History Fridge / MetalGear

21st Sep '15 9:06:32 PM maniacykt
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** That is a fallacy, on par with "Hitler ate sugar". By that logic every game, book, movie/etc where character can hide in closed somehow "indicates" that he/she is gay. Very cryptic, yeah right.
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** That is a fallacy, on par with "Hitler ate sugar". By that logic every game, book, movie/etc where character can hide in closed closet somehow "indicates" that he/she is gay. Very cryptic, yeah right.of course it is.
21st Sep '15 9:04:06 PM maniacykt
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** That is a fallacy, on par with "Hitler ate sugar". By that logic every game, book, movie/etc where character can hide in closed somehow "indicates" that he/she is gay. Very cryptic, yeah right.
26th Aug '15 1:25:18 PM Raikoh
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* Big Boss was thought to carry on the emotion of The Boss, the Joy [of battle]. However, he's a conflicted individual that feels that he lives for battle and only battle, yet gets no enjoyment from it besides as a being that 'is a gun', in his own words. Who was the true inheritor of The Boss' emotion, [[spoiler: and, unwittingly, her will for a world united as one in peace in the long run?]] Solid Snake, who Liquid outright states to his face was filled with the joy for battle while fighting FOXHOUND in ''VideoGame/MetalGearSolid''.
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* Big Boss was thought to carry on the emotion of The Boss, the Joy [of battle]. However, he's a conflicted individual that feels that he lives for battle and only battle, yet gets no enjoyment from it besides as a being that 'is a gun', in his own words. Who was the true inheritor of The Boss' emotion, [[spoiler: and, unwittingly, her will for a world united as one in peace in the long run?]] Solid Snake, who Liquid outright states to his face was filled with the joy for battle while fighting FOXHOUND in ''VideoGame/MetalGearSolid''. ''VideoGame/MetalGearSolid'', even despite his claims to the opposite.
26th Aug '15 1:08:27 PM Raikoh
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* Big Boss was thought to carry on the emotion of The Boss, the Joy [of battle]. However, he's a conflicted individual that feels that he lives for battle and only battle, yet gets no enjoyment from it besides as a being that 'is a gun', in his own words. Who was the true inheritor of The Boss' emotion, [[spoiler: and, unwittingly, her will for a world united as one in peace in the long run?]] Solid Snake, who Liquid outright states to his face was filled with the joy for battle while fighting FOXHOUND in ''VideoGame/MetalGearSolid1''.
to:
* Big Boss was thought to carry on the emotion of The Boss, the Joy [of battle]. However, he's a conflicted individual that feels that he lives for battle and only battle, yet gets no enjoyment from it besides as a being that 'is a gun', in his own words. Who was the true inheritor of The Boss' emotion, [[spoiler: and, unwittingly, her will for a world united as one in peace in the long run?]] Solid Snake, who Liquid outright states to his face was filled with the joy for battle while fighting FOXHOUND in ''VideoGame/MetalGearSolid1''. ''VideoGame/MetalGearSolid''.
26th Aug '15 1:07:59 PM Raikoh
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to:
* Big Boss was thought to carry on the emotion of The Boss, the Joy [of battle]. However, he's a conflicted individual that feels that he lives for battle and only battle, yet gets no enjoyment from it besides as a being that 'is a gun', in his own words. Who was the true inheritor of The Boss' emotion, [[spoiler: and, unwittingly, her will for a world united as one in peace in the long run?]] Solid Snake, who Liquid outright states to his face was filled with the joy for battle while fighting FOXHOUND in ''VideoGame/MetalGearSolid1''.
23rd Aug '15 11:11:37 PM MiriOhki
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* The Codec/Transceiver frequencies are often quite a big hint when you look at the big picture. ---> 141.80 is the codec/tranceiver frequency for Master Miller in [=MGS1=], Iroquois Pliskin in [=MGS2=] and The Boss in [=MGS3=], [[spoiler: All characters who deceive the protagonist and are really someone else, Liquid Snake, Solid Snake, and an agent working for the US as opposed to the defector she leads you to believe, respectively).]] Metal Gear Solid 4 kind of reverses this with Raiden, [[spoiler: who was lied to, in this case, by Rose and the Colonel.]] ---> 141.96 is the frequency for saving, which is mostly covered by {{adorkable}} characters, such as Mai Ling, Otacon and [=ParaMedic=]. ---> 141.52 is usually your tech support, Nastasha in [=MGS1=] and Emma in [=MGS2=]. ---> 140.48 in Metal Gear Solid 1 and 2 [[spoiler: are both augmented ninjas who go by obvious aliases.]]
8th Mar '15 1:13:46 PM polybius81
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* The Fact that in the first game. [[spoiler: Otacon is hiding in a closet]], which indicates that he and Snake may be gay. Cryptic Metaphor indeed.
24th Sep '14 7:05:25 AM CynicalBastardo
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* The controls and techniques for CQC change with each game. Like any good hand-to-hand combat system, it's constantly being updated to deal with new threats.
2nd Mar '14 9:49:55 PM easytorememberhandle
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* Snake's real name is David, and Raiden's real name is Jack. Since the two of them are known for going up against two-story Metal Gears and winning, it's appropriate that they're named after legendary giant-killers.
16th May '13 8:03:59 AM PolarPhantom
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* The series can be seen as an analysis of the nature of narrative and of the roles ascribed to its characters. In most instances, the villains seek to become heroes and desire to embrace that position, whereas the heroes resist this, often expressing displeasure with their narrative role, considering themselves killers. That's what separates our protagonists and antagonists. A noteworthy exception to this are [[spoiler: The Patriots, who seek to control the flow of the franchise's story.]]
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