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* The first time you escape Songbird, you briefly see him attempt to follow you into the water of an artificial beach, before his eye starts to crack, forcing him to retreat, indicating that he can't properly function in aquatic environments [[spoiler: and foreshadowing his eventual demise at the game's end]].
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* Imagine what would have happened if Fontaine or Ryan had gotten their hands on Suchong's machine, the one that opened a tear into Columbia. Especially Ryan, who has a rigid ideology that he uses as the basis for strictly-enforced rules. Either one would likely have wanted to exploit the discovery of tears. Best case scenario Fontaine might have tried to use them similarly to Fink, making a fortune plagiarizing ideas from other universes. Worst case scenario, Fontaine or Ryan might have tried to use them to further assert or even expand their authority. Knowing this puts Elizabeth's actions in a new light. Her motives go beyond protecting Sally, she's also trying to make sure neither one has a chance to become another Comstock!

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** Interestingly, the scene still bears a striking resemblance to the opening of the original [=Bioshock=]. Booker, just like Jack, finds himself alone on a small island containing only a lighthouse, not knowing where he is or what he should be doing. The interiors of the lighthouses in both games contain artifacts alluding to the city you're about to visit. This culminates in the player finding a capsule (a bathysphere in ''Bioshock'', a rocket in ''Infinite'' which takes them on a one-way trip to the city. The parallels make become especially notable when you remember the reveal that Booker was deliberately brought to the island by the Luteces for their own ends [[spoiler: just like how Frank Fontaine deliberately set up Jack to stumble into Rapture]].

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** Interestingly, the scene still bears a striking resemblance to the opening of the original [=Bioshock=]. Booker, just like Jack, finds himself alone on a small island containing only a lighthouse, not knowing where he is or what he should be doing. The interiors of the lighthouses in both games contain artifacts alluding to the city you're about to visit. This culminates in the player finding a capsule (a bathysphere in ''Bioshock'', a rocket in in
''Infinite'' which takes them on a one-way trip to the city. The parallels make become especially notable when you remember the reveal that Booker was deliberately brought to the island by the Luteces for their own ends [[spoiler: just like how Frank Fontaine deliberately set up Jack to stumble into Rapture]].Rapture]].
** At the end, it is also implied that the narrative we ''thought'' was happening (that Booker is supposed to find Elizabeth and bring her to someone to solve a gambling debt) [[spoiler: is a mental construct produced by Booker himself, and the Luteces played along with this narrative to move him forward]]. This is not entirely unlike how in the original Bioshock we initially assume [[spoiler: Jack is just a normal person who stumbled into Rapture by bad luck and has to survive long enough to find a way out, which also turns out to be a narrative Frank Fontaine concocted to manipulate him]].
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** The vending machines in the previous games could be hacked to get discounts, a mechanic that is conspicuously absent from ''Bioshock Infinite''. This might be because Fink saw how Rapture's vending machines could be hacked and had his version modified with stronger security measures to prevent it.
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* You ever notice how the vending machines in Columbia have automated voices that sound ''suspiciously'' like the ones used for the "Circus of Value" machines in the previous games? Fink's company built Columbia's vending machines, and as we learn in ''Burial at Sea'' [[spoiler: he had access to a tear that allowed him to view Rapture]]. He has also displayed a fondness for exploiting tears to plagiarize ideas. He probably got the idea for the vending machines from observing their use in Rapture, and may have deliberately given them the same voice.
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** Interestingly, the scene still bears a striking resemblance to the opening of the original [=Bioshock=]. Booker, just like Jack, finds himself alone on a small island containing only a lighthouse, not knowing where he is or what he should be doing. The interiors of the lighthouses in both games contain artifacts alluding to the city you're about to visit. This culminates in the player finding a capsule (a bathysphere in ''Bioshock'', a rocket in ''Infinite'' which takes them on a one-way trip to the city. The parallels make become especially notable when you remember the reveal that Booker was deliberately brought to the island by the Luteces for their own ends [[spoiler: just like how Frank Fontaine deliberately set up Jack to stumble into Rapture]].
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* Most black residents of Columbia came there directly from [[https://bioshock.fandom.com/wiki/Solution_to_Your_Problems Georgian prisons.]] This being the Jim Crow era southern U.S., surely many of those prisoners were innocent... but many ''weren't'' as well, and it's worth noting that the vast majority of state-level prisoners to this day are [[https://www.prisonpolicy.org/reports/pie2019.html violent offenders]]. Certainly, even in a highly racist society, prisoners would be far more disposed to arbitrary violence than the general population. [[spoiler:This further explains why the Vox Populi rebellion is so bloody and rampant, and why Fitzroy in ''Burial At Sea'' was unsure if she could control her "troops." The underclass of Columbia had a disproportionately large number of people who were ''already'' violent criminals.]]
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* Elizabeth talks about how she initially saw Songbird as a friend but then came to see him as her warden since he seemed to be maintaining her imprisonment. However, in ''Burial at Sea'' we also learn that his imprinting on her occurred [[spoiler: he crashed into her tower right after escaping from Fink, probably with a limited understanding of the world around him]].

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* Elizabeth talks about how she initially saw Songbird as a friend but then came to see him as her warden since he seemed to be maintaining her imprisonment. However, in ''Burial at Sea'' we also learn that his imprinting on her occurred [[spoiler: he crashed into her tower right after escaping from Fink, probably with a limited understanding of the world around him]]. Perhaps the reason he never attempted to rescue Elizabeth was because he ''didn't realize that she was being held against her will.'' After consistently finding her at the same tower, Songbird also probably just came to see the tower as where she lived. Elizabeth, being a child and probably not understanding her situation, might not have thought to ask him for help. As she got older Elizabeth probably assumed Songbird was working for her captors and assumed asking for help would be pointless. As a result Songbird probably never recognized that she was a prisoner. So when Booker showed up and helped Elizabeth escape, Songbird fought back because he legitimately thought she was being kidnapped. Note towards the end when Elizabeth manages to convince Songbird this is ''not'' the case, he immediately begins helping them.
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** [[spoiler: Elizabeth's final words are that she can see all the doors and what's behind them, and behind one of them she sees Jack. Without her sacrifice, there would have been no universe where Ryan and Atlas were defeated.]]

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** *** [[spoiler: In fairness, Elizabeth's final words are that she can see all the doors and what's behind them, and behind one of them she sees Jack. Without her sacrifice, there would have been no '''no''' universe where Ryan and Atlas were defeated.defeated. Furthermore, depending on your interpretation of Elizabeth's words, you can see it as her ensuring that Atlas and Ryan's defeats at the hands of Jack and the Little Sisters being saved is now a "constant" since Atlas has to show up in each multiverse to Rapture ''somehow'' - So, in a way, she '''did''' manage to save the world from Rapture and Atlas countless times over.]]



* The ending of episode 1:
** We see the ending of Episode 1 from [[spoiler:Comstock's perspective. Anna's head gets cut off on his side. Now, reimagine that scene....from ''Booker's'' perspective. Whatever Comstock felt is ''nothing'' to what Booker would have felt. Remember.. "I sold you...I Sold You!"?]]

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* The ending of episode Episode 1:
** We see the ending of Episode 1 from [[spoiler:Comstock's perspective. Anna's head gets cut off on his side. Now, reimagine re-imagine that scene....from ''Booker's'' perspective. Whatever Comstock felt is ''nothing'' to what Booker would have felt. Remember.. "I sold you...I Sold You!"?]]



* On the [[Headscratchers/BioShockInfinite headscratchers tab]].

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* On the [[Headscratchers/BioShockInfinite headscratchers Headscratchers tab]].
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** [[spoiler: Elizabeth's final words are that she can see all the doors and what's behind them, and behind one of them she sees Jack. Without her sacrifice, there would have been no universe where Ryan and Atlas were defeated.]]

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** *** [[spoiler: In fairness, Elizabeth's final words are that she can see all the doors and what's behind them, and behind one of them she sees Jack. Without her sacrifice, there would have been no '''no''' universe where Ryan and Atlas were defeated.defeated. Furthermore, depending on your interpretation of Elizabeth's words, you can see it as her ensuring that Atlas and Ryan's defeats at the hands of Jack and the Little Sisters being saved is now a "constant" since Atlas has to show up in each multiverse to Rapture ''somehow'' - So, in a way, she '''did''' manage to save the world from Rapture and Atlas countless times over.]]



* The ending of episode 1:
** We see the ending of Episode 1 from [[spoiler:Comstock's perspective. Anna's head gets cut off on his side. Now, reimagine that scene....from ''Booker's'' perspective. Whatever Comstock felt is ''nothing'' to what Booker would have felt. Remember.. "I sold you...I Sold You!"?]]

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* The ending of episode Episode 1:
** We see the ending of Episode 1 from [[spoiler:Comstock's perspective. Anna's head gets cut off on his side. Now, reimagine re-imagine that scene....from ''Booker's'' perspective. Whatever Comstock felt is ''nothing'' to what Booker would have felt. Remember.. "I sold you...I Sold You!"?]]



* On the [[Headscratchers/BioShockInfinite headscratchers tab]].

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* On the [[Headscratchers/BioShockInfinite headscratchers Headscratchers tab]].

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* Seeing the origins of the bond between the Little Sisters and the Big Daddies puts their relationship in a new light! When Elizabeth encounters the injured Big Daddy, she finds two Little Sisters who are initially scared until they realize that he is just injured and needs ADAM, one even allowing it to be extracted from her own body to help him, and this act earns his respect. The Little Sisters in the original games show a great deal of affection for their Big Daddies, and we see it reciprocated as much as is possible (i.e. Subject Delta giving them piggyback rides). Consider that both here and in ''Bioshock 2'' we learned that being transformed into a Big Daddy is an excruciating experience designed to take away their humanity, and the procedure was often if not always performed on unwilling subjects, and that when they were transformed they were basically made into slave labor (Big Daddies were originally used for maintenance and construction). Why are the Big Daddies so attached to their Little Sisters? Perhaps it's because the Little Sisters are the only ones who ''actually treat them as people'' rather than a tool to do menial labor or a brute to run from or fight. If what we saw of [[spoiler: Sinclair's]] transformation in ''Bioshock 2'' is anything to go on, having one small group of people willing to recognize your humanity might just be the only comfort Big Daddies have.



* Seeing the origins of the bond between the Little Sisters and the Big Daddies puts their relationship in a new light. We've seen in the first two games how protective the Big Daddies can be of the Little Sisters, and to an extent this is probably psychological conditioning, but we also see that the bond between them started with an act of kindness- a pair of Little Sisters who realize that an injured Big Daddy is not a monster they need to fear but a person they can help. Being children, they are likely more open-minded than some of the adults and might see things in the Big Daddies that people like Suchong would not. It's also not unreasonable that those two girls told ''other'' Little Sisters about their experience and/or introduced them to their new friend. It's also worth noting that both the Big Daddies and Little Sisters were once regular people who were spliced against their will to serve essentially as tools (Big Daddies were originally designed to perform maintenance and construction jobs, basically as slave labor, while Little Sisters were created as a cheap means of obtaining ADAM). Maybe one of the main reasons the bond is so strong is because the Little Sisters and Big Daddies ''actually recognize each other as people,'' something that many in Rapture do not.

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* Seeing the origins of the bond between the Little Sisters and the Big Daddies puts their relationship in a new light. We've seen in the first two games how protective the Big Daddies can be of the Little Sisters, and to an extent this is probably psychological conditioning, but we also see that the bond between them started with an act of kindness- a pair of Little Sisters who realize that an injured Big Daddy is not a monster they need to fear but a person they can help. Being children, they are likely more open-minded than some of the adults and might see things in the Big Daddies that people like Suchong would not. It's also not unreasonable that those two girls told ''other'' Little Sisters about their experience and/or introduced them to their new friend. It's also worth noting that both the Big Daddies and Little Sisters were once regular people who were spliced against their will to serve essentially as tools (Big Daddies were originally designed to perform maintenance and construction jobs, basically as slave labor, while Little Sisters were created as a cheap means of obtaining ADAM). Maybe one of the main reasons the bond is so strong is because the Little Sisters and Big Daddies ''actually recognize each other as people,'' something that many in Rapture do not.
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* Seeing the origins of the bond between the Little Sisters and the Big Daddies puts their relationship in a new light. We've seen in the first two games how protective the Big Daddies can be of the Little Sisters, and to an extent this is probably psychological conditioning, but we also see that the bond between them started with an act of kindness- a pair of Little Sisters who realize that an injured Big Daddy is not a monster they need to fear but a person they can help. Being children, they are likely more open-minded than some of the adults and might see things in the Big Daddies that people like Suchong would not. It's also not unreasonable that those two girls told ''other'' Little Sisters about their experience and/or introduced them to their new friend. It's also worth noting that both the Big Daddies and Little Sisters were once regular people who were spliced against their will to serve essentially as tools (Big Daddies were originally designed to perform maintenance and construction jobs, basically as slave labor, while Little Sisters were created as a cheap means of obtaining ADAM). Maybe one of the main reasons the bond is so strong is because the Little Sisters and Big Daddies ''actually recognize each other as people,'' something that many in Rapture do not.
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** Respectively: [[spoiler: There's always the hero (''Jack'', ''Subject Delta'', ''Booker Dewitt''), he always leaves Rapture with somebody in tow who's been isolated (''the little sisters'', ''Eleanor Lamb'', ''Elizabeth''), he always dies one way or another ([[AGoodWayToDie old age]], [[DiedInYourArmsTonight Big Daddy Coma]], [[DeathByDrowning drowning]]), and he always does so surrounded by his multiple (adoptive/)daughters.]]

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** Respectively: [[spoiler: There's always the hero (''Jack'', ''Subject Delta'', ''Booker Dewitt''), [=Dewitt=]''), he always leaves Rapture with somebody in tow who's been isolated (''the little sisters'', ''Eleanor Lamb'', ''Elizabeth''), he always dies one way or another ([[AGoodWayToDie old age]], [[DiedInYourArmsTonight Big Daddy Coma]], [[DeathByDrowning drowning]]), and he always does so surrounded by his multiple (adoptive/)daughters.]]



** It's also worth noting that Elizabeth's story is strikingly similar to that of Eleanor Lamb in ''Bioshock 2''. Both were torn from their "fathers" ([[spoiler: DeWitt]]/Subject Delta]] by the BigBad (Comstock/Sofia Lamb) who becomes the center of a religious cult. Elizabeth/Eleanor are then grow up being imprisoned while their captors try to force them into a supposed "destiny" that they ultimately refuse to accept. Both develop unusual "gifts" (Eleanor learns to communicate telepathically, while Elizabeth learns to make use of tears) that they use to escape their confinement, which is accomplished with the aid of their father. Finally, the father sacrifices himself to free their respective "daughter."

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** It's also worth noting that Elizabeth's story is strikingly similar to that of Eleanor Lamb in ''Bioshock 2''. Both were torn from their "fathers" ([[spoiler: DeWitt]]/Subject Delta]] ([[spoiler:[=DeWitt=]]]/Subject Delta) by the BigBad (Comstock/Sofia Lamb) who becomes the center of a religious cult. Elizabeth/Eleanor are then grow up being imprisoned while their captors try to force them into a supposed "destiny" that they ultimately refuse to accept. Both develop unusual "gifts" (Eleanor learns to communicate telepathically, while Elizabeth learns to make use of tears) that they use to escape their confinement, which is accomplished with the aid of their father. Finally, the father sacrifices himself to free their respective "daughter."



** Other Name meanings: Booker - Book-maker. Comes into play when you realise how much Booker wants to re-write his own story. Dewitt - The White One. Pretty self-explanatory.

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** Other Name meanings: Booker - Book-maker. Comes into play when you realise how much Booker wants to re-write his own story. Dewitt [=DeWitt=] - The White One. Pretty self-explanatory.



* More on the subject of Booker. Ever wonder why the Battle of Wounded Knee is called the ''Massacre'' at Wounded Knee? [[spoiler: It's implied Booker ''himself'' might be the reason why. It's revealed that Slate's soldiers gave him the ''nom de guerre'' of "The White Injun" because he collected so many grisly trophies from the dead, while Comstock's Voxaphone recordings reveal that after he was (correctly) accused of having Indian blood, he decided to prove them wrong by burning tepees down with the inhabitants (women and children) still inside. Since this took place before the point of divergence that turned Booker into Comstock, then Booker is guilty of this as well. [[TeensAreMonsters Bear in mind, that was all when he was sixteen]]]]... Furthermore, one Voxophone confirms that Booker Dewitt speaks Sioux. It's no jump to know which tribe his Indian blood comes from. Now, what tribe was at Wounded Knee? [[spoiler: Booker slaughtered his own people.]]

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* More on the subject of Booker. Ever wonder why the Battle of Wounded Knee is called the ''Massacre'' at Wounded Knee? [[spoiler: It's implied Booker ''himself'' might be the reason why. It's revealed that Slate's soldiers gave him the ''nom de guerre'' of "The White Injun" because he collected so many grisly trophies from the dead, while Comstock's Voxaphone recordings reveal that after he was (correctly) accused of having Indian blood, he decided to prove them wrong by burning tepees down with the inhabitants (women and children) still inside. Since this took place before the point of divergence that turned Booker into Comstock, then Booker is guilty of this as well. [[TeensAreMonsters Bear in mind, that was all when he was sixteen]]]]... Furthermore, one Voxophone confirms that Booker Dewitt [=DeWitt=] speaks Sioux. It's no jump to know which tribe his Indian blood comes from. Now, what tribe was at Wounded Knee? [[spoiler: Booker slaughtered his own people.]]



* More Fridge Squick for the shippers who were looking forward to a long tradition of Liz[=/=]Booker fic. You know how peaceful interaction with Liz is a lot like a very involved DatingSim? [[spoiler:Yeah, she's Booker's daughter. So yeah, if Booker was ever attracted to her {{Moe}} personality and looks? [[ParentalIncest Yep]]]]. This sheds a notably icky light on a bit of dialogue in the game, where Liz casually asks "Mr. Dewitt" if he "has a woman in his life".

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* More Fridge Squick for the shippers who were looking forward to a long tradition of Liz[=/=]Booker fic. You know how peaceful interaction with Liz is a lot like a very involved DatingSim? [[spoiler:Yeah, she's Booker's daughter. So yeah, if Booker was ever attracted to her {{Moe}} personality and looks? [[ParentalIncest Yep]]]]. This sheds a notably icky light on a bit of dialogue in the game, where Liz casually asks "Mr. Dewitt" [=DeWitt=]" if he "has a woman in his life".

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* Despite the close bond between Elizabeth and Songbird, she talks about how she came to resent him during her imprisonment because he seemed to keep her locked up. He also shows considerable hostility towards Booker until Elizabeth finally manages to calm him down. In ''Burial at Sea'' we learn that they first met when [[spoiler: Songbird crashed into Elizabeth's tower after escaping from Fink's lab, probably having a limited understanding of the world around him, maybe even a childlike mentality)]]. Perhaps the reason why he never helped Elizabeth escape from he prison (and, as she notes, unwittingly becomes her "warden") is because ''he never actually realized she was imprisoned.''. Since he's only ever seen Elizabeth at the tower and never seen her friends, Songbird made the mental association that the tower is just where Elizabeth lives and where he can find her. This also explains why he showed so much hostility to Booker- he legitimately thinks Elizabeth is being kidnapped and wants to help her (possibly because she had no other friends up to that point, meaning that in Songbird's mind anyone else was probably an enemy). It's only when Elizabeth manages to convince Songbird that Booker is a friend that he finally helps them.


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* Elizabeth talks about how she initially saw Songbird as a friend but then came to see him as her warden since he seemed to be maintaining her imprisonment. However, in ''Burial at Sea'' we also learn that his imprinting on her occurred [[spoiler: he crashed into her tower right after escaping from Fink, probably with a limited understanding of the world around him]].
* There's a particular irony to the death of [[spoiler: Suchong]]. The man is obsessed with creating a bond between the Big Daddies and Little Sisters, and at first it seems like a simple case of [[spoiler: being killed by his own creation]], but it actually goes deeper. Not only is [[spoiler: Suchong]] killed by his own ambition, he dies ''not even knowing his goal has been fulfilled.'' For all his arrogance and his sense of superiority to others, Suchong [[spoiler: completely fails to create the desired bond, which is only successfully formed by an unrelated incident]]. Not only this, but he remains completely oblivious to the Bond which now exists, recording an audio diary in which he rants about his constant failures while two little sisters try to get his attention. Those two girls were probably trying to get his attention because they wanted to introduce Suchong to their new "friend" (the Big Daddy they helped earlier), only to get dismissed. All [[[spoiler: Suchong]] had to do was be nicer to the kids, and if he had taken a few minutes to listen to them, he would have seen that they successfully bonded. Instead, he ignored them and remained oblivious to the breakthrough that had just happened, receiving what would have been in his mind an unprovoked Big Daddy attack that seemed to come out of nowhere.

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* Looking back at the endings of all the [=BioShock=] games, [[spoiler: they're each narrated by someone of a different nationality. Tenenbaum is German, Eleanor is British, and Elizabeth is American. Elizabeth is the first American narrator, because she acts as a cautionary warning that America can be its own worst enemy.]]


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* Looking back at the endings of all the [=BioShock=] games, [[spoiler: they're each narrated by someone of a different nationality. Tenenbaum is German, Eleanor is British, and Elizabeth is American. Elizabeth is the first American narrator, because she acts as a cautionary warning that America can be its own worst enemy.]]
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** And again in ''Burial at Sea- Episode 2'' where [[spoiler: Elizabeth herself becomes the hero, and ultimately dies making it possible for Jack and the Little Sisters to leave Rapture]].
** It's also worth noting that Elizabeth's story is strikingly similar to that of Eleanor Lamb in ''Bioshock 2''. Both were torn from their "fathers" ([[spoiler: DeWitt]]/Subject Delta]] by the BigBad (Comstock/Sofia Lamb) who becomes the center of a religious cult. Elizabeth/Eleanor are then grow up being imprisoned while their captors try to force them into a supposed "destiny" that they ultimately refuse to accept. Both develop unusual "gifts" (Eleanor learns to communicate telepathically, while Elizabeth learns to make use of tears) that they use to escape their confinement, which is accomplished with the aid of their father. Finally, the father sacrifices himself to free their respective "daughter."
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* [[spoiler: If Anna is indeed in the crib in the post-credit scene, she would still have to live with an alcoholic father with a severe case of PTSD. Best case scenario, Booker gets his act together and raise her in poverty. Worst case scenario, Booker remains the same deadbeat jerkass who would consider selling his kid to settle a debt, even if Columbia no longer exists to buy her.]]
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* Booker is pretty progressive for his era, especially during the public stoning of the mixed-race couple. It's horrifying from a modern perspective, but such an act would've been seen as acceptable at the time even by people outside of Columbia. Yet not only does Booker have the option to throw the ball at Fink instead, he sounds quite miffed at the situation as a whole. [[TheAtoner Not surprising, given his own past history with racial violence.]]
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* If you chose to spare [[spoiler: [[BlackGalOnWhiteGuyDrama the interracial couple]] in the raffle, they will show up later to reward you with some gear.]] If you chose to [[spoiler: start the execution instead, Fink's assistant shows up and rewards you, leaving the couple's]] fate uncertain.

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* If you chose to spare [[spoiler: [[BlackGalOnWhiteGuyDrama the interracial couple]] in the raffle, they will show up later to reward you with some gear.]] If you chose to [[spoiler: start the execution instead, Fink's assistant shows up and rewards you, leaving the couple's]] couple's fate uncertain.]]



* "Songbird. He always stops you." How many times did Elizabeth see Booker try and fail to save her younger self?

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* "Songbird. He always stops you." How many times did the BadFuture Elizabeth see Booker try and fail to save her younger self?
* Booker is a man obviously suffering from all kinds of trauma, PTSD, guilt, and shame over his past actions. [[spoiler: Right before he was drowned, after seeing all of the horrible things Comstock was responsible, one can only imagine how far he sunk past the DespairEventHorizon upon realizing the two of them are the same person.]]
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* If you chose to spare [[spoiler: [[BlackGalOnWhiteGuyDrama the interracial couple]] in the raffle, they will show up later to reward you with some gear.]] If you chose to [[spoiler: start the execution instead, Fink's assistant shows up and rewards you, leaving the couple's]] faith uncertain.
* Whatever the debate about police powers in the modern era, in 1912 they were certainly greater than they are today, sometimes (and depending on the level of local corruption) to the point of having almost no restrictions at all. So you realize that the police in Columbia are likely those who couldn't handle even the miniscule, almost cosmetic restrictions placed upon them in the America of that era. They already show their brutality on a regular basis, but this thought really brings it home.

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* If you chose to spare [[spoiler: [[BlackGalOnWhiteGuyDrama the interracial couple]] in the raffle, they will show up later to reward you with some gear.]] If you chose to [[spoiler: start the execution instead, Fink's assistant shows up and rewards you, leaving the couple's]] faith fate uncertain.
* Whatever the debate about police powers in the modern era, in 1912 they were certainly greater than they are today, sometimes (and depending on the level of local corruption) to the point of having almost no restrictions at all. So you realize that the police in Columbia are likely those who couldn't handle even the miniscule, minuscule, almost cosmetic restrictions placed upon them in the America of that era. They already show their brutality on a regular basis, but this thought really brings it home.




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* "Songbird. He always stops you." How many times did Elizabeth see Booker try and fail to save her younger self?
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* Probably an obvious from of Fridge Brilliance, but the placement of certain Voxophones from certain characters makes sense considering the locations tie into their personalities, occupation, or relations to other characters, even Rosalind Lutece has placed her Voxophones in deceptively random but accessible locations far off the beaten path because she knows Booker's most likely to go out of his way to sniff around said locations for whatever might be useful. Yet most of Comstock's Voxophones are placed in completely random yet easy to find locations such as a barber shop or an ice cream shop, which technically hold no relation to his religious personality nor his job as a prophet (though most of his recordings sound like he's giving a sermon). However, if you take into account that Colombia as a whole is his big passion project, it would make sense for him to go to these locations if only to see how they hold up and he'd certainly preach his word to his adoring public whenever he has time, and probably left his voxophones behind willingly because he expects people will want to hear his words again.
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* The design of the Downtown Emporia level counts. [[spoiler: You can either go through Harmony Lane or the Market District in order to reach the entrance to Comstock House, but much like the choice of which brooch to wear, this doesn't have much of an impact on the overall plot. No matter which path you choose, you will always end up at the entrance to Comstock House.]]
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Added math of falling person


* If you chose to spare [[spoiler: [[BlackGalOnWhiteGuyDrama the interracial couple]] in the raffle, they will show up later to reard you with some gear.]] If you chose to [[spoiler: start the execution instead, Fink's assistant shows up and rewards you, leaving the couple's]] faith uncertain.

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* If you chose to spare [[spoiler: [[BlackGalOnWhiteGuyDrama the interracial couple]] in the raffle, they will show up later to reard reward you with some gear.]] If you chose to [[spoiler: start the execution instead, Fink's assistant shows up and rewards you, leaving the couple's]] faith uncertain.




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** Lets just look at the person falling. According to the opening, Colombia is at least 15,000 feet. Lets just lowball it at that. Terminal velocity of an average human is between 53 to 56 meters per second, lets highball it at 56 and assume they reach immediate terminal velocity to cut down on math. 15,000 feet is 4572 meters. At ''minimum'', that's just over ''80 seconds'' of falling.

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** A bit of this applies to Minerva's Den too, with [[spoiler:''Subject Sigma/Charles Porter'', ''Pearl Porter'', and ''also likely dying of old age, presumably next to his wife's grave'', respectively]]



** {{Music/CreedenceClearwaterRevival}}'s "Fortunate Son." An a capella gospel version is sung by a girl during the Vox uprising. It's quite appropriate.

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** {{Music/CreedenceClearwaterRevival}}'s "Fortunate Son." An a capella acapella gospel version is sung by a girl during the Vox uprising. It's quite appropriate.


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* The fact that Raven Zealots can be found among the Vox Populi seems like a classic case of GameplayAndStorySegregation, until you realize they worship ''Lady'' Comstock above all else, and a few members may have learned about the truth of her murder, plus the doubts surrounding Zachary Comstock's lineage. Alternatively, some members of the Vox may have donned similar outfits in respect to her, given her [[NiceToTheWaiter progressive treatment to her servants]].
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** the fact that Booker doesn't row also alludes to the fact that [[spoiler: his choices don't have any meaningful impact on the story. He has no agency, he does not "row"]]
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* It's been noted that there's questions on why the Vox needed Chen Lin if there were mini-armories scattered about Columbia. The answer is in the question: The armories are scattered through white supremacist Columbia. Paid in company scrip and oppressively watched when about the city proper, there's no way for Columbia's underclass to actually acquire weapons in any meaningful way without Chen Lin.
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*** Alternatively they put the cops in jobs that would be done by the Irish as well. This in itself goes deeply into how flawed Columbia is and playing with expectations for the player. By that point you're used to Columbia being such a twisted reflection of America's past, both Booker and the player will think that it's another poor Irishman struggling to survive in Columbia.
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* Funny thing about "Bioshock Infinite", it's more-or-less "Bioshock 3". What's the Roman numeral for 3? III. And what is the title of this third installment? "Bioshock '''I'''NF'''I'''N'''I'''TE".

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* Funny thing about "Bioshock Infinite", it's more-or-less "Bioshock 3". What's the Roman numeral for 3? III. And what is the title of this third installment? "Bioshock '''I'''NF'''I'''N'''I'''TE".'''I'''nf'''I'''n'''I'''te".
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* Funny thing about "Bioshock Infinite", it's more-or-less "Bioshock 3". What's the Roman numeral for 3? III. And what is the title of this third installment? "Bioshock '''I'''NF'''I'''N'''I'''TE".

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