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* In the original release of Dragon Quest, the message on Erdrick's tombstone was in the same kind of YeOldeButcheredeEnglishe as the rest of Tantegel, but in subsequent versions, it notably has much more contemporary speech in stark contrast to everyone else. There's a reason for this: [[spoiler: the hero Erdrick [[VideoGame/DragonQuestIII didn't come from this underdeveloped world]].]]

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* In the original release of Dragon Quest, the message on Erdrick's tombstone was in the same kind of YeOldeButcheredeEnglishe as the rest of Tantegel, but in subsequent versions, it notably has much more contemporary speech in stark contrast to everyone else. There's a reason for this: [[spoiler: the hero Erdrick [[VideoGame/DragonQuestIII didn't come from this underdeveloped world]].]]
world]].
* In-game dialogue from various [=NPCs=] suggest a justification of the WithThisHerring trope present: you're not the first random adventurer to claim lineage from the Legendary Hero--in fact, you're hardly the most impressive-looking claimant of the lot. Some of the more skeptical don't even believe you until you're slain the dragonlord.
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moved to headscratchers


** Somewhat lessened in remakes, where the princess's cell is rather nicely furnished. With that being said, chances are she's being kept fed by her captor(s).

[[AC: FridgeLogic]]
* Why the hell would a bard need such an elaborate tomb? Sure, his silver harp summons monsters, but nobody in their right mind would want to use it. Dragon Lord? He's already commanding the monsters. The only thing that would make sense is that it'd sell like crazy. And that's only if the buyer was stupid enough not to know about the legend about a world-famous bard, which is quite unlikely.
* Why do shopkeepers keep buying Cursed Belts from the hero (these can be farmed for cash early on, in fact). They pay good money for something that [[ShmuckBait even says it's cursed]]. Who's buying these things?
** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.
** Also given that you can sell allegedly haunted items at a premium in real life, there could be a similar appeal in Alefgard.

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** Somewhat lessened in remakes, where the princess's cell is rather nicely furnished. With that being said, chances are she's being kept fed by her captor(s).

[[AC: FridgeLogic]]
* Why the hell would a bard need such an elaborate tomb? Sure, his silver harp summons monsters, but nobody in their right mind would want to use it. Dragon Lord? He's already commanding the monsters. The only thing that would make sense is that it'd sell like crazy. And that's only if the buyer was stupid enough not to know about the legend about a world-famous bard, which is quite unlikely.
* Why do shopkeepers keep buying Cursed Belts from the hero (these can be farmed for cash early on, in fact). They pay good money for something that [[ShmuckBait even says it's cursed]]. Who's buying these things?
** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.
** Also given that you can sell allegedly haunted items at a premium in real life, there could be a similar appeal in Alefgard.
captor(s).
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* Some amount of time had definitely passed since Lora was kidnapped and your quest began. [[GameplayAndStorySegregation How much is unknown]], but even if it were just a week or so, she was guarded by that dragon, in that cave, all that time. [[{{Squick}} Some fans have theorized that she survived by eating the bodies of dead monsters.]] The more time that it actually was, the creepier this becomes.

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* Some amount of time had definitely passed since Lora Lora/Gwaelin was kidnapped and your quest began. [[GameplayAndStorySegregation How much is unknown]], but even if it were just a week or so, she was guarded by that dragon, in that cave, all that time. [[{{Squick}} Some fans have theorized that she survived by eating the bodies of dead monsters.]] The more time that it actually was, the creepier this becomes.
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[[AC:FridgeBrilliance]]

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[[AC:FridgeBrilliance]][[AC: FridgeBrilliance]]



[[AC:FridgeHorror]]

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[[AC:FridgeHorror]][[AC: FridgeHorror]]



** Somewhat lessened in remakes, where the princess' cell is rather nicely furnished. With that being said, chances are she's being kept fed by her captor(s).

[[AC:FridgeLogic]]

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** Somewhat lessened in remakes, where the princess' princess's cell is rather nicely furnished. With that being said, chances are she's being kept fed by her captor(s).

[[AC:FridgeLogic]][[AC: FridgeLogic]]

Changed: 845

Removed: 779

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Went ahead and got rid of the arguing in the section. The original entry was wrong; the first English release was the one that changed the story, and the Dragonlord has always been a dragon otherwise. Matter settled.


* This only applies to the original Famicom version of VideoGame/DragonQuestI. You know why the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.
** I'm very curious as to where this rumor came from. It's refenced in as least three tropes on the main page, and it just isn't the case at all. After defeating the original Famicom Dragonlord ("Ryuuou"), three words appear, meaning "Dragonlord," "true form," and "revealed." Then the dragon appears, with the same "Ryuuou" name. What's up with this?
** The [[http://www.woodus.com/den/games/dw1nes/pdf/dw1nes_nintendo_handbook.pdf Explorer's Handbook]] that came with the US NES game gives a (false) origin story for the Dragonlord in which he was a hermit living in the Mountain Cave who, when exploring the depths of his home, stumbles upon the superdragon, and is surprised when it kneels before him. (This was presumedly to hide the final battle's reveal, as the rest of the handbook is a walkthrough that doesn't cover the second half of the battle.) It then erroneously states that he stole the Ball of Light and Princess Gwaelin in two seperate raids, with Erdrick arriving after the first raid and presumedly dying when facing the Dragonlord. It ends with the ending of the first game and the prologue of the second game.

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* This only applies to In the original Famicom version release of VideoGame/DragonQuestI. You know why Dragon Quest, the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.
** I'm very curious as to where this rumor came from. It's refenced
message on Erdrick's tombstone was in as least three tropes on the main page, and it just isn't the case at all. After defeating the original Famicom Dragonlord ("Ryuuou"), three words appear, meaning "Dragonlord," "true form," and "revealed." Then the dragon appears, with the same "Ryuuou" name. What's up with this?
** The [[http://www.woodus.com/den/games/dw1nes/pdf/dw1nes_nintendo_handbook.pdf Explorer's Handbook]] that came with the US NES game gives a (false) origin story for the Dragonlord in which he was a hermit living in the Mountain Cave who, when exploring the depths
kind of his home, stumbles upon the superdragon, and is surprised when it kneels before him. (This was presumedly to hide the final battle's reveal, YeOldeButcheredeEnglishe as the rest of Tantegel, but in subsequent versions, it notably has much more contemporary speech in stark contrast to everyone else. There's a reason for this: [[spoiler: the handbook is a walkthrough that doesn't cover the second half of the battle.) It then erroneously states that he stole the Ball of Light and Princess Gwaelin in two seperate raids, with hero Erdrick arriving after the first raid and presumedly dying when facing the Dragonlord. It ends with the ending of the first game and the prologue of the second game.
[[VideoGame/DragonQuestIII didn't come from this underdeveloped world]].]]
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** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.

to:

** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.belt.
** Also given that you can sell allegedly haunted items at a premium in real life, there could be a similar appeal in Alefgard.

Added: 776

Changed: 3007

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None


* FridgeBrilliance - After the ending, the Hero (and his bloodline) basically ends up ruling over half of the world anyway.
** This only applies to the original Famicom version of VideoGame/DragonQuestI. You know why the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.
*** I'm very curious as to where this rumor came from. It's refenced in as least three tropes on the main page, and it just isn't the case at all. After defeating the original Famicom Dragonlord ("Ryuuou"), three words appear, meaning "Dragonlord," "true form," and "revealed." Then the dragon appears, with the same "Ryuuou" name. What's up with this?
*** The [[http://www.woodus.com/den/games/dw1nes/pdf/dw1nes_nintendo_handbook.pdf Explorer's Handbook]] that came with the US NES game gives a (false) origin story for the Dragonlord in which he was a hermit living in the Mountain Cave who, when exploring the depths of his home, stumbles upon the superdragon, and is surprised when it kneels before him. (This was presumedly to hide the final battle's reveal, as the rest of the handbook is a walkthrough that doesn't cover the second half of the battle.) It then erroneously states that he stole the Ball of Light and Princess Gwaelin in two seperate raids, with Erdrick arriving after the first raid and presumedly dying when facing the Dragonlord. It ends with the ending of the first game and the prologue of the second game.
* FridgeLogic - Why the hell would a bard need such an elaborate tomb? Sure, his silver harp summons monsters, but nobody in their right mind would want to use it. Dragon Lord? He's already commanding the monsters. The only thing that would make sense is that it'd sell like crazy. And that's only if the buyer was stupid enough not to know about the legend about a world-famous bard, which is quite unlikely.
** Why do shopkeepers keep buying Cursed Belts from the hero (these can be farmed for cash early on, in fact). They pay good money for something that [[ShmuckBait even says it's cursed]]. Who's buying these things?
*** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.
* FridgeHorror - Some amount of time had definitely passed since Lora was kidnapped and your quest began. [[GameplayAndStorySegregation How much is unknown]], but even if it were just a week or so, she was guarded by that dragon, in that cave, all that time. [[{{Squick}} Some fans have theorized that she survived by eating the bodies of dead monsters.]] The more time that it actually was, the creepier this becomes.
** Somewhat lessened in remakes, where the princess' cell is rather nicely furnished. With that being said, chances are she's being kept fed by her captor(s).

to:

[[AC:FridgeBrilliance]]
* FridgeBrilliance - After the ending, the Hero (and his bloodline) basically ends up ruling over half of the world anyway.
** * This only applies to the original Famicom version of VideoGame/DragonQuestI. You know why the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.
*** ** I'm very curious as to where this rumor came from. It's refenced in as least three tropes on the main page, and it just isn't the case at all. After defeating the original Famicom Dragonlord ("Ryuuou"), three words appear, meaning "Dragonlord," "true form," and "revealed." Then the dragon appears, with the same "Ryuuou" name. What's up with this?
*** ** The [[http://www.woodus.com/den/games/dw1nes/pdf/dw1nes_nintendo_handbook.pdf Explorer's Handbook]] that came with the US NES game gives a (false) origin story for the Dragonlord in which he was a hermit living in the Mountain Cave who, when exploring the depths of his home, stumbles upon the superdragon, and is surprised when it kneels before him. (This was presumedly to hide the final battle's reveal, as the rest of the handbook is a walkthrough that doesn't cover the second half of the battle.) It then erroneously states that he stole the Ball of Light and Princess Gwaelin in two seperate raids, with Erdrick arriving after the first raid and presumedly dying when facing the Dragonlord. It ends with the ending of the first game and the prologue of the second game.
game.

[[AC:FridgeHorror]]
* FridgeLogic - Why the hell would a bard need such an elaborate tomb? Sure, his silver harp summons monsters, but nobody in their right mind would want to use it. Dragon Lord? He's already commanding the monsters. The only thing that would make sense is that it'd sell like crazy. And that's only if the buyer was stupid enough not to know about the legend about a world-famous bard, which is quite unlikely.
** Why do shopkeepers keep buying Cursed Belts from the hero (these can be farmed for cash early on, in fact). They pay good money for something that [[ShmuckBait even says it's cursed]]. Who's buying these things?
*** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.
* FridgeHorror -
Some amount of time had definitely passed since Lora was kidnapped and your quest began. [[GameplayAndStorySegregation How much is unknown]], but even if it were just a week or so, she was guarded by that dragon, in that cave, all that time. [[{{Squick}} Some fans have theorized that she survived by eating the bodies of dead monsters.]] The more time that it actually was, the creepier this becomes.
** Somewhat lessened in remakes, where the princess' cell is rather nicely furnished. With that being said, chances are she's being kept fed by her captor(s).captor(s).

[[AC:FridgeLogic]]
* Why the hell would a bard need such an elaborate tomb? Sure, his silver harp summons monsters, but nobody in their right mind would want to use it. Dragon Lord? He's already commanding the monsters. The only thing that would make sense is that it'd sell like crazy. And that's only if the buyer was stupid enough not to know about the legend about a world-famous bard, which is quite unlikely.
* Why do shopkeepers keep buying Cursed Belts from the hero (these can be farmed for cash early on, in fact). They pay good money for something that [[ShmuckBait even says it's cursed]]. Who's buying these things?
** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.
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None

Added DiffLines:

*** Probably any priest capable of benediction would buy the cursed belt at a discount, remove the curse, and be left with a perfectly functional belt.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Why do shopkeepers keep buying Cursed Belts from the hero (these can be farmed for cash early on, in fact). They pay good money for something that [[ShmuckBait even says it's cursed]]. Who's buying these things?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**** The [[http://www.woodus.com/den/games/dw1nes/pdf/dw1nes_nintendo_handbook.pdf Explorer's Handbook]] that came with the US NES game gives a (false) origin story for the Dragonlord in which he was a hermit living in the Mountain Cave who, when exploring the depths of his home, stumbles upon the superdragon, and is surprised when it kneels before him. (This was presumedly to hide the final battle's reveal, as the rest of the handbook is a walkthrough that doesn't cover the second half of the battle.) It then erroneously states that he stole the Ball of Light and Princess Gwaelin in two seperate raids, with Erdrick arriving after the first raid and presumedly dying when facing the Dragonlord. It ends with the ending of the first game and the prologue of the second game.
Is there an issue? Send a MessageReason:
None


** This only applies to the original Famicom version of DragonQuestI. You know why the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.

to:

** This only applies to the original Famicom version of DragonQuestI.VideoGame/DragonQuestI. You know why the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** I'm very curious as to where this rumor came from. It's refenced in as least three tropes on the main page, and it just isn't the case at all. After defeating the original Famicom Dragonlord ("Ryuuou"), three words appear, meaning "Dragonlord," "true form," and "revealed." Then the dragon appears, with the same "Ryuuou" name. What's up with this?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This only applies to the original Famicom version of DragonQuestI. You know why the Dragonlord's Superdragon suddenly attacks you after you killed the BigBad? You just killed its master and it is really angry about his master's death.

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