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* Almost every married couple on Greenvale are next to each other in the alphabet. The one exception is Jack and Gina, and they are also the only couple who seem emotionally distant towards each other.
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** [[spoiler: This is because Kaysen is part of SWERY65's ReusedCharacterDesign group. Deadly Premonition and Spy Fiction are not canon to one another. The same thing goes for General too, who was eaten by piranhas.]]

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** [[spoiler: This is because Kaysen is part of SWERY65's Creator/Swery65's ReusedCharacterDesign group. Deadly Premonition and Spy Fiction are not canon to one another. The same thing goes for General too, who was eaten by piranhas.]]
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* Related to the above: why did York like punk rock as a teenager? Simple. [[spoiler: Because he is Zach's conception of what a cool person is, and, to a teenager, that means rebelling against authority and social norms. Punk. His unflappable nature likely stems from this as well; the ''literal'' meaning of cool as a personality is trait is being able to keep calm no matter what, after all.]]
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** Not much brilliance, since a mandtory scene with Polly early on states that [[spoiler:Greenvale used to be much larger and have a population of over 6.000 people]].

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** Not much brilliance, since a mandtory mandatory scene with Polly early on states that [[spoiler:Greenvale used to be much larger and have a population of over 6.000 people]].



* And now, the big, meta question: Why don't the game's low graphical fidelity,glitches, overly reused animations, and questionable audio choices diminish it's impact? Because the overall feel and tone the game is going for is surreality that switches between comedy and horror - and that's *exactly* what all those things contribute too. They make the game feel disconnected from reality in a way that is sometimes silly, and sometimes disturbing. The game doesn't succeed in spite of those shortcomings, it succeeds because of them.

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* And now, now for the big, big meta question: Why don't the game's low graphical fidelity,glitches, fidelity, glitches, overly reused re-used animations, and questionable audio choices diminish it's its impact? Because the overall feel and tone the game is going for is surreality that switches between comedy and horror - and that's *exactly* ''exactly'' what all those things contribute too. They make the game feel disconnected from reality in a way that is sometimes silly, and sometimes disturbing. The game doesn't succeed in spite of those shortcomings, it succeeds because of them.


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* And now, the big, meta question: Why don't the game's low graphical fidelity,glitches, overly reused animations, and questionable audio choices diminish it's impact? Because the overall feel and tone the game is going for is surreality that switches between comedy and horror - and that's *exactly* what all those things contribute too. They make the game feel disconnected from reality in a way that is sometimes silly, and sometimes disturbing. The game doesn't succeed in spite of those shortcomings, it succeeds because of them.
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* When York finally enters George's house, [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up]]. On the surface it just seems like [[spoiler:the type of place you would expect a serial killer to live]], but looking deeper, [[spoiler:it perfectly reflects several aspects of George's persona: The messiness reflects his psychosis, the under-furnished state reflects how he had nothing of value in his life, and the boarded up windows reflect how he hid his true self from the outside world]]. Also, [[spoiler:the boarded up windows prevent George from seeing the outside from within, reflecting that he was blind to certain things- namely that Kaysen had manipulated him into becoming a killer]].

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* When York finally enters George's house, [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up]]. On the surface it just seems like [[spoiler:the type of place you would expect a serial killer to live]], but looking deeper, [[spoiler:it perfectly reflects several aspects of George's persona: The messiness reflects his psychosis, the under-furnished state reflects how he had nothing of value in his life, and the boarded up windows reflect how he hid his true self from the outside world]]. Also, [[spoiler:the boarded up windows prevent George from seeing the outside from within, reflecting that how he was blind to certain things- namely that Kaysen had manipulated him into becoming a killer]].
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* When York finally enters George's house, [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up]]. On the surface it just seems like [[spoiler:the type of place you would expect a serial killer to live]], but looking deeper, [[spoiler:it perfectly reflects several aspects of George's psyche: The messiness reflects his psychosis, the under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world]]. Also, [[spoiler:the boarded up windows prevent George from seeing the outside from within, reflecting how blind he was to certain things- namely that Kaysen had manipulated him into becoming a killer]].

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* When York finally enters George's house, [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up]]. On the surface it just seems like [[spoiler:the type of place you would expect a serial killer to live]], but looking deeper, [[spoiler:it perfectly reflects several aspects of George's psyche: persona: The messiness reflects his psychosis, the under-furnished state reflects how he had virtually nothing good of value in his life, and the boarded up windows reflect how he hid his true self from the outside world]]. Also, [[spoiler:the boarded up windows prevent George from seeing the outside from within, reflecting how blind that he was blind to certain things- namely that Kaysen had manipulated him into becoming a killer]].
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** Harry explains things somewhat. [[spoiler:The military arrived the next day and issued a gag order. Nobody was allowed to mention what had occured and the surviving townspeople followed that order. The townspeople began to stay inside when it rains, likely a safety mechanism, in case something like the massacre happened again on a rainy day. Nothing was mentioned to the children or grandchildren, leaving only the tradition of staying inside on rainy days to remain. And the Raincoat Killer becoming a folklore.]] Simply put, those that remembered never mentioned it and the people born after were never told.
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** He and Zach didn't exactly like the same bands, but they both dislike the Sex Pistols. York never actually explains why, but here's a possible theory; what was their lead singer's claim to infamy? [[spoiler:Allegedly killing his wife]]. Probably hits too close to home for York.

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** He and Zach didn't exactly like the same bands, but they both dislike the Sex Pistols. York never actually explains why, but here's a possible theory; what was their lead singer's bassist's claim to infamy? [[spoiler:Allegedly killing his wife]]. Probably hits too close to home for York.
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* How come Greenvale is still inhabited? [[spoiler:Given how Harry remembers the incident with the [[HatePlague purple fog]], why would anyone willingly remain in a location where not only a massacre has occured, but is also full of poisoned soil? Certainly, the military and government hushed it up, but what about the kids? Wouldn't they remember? And Harry keeps making mention to the people to not leave during rainy days because of the fog. Why hasn't the place been abandoned? Harry has money, can't he just relocated everyone and give some hokey reason? Maybe even go so far as to tell the government that, if they don't agree to this sudden relocation of an entire (albeit small) town population, he will reveal the entire purple fog mess?]]

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* It's pointed out subtly several times in the game that Greenvale has a lot of stuff in it (art gallery, big fancy hotel, sawmill, two bars...) despite being a relatively quiet small town. This is foreshadowing [[spoiler:that Greenvale used to have a larger population that was killed off by Kasen's experiment.]]

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* It's pointed out subtly several times in the game that Greenvale has a lot of stuff in it (art gallery, big fancy hotel, sawmill, two bars...) despite being a relatively quiet small town. This is foreshadowing [[spoiler:that Greenvale used to have a larger population that was killed off by Kasen's experiment.]]experiment]].
** Not much brilliance, since a mandtory scene with Polly early on states that [[spoiler:Greenvale used to be much larger and have a population of over 6.000 people]].




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* Part of the opening cutscene shows several people reacting to the news of Anna's death, including her mother, best friend and other villagers somewhat close to her. Some chapters into the game, York is investigating the Tree of Anna and notes the presence of a third party and them having taken whatever Anna was clasping tightly in her hand, prior to her death. [[spoiler:In hindsight, the player realizes that Becky was shown holding up a pendant with the upside-down peace sign in the opening, indicating that she was the third party.]]



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** [[spoiler: Emily also exercises regularly while at home. You can peek in her windows while she is home and occasionally find her exercising in front of the mirror or on an exercise bike.]]
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* Keep an eye on the nameless background people through the game. They start out looking normal, but as time goes on, more and more of them will have pale skin and dark rings around the eyes, making them look like the Shadows.
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* WordOfGod stating that [[spoiler:Willie]] is in fact TheManBehindTheMan as [[[[spoiler:Kaysen's connection to the Red World]] gives a whole new meaning to plenty of things. To name a couple:

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* WordOfGod stating that [[spoiler:Willie]] is in fact TheManBehindTheMan as [[[[spoiler:Kaysen's [[spoiler:Kaysen's connection to the Red World]] gives a whole new meaning to plenty of things. To name a couple:

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* WordOfGod stating that [[spoiler:Willie]] is in fact TheManBehindTheMan as [[[[spoiler:Kaysen's connection to the Red World]] gives a whole new meaning to plenty of things. To name a couple:
** [[spoiler:When Willie is tracking York with Emily and Kaysen in tow, Kaysen chats about how he feels like dogs are wiser than humans, and if humans were wiped off the face of the Earth, dogs would keep on going.]]
** [[spoiler:When Thomas is holding York in the clock tower, the last thing he says to York is that the next person who comes in through the door will decide his fate. And that is not Emily or Thomas, but Willie.]]
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* [[spoiler: George]] completed the New Raincoat Killer ritual and turned into a powerful monster, yet he still had a weakness [[spoiler: with his scars]]. One could perhaps draw the conclusion that it was never meant to succeed, but there is another possibility: One of the components of the rituals is that the sacrifice must not speak while they are being killed. [[spoiler: George]] cut out tongues in order to do this, but several of the victims spoke as they were dying: [[spoiler: Becky]] was mumbling gibberish, but [[spoiler: both Diane and Carol spoke words.]] The ritual wasn't down correctly, so it didn't work.

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* During the autopsy scene, when York finds out that Emily was watching a movie on TV the night of the murder, he grinds his investigative questioning to a halt to ask her what it was and then rattle off the year and director before moving on. Seems like just another case of [[PopCulturedBadass York]] [[CloudCuckoolander being York]], until you poke around Emily's house and car and realize something about her: [[spoiler: She's just as huge a film buff as he is. This seemingly-innocuous moment is probably when she starts to fall for him, because she realizes that they actually have something in common.]]

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* During the autopsy scene, when York finds out that Emily was watching a movie on TV the night of the murder, he grinds his investigative questioning to a halt to ask her what it was and then rattle off the year and director before moving on. Seems like just another case of [[PopCulturedBadass York]] [[CloudCuckoolander being York]], until you poke around Emily's house and car (with a particularly telling vanity plate) and realize something about her: [[spoiler: She's just as huge a film buff as he is. This seemingly-innocuous moment is probably when she starts to fall for him, because she realizes that they actually have something in common.]] ]]




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* A couple of realizations concerning York's love of punk:
** He and Zach didn't exactly like the same bands, but they both dislike the Sex Pistols. York never actually explains why, but here's a possible theory; what was their lead singer's claim to infamy? [[spoiler:Allegedly killing his wife]]. Probably hits too close to home for York.
** Up to the present day, York still likes punk, as evidenced by his theme song (which plays when you're driving in his car, as well as during the racing sidequests) sounding very suspiciously similar to Green Day's "American Idiot".

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** Though we only see the lower half of her face, [[spoiler:Zach's mom seems to look a lot like Emily]].



* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as Harry's [[ReplacementGoldfish replacement]] for George, Harry's estranged biological son. George himself takes after Harry in this one respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].

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* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as Harry's [[ReplacementGoldfish replacement]] for George, Harry's estranged biological son. George himself takes after Harry in this one respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].
son]].
* With a huge dollop of FridgeHorror: [[spoiler:it's heavily implied that Kaysen put the sapling inside Emily by raping her]]. He ''literally'' spilled his seed there.



** [[spoiler: This is because Kaysen is part of SWERY65's ReusedCharacterDesign group. Deadly Premonition and Spy Fiction are not canon to one another. The same thing goes for General too, who was eaten by Pirhannas.]]

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** [[spoiler: This is because Kaysen is part of SWERY65's ReusedCharacterDesign group. Deadly Premonition and Spy Fiction are not canon to one another. The same thing goes for General too, who was eaten by Pirhannas.piranhas.]]




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** Not to mention that [[spoiler:the murder was ''literally'' committed in front of them, and Emily and York didn't know it]].
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* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as Harry's [[ReplacementGoldfish replacement]] for George, the son Harry lost years ago. George himself takes after Harry in this one respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].

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* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as Harry's [[ReplacementGoldfish replacement]] for George, the son Harry lost years ago.Harry's estranged biological son. George himself takes after Harry in this one respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].
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** [[spoiler:Except that the game establishes near the end that this is not true.]]
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* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as being Harry's [[ReplacementGoldfish replacement]] for George, Harry's estranged biological son. George himself takes after Harry in this respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].

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* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as being Harry's [[ReplacementGoldfish replacement]] for George, Harry's estranged biological son. the son Harry lost years ago. George himself takes after Harry in this one respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].
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* It's mentioned that Forrest Kaysen is particularly close to the Ingram family, especially Isaac and Isaiah. [[spoiler: Considering his modus operandi, what are the chances that he's plotting to make Lily his next victim]]?
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* When Anna's ghost leads you to the Galaxy of Terror, she needlessly takes you around in a circle before getting you there. Carol described Anna as [[TheDitz a ditz]] earlier in the game, so in that light it makes sense that her ghost would take you where you needed to go in such a roundabout way as opposed to the obvious quicker way.

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* When Anna's ghost leads you to the Galaxy [[spoiler:Galaxy of Terror, Terror]], she needlessly takes you around in a circle before getting you there. Carol described Anna as [[TheDitz a ditz]] earlier in the game, so in that light it makes sense that her ghost would take you where you needed to go in such a roundabout way as opposed to the obvious quicker way.
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to:

* Michael's sidequest reveals that [[spoiler:he is Harry's adopted son]]. In this light, [[spoiler:Michael can be viewed as being Harry's [[ReplacementGoldfish replacement]] for George, Harry's estranged biological son. George himself takes after Harry in this respect as George was using Carol and Thomas as [[ReplacementGoldfish substitutes]] for Emily, the woman he loved but couldn't have. Like father, like son]].
Is there an issue? Send a MessageReason:
None


* When York finally enters George's house, [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up.]] On the surface it just seems like [[spoiler:the type of place you would expect a serial killer to live]], but looking deeper, [[spoiler:it perfectly reflects several aspects of George's psyche: The messiness reflects his psychosis, the under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world]]. Also, [[spoiler:the boarded up windows prevent George from seeing the outside from within, reflecting how blind he was to certain things- namely that Kaysen had manipulated him into becoming a killer]].

to:

* When York finally enters George's house, [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up.]] up]]. On the surface it just seems like [[spoiler:the type of place you would expect a serial killer to live]], but looking deeper, [[spoiler:it perfectly reflects several aspects of George's psyche: The messiness reflects his psychosis, the under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world]]. Also, [[spoiler:the boarded up windows prevent George from seeing the outside from within, reflecting how blind he was to certain things- namely that Kaysen had manipulated him into becoming a killer]].
Is there an issue? Send a MessageReason:
None


* When York finally enters George's house, [[spoiler: we find that it's very messy and under-furnished, with all the windows boarded up. On the surface it just seems like the type of place you would expect a serial killer to live, but looking deeper, it perfectly reflects several aspects of George's psyche: The messiness reflects his psychosis, the under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world. Plus with the windows boarded up, George can't see outside from within, reflecting how blind he was to certain things- namely that Kaysen had manipulated him into becoming a killer]].

to:

* When York finally enters George's house, [[spoiler: we [[spoiler:we find that it's very messy and under-furnished, with all the windows boarded up. up.]] On the surface it just seems like the [[spoiler:the type of place you would expect a serial killer to live, live]], but looking deeper, it [[spoiler:it perfectly reflects several aspects of George's psyche: The messiness reflects his psychosis, the under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world. Plus with the world]]. Also, [[spoiler:the boarded up windows boarded up, prevent George can't see from seeing the outside from within, reflecting how blind he was to certain things- namely that Kaysen had manipulated him into becoming a killer]].
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* When York finally enters George's house, [[spoiler: we find that it's very messy and under-furnished, with all the windows boarded up. On the surface it just seems like the type of place you would expect a psychotic serial killer to live, but looking deeper, it perfectly reflects several aspects of George's character: The messiness reflects his messed up mind, its under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world. Also, keep in mind that with the windows boarded up, George would be unable to see the outside from within, reflecting how his psychosis made him blind to many things- namely that he had been manipulated into becoming a killer by Kaysen]].

to:

* When York finally enters George's house, [[spoiler: we find that it's very messy and under-furnished, with all the windows boarded up. On the surface it just seems like the type of place you would expect a psychotic serial killer to live, but looking deeper, it perfectly reflects several aspects of George's character: psyche: The messiness reflects his messed up mind, its psychosis, the under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world. Also, keep in mind that Plus with the windows boarded up, George would be unable to can't see the outside from within, reflecting how his psychosis made him blind he was to many certain things- namely that he Kaysen had been manipulated him into becoming a killer by Kaysen]].killer]].
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to:

* When York finally enters George's house, [[spoiler: we find that it's very messy and under-furnished, with all the windows boarded up. On the surface it just seems like the type of place you would expect a psychotic serial killer to live, but looking deeper, it perfectly reflects several aspects of George's character: The messiness reflects his messed up mind, its under-furnished state reflects how he had virtually nothing good in his life, and the boarded up windows reflect how he hid his true self from the outside world. Also, keep in mind that with the windows boarded up, George would be unable to see the outside from within, reflecting how his psychosis made him blind to many things- namely that he had been manipulated into becoming a killer by Kaysen]].
Is there an issue? Send a MessageReason:
None


* When Anna's ghost leads you to the Galaxy of Terror, she needlessly takes you around in a circle before getting you there. Some of the townspeople described Anna as [[TheDitz a ditz]] earlier in the game, so in that light it makes sense that her ghost would take you where you needed to go in such a roundabout way as opposed to the obvious quicker way.

to:

* When Anna's ghost leads you to the Galaxy of Terror, she needlessly takes you around in a circle before getting you there. Some of the townspeople Carol described Anna as [[TheDitz a ditz]] earlier in the game, so in that light it makes sense that her ghost would take you where you needed to go in such a roundabout way as opposed to the obvious quicker way.
Is there an issue? Send a MessageReason:
None


* When Anna's ghost leads you to the Galaxy of Terror, she needlessly takes you around in a circle before getting you there. Earlier in the game, Anna was described as [[TheDitz a ditz]] by the people that knew her, so in that light it makes sense that her ghost would take you where you needed to go in such a roundabout way instead of the quicker way.

to:

* When Anna's ghost leads you to the Galaxy of Terror, she needlessly takes you around in a circle before getting you there. Earlier in Some of the game, Anna was townspeople described Anna as [[TheDitz a ditz]] by earlier in the people that knew her, game, so in that light it makes sense that her ghost would take you where you needed to go in such a roundabout way instead of as opposed to the obvious quicker way.

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