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** In ''[[VideoGame/SuperSmashBrosUltimate Super Smash Bros. Ultimate]],'' [[Videogame/StarfoxAdventures Krystal]] is wearing her [[NubileSavage skimpy tribal outfit]] for the first time since her original appearance. Said outfit consists of a bra, a loincloth, and [[VapourWear absolutely no underwear]]. Her fighting style includes [[WaifFu constant jumps and flips]] that [[EasterEgg tend to leave her nether regions very briefly exposed]]. ''Ultimate'' also has a greatly expanded camera feature compared to its predecessors, with plenty of tools [[VideogamePerversityPotential that allow players to make artistic shots]] from [[https://imgtc.com/i/KOH5Go6.jpg nearly]] [[https://i.imgur.com/9e1j5qO.jpg any]] [[https://i.imgur.com//OffoMLh.jpg angle]].
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** ''VideoGame/SuperRobotWarsAlpha 3'''s [[spoiler:[[TrueFinalBoss true]]]] final boss [[spoiler:Keisar Ephes]] has an ultimate attack that, if you freeze the animation in certain places (it can be viewed on YouTube), shows the boss standing on a pile of all of the guys you can recruit, as if foreshadowing his victory. Unlike other examples, it's more just for OhCrap factor.

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** ''VideoGame/SuperRobotWarsAlpha 3'''s [[spoiler:[[TrueFinalBoss true]]]] final boss [[spoiler:Keisar Ephes]] has an ultimate attack that, if you freeze the animation in certain places (it can be viewed on YouTube), Website/YouTube), shows the boss standing on a pile of all of the guys you can recruit, as if foreshadowing his victory. Unlike other examples, it's more just for OhCrap factor.
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* Quite a few glimpses of shadowy figures, eerie black vapors, and [[spoiler: the Ager brothers]] are scattered here and there in ''VideoGame/TheLostCrown''. Most are distant background glimpses, but if you watch the corners when Nigel is in danger, you're likely to see the last of these lurking in the shadows ''very'' close to him.

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* ''VideoGame/{{Undertale}}'' has one for the first boss. [[spoiler:If Toriel kills you, she has a [[http://i.imgur.com/p40PFXr.png unique sprite]] for her [[MyGodWhatHaveIDone reaction]].]]
** Sometimes when backtracking in the game, you may see that [[spoiler: Flowey is there, and upon seeing you walk towards him, he goes back into the ground. This foreshadows that he's been following you throughout the whole game.]]

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* ''VideoGame/{{Undertale}}'' has one for the first boss. [[spoiler:If Toriel kills you, she has a [[http://i.imgur.com/p40PFXr.png unique sprite]] for her [[MyGodWhatHaveIDone reaction]].reaction]], only seen for a fraction of a second.]]
** Sometimes when backtracking in the game, you may see that [[spoiler: Flowey [[spoiler:Flowey is there, and upon seeing you walk towards him, he goes back into the ground. This foreshadows that he's been following you throughout the whole game.]]



* During the Chapter 3 execution in ''VisualNovel/SuperDanganRonpa2'', the blackened is briefly shown naked when screaming orgasmically.



* ''VideoGame/ArthursNightmare'' has one in the ending. [[spoiler:As the protagonist (who's all but stated to be a less-than-content fan of [[WesternAnimation/{{Arthur}} the original show]]) goes to delete a whole folder of rants about the series from his computer, other folders with similar labels from other PBS Kids series (specifically, ''WesternAnimation/{{Cyberchase}}'', ''WesternAnimation/DragonTales'', and ''WesternAnimation/TheMagicSchoolBus'') can be seen briefly.]]

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* ''VideoGame/ArthursNightmare'' has one in the ending. [[spoiler:As the protagonist (who's all but stated to be a less-than-content fan of [[WesternAnimation/{{Arthur}} the original show]]) goes to delete a whole folder of rants about the series from his computer, other folders with similar labels from other PBS Kids Creator/PBSKids series (specifically, ''WesternAnimation/{{Cyberchase}}'', ''WesternAnimation/DragonTales'', and ''WesternAnimation/TheMagicSchoolBus'') can be seen briefly.]]
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* ''VideoGame/PunchOut'' Has a bearded guy in the crowd wich never moves. He only nods in one occasion: [[spoiler:When you can OneHitKill an opponent]].

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* ''VideoGame/PunchOut'' Has The NES version has a bearded guy in the crowd wich never moves. He only nods in one occasion: [[spoiler:When you can OneHitKill an opponent]].
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Added example from Punch-Out page. If you don't think is this Trope, please modify both pases.

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*''VideoGame/PunchOut'' Has a bearded guy in the crowd wich never moves. He only nods in one occasion: [[spoiler:When you can OneHitKill an opponent]].
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* The various games of the VideoGame/CallOfDuty franchise is known for packing an incredible amount of plot-relevant information in the introductory cutscenes of each mission. Most notably, the seemingly purely decorative rapidly scrolling text at the end of each mission intro in VideoGame/CallOfDutyBlackOps3 is actually a coherent narrative that, if taken at face value [[spoiler:completely undermines the story of the video game proper and turns it into a ShaggyDogStory.]]

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* The various games of the VideoGame/CallOfDuty franchise is known for packing an incredible amount of plot-relevant information in the introductory cutscenes of each mission. Most notably, the seemingly purely decorative rapidly scrolling text at the end of each mission intro in VideoGame/CallOfDutyBlackOps3 ''VideoGame/CallOfDutyBlackOpsIII'' is actually a coherent narrative that, if taken at face value [[spoiler:completely undermines the story of the video game proper and turns it into a ShaggyDogStory.]]
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* ''VideoGame/ArthursNightmare'' has one in the ending. [[spoiler:As the protagonist (who's all but stated to be a [[FanDumb less-than-content fan]] of [[WesternAnimation/{{Arthur}} the original show]]) goes to delete a whole folder of rants about the series from his computer, other folders with similar labels from other PBS Kids series (specifically, ''WesternAnimation/{{Cyberchase}}'', ''WesternAnimation/DragonTales'', and ''WesternAnimation/TheMagicSchoolBus'') can be seen briefly.]]

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* ''VideoGame/ArthursNightmare'' has one in the ending. [[spoiler:As the protagonist (who's all but stated to be a [[FanDumb less-than-content fan]] fan of [[WesternAnimation/{{Arthur}} the original show]]) goes to delete a whole folder of rants about the series from his computer, other folders with similar labels from other PBS Kids series (specifically, ''WesternAnimation/{{Cyberchase}}'', ''WesternAnimation/DragonTales'', and ''WesternAnimation/TheMagicSchoolBus'') can be seen briefly.]]
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* ''VideoGame/ArthursNightmare'' has one in the ending. [[spoiler:As the protagonist (who's all but stated to be a [[FanDumb less-than-content fan]] of [[WesternAnimation/{{Arthur}} the original show]]) goes to delete a whole folder of rants about the series from his computer, other folders with similar labels from other PBS Kids series (specifically, ''WesternAnimation/{{Cyberchase}}'', ''WesternAnimation/DragonTales'', and ''WesternAnimation/TheMagicSchoolBus'') can be seen briefly.]]
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* ''[[Franchise/TheElderScrolls The Elder Scrolls Adventures: Redguard]]'' has a moment in the intro when the camera moves over five books... named, in order, ''Arena'', ''Daggerfall'', ''Morrowind'', ''Oblivion'' and ''Romanelli'', revealing Bethesda had already decided on a name for the fourth game in the main series (and conversely hadn't decided on a name for the fifth game yet), eight years before it actually came out.

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* ''[[Franchise/TheElderScrolls In the intro of ''Franchise/TheElderScrolls'' series spin-off game, ''Redguard'', the camera pans over a library. There is a set of five books where, if you pause, you can see that the books have the following titles: The Elder Scrolls Adventures: Redguard]]'' has a moment [[VideoGame/TheElderScrollsArena Arena]], The Elder Scrolls [[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]], The Elder Scrolls [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] (which was in the intro when the camera moves over five books... named, in order, ''Arena'', ''Daggerfall'', ''Morrowind'', ''Oblivion'' pre-production), The Elder Scrolls [[VideoGame/TheElderScrollsIVOblivion Oblivion]], and ''Romanelli'', revealing The Elder Scrolls Romanelli (this is simply a meaningless placeholder name since Bethesda hadn't settled on "[[VideoGame/TheElderScrollsVSkyrim Skyrim]]" yet). The amazing thing is that Bethesda had already decided on a name "Oblivion" for the fourth game in the main series (and conversely hadn't decided on a name for the fifth game yet), title as far back as 1998 (''Oblivion'' being released eight years before it actually came out.later) and they had decided on making a fifth game down the line.
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* ''VideoGame/NoMoreHeroes'' has the ''entire backstory'' of the FinalBoss, which is told entirely in fast-forward. [[NoFourthWall Travis explicitly fast-forwards it,]] [[spoiler:to avoid raising the game's age rating.]] ([[http://www.viddler.com/explore/ChipCheezum/videos/81/ Here it is slowed down]], courtesy of Chip Cheezum's LetsPlay.)

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* ''VideoGame/NoMoreHeroes'' has the ''entire backstory'' of the FinalBoss, which is told entirely in fast-forward. [[NoFourthWall Travis explicitly fast-forwards it,]] [[spoiler:to avoid raising the game's age rating.]] ([[http://www.viddler.com/explore/ChipCheezum/videos/81/ ([[https://www.youtube.com/watch?v=A22Nkt_fDBc Here it is slowed down]], courtesy of Chip Cheezum's LetsPlay.down]].)
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* In ''VideoGame/SonicUnleashed'', a Dreamcast with controller is briefly seen just prior to Dr. Eggman firing the WaveMotionGun to fracture the planet and awaken [[BigBad Dark Gaia]]. It's in the frames where you get an overhead shot as Eggman has his finger in the air. He also has the Dreamcast in his Egg-o-matic right before [[EldritchAbomination Dark Gaia]] emerges and swats him away.

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* In ''VideoGame/SonicUnleashed'', a Dreamcast with controller is briefly seen just prior to Dr. Eggman firing the WaveMotionGun to fracture the planet and awaken [[BigBad Dark Gaia]]. It's in the frames where you get an overhead shot as Eggman has his finger in the air. He also has the Dreamcast in his Egg-o-matic Egg Mobile right before [[EldritchAbomination Dark Gaia]] emerges and swats him away.
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* In ''Devil May Cry 4'', in the opening cutscene where Nero battles some mooks, Dante can briefly be seen standing on a rooftop observing the battle.
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* In ''VideoGame/{{Portal 2}}'', during a later test GLaDOS tells you a supposedly sped-up version of the instructions for that chamber. Slowing it down reveals it to simply be a line from ''Moby Dick''.

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* In ''VideoGame/{{Portal 2}}'', during a later test GLaDOS [=GLaDOS=] tells you a supposedly sped-up version of the instructions for that chamber. Slowing it down reveals it to simply be a line from ''Moby Dick''.
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** Sometimes when backtracking in the game, you may see that [[spoiler: Flowey is there, and upon seeing you walk towards him, he goes back into the ground. This foreshadows that he's been following you throughout the whole game.]]
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* In ''VideoGame/DevilMayCry 3'', the intro cutscenes of the stages have the number of the stage hidden on it. Some are fairly obvious (Stage 5's intro fades out on a spray of blood shaped like a 5), some not so much.

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* In ''VideoGame/DevilMayCry 3'', the intro cutscenes of the stages missions have the number of the stage mission hidden on it. Some are fairly obvious (Stage (The corpses of the enemies killed by Lady's bike exhaust in Mission 3 form the number 3, Mission 5's intro fades out on a spray of blood shaped like a 5), 5 and so on), some not so much.
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* The various games of the VideoGame/CallOfDuty franchise is known for packing an incredible amount of plot-relevant information in the introductory cutscenes of each mission. Most notably, the seemingly purely decorative rapidly scrolling text at the end of each mission intro in VideoGame/CallOfDutyBlackOps3 is actually a coherent narrative that, if taken at face value [[spoiler:completely undermines the story of the video game proper and turns it into a ShaggyDogStory.]]
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* ''VideoGame/TimeSplitters 2'' does the same as ''VideoGame/UnrealTournament'' (you can zoom in and see a tiny head using a sniper rifle at point blank). ''Videogame/TeamFortress2'' also does it with the Eyelander/Skullcutter's kill animations. Furthermore, you can make a ragdoll in ''Garry's Mod'' appear to have no head by simply deflating it until it becomes invisible. This is because it's a lot easier for both the programmer and the computer/console to simply scale vertices or force them all into one point than to actually add to or take away from the 3D mesh.

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* ''VideoGame/TimeSplitters 2'' ''VideoGame/TimeSplitters2'' does the same as ''VideoGame/UnrealTournament'' (you can zoom in and see a tiny head using a sniper rifle at point blank). ''Videogame/TeamFortress2'' also does it with the Eyelander/Skullcutter's kill animations. Furthermore, you can make a ragdoll in ''Garry's Mod'' appear to have no head by simply deflating it until it becomes invisible. This is because it's a lot easier for both the programmer and the computer/console to simply scale vertices or force them all into one point than to actually add to or take away from the 3D mesh.
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* The "20 Years of UsefulNotes/PlayStation" trailer for ''VideoGame/LittleBigPlanet 3'' has some [=PS1=] games lined up on a shelf. They read VideoGame/SpyroTheDragon, VideoGame/GranTurismo, VideoGame/{{Croc}}, and VideoGame/{{Oddworld}}.
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* ''Franchise/{{Halo}}'' has these a lot of times on the bullet casings coming out of guns. However, in ''[[VideoGame/{{Halo 2}} 2]]'', on Legendary, you can see Jason Jones (Co-Founder of Bungie Studios) wearing only boxers with his hands behind his head, kneeling. What the hell were Bungie doing when that was taken? Wait, don't answer that.

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* ''Franchise/{{Halo}}'' has these a lot of times on the bullet casings coming out of guns. However, in ''[[VideoGame/{{Halo 2}} 2]]'', on Legendary, you can see Jason Jones (Co-Founder of Bungie Creator/{{Bungie}} Studios) wearing only boxers with his hands behind his head, kneeling. What the hell were Bungie doing when that was taken? Wait, don't answer that.
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* ''VideoGame/NoMoreHeroes'' has the ''entire story'' of the last boss, which is told entirely in fast-forward. [[NoFourthWall Travis explicitly fast-forwards it,]] [[spoiler:to avoid raising the game's age rating.]] ([[http://www.viddler.com/explore/ChipCheezum/videos/81/ Here it is slowed down]], courtesy of Chip Cheezum's LetsPlay.)

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* ''VideoGame/NoMoreHeroes'' has the ''entire story'' backstory'' of the last boss, FinalBoss, which is told entirely in fast-forward. [[NoFourthWall Travis explicitly fast-forwards it,]] [[spoiler:to avoid raising the game's age rating.]] ([[http://www.viddler.com/explore/ChipCheezum/videos/81/ Here it is slowed down]], courtesy of Chip Cheezum's LetsPlay.)
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* During [[ComicBook/{{Deathstroke}} Deathstroke's]] victory screen in ''InjusticeGodsAmongUs'', he sits down in front of a computer waiting for his next contract. Just before the shot of him sitting comes up, there is a shot of the computer's "Cotract Pending" screen, where names like [[ComicBook/TheJudasContract Judas Contract]], H.I.V.E. and ComicBook/DoomPatrol can be seen along with "open contracts" for characters like Dick Grayson (a.k.a. ComicBook/{{Nightwing}}), Kyle Rayner (a Green Lantern member also known as the superhero Ion), Garfield Logan (a.k.a. Beast Boy) and Floyd Lawton (a.k.a. ComicBook/{{Deadshot}}).

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* During [[ComicBook/{{Deathstroke}} Deathstroke's]] victory screen in ''InjusticeGodsAmongUs'', ''VideoGame/InjusticeGodsAmongUs'', he sits down in front of a computer waiting for his next contract. Just before the shot of him sitting comes up, there is a shot of the computer's "Cotract Pending" screen, where names like [[ComicBook/TheJudasContract Judas Contract]], H.I.V.E. and ComicBook/DoomPatrol can be seen along with "open contracts" for characters like Dick Grayson (a.k.a. ComicBook/{{Nightwing}}), Kyle Rayner (a Green Lantern member also known as the superhero Ion), Garfield Logan (a.k.a. Beast Boy) and Floyd Lawton (a.k.a. ComicBook/{{Deadshot}}).
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* Whenever you launch ''VideoGame/SonicDreamsCollection'', a boot-up sequence happens very briefly, with different messages appearing on it for a split second each time.
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* ''VideoGame/SuperHot'' has a rather fascinating and hilarious in-plot [[http://imgur.com/gallery/Wd9lF EULA]] that scrolls by at lightning speed.
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* ''VideoGame/MegaManZx'' Advent has one in the form of Model P, when you open the Transform menu as it, for a single frame it has the face of Model Px from the original game instead. ([[https://youtu.be/GfV-tcvJxBo Video]]

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* ''VideoGame/MegaManZx'' ''VideoGame/MegaManZX'' Advent has one in the form of Model P, when you open the Transform menu as it, for a single frame it has the face of Model Px PX from the original game instead. ([[https://youtu.be/GfV-tcvJxBo Video]]
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* ''VideoGame/MegaManZxAdvent'' has one in the form of Model P, when you open the Transform menu as it, for a single frame it has the face of Model Px instead. ([[https://youtu.be/GfV-tcvJxBo Video]]

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* ''VideoGame/MegaManZxAdvent'' ''VideoGame/MegaManZx'' Advent has one in the form of Model P, when you open the Transform menu as it, for a single frame it has the face of Model Px from the original game instead. ([[https://youtu.be/GfV-tcvJxBo Video]]
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* ''VideoGame/MegaManZxAdvent'' has one in the form of Model P, when you open the Transform menu as it, for a single frame it has the face of Model Px instead. ([[https://youtu.be/GfV-tcvJxBo Video]]
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* Some of the Star Bit "constellations" seen in the backgrounds in both ''SuperMarioGalaxy'' and ''SuperMarioGalaxy2'', which only appear when Mario is traveling from one planet to another. You need to get those Star Bits immediately before Mario finally arrives on the next planet.

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* Some of the Star Bit "constellations" seen in the backgrounds in both ''SuperMarioGalaxy'' ''VideoGame/SuperMarioGalaxy'' and ''SuperMarioGalaxy2'', ''VideoGame/SuperMarioGalaxy2'', which only appear when Mario is traveling from one planet to another. You need to get those Star Bits immediately before Mario finally arrives on the next planet.
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* ''[[Franchise/TheElderScrolls The Elder Scrolls Adventures: Redguard]]'' has a moment in the intro when the camera moves over five books... named, in order, ''Arena'', ''Daggerfall'', ''Morrowind'', ''Oblivion'' and ''Romanelli'', revealing Bethesda had already decided on a name for the fourth game in the main series (and conversely hadn't decided on a name for the fifth game yet), eight years before it actually came out.

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* ''VideoGame/{{Undertale}}'' has one for the first boss. [[spoiler:If Toriel kills you, she has a
[[http://i.imgur.com/p40PFXr.png unique sprite]] for her [[MyGodWhatHaveIDone reaction]].]]

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* ''VideoGame/{{Undertale}}'' has one for the first boss. [[spoiler:If Toriel kills you, she has a
a [[http://i.imgur.com/p40PFXr.png unique sprite]] for her [[MyGodWhatHaveIDone reaction]].]]

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