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* There are likely two reasons Chronos sealed up his wounds with gold. Firstly, gold is a non-corroding metal, meaning it can last forever, just as the Titan of Time would prefer it to be. Second, it references the practice of Kitsugi, in which broken items are repaired with gold to mend the damaged parts together. The main idea behind it is that the gold "scars" highlight the damage as part of the item's history. History is something Time would naturally like to enunciate.
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* When the game begins, Orpheus is locked in solitary confinement in Tartarus for refusing to sing for Hades. And after you free him, he's given 100 years to find his voice before an even worse punishment befalls him. Since Tartarus is about as bad as it gets, what could possibly be worse?

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* When the game begins, Orpheus is locked in solitary confinement in Tartarus for refusing to sing for Hades. And after you free him, he's given 100 years to find his voice before an even worse punishment befalls him. Since Tartarus is about as bad as it gets, what could possibly be worse?worse?
* In the sequel, Chronos turns the underworld into a shadow of its former self, with Tartarus being rendered nothing more than a place for him to stockpile his loose gold. It's also said that the shades once residing in the underworld were forced out by Chronos' takeover. While some of them were hired by Chronos to act as his army, it's likely that a number of shades are still out there. ''Including the ones that got sentenced to Tartarus.'' Imagine what befell Ephyra, only invoked on many other cities across Greece and possibly the whole world.
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** Ares' Doom debuff might seem a bit odd compared to the Weak or Hangover poison debuffs. But from a storytelling viewpoint, it might represent loss (material or psychological) that war (Ares' domain) can inflict even after it's gone. His Blade Rift cast variant flies very slowly, forcing the player to be right in the thick of combat to make the most of it.

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** Ares' Doom debuff might seem a bit odd compared to the Weak or Hangover poison debuffs. But from a storytelling viewpoint, it might represent loss (material or psychological) that war (Ares' domain) can inflict even after it's gone. His Blade Rift cast variant flies very slowly, forcing slowly and is useful at hit-stunning targets for setting up more attacks, encouraging the player to be right in the thick of combat to make the most of it.
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*It may seem odd at first that the Adamant Rail once belonged to Hestia, of all people, but think about it. It's the perfect weapon for home defence.
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** ''Distant Memory'' is a metaphor of ''Orpheus''[='=] pining over something (he thought) he could no longer reach, preferring to wallow in his own melancholy.

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** ''Distant Memory'' (more damage to enemies 500 units away) is a metaphor of ''Orpheus''[='=] pining over something (he thought) he could no longer reach, preferring to wallow in his own melancholy.



*** ''Harpy Feather Duster'' from Dusa the house cleaner makes you want to help her clear the urns scattered within chambers.
*** ''Lucky Tooth'' is another way for ''Skelly'' to say "Hey, don't worry. You'll always get back up. Like me!"

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*** ''Harpy Feather Duster'' (an urn will contain healing) from Dusa the house cleaner makes you want to help her clear the urns scattered within chambers.
*** ''Lucky Tooth'' (be revived once with a certain percent of health) is another way for ''Skelly'' to say "Hey, don't worry. You'll always get back up. Like me!"
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Callisto in-game can already turn into a bear for "reasons", so that punishment would have no effect on her.


* When the game begins, Orpheus is locked in solitary confinement in Tartarus for refusing to sing for Hades. And after you free him, he's given 100 years to find his voice before an even worse punishment befalls him. Since Tartarus is about as bad as it gets, what could possibly be worse?
* The happiest and most carefree moment we ever hear Artemis is when she shyly gushes to Zagreus about her best friend and "hunting partner", her closest confidante, and tells him she can't wait to introduce him… to ''[[ForegoneConclusion Callisto]]''.

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* When the game begins, Orpheus is locked in solitary confinement in Tartarus for refusing to sing for Hades. And after you free him, he's given 100 years to find his voice before an even worse punishment befalls him. Since Tartarus is about as bad as it gets, what could possibly be worse?
* The happiest and most carefree moment we ever hear Artemis is when she shyly gushes to Zagreus about her best friend and "hunting partner", her closest confidante, and tells him she can't wait to introduce him… to ''[[ForegoneConclusion Callisto]]''.
worse?
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Spelling/grammar fix(es)


** ''Distant Memory'' is a metaphor of ''Orpheus''[='=] pining over something he (thought) he could no longer reach, preferring to wallow in his own melancholy.

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** ''Distant Memory'' is a metaphor of ''Orpheus''[='=] pining over something he (thought) (he thought) he could no longer reach, preferring to wallow in his own melancholy.



** ''Evergreen Acorn'' lets you tank first the few hits from region bosses. Its former owner, ''Eurydice'', got so fed up with what her life has thrown at her, that she decided to just shrug it off.

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** ''Evergreen Acorn'' lets you tank the first the few hits from region bosses. Its former owner, ''Eurydice'', got so fed up with what her life has thrown at her, that she decided to just shrug it off.



** Artemis's critical hit boons are dependent on RandomNumberGod with a dash of MagikarpPower due to their low power curve with each level. Seems unreliable at first until you put a bit of ''forethought'' into how you build your abilities lineup - not too far off the mark of what Artemis expects from her peers or any good hunters. You also have to gradually pour your attention for her boons to reach good potential, like getting an introvert to open up their heart.

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** Artemis's critical hit boons are dependent on RandomNumberGod with a dash of MagikarpPower due to their low power curve with each level. Seems unreliable at first until you put a bit of ''forethought'' into how you build your abilities lineup - not too far off the mark of what Artemis expects from her peers or any good hunters. You also have to gradually pour your attention for her boons to reach good potential, like getting an introvert to open up their heart.



** Zagreus's domain of blood and life also takes on a different meaning when considered beyond the physical elements. Blood is a metaphorical term frequently used for personal bonds, whether familial or otherwise - then look at the ''many'' different relationships that Zagreus mends/begins to mend over the course of the game. And of course, life isn't just to physically exist; it's to grow, experience, learn, and many other aspects... things that Zagreus also does a lot of during his relationships, both given and received.

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** Zagreus's domain of blood and life also takes on a different meaning when considered beyond the physical elements. Blood is a metaphorical term frequently used for personal bonds, whether familial or otherwise - then look at the ''many'' different relationships that Zagreus mends/begins to mend over the course of the game. And of course, life isn't just to physically exist; it's to grow, experience, learn, and many other aspects... things that Zagreus also does a lot of during his relationships, both given and received.



** He wrestled Thanatos to submission when the latter came to claim the soul of Queen Alcestis, who died in her husband's place to extend his natural lifespan via a gift from Apollo. Thanatos had to give up on claiming her soul meaning that no one died. This subversion of death would've no doubt pissed Hades off.

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** He wrestled Thanatos to submission when the latter came to claim the soul of Queen Alcestis, who died in her husband's place to extend his natural lifespan via a gift from Apollo. Thanatos had to give up on claiming her soul soul, meaning that no one died. This subversion of death would've no doubt pissed Hades off.

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* The description of one of Orpheus's songs when purchasing it notes that it's one of Hades's favorites. What's the song in question? ''Death and I'' - in other words, ''the death sting which marks failed runs''.
** In addition, that same song plays when you enter the Temple of Styx - both as a way to signify how far you've come and how dangerous this area will be, but also as a way to foreshadow who exactly the final boss is.
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** Artemis's critical hit boons are dependent on RandomNumberGod with a dash of MagikarpPower due to their low power curve with each level. Seems unreliable at first until you put a bit of ''forethought'' into how you build your abilities lineup - not too far off the mark of what Artemis expects from her peers or any good hunters. You also have to gradually pour your attention for her boons to reach good potential, like getting an introvert to open up their hearts.

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** Artemis's critical hit boons are dependent on RandomNumberGod with a dash of MagikarpPower due to their low power curve with each level. Seems unreliable at first until you put a bit of ''forethought'' into how you build your abilities lineup - not too far off the mark of what Artemis expects from her peers or any good hunters. You also have to gradually pour your attention for her boons to reach good potential, like getting an introvert to open up their hearts.heart.
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** Demeter while upset is also able to reunite with her daughter, realize her folly and discover she has a grandson.

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** Demeter while upset is also able to reunite with her daughter, realize her folly and discover she has a grandson.grandson, who would both be in danger if a war broke out.
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* Dionysus is one of the most personable and friendly among the Olympians, speaking in a very friendly and familiar manner to Zagreus. Aside from the obvious reasons why he'd be friendly (being the god of wine and partying), there's an existing mythological connection between Zagreus and Dionysus. In Mycenaean Greece (which predated Hellenistic Greece), Zagreus was a Chthonic god who gradually morphed into Dionysus over the centuries prior to and during the Bronze Age Collapse, via cults worshiping the idea of death and rebirth, as well as madness and intoxication (symbolically represented by grapes being crushed and fermented into wine). So it makes sense that in this setting, Dionysus would be positively inclined toward Zagreus.

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* Dionysus is one of the most personable and friendly among the Olympians, speaking in a very friendly and familiar manner to Zagreus. Aside from the obvious reasons why he'd be friendly (being the god of wine and partying), there's an existing mythological connection between Zagreus and Dionysus. In Mycenaean Greece (which predated Hellenistic Greece), Zagreus was a Chthonic god who gradually morphed into and Dionysus over was the god of madness and altered mental states. During the centuries prior to and during the Bronze Age Collapse, via worship of both Dionysus and Zagreus was no longer mainstream, and cults worshiping the idea of death and rebirth, as well as madness and intoxication (symbolically represented by grapes being crushed and fermented into wine).wine) conflated the two gods. So it makes sense that in this setting, Dionysus would be positively inclined toward Zagreus. (Scholars at one point thought that Zagreus just turned into Dionysus, but recent translations of Mycanaean texts show that Dionysus and Zagreus were separate gods in those days.)
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Spelling mistake.


* Most of the base infernal arms upgrades aren't anything of note, simple boosts to attack power or buffs that make using them easier (ex. increasing the clip size on the Adamant Rail). However the Heart Seeking Bow is unique as it grants an increased crit chance when upgraded; why is this so significant? Because the bow is the preferred weapon of another goddess who's boons focus on dealing critical damage.

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* Most of the base infernal arms upgrades aren't anything of note, simple boosts to attack power or buffs that make using them easier (ex. increasing the clip size on the Adamant Rail). However the Heart Seeking Bow is unique as it grants an increased crit chance when upgraded; why is this so significant? Because the bow is the preferred weapon of another goddess who's whose boons focus on dealing critical damage.
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* Most of the base infernal arms upgrades aren't anything of note, simple boosts to attack power or buffs that make using them easier (ex. increasing the clip size on the Adamant Rail). However the Heart Seeking Bow is unique as it grants an increased crit chance when upgraded; why is this so significant? Because the bow is the preferred weapon of another goddess who's boons focus on dealing critical damage.
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** Tisiphone's fights make the arena get smaller and smaller. She makes it harder and harder for Zag to evade her "justice", like authorities closing in on a killer. There's probably some sort of "death row" interpretation in there, but that's a stretch.

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** This also gives a handy explanation for why not every major Olympian is helping Zagreus; if all of them pitched in, Hermes would be conspicuous by his 'absence.'




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* Theseus is not Poseidon's son, although he claims a connection. Theseus's parentage in myth is complicated; according to at least one version, his mother had sex with King Aegeus of Athens and Poseidon around the same time. Since the Ancient Greeks believed in [[ExtraParentConception Telegony]] (a child will receive traits from more than one father), Theseus was considered to be both Aegeus's ''and'' Poseidon's son.
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* The happiest and most carefree moment we ever hear Artemis is when she shyly gushes to Zagreus about her best friend and "hunting partner", her closest confidante, and tells him she can't wait to introduce him… to ''[[ForegoneConclusion Callisto]]''. Zeus, don't you ''dare''…

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* The happiest and most carefree moment we ever hear Artemis is when she shyly gushes to Zagreus about her best friend and "hunting partner", her closest confidante, and tells him she can't wait to introduce him… to ''[[ForegoneConclusion Callisto]]''. Zeus, don't you ''dare''…
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** Poseidon's boons providing various treasures tie into not only the imagery of the sea containing vast fortune, but also of traveling by sea in ancient times where a ship would leave and come back bringing riches from foreign lands.

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** Poseidon's boons providing various treasures tie into not only the imagery of the sea containing vast fortune, but also of traveling by sea in ancient times where a ship would leave and come back bringing riches from foreign lands. They're also heavily based on knockback, and if there's anything the sea is known for, it's constant motion.
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** And the reason why Tisiphone calls Zagreus a "murderer" is that in order to fight her, he has to have already killed Megaera multiple times and will inevitably have to kill Hades to fulfill his goal.
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* Theseus's shield prevents frontal damage, leaving Zagreus no choice but to stab him in the back or inflict status ailments. It's impossible to fight fair with him; the same way his bullheaded arrogance keeps Theseus from admitting that Zagreus isn't evil, his strategy prevents him from seeing Zagreus fight any way but dishonorably.

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* Hermes doesn't want even the other Olympians to know that he's helping Zagreus.
** Hermes's keepsake is the only Olympian keepsake that doesn't increase the chances for a boon. He's only going to give Zagreus a boon on his own terms, when he knows nobody is watching.
** Hermes doesn't appear in Trial of the Gods; otherwise, the other gods would notice.

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