, that was wasted.]] Then I went back and watched the opening cinematic FramingDevice again, and realized that the game's plot was ''brilliant''. It was introduced by a narrator as a "story of ''love''," so it was really wordy because the whole game was ''a book that was being read'', and Mario and the others ''were not the main characters''. The actual heroes were [[spoiler: Timpani and Blumiere]], so it made more sense for the fulfillment of ''their'' love to ultimately [[spoiler: restore power to the Pure Hearts so Dimentio and the Chaos Heart can finally be destroyed.]] Some love stories [[RomanceTumor destroy plots]]. Sometimes, they save them. -SweetMadness
-Tropers/SweetMadness
** Also, the Chaos Heart was created by marrying two people who were never meant to be together (Bowser and Peach) in a forced, formal marriage; a perversion of an act of love and commitment. It was destroyed by reuniting two people never meant to be apart ([[spoiler: Blumiere and Timpani]]) in a spontaneous, heartfelt reciting of vows, the truest expression of love for each other even in the [[HeroicSacrifice face of death]]. -SweetMadness-Tropers/SweetMadness



*** Adding onto that, in one of the MarioKart games, Luigi had a cart called the "Green ''Lightning''".
* From the previous game in the series, ''VideoGame/PaperMarioTheThousandYearDoor'', one of mook species guarding the X-Nauts' base is called "X-Yux." Using Goombella's "tattle" ability reveals that the name is actually pronounced "Cross Yux." What is the significance of that? Perhaps all of the X's relating to the X-Nauts are actually pronounced "Cross," making the organization the "Cross Nauts." That does include, of course, the [[AIIsACrapshoot sentient computer]] that eventually decided to side with Peach over the X-Nauts. The computer's name? "Tec-XX." Given the pronunciation, that would be "Tec Double-Cross."
** Embarrassingly, the above finally made me realize that thename "X-Nauts" or "cross-naughts" is an IncediblyLamePun related to tic-tac-toe.
* In ''VideoGame/SuperMarioRPG'', there's a Whack-a-Mole like game where you whack Goombas instead. ''The mole is the one running the game.'' It took this troper years to pick up on the joke.-{{Ryusui}}
* Early in VideoGame/SuperMarioRPG, Mallow mentions that he can't jump. Apparently it runs in the family, as [[spoiler: Nimbus Castle is designed so that no jumping is required to get around it.]] This troper has been playing the game since it came out in 1996, and just noticed that the other day. {{MysticalChicken}}
* Sort of a StealthPun, but it makes too much sense to just be a joke. Almost all of [[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]] takes place in the Beanbean Kingdom-- in Japanese, this is the "Mameria Kingdom". "Mame" means "Bean" (predictably), but say 'Mameria' out loud. Given the r/l translation issues, it sounds an awful lot like "Mamalia", from the animal kingdom. The beanish people are humanoid, humans are mammals... [[YourMileageMayVary it makes sense to me, at least...]]

to:

*** Adding onto that, in one of the MarioKart ''MarioKart'' games, Luigi had a cart called the "Green ''Lightning''".
* From the previous game in the series, ''VideoGame/PaperMarioTheThousandYearDoor'', one of the mook species guarding the X-Nauts' base is called "X-Yux." Using Goombella's "tattle" ability reveals that the name is actually pronounced "Cross Yux." What is the significance of that? Perhaps all of the X's relating to the X-Nauts are actually pronounced "Cross," making the organization the "Cross Nauts." That does include, of course, the [[AIIsACrapshoot sentient computer]] that eventually decided to side with Peach over the X-Nauts. The computer's name? "Tec-XX." Given the pronunciation, that would be "Tec Double-Cross."
** Embarrassingly, the above finally made me realize that thename the name "X-Nauts" or "cross-naughts" is an IncediblyLamePun IncrediblyLamePun related to tic-tac-toe.
* In ''VideoGame/SuperMarioRPG'', there's a Whack-a-Mole like game where you whack Goombas instead. ''The mole is the one running the game.'' It took this troper years to pick up on the joke.-{{Ryusui}}
-{{Tropers/Ryusui}}
* Early in VideoGame/SuperMarioRPG, ''VideoGame/SuperMarioRPG'', Mallow mentions that he can't jump. Apparently it runs in the family, as [[spoiler: Nimbus Castle is designed so that no jumping is required to get around it.]] This troper has been playing the game since it came out in 1996, and just noticed that the other day. {{MysticalChicken}}
{{Tropers/MysticalChicken}}
* Sort of a StealthPun, but it makes too much sense to just be a joke. Almost all of [[VideoGame/MarioAndLuigiSuperstarSaga ''[[VideoGame/MarioAndLuigiSuperstarSaga Mario & Luigi: Superstar Saga]] Saga]]'' takes place in the Beanbean Kingdom-- in Japanese, this is the "Mameria Kingdom". "Mame" means "Bean" (predictably), but say 'Mameria' out loud. Given the r/l translation issues, it sounds an awful lot like "Mamalia", from the animal kingdom. The beanish people are humanoid, humans are mammals... [[YourMileageMayVary it makes sense to me, at least...]]



* An example from VideoGame/SuperMario64 that probably borders on StealthPun: In course one, Mario encounters a character called Koopa the Quick who will race him for a [[MacGuffin Power Star]]. At one point he randomly walks off a cliff to take a shortcut to the finish. This seems utterly pointless and random, until you think back to the days of SuperMarioBros. What was the defining character trait of green-shelled Koopas again? Probably unintentional, but still funny in a weird way. -Edofenrir

to:

* An example from VideoGame/SuperMario64 ''VideoGame/SuperMario64'' that probably borders on StealthPun: In course one, Mario encounters a character called Koopa the Quick who will race him for a [[MacGuffin Power Star]]. At one point he randomly walks off a cliff to take a shortcut to the finish. This seems utterly pointless and random, until you think back to the days of SuperMarioBros. ''VideoGame/SuperMarioBros'' What was the defining character trait of green-shelled Koopas again? Probably unintentional, but still funny in a weird way. -Edofenrir



* For a while, even though he's now my favorite character, I thought the Speedo on Petey Piranha was a pretty silly idea. But then I realized that his first game was VideoGame/SuperMarioSunshine, which was on an island, and it suddenly made perfect sense! It then also made me realize why he has a reggae theme for Mario Strikers Charged. - [[Tropers/ZootyCutie ZootyCutie]]
* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in [[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]. Every time Bowser is nearly dead, Mario and Luigi help make him turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up. - insanekirby

to:

* For a while, even though he's now my favorite character, I thought the Speedo on Petey Piranha was a pretty silly idea. But then I realized that his first game was VideoGame/SuperMarioSunshine, ''VideoGame/SuperMarioSunshine'', which was on an island, and it suddenly made perfect sense! It then also made me realize why he has a reggae theme for Mario ''Mario Strikers Charged. Charged''. - [[Tropers/ZootyCutie ZootyCutie]]
Tropers/ZootyCutie
* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in [[VideoGame/MarioAndLuigiBowsersInsideStory ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]].Story]]''. Every time Bowser is nearly dead, Mario and Luigi help make him turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up. - insanekirby
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Uh ... "no man's land" in wartime is the contested area between two encamped forces. The reason no one wants to go there is because you'll get SHOT.
Is there an issue? Send a MessageReason:
None


* Sort of a StealthPun, but it makes too much sense to just be a joke. Almost all of [[MarioAndLuigiSuperstarSaga Superstar Saga]] takes place in the Beanbean Kingdom-- in Japanese, this is the "Mameria Kingdom". "Mame" means "Bean" (predictably), but say 'Mameria' out loud. Given the r/l translation issues, it sounds an awful lot like "Mamalia", from the animal kingdom. The beanish people are humanoid, humans are mammals... [[YourMileageMayVary it makes sense to me, at least...]]

to:

* Sort of a StealthPun, but it makes too much sense to just be a joke. Almost all of [[MarioAndLuigiSuperstarSaga [[VideoGame/MarioAndLuigiSuperstarSaga Superstar Saga]] takes place in the Beanbean Kingdom-- in Japanese, this is the "Mameria Kingdom". "Mame" means "Bean" (predictably), but say 'Mameria' out loud. Given the r/l translation issues, it sounds an awful lot like "Mamalia", from the animal kingdom. The beanish people are humanoid, humans are mammals... [[YourMileageMayVary it makes sense to me, at least...]]



* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory. Every time Bowser is nearly dead, Mario and Luigi help make him turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up. - insanekirby

to:

* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory.[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]. Every time Bowser is nearly dead, Mario and Luigi help make him turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up. - insanekirby
Is there an issue? Send a MessageReason:
None


** Maybe because you didn't read the [[HotelMario enclosed]] [[MemeticMutation instruction]] [[ReadTheFreakingManual book]], where it's stated.

to:

** Maybe because you didn't read the [[HotelMario [[VideoGame/HotelMario enclosed]] [[MemeticMutation instruction]] [[ReadTheFreakingManual book]], where it's stated.
Is there an issue? Send a MessageReason:
None


** Maybe because you didn't read the [[MemeticMutation enclosed instruction book]], where it's stated.

to:

** Maybe because you didn't read the [[HotelMario enclosed]] [[MemeticMutation enclosed instruction instruction]] [[ReadTheFreakingManual book]], where it's stated.
Is there an issue? Send a MessageReason:
None


** Maybe because you didn't read the enclosed instruction book, where it's stated.
*** To be fair, there's a great many of us who never got those instruction book, especially if we were born a bit later on and thus started playing Nintendo Games second hand.

to:

** Maybe because you didn't read the [[MemeticMutation enclosed instruction book, book]], where it's stated.
*** To be fair, there's a great many of us who never got those instruction book, books, especially if we were born a bit later on and thus started playing Nintendo Games second hand.NES games secondhand.



* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory. Every time Bowser is nearly dead, Mario and Luigi help make it turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up. - insanekirby

to:

* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory. Every time Bowser is nearly dead, Mario and Luigi help make it him turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up. - insanekirby
Is there an issue? Send a MessageReason:
None


* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory. Every time Bowser is nearly dead, Mario and Luigi help make it turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up.

to:

* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory. Every time Bowser is nearly dead, Mario and Luigi help make it turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up.
up. - insanekirby
Is there an issue? Send a MessageReason:
None



to:

* Have you ever wondered why you fight giant Bowser after you beat Bowser in most games? This troper found an explanation in MarioAndLuigiBowsersInsideStory. Every time Bowser is nearly dead, Mario and Luigi help make it turn giant. I think that it usually works on its own, but Bowser inhaling most of the kingdom probably messed it up.
Is there an issue? Send a MessageReason:
None


* In ''SuperMarioRPG'', there's a Whack-a-Mole like game where you whack Goombas instead. ''The mole is the one running the game.'' It took this troper years to pick up on the joke.-{{Ryusui}}
* Early in SuperMarioRPG, Mallow mentions that he can't jump. Apparently it runs in the family, as [[spoiler: Nimbus Castle is designed so that no jumping is required to get around it.]] This troper has been playing the game since it came out in 1996, and just noticed that the other day. {{MysticalChicken}}

to:

* In ''SuperMarioRPG'', ''VideoGame/SuperMarioRPG'', there's a Whack-a-Mole like game where you whack Goombas instead. ''The mole is the one running the game.'' It took this troper years to pick up on the joke.-{{Ryusui}}
* Early in SuperMarioRPG, VideoGame/SuperMarioRPG, Mallow mentions that he can't jump. Apparently it runs in the family, as [[spoiler: Nimbus Castle is designed so that no jumping is required to get around it.]] This troper has been playing the game since it came out in 1996, and just noticed that the other day. {{MysticalChicken}}
Is there an issue? Send a MessageReason:
None


* This troper loved the story in ''SuperPaperMario'', but two things bugged her about it: it was too wordy, and even though Mario and his friends were the "four heroes of legend", [[spoiler: they weren't the ones who ultimately saved the world.]] Sure, they gathered the eight PlotCoupons needed to destroy the final boss, but thanks to [[spoiler: Dimentio's XanatosGambit, that was wasted.]] Then I went back and watched the opening cinematic FramingDevice again, and realized that the game's plot was ''brilliant''. It was introduced by a narrator as a "story of ''love''," so it was really wordy because the whole game was ''a book that was being read'', and Mario and the others ''were not the main characters''. The actual heroes were [[spoiler: Timpani and Blumiere]], so it made more sense for the fulfillment of ''their'' love to ultimately [[spoiler: restore power to the Pure Hearts so Dimentio and the Chaos Heart can finally be destroyed.]] Some love stories [[RomanceTumor destroy plots]]. Sometimes, they save them. -SweetMadness

to:

* This troper loved the story in ''SuperPaperMario'', ''VideoGame/SuperPaperMario'', but two things bugged her about it: it was too wordy, and even though Mario and his friends were the "four heroes of legend", [[spoiler: they weren't the ones who ultimately saved the world.]] Sure, they gathered the eight PlotCoupons needed to destroy the final boss, but thanks to [[spoiler: Dimentio's XanatosGambit, that was wasted.]] Then I went back and watched the opening cinematic FramingDevice again, and realized that the game's plot was ''brilliant''. It was introduced by a narrator as a "story of ''love''," so it was really wordy because the whole game was ''a book that was being read'', and Mario and the others ''were not the main characters''. The actual heroes were [[spoiler: Timpani and Blumiere]], so it made more sense for the fulfillment of ''their'' love to ultimately [[spoiler: restore power to the Pure Hearts so Dimentio and the Chaos Heart can finally be destroyed.]] Some love stories [[RomanceTumor destroy plots]]. Sometimes, they save them. -SweetMadness



* From the previous game in the series, ''PaperMario: The Thousand-Year Door'', one of mook species guarding the X-Nauts' base is called "X-Yux." Using Goombella's "tattle" ability reveals that the name is actually pronounced "Cross Yux." What is the significance of that? Perhaps all of the X's relating to the X-Nauts are actually pronounced "Cross," making the organization the "Cross Nauts." That does include, of course, the [[AIIsACrapshoot sentient computer]] that eventually decided to side with Peach over the X-Nauts. The computer's name? "Tec-XX." Given the pronunciation, that would be "Tec Double-Cross."

to:

* From the previous game in the series, ''PaperMario: The Thousand-Year Door'', ''VideoGame/PaperMarioTheThousandYearDoor'', one of mook species guarding the X-Nauts' base is called "X-Yux." Using Goombella's "tattle" ability reveals that the name is actually pronounced "Cross Yux." What is the significance of that? Perhaps all of the X's relating to the X-Nauts are actually pronounced "Cross," making the organization the "Cross Nauts." That does include, of course, the [[AIIsACrapshoot sentient computer]] that eventually decided to side with Peach over the X-Nauts. The computer's name? "Tec-XX." Given the pronunciation, that would be "Tec Double-Cross."
Is there an issue? Send a MessageReason:
None


* For a while, even though he's now my favorite character, I thought the Speedo on Petey Piranha was a pretty silly idea. But then I realized that his first game was SuperMarioSunshine, which was on an island, and it suddenly made perfect sense! It then also made me realize why he has a reggae theme for Mario Strikers Charged. - [[Tropers/ZootyCutie ZootyCutie]]

to:

* For a while, even though he's now my favorite character, I thought the Speedo on Petey Piranha was a pretty silly idea. But then I realized that his first game was SuperMarioSunshine, VideoGame/SuperMarioSunshine, which was on an island, and it suddenly made perfect sense! It then also made me realize why he has a reggae theme for Mario Strikers Charged. - [[Tropers/ZootyCutie ZootyCutie]]
Is there an issue? Send a MessageReason:
None


* An example from SuperMario64 that probably borders on StealthPun: In course one, Mario encounters a character called Koopa the Quick who will race him for a [[MacGuffin Power Star]]. At one point he randomly walks off a cliff to take a shortcut to the finish. This seems utterly pointless and random, until you think back to the days of SuperMarioBros. What was the defining character trait of green-shelled Koopas again? Probably unintentional, but still funny in a weird way. -Edofenrir

to:

* An example from SuperMario64 VideoGame/SuperMario64 that probably borders on StealthPun: In course one, Mario encounters a character called Koopa the Quick who will race him for a [[MacGuffin Power Star]]. At one point he randomly walks off a cliff to take a shortcut to the finish. This seems utterly pointless and random, until you think back to the days of SuperMarioBros. What was the defining character trait of green-shelled Koopas again? Probably unintentional, but still funny in a weird way. -Edofenrir
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And ironically it leads to kind of an endless cycle or paradox or whatever. If we do go in that theory based on the events you justify it with, then the events themselves are justified as [[spoiler: revenge for being kept trapped in the star]]. It's actually kind of funny.
Is there an issue? Send a MessageReason:
None



to:

* For a while, even though he's now my favorite character, I thought the Speedo on Petey Piranha was a pretty silly idea. But then I realized that his first game was SuperMarioSunshine, which was on an island, and it suddenly made perfect sense! It then also made me realize why he has a reggae theme for Mario Strikers Charged. - [[Tropers/ZootyCutie ZootyCutie]]
Is there an issue? Send a MessageReason:
None



to:

* In [[http://www.gamefaqs.com/boards/525245-super-mario-bros-3/53955357 this]] GameFaqs thread, the "clues given after it is too late" aspect was implied earlier on to be FridgeLogic. However, as T_bird pointed out: "''It makes sense that the clue for a whistle would be given after it's too late. That way you have something to look for the next time you play.''" So perhaps the arrangement of clues was that way on purpose after all. - [=neoYTPism=]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** I always figured that [[spoiler: Blumiere considered Count Bleck to be a separate personality. If I remember correctly, when he starts calling himself Blumiere again his monocle and mouth change color.]] -DannWoolf
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Mama Mia!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Adding onto that, in one of the MarioKart games, Luigi had a cart called the "Green ''Lightning''".
Is there an issue? Send a MessageReason:
None


* Remember the mini-game Key-Pa-Way from Mario Party 1? I recently noticed it's a pun a on the game "Keep away".

to:

* Remember the mini-game Key-Pa-Way from Mario Party 1? I recently noticed it's a pun a on the game "Keep away".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Remember the mini-game Key-Pa-Way from Mario Party 1? I recently noticed it's a pun a on the game "Keep away".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** To be fair, there's a great many of us who never got those instruction book, especially if we were born a bit later on and thus started playing Nintendo Games second hand.

Top