Follow TV Tropes

Following

History Fridge / FinalFantasyX

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Another thing to note is that Tidus' best role in blitzball is making shots, given he can learn the Jecht Shot. A lot of Tidus' interactions show him as being very direct and focused, so as a player, he's at his best when he can get close enough to make the winning shot. In other areas, he's not amazing, but when you go for the winning shot, he's one of the best options you can use to do so.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Stealing to destroy machina doesn't work on Yevon's machina. While part of this could be chalked up to the church's machina being far more advanced, as they're the ones hoarding it while telling the rest of civiliation that machina use is a sin, it's likely also simply that while she's familiar with her own culture's machina and probably studied their blueprints inside and out, Yevon's machina is built differently. It would be like a Windows-only technician trying to troubleshoot a Mac.
Is there an issue? Send a MessageReason:
None



to:

* When Auron declares that the party is going to cross the Moonflow right ''now'' instead of taking a night so they can see it get all pretty, it seems like a hardass move--especially given that it would be the ''only'' chance for Yuna to see it (and probably the others, but especially her). But Auron is there for one reason: to save his best friend's daughter and incidentally smash the pilgrimage system to bits. He's not thinking it's her only chance--he's so determined to succeed that he's thinking she ''will'' get to come back and see it. (And he succeeds, because you can go there at will in X-2... though sadly the area doesn't get any night scenes.)
Is there an issue? Send a MessageReason:
None



to:

* Have a good look around Besaid village. Notice anything missing? Yep. Baths and toilets. This leads us to the logical conclusion that the beautiful ''looking'' lake that Tidus swam through on his first visit to the village is actually the communal bathroom and he was wading through excrement. But what shifts this into true FridgeHorror territory is the fact that it's full of monsterous piranah that roam in packs and attack on sight. Which means that every time you're relieving yourself or having a wash you'll run the risk of having your face bitten off. Of course, they could be washing in the sea instead of the lake. As in, that place where Sin and his spawn comes from - and is also full of flesh-eating fish and monsters on the level of Geosgaeno.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Auron could have mentioned at any point to Tidus that the Final Summoning kills the summoner. He didn't, because Tidus finding out on his own after his feelings for Yuna were blossoming was a much stronger motivation to ScrewDestiny.
Is there an issue? Send a MessageReason:
Added to Fridge Logic

Added DiffLines:

**Judging from the depiction of it in game, Sin's Toxin is likely just the best definition Spira has for PTSD. Sin is just such a recurring traumatic even that it's likely the easiest explanation that people could come up with (such as how the term originated as Shell Shocked and thought only soldiers and veterans got it)
Is there an issue? Send a MessageReason:
None



to:

* When Lord Zaon became a Final Aeon, he got a statue. And when Seymour's mother became a Final Aeon, she got a statue. And when Jecht became a Final Aeon... he doesn't get a statue. At least, not as far as we see. Because based purely on how we see every other aeon work in this game, it seems highly probable that somewhere in Zanarkand still rests Jecht's petrified corpse.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* So, you remember Sin's toxin? That incredibly dangerous and well-known side-effect of encountering Sin that everyone in Besaid seems terrified of? That thing that is so infamous that Tidus managed to hide the fact that he knew nothing about Spira for a considerable length of time solely by using this as an excuse? Apparently, the party can fight Sin half a dozen times in close quarters (which includes being at ground zero during Operation Mi'hen, being transported several miles inside its belly to Bikanel and blowing a hole in its side and casually walking around in the mists and fluids within) and be perfectly fine. In fact, everyone you meet actually seems to be perfectly fine. It barely even gets a mention in Kilika or by the Crusaders even though they of all people should be saturated with the stuff. Either this threat has been wildly exaggerated or it just isn't a real thing, and the people of Spira are attributing these effects to something else.
Is there an issue? Send a MessageReason:
None



to:

* During the Cactuar Village sidequest, you can capture the Cactaurs when you fight them. Given they have their own quirks and lives, you've just captured all the guardians of the village, leaving it defenseless.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Mouth to mouth. Lots of mouth to mouth.
Is there an issue? Send a MessageReason:
None


* The fact that Rikku can dismantle machina in battle with the steal command screams FridgeBrilliance. She's Al Bhed, so she would have the knowledge to do so.

to:

* The fact that Rikku can [[AreTheseWiresImportant dismantle machina in battle with the steal command command]] screams FridgeBrilliance. She's Al Bhed, so she would have the knowledge to do so.
Is there an issue? Send a MessageReason:
Funny Aneurysm Moment -> Harsher in Hindsight


* Crops up when it comes to the Final Aeon. First, there's the cross between this and a FunnyAneurysmMoment when Tidus first learns about what exactly happens between the Grand Summoner and their Final Aeon. Then, when fighting Jecht, you are told right before the battle that he "might not be able to hold back." And then [[FromBadToWorse the Talk command stops working.]]

to:

* Crops up when it comes to the Final Aeon. First, there's the cross between this and a FunnyAneurysmMoment HarsherInHindsight when Tidus first learns about what exactly happens between the Grand Summoner and their Final Aeon. Then, when fighting Jecht, you are told right before the battle that he "might not be able to hold back." And then [[FromBadToWorse the Talk command stops working.]]
Is there an issue? Send a MessageReason:
None


** Alternatively, it makes sense when one remembers that Tidus is from [[spoiler:the dream version of]] a long-dead nation. No matter how good a player he may have been, his skills are quite literally ''a thousand years out-of-date''. What was peak performance when Tidus was a star is only mediocre '''at best''' in the present day.

to:

** Alternatively, it makes sense when one remembers that Tidus is from [[spoiler:the dream version of]] a long-dead nation. No matter how good a player he may have been, his skills are quite literally ''a thousand years out-of-date''. What Much like how in the real life sporting events/Olympics an impressive record decades ago is merely decent or average now due to athletes becoming more skilled and having more avenues to grow their performance, what was peak performance when Tidus was a star is only mediocre '''at best''' in the present day.
Is there an issue? Send a MessageReason:
None



to:

* The child in Kilika who "Wants to be a blitzball," when he grows up isn't mis-speaking. Among the wreckage of Sin's attack that left homes destroyed and people dead, a lone blitzball can be seen floating intact amongst it all.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Alternatively, it makes sense when one remembers that Tidus is from [[spoiler:the dream version of]] a long-dead nation. No matter how good a player he may have been, his skills are quite literally ''a thousand years out-of-date''. What was peak performance when Tidus was a star is only mediocre '''at best''' in the present day.
Is there an issue? Send a MessageReason:
Trommel giving Rikku a shield



to:

*Trommel is visibly flustered when he thanks the party for the rescue at the Macalania Lake, presenting them with a Shell Targe. It becomes obvious why, when you figure out that the armour in question is meant for Rikku, an Al Bhed, who are depicted as heathens at best, universal villains for Yevonites at worst. Him actually acknowledging Rikku as a Guardian and helping her out (his future actions notwithstanding) puts him in a totally different light. He may have learned a thing or two about tolerance, since his late master wed a human woman, something maybe not unheard of before, but certainly not commonplace, especially for the Guado in power.
Is there an issue? Send a MessageReason:
None



to:

* Seymour's plan to "become Sin" seems like the raving of a lunatic in a first playthrough, and his desire to marry Yuna totally out of place. Then you find out how Sin is made: a Guardian with a strong bond to the summoner is made into the Final Aeon, who becomes the new Sin once the old one is killed. Seymour grew up isolated, with only his mother as company, believing his father and everyone else hated him. Of course Seymour wants to marry Yuna: he honestly thinks that that will forge a bond strong enough to be chosen as a Final Aeon. He grew up being told that if he didn't defeat Sin, no one would ever love or even like him. He doesn't know what love really is and thinks marrying Yuna is good enough.

Added: 160

Changed: 603

Is there an issue? Send a MessageReason:
None



to:

* Lulu's statements about Yuna getting married - how she would prefer she MarryForLove but if she did choose to do so, she would have to object - make a lot more sense after TheReveal. If Yuna weren't a summoner, Lulu would want her to marry the one she loved as opposed to a good political match. But as Yuna has her pilgrimage to complete, Lulu wouldn't want her to marry someone she loved - because she doesn't want Yuna's potential husband to have only a short time with her and then have to watch her die to save Spira. Lulu knows first hand how horrible that feels from what happened with Chappu.
* If you choose Luzzu to survive instead of Gatta, he takes the death much harder. He's now realising [[MyGodWhatHaveIDone what he put Lulu and Wakka through]].
Is there an issue? Send a MessageReason:
None



to:

* Wait... so just how long ''were'' they planning to wait until they told Tidus that Yuna was going to die when she called the Final Aeon? They only ended up telling him when they did because they were forced to. At the rate they were going they could easily have made Zanarkand if the whole mess with Seymour never happened.
Is there an issue? Send a MessageReason:
None



to:

* It always struck me as weird that Blitzball is a mixed gender sport given how contact sports in real life almost never are (especially back when the game was made), but recently I noticed something: the Besaid Aurochs - one of the worst teams in living memory - is the only all-male team in the whole of Final Fantasy X. Everyone else has a mixture of men and women - and that includes the Abes and the Duggles. This therefore implies that the best teams ''know'' that there is some inherent advantage to this set up or they would not all universally play it. Perhaps in the ''real'' Blitzball that we see in the opening FMV as opposed to the ''in-game'' turn-based version, the favoured tactic is to have the men act as blockers whilst the smaller and more agile women chase down the ball like sharks.
Is there an issue? Send a MessageReason:
None



to:

* Sin itself. A human soul, changed into a monstrous summon to defeat the previous Sin, then forced to kill the person that summoned them, someone they loved enough to die for. And this goes on for a thousand years. The sound it makes is unnerving.
Is there an issue? Send a MessageReason:
None



to:

* Fiends used to be people. For added {{Squick}}, consider that when you hear Wakka and Rikku's humanitarian jokes about eating Behemoths and Dark Flans.
Is there an issue? Send a MessageReason:
None



to:

** Talk to Maechen at Mount Gagazet after getting the airship. If you take the time to listen to his exposition and put things together, you realize that Yu Yevon basically rules the entire world with the power of fear and death... and he's been doing this for a thousand years, with no one able to stop him completely until Yuna's party comes along.
Is there an issue? Send a MessageReason:
None



to:

* Yu Yevon. He created Sin as a sort of 'object lesson'; [[GoneHorriblyRight it was never meant to be permanent]]. He also created Dream Zanarkand. Unfortunately, he did both at once and it wiped his mind clean, overwriting it with his instructions for Sin. He can't stop. Ever. He's been rendered braindead to the extent that he's essentially a machine following a program. He died at some point. ''He never noticed''.
Is there an issue? Send a MessageReason:
None



to:

* Tidus starts out with very mediocre Blitzball stats for someone repeatedly touted as ''the star player of the Zanarkand Abes.'' He is only barely above the perrenially bottom table Aurochs and is overshadowed by several members of the Luca Goers, the Al Bhed Psyches and even some of the random civilians that you can recruit. However, when you think about it, there are only three people who ever actually call him that: [[UnreliableNarrator Tidus himself]], Yuna whilst in fangirl mode, and the commentator at the Blitzball stadium during the a cup thrown in Jecht's memory, giving a plausible reason why he might be biased in favour of ''Jecht's blood'' as he puts it. And this is compounded by the fact that we don't actually know anything about the Zanarkand Abes beyond that during the time of Jecht they were the best. For all we know in present day they could easily be one of those legacy teams that you find in every sport who live off old glory whilst bouncing about the mid-tables. It is not hard to be the star player of a fallen team, nor is it hard for a boy as good looking, charismatic and famous as Tidus to get himself some good press.
Is there an issue? Send a MessageReason:
None


* Tidus' fighting style is improvised but awesome and practical. Most of his moves are based on typical blitzball moves, but entail but wielding a sword.

to:

* Tidus' fighting style is improvised but awesome and practical. Most of his moves are based on typical blitzball moves, but entail but wielding a sword.



** And also keep in mind - even when Al Bhed (of all people) literally stole Summoner and demanded Wakka to forfiet a game for her return, it wasn't penaltized by any way, and they continue to play as nothing happen. Imagine how simple is to create any kind of such situation for Luca Goers, who are living in a city where game happens and are adored by locals.

to:

** And also keep in mind - even when the Al Bhed (of all people) literally stole Summoner a summoner and demanded that Wakka to forfiet forfeit a game for her return, it wasn't penaltized by penalized in any way, and they continue to play as nothing happen. way. Imagine how simple is to create any kind of such situation it would be for the Luca Goers, who are living in a city where game happens and are so adored by locals.locals, to create such a situation.



* In Yuna's farewell sphere, she says that when she first met Kimahri he told her that he was there because it was the wish of man facing death. At the time, you think this is Braska, who had just died fighting Sin, but once Auron tells Tidus that he is an unsent, you realise that Kimahri was actually talking about Auron himself!
* Why is are Iron Giants first (rarely) encountered in the Thunder Plains, when they are very weak to thunder? Remember that Fiends are Unsent, Iron Giants are probably the Fiend forms of the people who helped build the Lightning Rod towers, their strong hold of wanting to help stop people being struck by lightning still exists, Iron Giants head/helmets are even shaped like the Towers!

to:

* In Yuna's farewell sphere, she says that when she first met Kimahri he told her that he was there because it was the wish of a man facing death. At the time, you think this is Braska, who had just died fighting Sin, but once Auron tells Tidus that he is an unsent, you realise that Kimahri was actually talking about Auron himself!
* Why is are Iron Giants first (rarely) encountered in the Thunder Plains, when they are very weak to thunder? Remember that Fiends are Unsent, Unsent. Iron Giants are probably the Fiend forms of the people who helped build the Lightning Rod lightning rod towers, and their strong hold of wanting desire to help stop people being struck by lightning still exists, exists. Iron Giants head/helmets Giants' helmets are even shaped like the Towers!towers!



* Crops up when it comes to the Final Aeon. First, there's the cross between this and a FunnyAneurysmMoment when Tidus first learns about what exactly happens between the Grand Summoner and their Final Aeon. Then, when fighting Jecht, your are told right before the battle that he "might not be able to hold back." And then [[FromBadToWorse the Talk command stops working.]]

to:

* Crops up when it comes to the Final Aeon. First, there's the cross between this and a FunnyAneurysmMoment when Tidus first learns about what exactly happens between the Grand Summoner and their Final Aeon. Then, when fighting Jecht, your you are told right before the battle that he "might not be able to hold back." And then [[FromBadToWorse the Talk command stops working.]]



** Anima being forced to do Seymour's bidding might also explain why her strength fluctuates wildly in-between her appearances. When Anima is first introduced, Seymour uses her to kill the Sinspawn attacking Luca; something that she wouldn't object to normally. Hence, she [[CutscenePowerToTheMax annihilates them with no problem]]. Then, when you fight her, she knows that Seymour is committing wrong by attacking the party, and [[FightingFromTheInside weakens her attacks accordingly to give the party a chance]]. Then, when she joins Yuna's Aeons, she's fighting of her own free will (which makes her stronger than any of Yuna's other summons), but Yuna is not Seymour and doesn't have the same emotional bond with Anima that he does, so she never reaches her full potential as a Final Aeon.

to:

** Anima being forced to do Seymour's bidding might also explain why her strength fluctuates wildly in-between her appearances. When Anima is first introduced, Seymour uses her to kill the Sinspawn attacking Luca; something that she wouldn't object to normally. Hence, she [[CutscenePowerToTheMax annihilates them with no problem]]. Then, when you fight her, she knows that Seymour is committing doing wrong by attacking the party, and [[FightingFromTheInside weakens her attacks accordingly to give the party a chance]]. Then, when she joins Yuna's Aeons, she's fighting of her own free will (which makes her stronger than any of Yuna's other summons), but Yuna is not Seymour and doesn't have the same emotional bond with Anima that he does, so she never reaches her full potential as a Final Aeon.



*** Actually they're only known as Senders according to ''Final Fantasy X-Will''.

to:

*** Actually Actually, they're only known as Senders Senders, according to ''Final Fantasy X-Will''.



*** What really? 500 years? That must be some mistake. That's half the time of the entire reign of Sin. And the first Sin didn't even last all that long considering Yunalesca was the one who defeated it. There's no way the entire system could be established as depicted if the first Calm was that long. That's not a cycle, that's a second coming. Besides I'm pretty sure someone in game says that Braska's Calm was a pretty lengthy one (though still not nearly as long as the ten years people mistakenly assume since Auron needed Sin to get to Dream Zanarkand while Tidus was still a child).

to:

*** What What, really? 500 years? That must be some mistake. That's half the time of the entire reign of Sin. And the first Sin didn't even last all that long considering Yunalesca was the one who defeated it. There's no way the entire system could be established as depicted if the first Calm was that long. That's not a cycle, that's a second coming. Besides I'm pretty sure someone in game says that Braska's Calm was a pretty lengthy one (though still not nearly as long as the ten years people mistakenly assume since Auron needed Sin to get to Dream Zanarkand while Tidus was still a child).



* When the players first meet the Summoner Isaaru, his guardians Maroda and Pacce they may think, "Aww, he's letting his little brother tag along! That's so cute!" But then it's probably observed that Pacce is a guardian. Then it becomes "''Isaaru let his little brother come to protect him?!''" It's wildly dangerous along the Pilgrimage route. Even though kids probably have to grow up quickly in Spira, how could anyone let a child make such a dangerous journey? And if Isaaru had made it to the end of his Pilgrimage, who would he have picked to become the Final Aeon? Probably best he didn't make it. Thank goodness for the Al Bhed.

to:

* When the players first meet the Summoner Isaaru, his guardians Maroda and Pacce they may think, "Aww, he's letting his little brother tag along! That's so cute!" But then it's probably observed that Pacce is probably a guardian. Then it becomes "''Isaaru let his little brother come to protect him?!''" It's wildly dangerous along the Pilgrimage route. Even though kids probably have to grow up quickly in Spira, how could anyone let a child make such a dangerous journey? And if Isaaru had made it to the end of his Pilgrimage, who would he have picked to become the Final Aeon? Probably best he didn't make it. Thank goodness for the Al Bhed.



* The phrase ''refused the hand of the priest's daughter in marriage'' really sounds as if Auron refused an arranged marriage, which from ''X-2'' we know to be a thing in Spira as Yuna was arranged to wed Baralai. Given how he was poised to become a maester and she was the daughter of the incredibly powerful Yevon priesthood, it is obvious what both families sought to gain and how much they lost when he refused. What starts to make this FridgeHorror however is what the circumstances surrounding the marriage were given how corrupt we learn the Yevon church to be as well as what happened to her after Auron refused. Was she offered to Wen Kinoc instead? If she was then Kinoc presumably accepted which may have been one of the reasons why Auron had taken a dislike to his old friend. Was it only Auron that refused or did she do so as well, leading to her being exiled alongside him or worse? If she could not wield a sword or magic then such a fate would have been a death sentence in Spira.

to:

* The phrase ''refused the hand of the priest's daughter in marriage'' really sounds as if Auron refused an arranged marriage, which from ''X-2'' we know to be a thing in Spira as Yuna was arranged to wed Baralai. Given how he was poised to become a maester and she was the daughter of the incredibly powerful Yevon priesthood, it is obvious what both families sought to gain and how much they lost when he refused. What starts to make this FridgeHorror however is what the circumstances surrounding the marriage were given how corrupt we learn the Yevon church to be as well as what happened to her after Auron refused. Was she offered to Wen Kinoc instead? If she was then Kinoc presumably accepted accepted, which may have been one of the reasons why Auron had taken a dislike to his old friend. Was it only Auron that refused or did she do so as well, leading to her being exiled alongside him or worse? If she could not wield a sword or magic then such a fate would have been a death sentence in Spira.
Is there an issue? Send a MessageReason:
None



to:

* Seymour is the High Priest of Macalania Temple. Shiva's fayth was also a Macalanian priestess prior to becoming the fayth for said temple. And she can be summoned in the first battle with Seymour, before you've technically even obtained her (she shows up as a ???? on the list of Aeons). So it seems likely that the two knew each other, and that Shiva would have further warned Yuna about Seymour's sinister plot while she was praying in the back room of the temple.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Because Yevon doesn't want Sin to be defeated. Without the spiral of death there would be no control. Summoners going off nearly single file on an often fruitless journey works for them nicely.
Is there an issue? Send a MessageReason:
None


* After 1000 years of Sin, and subsequently the culture of summoners going on pilgrimages, why was there never a society of summoners that are fully trained and have completed their pilgrimages chosing to settle/make a small city and live close to Zanarkand so that they have summoners ready to defeat Sin in reserve so they can quickly dispatch them, reducing the time Sin is active and out reigning terror? If summoners are disciplined and prepared to die in their pilgrimages anyway, would it be that much of a stretch for them to spend the rest of their lives living closer to Sin to be ready? Especially since multiple summoners make a pilgrimage at once, there isn't anything that says that one summoner can defeat Sin while a second, trailing behind them but still fully trained if they've reached Zanarkand, can just settle down nearby and finish the job again as soon as Sin is revived, minutemen-style. Yeah, civilization beyond Gagazet is very barren, but surely they could have built a small city closer to Zanarkand for summoners to live quietly amongst each other, keeping their abilities hones and living normal lives while they are reserved. Presumably, this is one of those loopholes that Yevon probably says is forbidden or "it doesn't work like that", but nothing in the game seems to address this at all.

to:

* After 1000 years of Sin, and subsequently the culture of summoners going on pilgrimages, why was there never a society of summoners that are fully trained and have completed their pilgrimages chosing to settle/make a small city and live close to Zanarkand so that they have summoners ready to defeat Sin in reserve so they can quickly dispatch them, reducing the time Sin is active and out reigning terror? If summoners are disciplined and prepared to die in their pilgrimages anyway, would it be that much of a stretch for them to spend the rest of their lives living closer to Sin to be ready? Especially since multiple summoners make a pilgrimage at once, there isn't anything that says that one summoner can defeat Sin while a second, trailing behind them but still fully trained if they've reached Zanarkand, can just settle down nearby and finish the job again as soon as Sin is revived, minutemen-style. Yeah, civilization beyond Gagazet is very barren, but surely they could have built a small city closer to Zanarkand for summoners to live quietly amongst each other, keeping their abilities hones honed and living normal lives while they are reserved. Presumably, this is one of those loopholes that Yevon probably says is forbidden or "it doesn't work like that", but nothing in the game seems to address this at all.
Is there an issue? Send a MessageReason:
None


* After 1000 years of Sin, and subsequently the culture of summoners going on pilgrimages, why was there never a society of summoners that are fully trained and have completed their pilgrimages chosing to settle/make a small city and live close to Zanarkand so that they have summoners ready to defeat Sin in reserve so they can quickly dispatch them, reducing the time Sin is active and out reigning terror? If summoners are disciplined and prepared to die in their pilgrimages anyway, would it be that much of a stretch for them to spend the rest of their lives living closer to Sin to be ready? Especially since multiple summoners make a pilgrimage at once, there isn't anything that says that one summoner can defeat Sin while a second, trailing behind them but still fully trained if they've reached Zanarkand, can just settle down nearby and finish the job again as soon as Sin is revived, minutemen-style. Yeah, civilization beyond Gagazet is very barren, but surely they could have built a small city closer to Zanarkand. Presumably, this is one of those loopholes that Yevin probably says is forbidden or "it doesn't work like that", but nothing in the game seems to address this at all.

to:

* After 1000 years of Sin, and subsequently the culture of summoners going on pilgrimages, why was there never a society of summoners that are fully trained and have completed their pilgrimages chosing to settle/make a small city and live close to Zanarkand so that they have summoners ready to defeat Sin in reserve so they can quickly dispatch them, reducing the time Sin is active and out reigning terror? If summoners are disciplined and prepared to die in their pilgrimages anyway, would it be that much of a stretch for them to spend the rest of their lives living closer to Sin to be ready? Especially since multiple summoners make a pilgrimage at once, there isn't anything that says that one summoner can defeat Sin while a second, trailing behind them but still fully trained if they've reached Zanarkand, can just settle down nearby and finish the job again as soon as Sin is revived, minutemen-style. Yeah, civilization beyond Gagazet is very barren, but surely they could have built a small city closer to Zanarkand. Zanarkand for summoners to live quietly amongst each other, keeping their abilities hones and living normal lives while they are reserved. Presumably, this is one of those loopholes that Yevin Yevon probably says is forbidden or "it doesn't work like that", but nothing in the game seems to address this at all.

Top