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* AnachronismStew: The series absolutely ''explodes'' with this trope. While the core of the games is MedievalEuropeanFantasy, you still have [[Videogame/TheLegendOfZeldaOcarinaOfTime ranches]] and [[TwilightPrincess ghost towns stripped straight from the Old West]], [[BattleBoomerang boomerangs]], [[PhantomHourglass steamboats]], [[SpiritTracks trains, chancellors with 19th-century top hats]], [[VideoGame/TheLegendOfZeldaLinksAwakening ca]][[MajorasMask me]][[VideoGame/TheLegendOfZeldaTheWindWaker ras]], and even [[LinksAwakening telephones]]. And that's just ''barely'' touching how {{egregious}} the anachronisms get in this franchise.
** [[TwilightPrincess "The Group"]] has a ''bazooka''. Fortunately, that's the most egregious of anything not-magic...except perhaps [[MajorasMask Goht]], the ''mechanical bull''.

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* AnachronismStew: The series absolutely ''explodes'' with this trope. While the core of the games is MedievalEuropeanFantasy, you still have [[Videogame/TheLegendOfZeldaOcarinaOfTime ranches]] and [[TwilightPrincess ghost towns stripped straight from the Old West]], [[BattleBoomerang boomerangs]], [[PhantomHourglass steamboats]], [[SpiritTracks trains, chancellors with 19th-century top hats]], [[VideoGame/TheLegendOfZeldaLinksAwakening ca]][[MajorasMask ca]][[VideoGame/TheLegendOfZeldaMajorasMask me]][[VideoGame/TheLegendOfZeldaTheWindWaker ras]], and even [[LinksAwakening telephones]]. And that's just ''barely'' touching how {{egregious}} the anachronisms get in this franchise.
** [[TwilightPrincess [[VideoGame/TheLegendOfZeldaTwilightPrincess "The Group"]] has a ''bazooka''. Fortunately, that's the most egregious of anything not-magic...except perhaps [[MajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask Goht]], the ''mechanical bull''.
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* ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Seasons]]'' and ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Ages]]'' (GameBoyColor, 2001)

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* ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend ''[[VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Zelda: Oracle of Seasons]]'' Seasons'' and ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend ''Oracle of Zelda: Oracle of Ages]]'' Ages'' (GameBoyColor, 2001)



Around the time ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link to the Past]]'' was released, three more games came out which... haven't made the canon: ''[[VideoGame/TheLegendOfZeldaCDiGames Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: The Wand of Gamelon]]'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'', the latter two of which are the only games in the franchise in which you play as Zelda throughout the game.

In addition to the main canon, there are also the three Satellaview games released only in Japan for the Satellaview add-on for the Super Famicom: ''BS Zelda no Densetsu'' (BS Legend of Zelda) and ''BS Zelda no Densetsu Inishie no Sekiban'' (BS The Legend of Zelda: Ancient Stone Tablets. BS Stands for Broadcast Satellaview) The former is a remake of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]'' with SNES graphics but the Satellaview mascots (a boy in a baseball cap or a girl with red hair in a ponytail) are playable instead of Link. The latter uses the same characters but is based graphically on ''Link to the Past''. The character chosen appears in Hyrule and defends it while Link is away (during the events of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''). The third is a full, normal, downloadable version of ''A Link to the Past''. The three Satellaview games were "broadcasted" during a one hour window on a weekly schedule and were designed to self-destruct after that hour was over (with the exception of the Alttp one). Because of this, you can no longer play them on the actual hardware and they can only be played on an emulator.


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Around the time ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link ''Link to the Past]]'' Past'' was released, three more games came out which... which...haven't made the canon: ''[[VideoGame/TheLegendOfZeldaCDiGames Link: ''Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: Evil'', ''Zelda: The Wand of Gamelon]]'' Gamelon'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'', ''Zelda's Adventure'' (collectively known as ''VideoGame/TheLegendOfZeldaCDiGames''), the latter two of which are the only games in the franchise in which you play as Zelda throughout the game.

In addition to the main canon, there are also the three Satellaview games released only in Japan for the Satellaview add-on for the Super Famicom: ''BS Zelda no Densetsu'' (BS Legend of Zelda) and ''BS Zelda no Densetsu Inishie no Sekiban'' (BS The Legend of Zelda: Ancient Stone Tablets. BS Stands for Broadcast Satellaview) The former is a remake of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]'' game with SNES graphics but the Satellaview mascots (a boy in a baseball cap or a girl with red hair in a ponytail) are playable instead of Link. The latter uses the same characters but is based graphically on ''Link to the Past''. The character chosen appears in Hyrule and defends it while Link is away (during the events of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''). The third is a full, normal, downloadable version of ''A Link to the Past''. The three Satellaview games were "broadcasted" during a one hour window on a weekly schedule and were designed to self-destruct after that hour was over (with the exception of the Alttp one). Because of this, you can no longer play them on the actual hardware and they can only be played on an emulator.




* ''[[VideoGame/TheLegendOfZeldaCDiGames Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: The Wand of Gamelon]]'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'' for the [[{{PhilipsCD-i}} Philips CD-i]]
* [[GameAndWatch Game and Watch]]: Zelda: A condensed LCD version of the original adventure. Reappears in [[VideoGameRemake Game And Watch Gallery 4]], for the GBA
* ''[[WesternAnimation/TheLegendOfZelda The Legend Of Zelda]]'' [[WesternAnimation/TheLegendOfZelda cartoon]]
* ''[[ComicBook/TheLegendOfZelda The Legend Of Zelda]]'' [[ComicBook/TheLegendOfZelda comic book]] published by Valiant
* ''Manga/TheLegendOfZelda'' [[Manga/TheLegendOfZelda manga]]

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* ''[[VideoGame/TheLegendOfZeldaCDiGames Link: ''VideoGame/TheLegendOfZeldaCDiGames'': ''Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: Evil'', ''Zelda: The Wand of Gamelon]]'' Gamelon'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'' ''Zelda's Adventure'' for the [[{{PhilipsCD-i}} Philips CD-i]]
* [[GameAndWatch Game and Watch]]: GameAndWatch: Zelda: A condensed LCD version of the original adventure. Reappears in [[VideoGameRemake Game And Watch Gallery 4]], for the GBA
* ''[[WesternAnimation/TheLegendOfZelda The Legend Of Zelda]]'' [[WesternAnimation/TheLegendOfZelda cartoon]]
''WesternAnimation/TheLegendOfZelda'' cartoon
* ''[[ComicBook/TheLegendOfZelda The Legend Of Zelda]]'' [[ComicBook/TheLegendOfZelda ''ComicBook/TheLegendOfZelda'' comic book]] book published by Valiant
* ''Manga/TheLegendOfZelda'' [[Manga/TheLegendOfZelda manga]]manga



* AnachronismStew: The series absolutely ''explodes'' with this trope. While the core of the games is MedievalEuropeanFantasy, you still have [[Videogame/TheLegendOfZeldaOcarinaOfTime ranches]] and [[TwilightPrincess ghost towns stripped straight from the Old West]], [[BattleBoomerang boomerangs]], [[PhantomHourglass steamboats]], [[SpiritTracks trains, chancellors with 19th-century top hats]], [[TheLegendOfZeldaLinksAwakening ca]][[MajorasMask me]][[VideoGame/TheLegendOfZeldaTheWindWaker ras]], and even [[LinksAwakening telephones]]. And that's just ''barely'' touching how {{egregious}} the anachronisms get in this franchise.

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* AnachronismStew: The series absolutely ''explodes'' with this trope. While the core of the games is MedievalEuropeanFantasy, you still have [[Videogame/TheLegendOfZeldaOcarinaOfTime ranches]] and [[TwilightPrincess ghost towns stripped straight from the Old West]], [[BattleBoomerang boomerangs]], [[PhantomHourglass steamboats]], [[SpiritTracks trains, chancellors with 19th-century top hats]], [[TheLegendOfZeldaLinksAwakening [[VideoGame/TheLegendOfZeldaLinksAwakening ca]][[MajorasMask me]][[VideoGame/TheLegendOfZeldaTheWindWaker ras]], and even [[LinksAwakening telephones]]. And that's just ''barely'' touching how {{egregious}} the anachronisms get in this franchise.



* ChaoticEvil: [[TheLegendOfZeldaMajorasMask Majora]], and anyone unlucky enough to wear its [[MaskOfPower mask]]. Skullkid-sans-mask was just a lonely kid who wanted friends to play with. Majora-Skullkid twisted this desire into playing gruesome, often lethal "games" with the population of Termina. When you actually fight Majora itself, it acts more like a PsychopathicManchild than anything else. Ganon wants to rule the world. Majora wanted to destroy it.

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* ChaoticEvil: [[TheLegendOfZeldaMajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask Majora]], and anyone unlucky enough to wear its [[MaskOfPower mask]]. Skullkid-sans-mask was just a lonely kid who wanted friends to play with. Majora-Skullkid twisted this desire into playing gruesome, often lethal "games" with the population of Termina. When you actually fight Majora itself, it acts more like a PsychopathicManchild than anything else. Ganon wants to rule the world. Majora wanted to destroy it.



* TheHero: Link is often "[[ExactlyWhatItSaysOnTheTin The Hero]]" in a literal sense -- of [[TheLegendOfZeldaALinkToThePast Hyrule]], [[Videogame/TheLegendOfZeldaOcarinaOfTime Time]], [[VideoGame/TheLegendOfZeldaTheWindWaker Winds]], or [[TheLegendOfZeldaTwilightPrincess chosen by the Gods]]. He may start out as an unassuming FarmBoy, but heroism is inevitably [[BecauseDestinySaysSo his destiny]].

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* TheHero: Link is often "[[ExactlyWhatItSaysOnTheTin The Hero]]" in a literal sense -- of [[TheLegendOfZeldaALinkToThePast [[VideoGame/TheLegendOfZeldaALinkToThePast Hyrule]], [[Videogame/TheLegendOfZeldaOcarinaOfTime Time]], [[VideoGame/TheLegendOfZeldaTheWindWaker Winds]], or [[TheLegendOfZeldaTwilightPrincess [[VideoGame/TheLegendOfZeldaTwilightPrincess chosen by the Gods]]. He may start out as an unassuming FarmBoy, but heroism is inevitably [[BecauseDestinySaysSo his destiny]].



* InfinityPlusOneSword: The Magical Sword in the first game, the Level 2 Sword in ''LinksAwakening'', Biggoron's Sword in ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', and the Great Fairy's Sword in ''MajorasMask''.

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* InfinityPlusOneSword: The Magical Sword in the first game, the Level 2 Sword in ''LinksAwakening'', ''VideoGame/TheLegendOfZeldaLinksAwakening'', Biggoron's Sword in ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', and the Great Fairy's Sword in ''MajorasMask''.''VideoGame/TheLegendOfZeldaMajorasMask''.



* OurFairiesAreDifferent: [[VideoGame/TheLegendOfZelda In]] [[VideoGame/ZeldaIITheAdventureOfLink so]][[TheLegendOFZeldaALinkToThePast me]] [[VideoGame/TheLegendOfZeldaLinksAwakening ti]][[VideoGame/TheLegendOfZeldaTheWindWaker tl]][[TheLegendOfZeldaTheMinishCap es]], they're depicted as female {{winged humanoid}}s, [[Videogame/TheLegendOfZeldaOcarinaOfTime whi]][[TheLegendOfZeldaMajorasMask le]] [[TheLegendOfZeldaTwilightPrincess in]] [[TheLegendOfZeldaPhantomHourglass ot]][[TheLegendOfZeldaSpiritTracks he]][[VideoGame/TheLegendOfZeldaSkywardSword rs]], they're depicted as winged orbs of lights.

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* OurFairiesAreDifferent: [[VideoGame/TheLegendOfZelda In]] [[VideoGame/ZeldaIITheAdventureOfLink so]][[TheLegendOFZeldaALinkToThePast so]][[VideoGame/TheLegendOfZeldaALinkToThePast me]] [[VideoGame/TheLegendOfZeldaLinksAwakening ti]][[VideoGame/TheLegendOfZeldaTheWindWaker tl]][[TheLegendOfZeldaTheMinishCap tl]][[VideoGame/TheLegendOfZeldaTheMinishCap es]], they're depicted as female {{winged humanoid}}s, [[Videogame/TheLegendOfZeldaOcarinaOfTime whi]][[TheLegendOfZeldaMajorasMask whi]][[VideoGame/TheLegendOfZeldaMajorasMask le]] [[TheLegendOfZeldaTwilightPrincess [[VideoGame/TheLegendOfZeldaTwilightPrincess in]] [[TheLegendOfZeldaPhantomHourglass ot]][[TheLegendOfZeldaSpiritTracks [[VideoGame/TheLegendOfZeldaPhantomHourglass ot]][[VideoGame/TheLegendOfZeldaSpiritTracks he]][[VideoGame/TheLegendOfZeldaSkywardSword rs]], they're depicted as winged orbs of lights.



** ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages / Seasons]]'': [[spoiler:The evil plans of the villains in both games were part of a plot to resurrect Ganon]].

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** ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages / Seasons]]'': Ages/Seasons]]'': [[spoiler:The evil plans of the villains in both games were part of a plot to resurrect Ganon]].



** Type A's: [[WesternAnimation/TheLegendOfZelda Princess Zelda in the Animated Adaptation]], [[Videogame/TheLegendOfZeldaOcarinaOfTime Princess Ruto,]] [[TheLegendOfZeldaMajorasMask Tatl,]] [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra]], [[TheLegendOfZeldaTwilightPrincess Midna]], and [[TheLegendOfZeldaPhantomHourglass Linebeck]].
** Type B's: [[TheLegendOfZeldaTwilightPrincess Ilia]], [[TheLegendOfZeldaPhantomHourglass Ciela,]] and [[TheLegendOfZeldaSpiritTracks Princess Zelda]].

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** Type A's: [[WesternAnimation/TheLegendOfZelda Princess Zelda in the Animated Adaptation]], [[Videogame/TheLegendOfZeldaOcarinaOfTime Princess Ruto,]] [[TheLegendOfZeldaMajorasMask [[VideoGame/TheLegendOfZeldaMajorasMask Tatl,]] [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra]], [[TheLegendOfZeldaTwilightPrincess [[VideoGame/TheLegendOfZeldaTwilightPrincess Midna]], and [[TheLegendOfZeldaPhantomHourglass [[VideoGame/TheLegendOfZeldaPhantomHourglass Linebeck]].
** Type B's: [[TheLegendOfZeldaTwilightPrincess [[VideoGame/TheLegendOfZeldaTwilightPrincess Ilia]], [[TheLegendOfZeldaPhantomHourglass [[VideoGame/TheLegendOfZeldaPhantomHourglass Ciela,]] and [[TheLegendOfZeldaSpiritTracks [[VideoGame/TheLegendOfZeldaSpiritTracks Princess Zelda]].
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* [[GameAndWatch Game and Watch]]: Zelda: A condensed LCD version of the original adventure. Reappears in [[VideoGameRemake Game And watch Gallery 4]], for the GBA

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* [[GameAndWatch Game and Watch]]: Zelda: A condensed LCD version of the original adventure. Reappears in [[VideoGameRemake Game And watch Watch Gallery 4]], for the GBA
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* [[GameAndWatch Game and Watch]]: Zelda: A condensed LCD version of the original adventure. Reappears in [[VideoGameRemake Game And watch Gallery 4]], for the GBA

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* ArtificialGill: various items are required to swim underwater throughout the series.

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* ArtifactOfDoom: Majora’s Mask. To put it in perspective; everything wrong in Termina when you get there? All of it was done either directly or indirectly by the Skull Kid wearing the Mask. And on top of ruing everyone's lives, he's planning to drop the [[ColonyDrop frickin']] ''moon'', destroying the entire land of Termina. And he ''can do it''. Oh, and it's not just a power-up artifact of doom: [[spoiler:the mask is intelligent, and is possessing the Skull Kid. And when Majora decides he's outlived his usefulness, the mask discards the kid like an old pair of socks.]]
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' has the Fused Shadows, which are hyped up to be an ArtifactOfDoom by the Light Spirits that Link rescues throughout the game. However, they all agree that, despite the potential for evil the Shadows hold, Link needs to collect them in order to have a chance of challenging [[BigBad Zant's]] power. Their power is proven when Link fights the creatures that possess them, which have grown into horrific beasts of great power: a Deku Baba, one of the least dangerous monsters in the game, became an enormous two-headed creature that could swallow a man whole when it grabbed a Shadow. We never do see them exert a corrupting power over Link or Midna, though... presumably they were too pure-hearted to be affected ([[spoiler:and Midna is eventually revealed to be the rightful possessor of their power anyway, so it makes sense it wouldn't affect her]]).
*** The Mirror of Twilight from the same game turns demure, unassuming Yeta into the crazy ice-monster Blizzeta.
-->'''''"NOT TAKE MIRROR!"'''''
* ArtificialGill: various Various items are required to swim underwater throughout the series.


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* BeingEvilSucks: This trope only comes into play once Link is in action. Until the point, the villains’ plans tend go incredibly well without many issues plaguing them. Then Link undoes all their damage, seals or kills the evil and generally gives the story a happy ending. Simply put, staying evil in the Zelda universe guarantees failure in the end even if your power [[spoiler: rivals a goddess’ own power.]]
** One exception to the Link part is when Ganon breaks free and his takeover is a success because the Hero of Time was not around to put him down. But even then, Ganondorf’s plans were thwarted when the Goddesses flooded Hyrule.


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* ChaoticEvil: [[TheLegendOfZeldaMajorasMask Majora]], and anyone unlucky enough to wear its [[MaskOfPower mask]]. Skullkid-sans-mask was just a lonely kid who wanted friends to play with. Majora-Skullkid twisted this desire into playing gruesome, often lethal "games" with the population of Termina. When you actually fight Majora itself, it acts more like a PsychopathicManchild than anything else. Ganon wants to rule the world. Majora wanted to destroy it.


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* Immortality: The 3 Golden Goddesses are the main example but other minor deities also apply.
** Ganon has a certain type of immortality. He can physically die but he will inevitably return, either through a ritual which revives an old body or via reincarnation.


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* LightIsGood: The Light Spirits, the Light Arrow, Rauru (the Sage of Light) and the Sols.


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* NotEvilJustMisunderstood: Skull Kid has shades of this. He was mostly just mischievous before putting on Majora’s Mask. Only when the very evil nature of the mask was a factor did his antics go from pulling pranks to tormenting the world and its inhabitants.


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* SprintMeter: Seen in Skyward Sword.
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* CataclysmBackstory: Two notable examples are [[spoiler: Demise's fight against the Goddess Hylia in Skyward Sword]] and the battle to seal Ganon in the backstory of ''A Link to the Past''.


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* ForTheEvulz: Majora is a massive prick whether it is acting through Skull Kid or not.


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* HilariousInHindsight: It is quite possible that Groose [[spoiler: is the physical ancestor of the Gerudo]]. He matches the physical attributes very well (namely the red hair, yellowish gold eyes and dark skin). Worth mentioning is how Groose and his cronies stole Link's loftwing and hid it away. The Gerudo are well known thieves.


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* InvincibleVillain: Ganon has shades of this. After being pelted with holy arrows, exposed to powerful magics and stabbed lord knows how many times with the ultimate sword of good, Ganon tends to stay alive through it all.
** To scary limits at the end of ''Ocarina'' when he is shown after being sealed away. He showed no signs of being harmed at all despite receiving a stab wound ''to the face'' moments earlier.


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* MultipleChoicePast: The Master Sword. The manual for ''A Link to the Past'' says it was forged by the people of Hyrule. Princess Zelda in ''Twilight Princess'' says the Master Sword was forged by the ancient sages. ''Skyward Sword'' [[spoiler: has Link forge the Skyward Sword into the Master Sword]].


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* SilverBullet: The Silver Arrow plays a crucial part in slaying Ganon in both the original ''Legend of Zelda'' and ''A Link to the Past''. Stab him as many times as you want with any sword in those games. Without the Silver Arrow finishing him off, Ganon will keep coming for more.
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Around the time ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link to the Past]]'' was released, three more games came out which...haven't made the canon: ''[[VideoGame/TheLegendOfZeldaCDiGames Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: The Wand of Gamelon]]'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'', the latter two of which are the only games in the franchise in which you play as Zelda throughout the game.

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Around the time ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link to the Past]]'' was released, three more games came out which... haven't made the canon: ''[[VideoGame/TheLegendOfZeldaCDiGames Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: The Wand of Gamelon]]'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'', the latter two of which are the only games in the franchise in which you play as Zelda throughout the game.
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* OurFairiesAreDifferent: [[VideoGame/TheLegendOfZelda In]] [[ZeldaIITheAdventureOfLink so]][[TheLegendOFZeldaALinkToThePast me]] [[VideoGame/TheLegendOfZeldaLinksAwakening ti]][[VideoGame/TheLegendOfZeldaTheWindWaker tl]][[TheLegendOfZeldaTheMinishCap es]], they're depicted as female {{winged humanoid}}s, [[Videogame/TheLegendOfZeldaOcarinaOfTime whi]][[TheLegendOfZeldaMajorasMask le]] [[TheLegendOfZeldaTwilightPrincess in]] [[TheLegendOfZeldaPhantomHourglass ot]][[TheLegendOfZeldaSpiritTracks he]][[VideoGame/TheLegendOfZeldaSkywardSword rs]], they're depicted as winged orbs of lights.

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* OurFairiesAreDifferent: [[VideoGame/TheLegendOfZelda In]] [[ZeldaIITheAdventureOfLink [[VideoGame/ZeldaIITheAdventureOfLink so]][[TheLegendOFZeldaALinkToThePast me]] [[VideoGame/TheLegendOfZeldaLinksAwakening ti]][[VideoGame/TheLegendOfZeldaTheWindWaker tl]][[TheLegendOfZeldaTheMinishCap es]], they're depicted as female {{winged humanoid}}s, [[Videogame/TheLegendOfZeldaOcarinaOfTime whi]][[TheLegendOfZeldaMajorasMask le]] [[TheLegendOfZeldaTwilightPrincess in]] [[TheLegendOfZeldaPhantomHourglass ot]][[TheLegendOfZeldaSpiritTracks he]][[VideoGame/TheLegendOfZeldaSkywardSword rs]], they're depicted as winged orbs of lights.



* SequelDifficultySpike: ''[[ZeldaIITheAdventureOfLink Adventure Of Link]]'', full stop. The first game was already a certain level of NintendoHard, but the second game took that and added PlatformHell and a hard-to-master combat system. ''MajorasMask'' may count as well, as it can be hard to keep track of everything that resets with each GroundhogDayLoop. (Though an in-game "appointment book" helps.)

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* SequelDifficultySpike: ''[[ZeldaIITheAdventureOfLink ''[[VideoGame/ZeldaIITheAdventureOfLink Adventure Of Link]]'', full stop. The first game was already a certain level of NintendoHard, but the second game took that and added PlatformHell and a hard-to-master combat system. ''MajorasMask'' may count as well, as it can be hard to keep track of everything that resets with each GroundhogDayLoop. (Though an in-game "appointment book" helps.)



* SkeletonKey: The first two Zelda games both had a key item that basically served as infinite keys for the remainder of the game. The sixth palace in ''TheAdventureOfLink'' couldn't be beaten without it.

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* SkeletonKey: The first two Zelda games both had a key item that basically served as infinite keys for the remainder of the game. The sixth palace in ''TheAdventureOfLink'' ''VideoGame/ZeldaIITheAdventureOfLink'' couldn't be beaten without it.
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** And Midna takes both dark skinned and redhead to BeyondTheImpossible levels, being a literally ebony-skinned imp with glowing orange hair.

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** And Midna takes both dark skinned and redhead to BeyondTheImpossible levels, [[UpToEleven to a new level]], being a literally ebony-skinned imp with glowing orange hair.
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*EldritchAbomination: [[SealedEvilInACan Bongo-Bongo]] qualifies. An ancient, cyclopic spirit of darkness that manifests as a [[NightmareFuel hanging, decapitated corpse]] with severed hands.
**Malladus, Bellum, Majora, and Dethl might also count, as they're a demonic, misty skull with a habit of [[DemonicPossession possessing people]], a [[CombatTentacles tentacled]] beast from the deep, an evil, insane {{Trickster}} god, and a giant, [[LivingShadow shadowy]] manifestation of nightmares, respectively.
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** And then there's Wolf Link from ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'', which is a {{Big Badass Wolf}}.
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* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which one Player's Guide states that her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule; and ''Skyward Sword'' which takes place before the founding of the Kingdom of Hyrule, so she's not royalty - yet - and at most referred to as "Her Grace" for . . . [[GodInHumanForm other reasons.]] ]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.

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* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which one Player's Guide states that her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule; and ''Skyward Sword'' which takes place before the founding of the Kingdom of Hyrule, so she's not royalty - yet - royalty, and at most referred to as "Her Grace" for . . . [[GodInHumanForm other reasons.]] ]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.
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* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which one Player's Guide states that her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule; and ''Skyward Sword'' which takes place before the founding of the Kingdom of Hyrule]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.

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* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which one Player's Guide states that her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule; and ''Skyward Sword'' which takes place before the founding of the Kingdom of Hyrule]] Hyrule, so she's not royalty - yet - and at most referred to as "Her Grace" for . . . [[GodInHumanForm other reasons.]] ]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.
Is there an issue? Send a MessageReason:
None


* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which [[AllThereInTheManual one Player's Guide states that]] her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule.]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.

to:

* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which [[AllThereInTheManual one Player's Guide states that]] that her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule.]] Hyrule; and ''Skyward Sword'' which takes place before the founding of the Kingdom of Hyrule]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.
Is there an issue? Send a MessageReason:
None


* EverythingsCoolerWithLava: Any fire-base dungeon, especially volcano dungeons. Usually, you also have to fight burning bats and huge monsters that set themselves on fire.

to:

* EverythingsCoolerWithLava: LavaAddsAwesome: Any fire-base dungeon, especially volcano dungeons. Usually, you also have to fight burning bats and huge monsters that set themselves on fire.
Is there an issue? Send a MessageReason:
If the custom titles aren\'t working properly, then that can be easily fixed.


* ''[[VideoGame/TheLegendOfZelda The Legend of Zelda]]'' ({{N|intendoEntertainmentSystem}}ES, 1986)
* ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'' ([[NintendoEntertainmentSystem NES]], 1987)
* ''[[VideoGame/TheLegendOfZeldaALinkToThePast The Legend of Zelda: A Link to the Past]]'' ({{S|uperNintendoEntertainmentSystem}}NES, 1991; {{po|lishedPort}}rted for GameBoyAdvance, 2002)
* ''[[VideoGame/TheLegendOfZeldaLinksAwakening The Legend of Zelda: Link's Awakening]]'' (GameBoy, 1993; {{Updated|Rerelease}} for GameBoyColor, 1998)
* ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime The Legend of Zelda: Ocarina of Time]]'' ({{Nintendo 64}}, 1998; [[UpdatedRerelease updated]] as a PreOrderBonus for [[NintendoGameCube GameCube]], 2002; [[VideoGameRemake remade]] for Nintendo3DS, 2011)
* ''[[VideoGame/TheLegendOfZeldaMajorasMask The Legend of Zelda: Majora's Mask]]'' ({{Nintendo 64}}, 2000)

to:

* ''[[VideoGame/TheLegendOfZelda The Legend of Zelda]]'' ''VideoGame/TheLegendOfZelda'' ({{N|intendoEntertainmentSystem}}ES, 1986)
* ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'' ''VideoGame/ZeldaIITheAdventureOfLink'' ([[NintendoEntertainmentSystem NES]], 1987)
* ''[[VideoGame/TheLegendOfZeldaALinkToThePast The Legend of Zelda: A Link to the Past]]'' ''VideoGame/TheLegendOfZeldaALinkToThePast'' ({{S|uperNintendoEntertainmentSystem}}NES, 1991; {{po|lishedPort}}rted for GameBoyAdvance, 2002)
* ''[[VideoGame/TheLegendOfZeldaLinksAwakening The Legend of Zelda: Link's Awakening]]'' ''VideoGame/TheLegendOfZeldaLinksAwakening'' (GameBoy, 1993; {{Updated|Rerelease}} for GameBoyColor, 1998)
* ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime The Legend of Zelda: Ocarina of Time]]'' ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' ({{Nintendo 64}}, 1998; [[UpdatedRerelease updated]] as a PreOrderBonus for [[NintendoGameCube GameCube]], 2002; [[VideoGameRemake remade]] for Nintendo3DS, 2011)
* ''[[VideoGame/TheLegendOfZeldaMajorasMask The Legend of Zelda: Majora's Mask]]'' ''VideoGame/TheLegendOfZeldaMajorasMask'' ({{Nintendo 64}}, 2000)



* ''[[VideoGame/TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwords The Legend of Zelda: Four Swords]]'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)
* ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Legend of Zelda: The Wind Waker]]'' ([[NintendoGameCube GameCube]], 2002)
* ''[[VideoGame/TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures The Legend of Zelda: Four Swords Adventures]]'' ([[NintendoGameCube GameCube]], 2004)
* ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Legend of Zelda: The Minish Cap]]'' (GameBoyAdvance, 2004)
* ''[[VideoGame/TheLegendOfZeldaTwilightPrincess The Legend of Zelda: Twilight Princess]]'' ([[NintendoGameCube GameCube]] and {{Wii}}, 2006)
* ''[[VideoGame/TheLegendOfZeldaPhantomHourglass The Legend of Zelda: Phantom Hourglass]]'' (NintendoDS, 2007)
* ''[[VideoGame/TheLegendOfZeldaSpiritTracks The Legend of Zelda: Spirit Tracks]]'' (NintendoDS, 2009)
* ''[[VideoGame/TheLegendOfZeldaSkywardSword The Legend of Zelda: Skyward Sword]]'' ({{Wii}}, 2011)

to:

* ''[[VideoGame/TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwords The Legend of Zelda: Four Swords]]'' ''VideoGame/TheLegendOfZeldaFourSwords'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)
* ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Legend of Zelda: The Wind Waker]]'' ''VideoGame/TheLegendOfZeldaTheWindWaker'' ([[NintendoGameCube GameCube]], 2002)
* ''[[VideoGame/TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures The Legend of Zelda: Four Swords Adventures]]'' ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' ([[NintendoGameCube GameCube]], 2004)
* ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Legend of Zelda: The Minish Cap]]'' ''VideoGame/TheLegendOfZeldaTheMinishCap'' (GameBoyAdvance, 2004)
* ''[[VideoGame/TheLegendOfZeldaTwilightPrincess The Legend of Zelda: Twilight Princess]]'' ''VideoGame/TheLegendOfZeldaTwilightPrincess'' ([[NintendoGameCube GameCube]] and {{Wii}}, 2006)
* ''[[VideoGame/TheLegendOfZeldaPhantomHourglass The Legend of Zelda: Phantom Hourglass]]'' ''VideoGame/TheLegendOfZeldaPhantomHourglass'' (NintendoDS, 2007)
* ''[[VideoGame/TheLegendOfZeldaSpiritTracks The Legend of Zelda: Spirit Tracks]]'' ''VideoGame/TheLegendOfZeldaSpiritTracks'' (NintendoDS, 2009)
* ''[[VideoGame/TheLegendOfZeldaSkywardSword The Legend of Zelda: Skyward Sword]]'' ''VideoGame/TheLegendOfZeldaSkywardSword'' ({{Wii}}, 2011)



* {{Badass}}: Link in general. {{Badass Adorable}} in his "Toon" incarnations from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', ''PhantomHourglass'', ''SpiritTracks'', ''TheMinishCap'', ''VideoGame/TheLegendOfZeldaFourSwords'', and ''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.
** Young Link from ''OcarinaOfTime'' and ''MajorasMask'' is also a BadassAdorable.

to:

* {{Badass}}: Link in general. {{Badass Adorable}} in his "Toon" incarnations from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', ''PhantomHourglass'', ''SpiritTracks'', ''TheMinishCap'', ''VideoGame/TheLegendOfZeldaFourSwords'', ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'', ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'', ''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords]]'', and ''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.
''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.
** Young Link from ''OcarinaOfTime'' ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and ''MajorasMask'' ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' is also a BadassAdorable.



** ''MajorasMask'': Tatl.

to:

** ''MajorasMask'': ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'': Tatl.



** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': Whichever maiden you've just rescued, who takes the form of an actual fairy.
** ''TheMinishCap'': Ezlo.
** ''TwilightPrincess'': Midna.
** ''PhantomHourglass'': Ciela, Leaf, Neri and Linebeck.
** ''SpiritTracks'': Zelda.
** ''SkywardSword'': Fi.

to:

** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]'': Whichever maiden you've just rescued, who takes the form of an actual fairy.
** ''TheMinishCap'': ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'': Ezlo.
** ''TwilightPrincess'': ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'': Midna.
** ''PhantomHourglass'': ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': Ciela, Leaf, Neri and Linebeck.
** ''SpiritTracks'': ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'': Zelda.
** ''SkywardSword'': ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'': Fi.



* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZelda the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.

to:

* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZelda the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.



* NoExportForYou: ''Tetra's Trackers'' from the Japanese version of ''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.

to:

* NoExportForYou: ''Tetra's Trackers'' from the Japanese version of ''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.



* TheReveal: Ever since ''ALinkToThePast'', almost every game has had at least one of these, ranging from "oh, that's pretty interesting" to '''"HOLY ****, DID THAT JUST HAPPEN?!"'''
** ''ALinkToThePast'': [[spoiler:Agahnim is actually Ganon's alter ego]].
** ''LinksAwakening'': [[spoiler:The whole game is the product of the Wind Fish dreaming; defeating the Nightmares will result in the Wind Fish waking and, thus, the disappearance of Koholint Island]].

to:

* TheReveal: Ever since ''ALinkToThePast'', ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', almost every game has had at least one of these, ranging from "oh, that's pretty interesting" to '''"HOLY ****, CRAP, DID THAT JUST HAPPEN?!"'''
** ''ALinkToThePast'': ''A Link to the Past'': [[spoiler:Agahnim is actually Ganon's alter ego]].
** ''LinksAwakening'': ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'': [[spoiler:The whole game is the product of the Wind Fish dreaming; defeating the Nightmares will result in the Wind Fish waking and, thus, the disappearance of Koholint Island]].



** ''[[MajorasMask Majora's Mask]]'' : [[spoiler: Skull Kid was the "human" puppet of the titular mask.]]
** ''OracleOfAges'' / ''OracleOfSeasons'': [[spoiler:The evil plans of the villains in both games were part of a plot to resurrect Ganon]].

to:

** ''[[MajorasMask ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' : [[spoiler: Skull Kid was the "human" puppet of the titular mask.]]
** ''OracleOfAges'' ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages / ''OracleOfSeasons'': Seasons]]'': [[spoiler:The evil plans of the villains in both games were part of a plot to resurrect Ganon]].



** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': [[spoiler:Ganon had been manipulating Vaati behind the scenes]].
** ''TheMinishCap'': [[spoiler:Ezlo was Vaati's mentor before Vaati turned him into a hat, and the Light Force is within Princess Zelda]].
** ''TwilightPrincess'': [[spoiler:Ganondorf gave Zant his powers, and Midna is the Twilight Princess]].
** ''PhantomHourglass'': [[spoiler:Oshus is the Ocean King]].
** ''SpiritTracks'': [[spoiler:Byrne used to be a Lokomo]].
** ''SkywardSword'': [[spoiler:Zelda herself is the goddess Hylia in human form, [[BigBad Ghirahim]] is essentially the EvilCounterpart to Fi, [[BiggerBad Demise]] creates Ganon as the manifestation of his own hatred, and the Old Woman at the Sealed Temple is actually Impa.]]

to:

** ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]'': [[spoiler:Ganon had been manipulating Vaati behind the scenes]].
** ''TheMinishCap'': ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'': [[spoiler:Ezlo was Vaati's mentor before Vaati turned him into a hat, and the Light Force is within Princess Zelda]].
** ''TwilightPrincess'': ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'': [[spoiler:Ganondorf gave Zant his powers, and Midna is the Twilight Princess]].
** ''PhantomHourglass'': ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'': [[spoiler:Oshus is the Ocean King]].
** ''SpiritTracks'': ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'': [[spoiler:Byrne used to be a Lokomo]].
** ''SkywardSword'': ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'': [[spoiler:Zelda herself is the goddess Hylia in human form, [[BigBad Ghirahim]] is essentially the EvilCounterpart to Fi, [[BiggerBad Demise]] creates Ganon as the manifestation of his own hatred, and the Old Woman at the Sealed Temple is actually Impa.]]



* SuddenlyVoiced: Tetra and her crew in ''[[http://www.youtube.com/watch?v=UhZccQ4_Bb0 Navi Trackers]]'', a puzzle game mode in the Japanese version of ''[[TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. Needless to say, they speak in Japanese.

to:

* SuddenlyVoiced: Tetra and her crew in ''[[http://www.youtube.com/watch?v=UhZccQ4_Bb0 Navi Trackers]]'', a puzzle game mode in the Japanese version of ''[[TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. Needless to say, they speak in Japanese.
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Namespace


* ''[[VideoGame/TheLegendOfZeldaFourSwords The Legend of Zelda: Four Swords]]'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)

to:

* ''[[VideoGame/TheLegendOfZeldaFourSwords ''[[VideoGame/TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwords The Legend of Zelda: Four Swords]]'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)



* ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures The Legend of Zelda: Four Swords Adventures]]'' ([[NintendoGameCube GameCube]], 2004)

to:

* ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures ''[[VideoGame/TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures The Legend of Zelda: Four Swords Adventures]]'' ([[NintendoGameCube GameCube]], 2004)



* {{Badass}}: Link in general. {{Badass Adorable}} in his "Toon" incarnations from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', ''PhantomHourglass'', ''SpiritTracks'', ''TheMinishCap'', ''FourSwords'', and ''FourSwordsAdventures''.

to:

* {{Badass}}: Link in general. {{Badass Adorable}} in his "Toon" incarnations from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', ''PhantomHourglass'', ''SpiritTracks'', ''TheMinishCap'', ''FourSwords'', ''VideoGame/TheLegendOfZeldaFourSwords'', and ''FourSwordsAdventures''.''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.



** ''FourSwordsAdventures'': Whichever maiden you've just rescued, who takes the form of an actual fairy.

to:

** ''FourSwordsAdventures'': ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': Whichever maiden you've just rescued, who takes the form of an actual fairy.



* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZelda the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.

to:

* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZelda the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[TheLegendOfZeldaFourSwordsAdventures ''[[TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.



* NoExportForYou: ''Tetra's Trackers'' from the Japanese version of ''FourSwordsAdventures''.

to:

* NoExportForYou: ''Tetra's Trackers'' from the Japanese version of ''FourSwordsAdventures''.''VideoGame/TheLegendOfZeldaFourSwordsAdventures''.



** ''FourSwordsAdventures'': [[spoiler:Ganon had been manipulating Vaati behind the scenes]].

to:

** ''FourSwordsAdventures'': ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'': [[spoiler:Ganon had been manipulating Vaati behind the scenes]].



* SuddenlyVoiced: Tetra and her crew in ''[[http://www.youtube.com/watch?v=UhZccQ4_Bb0 Navi Trackers]]'', a puzzle game mode in the Japanese version of ''[[TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. Needless to say, they speak in Japanese.

to:

* SuddenlyVoiced: Tetra and her crew in ''[[http://www.youtube.com/watch?v=UhZccQ4_Bb0 Navi Trackers]]'', a puzzle game mode in the Japanese version of ''[[TheLegendOfZeldaFourSwordsAdventures ''[[TheLegendOfZeldaVideoGame/TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. Needless to say, they speak in Japanese.
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None


* EightPointEight: Indirectly, because of the score ''Twilight Princess'' received in a Gamespot review.[[invoked]]
* AmericansHateTingle[[invoked]]
* BossSubtitles
* DarkWorld: Used in several of the games.
* DeathMountain
* GannonBanned: Well, somebody forgot to spell-check the main opening of the [[VideoGame/TheLegendOfZelda original game]]. [[invoked]]
* HeartContainer
* HijackedByGanon
* IFightForTheStrongestSide
* TheLostWoods
* SpinAttack
* UrbanLegendOfZelda: [[JustForPun More for the pun]], but the series does have numerous examples.
* WallMaster
* WellExcuseMePrincess: Link's catchphrase in the cartoon.

to:

* * EightPointEight: Indirectly, because of the score ''Twilight Princess'' received in a Gamespot review.[[invoked]]
* * AmericansHateTingle[[invoked]]
* * BossSubtitles
* * DarkWorld: Used in several of the games.
* * DeathMountain
* * GannonBanned: Well, somebody forgot to spell-check the main opening of the [[VideoGame/TheLegendOfZelda original game]]. [[invoked]]
* * HeartContainer
* * HijackedByGanon
* * IFightForTheStrongestSide
* * TheLostWoods
* * SpinAttack
* * UrbanLegendOfZelda: [[JustForPun More for the pun]], but the series does have numerous examples.
* * WallMaster
* * WellExcuseMePrincess: Link's catchphrase in the cartoon.
Is there an issue? Send a MessageReason:
None


** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''. Even in ''SpiritTracks'', as an AnimatedArmour, when you attack her too much, she'll go berseck on Link, and even safe zones can't protect him from her wrath!

to:

** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''. Even in ''SpiritTracks'', as an AnimatedArmour, AnimatedArmor, when you attack her too much, she'll go berseck berserk on Link, and even safe zones can't protect him from her wrath!
Is there an issue? Send a MessageReason:
None


** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''. Even in ''SpiritTTracks'', as an AnimatedArmour, when you attack her too much, she'll go berseck on Link, and even safe zones can't protect him from her wrath!

to:

** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''. Even in ''SpiritTTracks'', ''SpiritTracks'', as an AnimatedArmour, when you attack her too much, she'll go berseck on Link, and even safe zones can't protect him from her wrath!

Added: 449

Changed: 281

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** Link himself in ''SkywardSword'', under some extreme Wiimote gestures.



** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''.

to:

** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''. Even in ''SpiritTTracks'', as an AnimatedArmour, when you attack her too much, she'll go berseck on Link, and even safe zones can't protect him from her wrath!



** Vaati could curse beings, turn people into stone, corrupt an area and use various magical attacks.

to:

** Vaati could curse beings, turn people into stone, corrupt an area and use various magical attacks. He even manages to [[spoiler: kill Zelda]] in a NonStandardGameOver during a timed segment before the FinalBoss battles.



** The Sattelaview games for the Super Fmicom: the first being a remake of Zelda 1 (with different map layouts), and the second being a TimedMission in the ''ALinkToThePast'' engine, where your hero (not Link, who's caught in Windfish Island) must collect the 8 stone tablets to seal Ganon again, after his seal weakened.

to:

** The Sattelaview games for the Super Fmicom: the first being a remake of Zelda 1 (with different map layouts), and the second being a TimedMission in the ''ALinkToThePast'' engine, where your hero (not Link, who's caught in Windfish Island) must collect the 8 stone tablets to seal Ganon again, after his seal weakened.weakened.
** The three Tingle SpinOff games: the first one, ''FreshlyPickedTinglesRosyRupeeland'', was released only in Japan and Europe; the US version was cancelled under popular demand from an online NOA poll. It has greed as a game mechanic. The latter two, only released in Japan, are a Ballon Fight clone, and a sequel to the first game but with DatingSim elements, of all things.
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* ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Legend Of Zelda: The Minish Cap]]'' (GameBoyAdvance, 2004)

to:

* ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Legend Of of Zelda: The Minish Cap]]'' (GameBoyAdvance, 2004)
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* ''TheLegendOfZeldaFourSwords'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)

to:

* ''TheLegendOfZeldaFourSwords'' ''[[VideoGame/TheLegendOfZeldaFourSwords The Legend of Zelda: Four Swords]]'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)



* ''TheLegendOfZeldaFourSwordsAdventures'' ([[NintendoGameCube GameCube]], 2004)

to:

* ''TheLegendOfZeldaFourSwordsAdventures'' ''[[VideoGame/TheLegendOfZeldaFourSwordsAdventures The Legend of Zelda: Four Swords Adventures]]'' ([[NintendoGameCube GameCube]], 2004)

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In addition to the main canon, there are also the three Satellaview games released only in Japan for the Satellaview add-on for the Super Famicom: ''BS Zelda no Densetsu'' (BS Legend of Zelda) and ''BS Zelda no Densetsu Inishie no Sekiban'' (BS The Legend of Zelda: Ancient Stone Tablets. BS Stands for Broadcast Satellaview) The former is a remake of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]'' with SNES graphics but the Satellaview mascots (a boy in a baseball cap or a girl with red hair in a ponytail) are playable instead of Link. The latter uses the same characters but is based graphically on ''Link to the Past''. The character chosen appears in Hyrule and defends it while Link is away (during the events of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''). The third is an alternate version of ''A Link to the Past'', though details of this one are scarce. The three Satellaview games were "broadcasted" during a one hour window on a weekly schedule and were designed to self-destruct after that hour was over. Because of this, you can no longer play them on the actual hardware and they can only be played on an emulator.


to:

In addition to the main canon, there are also the three Satellaview games released only in Japan for the Satellaview add-on for the Super Famicom: ''BS Zelda no Densetsu'' (BS Legend of Zelda) and ''BS Zelda no Densetsu Inishie no Sekiban'' (BS The Legend of Zelda: Ancient Stone Tablets. BS Stands for Broadcast Satellaview) The former is a remake of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]'' with SNES graphics but the Satellaview mascots (a boy in a baseball cap or a girl with red hair in a ponytail) are playable instead of Link. The latter uses the same characters but is based graphically on ''Link to the Past''. The character chosen appears in Hyrule and defends it while Link is away (during the events of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''). The third is an alternate a full, normal, downloadable version of ''A Link to the Past'', though details of this one are scarce. Past''. The three Satellaview games were "broadcasted" during a one hour window on a weekly schedule and were designed to self-destruct after that hour was over.over (with the exception of the Alttp one). Because of this, you can no longer play them on the actual hardware and they can only be played on an emulator.



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** The Sattelaview games for the Super Fmicom: the first being a remake of Zelda 1 (with different map layouts), and the second being a TimedMission in the ''ALinkToThePast'' engine, where your hero (not Link, who's caught in Windfish Island) must collect the 8 stone tablets to seal Ganon again, after his seal weakened.
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* [[spoiler:AsLongAsThereIsEvil: It is revealed at the end of ''Skyward Sword'' that it's because of Demise that someone like Ganondorf is always after Link and Zelda.]]

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!!!This page is about the ''The Legend of Zelda'' series as a whole. If you were directed here from a link discussing a specific game in the series (likely the original ''VideoGame/TheLegendOfZelda'', as it shares the series' name), please correct the link to point to the correct page dealing with that specific game or story universe.


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''For the first game in the series, which shares the name, [[{{VideoGame/TheLegendOfZelda}} go here]].''
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Let\'s wait at least until we have a name, rather than \"untitled Retro Studios Zelda project (????)\".


* and a game made by Retro Studios at some point

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* and a game made by Retro Studios at some point
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* and a game made by Retro Studios at some point
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* {{Reincarnation}}: In ''Spirit Tracks'', the Lokomo AscendToAHigherPlane at the end of the game and say return in a new form without memories of their previous life. In ''Skyward Sword'', [[spoiler:the goddess Hylia is reborn as that game's Zelda.]]

to:

* {{Reincarnation}}: In ''Spirit Tracks'', the Lokomo AscendToAHigherPlane at the end of the game and say they will return in a new form without memories of their previous life. In ''Skyward Sword'', [[spoiler:the goddess Hylia is reborn as that game's Zelda.]]
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!!!This page is about the ''The Legend of Zelda'' series as a whole. If you were directed here from a link discussing a specific game in the series (likely the original ''VideoGame/TheLegendOfZelda'', as it shares the series' name), please correct the link to point to the correct page dealing with that specific game or story universe.

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/300px-ZeldaLogo_4685.png]]
[[quoteright:250:~~VideoGame, ActionAdventure~~]]

{{Nintendo}}'s video game series that codified the ActionAdventure genre and [[VideoGameLongRunners began in 1986]] on the [[NintendoEntertainmentSystem NES]].

''The Legend of Zelda'' franchise is, in essence, a mythos in the classical sense of the word: An evil [[SorcerousOverlord wizard/warlock]]/thief/[[HumanoidAbomination monster]] named [[BigBad Ganon]] (or Ganondorf, but [[GannonBanned not Gannon]]) has cast a great evil over the [[TheKingdom land of Hyrule]], and a young boy in a sort of green PeterPan / RobinHood costume must save Hyrule by [[GottaCatchThemAll recovering powerful artifacts]] that rest in [[TempleOfDoom places tainted]] [[DungeonCrawling by Ganon]]. [[BadassPrincess Princess Zelda]] is his resourceful and sometimes [[ImpliedLoveInterest secretive love interest]]. He either must [[SaveThePrincess rescue her]] or is guided by her, if not both at once. The story is repeated in many of the games, showing many eras, generations and {{Alternate Timeline}}s for the land of Hyrule, and [[LegacyCharacter as many young boys named Link who find themselves forced to become heroes]]. An official timeline can be found [[http://chzsetphaserstolol.files.wordpress.com/2011/12/zelda-timeline.jpg here]]; how long it will remain canonical, and whether it will ever be acknowledged within the games, remains to be seen.

!!!!Games in the Legend of Zelda canon include:
[[index]]
* ''[[VideoGame/TheLegendOfZelda The Legend of Zelda]]'' ({{N|intendoEntertainmentSystem}}ES, 1986)
* ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'' ([[NintendoEntertainmentSystem NES]], 1987)
* ''[[VideoGame/TheLegendOfZeldaALinkToThePast The Legend of Zelda: A Link to the Past]]'' ({{S|uperNintendoEntertainmentSystem}}NES, 1991; {{po|lishedPort}}rted for GameBoyAdvance, 2002)
* ''[[VideoGame/TheLegendOfZeldaLinksAwakening The Legend of Zelda: Link's Awakening]]'' (GameBoy, 1993; {{Updated|Rerelease}} for GameBoyColor, 1998)
* ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime The Legend of Zelda: Ocarina of Time]]'' ({{Nintendo 64}}, 1998; [[UpdatedRerelease updated]] as a PreOrderBonus for [[NintendoGameCube GameCube]], 2002; [[VideoGameRemake remade]] for Nintendo3DS, 2011)
* ''[[VideoGame/TheLegendOfZeldaMajorasMask The Legend of Zelda: Majora's Mask]]'' ({{Nintendo 64}}, 2000)
* ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Seasons]]'' and ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend of Zelda: Oracle of Ages]]'' (GameBoyColor, 2001)
* ''TheLegendOfZeldaFourSwords'' (the multiplayer mode for the ''Link to the Past'' remake; GameBoyAdvance, 2002; [[VideoGameRemake remade]] for [[NintendoDS DSiWare]], 2011)
* ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Legend of Zelda: The Wind Waker]]'' ([[NintendoGameCube GameCube]], 2002)
* ''TheLegendOfZeldaFourSwordsAdventures'' ([[NintendoGameCube GameCube]], 2004)
* ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Legend Of Zelda: The Minish Cap]]'' (GameBoyAdvance, 2004)
* ''[[VideoGame/TheLegendOfZeldaTwilightPrincess The Legend of Zelda: Twilight Princess]]'' ([[NintendoGameCube GameCube]] and {{Wii}}, 2006)
* ''[[VideoGame/TheLegendOfZeldaPhantomHourglass The Legend of Zelda: Phantom Hourglass]]'' (NintendoDS, 2007)
* ''[[VideoGame/TheLegendOfZeldaSpiritTracks The Legend of Zelda: Spirit Tracks]]'' (NintendoDS, 2009)
* ''[[VideoGame/TheLegendOfZeldaSkywardSword The Legend of Zelda: Skyward Sword]]'' ({{Wii}}, 2011)
[[/index]]

Around the time ''[[VideoGame/TheLegendOfZeldaALinkToThePast Link to the Past]]'' was released, three more games came out which...haven't made the canon: ''[[VideoGame/TheLegendOfZeldaCDiGames Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: The Wand of Gamelon]]'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'', the latter two of which are the only games in the franchise in which you play as Zelda throughout the game.

In addition to the main canon, there are also the three Satellaview games released only in Japan for the Satellaview add-on for the Super Famicom: ''BS Zelda no Densetsu'' (BS Legend of Zelda) and ''BS Zelda no Densetsu Inishie no Sekiban'' (BS The Legend of Zelda: Ancient Stone Tablets. BS Stands for Broadcast Satellaview) The former is a remake of the original ''[[VideoGame/TheLegendOfZelda Legend of Zelda]]'' with SNES graphics but the Satellaview mascots (a boy in a baseball cap or a girl with red hair in a ponytail) are playable instead of Link. The latter uses the same characters but is based graphically on ''Link to the Past''. The character chosen appears in Hyrule and defends it while Link is away (during the events of ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]''). The third is an alternate version of ''A Link to the Past'', though details of this one are scarce. The three Satellaview games were "broadcasted" during a one hour window on a weekly schedule and were designed to self-destruct after that hour was over. Because of this, you can no longer play them on the actual hardware and they can only be played on an emulator.


!!!!Non-canonical licensed media include:
[[index]]
* ''[[VideoGame/TheLegendOfZeldaCDiGames Link: The Faces of Evil]]'', ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda: The Wand of Gamelon]]'' and ''[[VideoGame/TheLegendOfZeldaCDiGames Zelda's Adventure]]'' for the [[{{PhilipsCD-i}} Philips CD-i]]
* ''[[WesternAnimation/TheLegendOfZelda The Legend Of Zelda]]'' [[WesternAnimation/TheLegendOfZelda cartoon]]
* ''[[ComicBook/TheLegendOfZelda The Legend Of Zelda]]'' [[ComicBook/TheLegendOfZelda comic book]] published by Valiant
* ''Manga/TheLegendOfZelda'' [[Manga/TheLegendOfZelda manga]]
[[/index]]


See also the series' [[Characters/TheLegendOfZelda character sheet]].
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%% The Zelda series trope naming YMMVs is an objective phenomenon, so they do not need moving, and please don't remove the invoked tags.
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!!TropeNamer For:
* EightPointEight: Indirectly, because of the score ''Twilight Princess'' received in a Gamespot review.[[invoked]]
* AmericansHateTingle[[invoked]]
* BossSubtitles
* DarkWorld: Used in several of the games.
* DeathMountain
* GannonBanned: Well, somebody forgot to spell-check the main opening of the [[VideoGame/TheLegendOfZelda original game]]. [[invoked]]
* HeartContainer
* HijackedByGanon
* IFightForTheStrongestSide
* TheLostWoods
* SpinAttack
* UrbanLegendOfZelda: [[JustForPun More for the pun]], but the series does have numerous examples.
* WallMaster
* WellExcuseMePrincess: Link's catchphrase in the cartoon.

!!Tropes General To This Series:

[[foldercontrol]]

[[folder:A-C]]
* AbnormalLimbRotationRange: Kaepora Gaebora and the other Owls.
* AerithAndBob: Link and Zelda are both normal, if rare, names, but Malon? Midna? Kafei? Laruto? Not to mention, on the "regular" names from Hyrule, the series gleefully mixes Western and Japanese names in a way you probably wouldn't expect from a kingdom trapped in MedievalStasis. For the most glaring example, the second-ranked Knight of the Cobble Kingdom in ''PhantomHourglass'' is Doylan. The first-ranked is named Max.
* AllTheWorldsAreAStage: In all the 3D titles--Ganon's Tower type in [[OcarinaOfTime the]] [[MajorasMask first]] [[TheWindWaker three]] and [[SkywardSword the fifth]], Zant Stage Rush in [[TwilightPrincess the fourth]]. Also the source of the names of those two types.
* AllThereInTheManual: Nintendo released a Japan-only guide to the series called ''Hyrule Historia'' as part of the 25th Anniversary celebration. Among other things, it contains the series' official timeline.
* AlternateTimeline: According to [[WordOfGod Eiji Aonuma]], ''Ocarina of Time'' split the timeline in two, with one timeline leading into ''The Wind Waker'' and the other into ''Majora's Mask'' (and ''Twilight Princess'' 100 years later). The [[AllThereInTheManual 25th anniversary Japanese guidebook]] revealed it actually split the timeline into ''[[http://www.zeldauniverse.net/zelda-news/official-zelda-timeline-100-complete-translated/ three]]''. The third branch leads into ''A Link To The Past'' followed by the ''Oracle'' games, ''Link's Awakening'', and the original NES ''Zelda'' games. This branch is the result of Link being defeated by Ganon in ''Ocarina.''
* AlternateUniverse: The various {{Dark World}}s in ''A Link to the Past'', ''Twilight Princess'' and ''Spirit Tracks''.
* AmbidextrousSprite: Played straight in the 2D games, although Link is canonically left-handed. The [=LttP=] manual attempts to either justify this or hang a lampshade on it (depending on who reads it) by stating that Link always points his shield towards Death Mountain due to superstitious beliefs.
* AmbiguouslyHuman: Several races, including the Hylian, Twili, Gerudo, and Sheikah.
* AmusingAlien: Tingle. Oh, so very much.
* AnachronicOrder: The first four games come an indeterminate amount of time after ''Ocarina of Time'' (the fifth), while the sixteenth title, ''Skyward Sword'' is said to come sometime before.
* AnachronismStew: The series absolutely ''explodes'' with this trope. While the core of the games is MedievalEuropeanFantasy, you still have [[Videogame/TheLegendOfZeldaOcarinaOfTime ranches]] and [[TwilightPrincess ghost towns stripped straight from the Old West]], [[BattleBoomerang boomerangs]], [[PhantomHourglass steamboats]], [[SpiritTracks trains, chancellors with 19th-century top hats]], [[TheLegendOfZeldaLinksAwakening ca]][[MajorasMask me]][[VideoGame/TheLegendOfZeldaTheWindWaker ras]], and even [[LinksAwakening telephones]]. And that's just ''barely'' touching how {{egregious}} the anachronisms get in this franchise.
** [[TwilightPrincess "The Group"]] has a ''bazooka''. Fortunately, that's the most egregious of anything not-magic...except perhaps [[MajorasMask Goht]], the ''mechanical bull''.
** By ''Twilight Princess'', the Goron people seemed to have not only mastered manipulation of electricity but also understand the principles of electromagnetic attraction. Their mining facility is also remarkably modern-industrial for the ''Zelda'' world.
** The Bombchu Bowling Alley in ''[=OoT=]'' even features neon lights.
** In ''Skyward Sword'', the earliest game in the series' internal chronology, Link encounters the remnants of a civilisation of robots, making robots one of, if not the, oldest races in the world. Based on clues in that game, the world may have undergone a CataclysmBackstory caused by the demon invasion of the surface, and the advanced tools that Link finds in the various games are LostTechnology.
* AnimatedArmor
* AnimatedAdaptation: The games had a [[WesternAnimation/TheLegendOfZelda cartoon series]] back in TheEighties, along with Super Mario Bros.
* TheArcher: Zelda will often serve this function when she fights. Other times, she's a BarrierWarrior.
* ArtificialGill: various items are required to swim underwater throughout the series.
* AxCrazy: [[spoiler: Majora, Zant]] and Ghirahim are possibly the most psychotic characters Link has encountered in his many adventures. The first is an OmnicidalManiac who wants to obliterate the world with a moon [[ForTheEvulz for kicks]], the second is a deranged, power hungry man willing to do anything to become king and possibly has an unhealthy obsession with Midna, and the third is a creepy BloodKnight who threatens to torture Link for getting in the way of his plans.
* {{Badass}}: Link in general. {{Badass Adorable}} in his "Toon" incarnations from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', ''PhantomHourglass'', ''SpiritTracks'', ''TheMinishCap'', ''FourSwords'', and ''FourSwordsAdventures''.
** Young Link from ''OcarinaOfTime'' and ''MajorasMask'' is also a BadassAdorable.
** Give credit to the various Ganons: they do manage to always pose a significant threat. It often requires the best and most holy weaponry in the game to defeat a Ganon as he is in control of many dangerous monsters and is quite powerful himself.
* BadassBeard: Ganondorf started sporting a chin curtain in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''.
* BadassGrandpa: Orca. He wanted to be a great swordsman but suffered a serious injury which put a halt to that, though he is still skilled. He moved on to fishing afterward. You can see his catches along his walls. One set of jaws is larger than Link.
** Hyrule Historia reveals the Hero's Shade qualifies for this, since he is [[spoiler: the Hero of Time, a Link which existed more than a century ago]].
* BadassPrincess: Zelda in the cartoon and later games, and [[spoiler:Midna]] in ''Twilight Princess''.
** Even as a DamselInDistress in the first game, Zelda is pretty badass. Sure, Ganon captured her, but not before she broke the Triforce of Wisdom into 8 pieces and hid them all over the land.
* BagOfHolding: Implied in the games.
* BeamMeUpScotty: Variation. It's not with one quote from the game, but rather the title of one of its most famous music themes. Princess Zelda's {{Leitmotif}} is officially titled "''Zelda's Theme''", but most fans know it as "''Zelda's Lullaby''". Although that name was used, it only referred to a very specific version of it: the ocarina tune in OcarinaOfTime. The "normal" version got the former title, and was used in later OSTs, like TheWindWaker. However, since the latter title appeared on screen every time the player played it in OcarinaOfTime (the most popular in the franchise), it's not so strange most people know it by that name.
* BewareTheNiceOnes: Link is an all-around nice kid. People who end up on his bad side wind up with multiple stab wounds to their everything.
** Princess Zelda as well. Yeah, she gets kidnapped repeatedly but the girl has shown she is a decent archer, knows a bit of magic, has some Sheikah training in ''Ocarina of Time'' and is willing to fight with a sword in ''Twilight Princess''.
* {{BFS}}: Some examples include the Biggoron's Sword, the Great Fairy's Sword and the blade used by the Fierce Deity.
* BigBad: Ganon(dorf) in most cases (8 games), followed at a relatively distant second by Vaati (3 games), with every other villain except Twinrova having one appearance each so far.
* BiggerBad: [[spoiler:Demise,]] as ''Skyward Sword'' reveals. [[spoiler:He is responsible for Ganondorf's and every other monster's existence.]]
* BigBoosHaunt
* BilingualBonus: It's been possible to translate the various versions of the Hylian language since ''[[OcarinaOfTime OoT]]''.
* {{Bishounen}}: Link, in his older incarnations.
* BlackMagic: Many of the main villains possess some knowledge of black magic. Even some evil characters mentioned only once or twice use it, like the Interlopers from ''Twilight Princess'' or the tribe which used Majora's Mask.
** Agahnim could send people to the Dark World and control minds. Being a wizard, he also has various magical attacks. Since [[HijackedByGanon Agahnim is Ganon's alter ego]], these feats apply to Ganon himself.
** Ganon can lay death curses, revive ancient terrors from the dead, transform into a beast-like form, create ghostly versions of himself and more.
** Majora (and Skull Kid using Majora's Mask) was able to steal and transfer souls, summon a moon to destroy the land of Termina and inflict curses on people and places.
** Twinrova could brainwash people, use fire and ice attacks and twist the environment to an ice or fire setting in the ''Oracle'' games.
** Vaati could curse beings, turn people into stone, corrupt an area and use various magical attacks.
* BlackoutBasement: The lantern stages.
* BoldInflation: Just look at the page quote for one particular example.
* BonsaiForest: Like many isometric games, the 2D entries in the series have very short trees. To a lesser extent this also occurs in some of the 3D titles, although specific areas may still have tall trees.
* BonusFeatureFailure: The Bombchus in the ''Oracle'' games, where they are only acquired as a bonus after starting a NewGamePlus, are not particularly useful at any point in the game, and are not normally dropped by defeated enemies, making them difficult to stock up on.
** However, later games made use of them in interesting ways, mostly as a minigame.
* BootstrappedTheme / BootstrappedLeitmotif: The title screen / overworld theme from the first Zelda game along with many others are used in later games both as the series' Main Theme and as Link's {{Leitmotif}}.
%%%Simply becoming the main Zelda theme doesn't count. After all, it was the title theme of the original game.
* BowAndSwordInAccord: All the Links make use of a variety of ranged weapons as well as a sword.
* {{Bowdlerize}}: ''{{The Legend of Zelda}}: {{A Link to the Past}}'' was named as such in English because of Nintendo of America's aversion to even the most tenuous of religious themes; what the translated title should have been was ''Triforce of the Gods''.
** One game later, in ''[[LinksAwakening Link's Awakening]]'', they changed cross-shaped grave markers into "RIP" rounded-block gravestones. Also the bikini top of the Mermaid became a... pearl amulet.
*** And when the [[UpdatedRerelease DX version]] came out, it crept to the European cartridges.
** The original release of ''{{Ocarina of Time}}'' had Ganondorf [[BloodFromTheMouth cough up blood]] after you beat him and mortally wound him. The blood was turned green and then removed in later-produced cartridges. The vocal track in the Fire Temple was excised as it was a Muslim [[OminousLatinChanting chant]], and the Gerudo symbol of the [[http://en.wikipedia.org/wiki/Star_and_crescent star-and-crescent]] was replaced with [[http://zeldawiki.org/Gerudo_Symbol a symbol resembling a stylized face]], again for its association with Islam.
** The 3DS remake of [[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]] gave Princess Ruto an extra layer of scales that end in a small ridge just above her chest, in order to suggest clothing.
* BrokenBridge: In addition to literally breaking bridges, the Zelda games have also begun teleporting those bridges [[OcarinaOfTime through time]] and [[ALinkToThePast space]] or [[TwilightPrincess replacing the broken bridge with a broken man cannon]]. ItMakesSenseInContext.
* ButNowIMustGo: Tends to happen to the [[ExpositionFairy Exposition Fairies]]. Even Link does this on from time to time.
* ButThouMust
* CallARabbitASmeerp: Chicken? Cucco. Bats? Keese. [[DemBones Skeletons]]? Stalfos. {{Mummy}}? Gibdo. Zombie? Redead. Dinosaur? Dodongo. Venus Flytrap? Deku Baba or [[VideoGame/TheLegendOfZeldaTheWindWaker later in the timeline,]] Boko Baba.
* CallToAdventure: Has been getting steadily more complex. It used to be a bunch of random (but [[ButThouMust extremely insistent]]) strangers ordering poor Link to save the world, but now we have mysterious sidekicks, kidnapped sisters/lovable village scamps/possible love interests, and so on.
* CameraCentering
* CameraLockOn
* CartographySidequest
* CartoonBomb
* CashCowFranchise
* CastOfSnowflakes: Part of the charm of the 3D Zelda games are seeing what crazy character designs the developers came up with for each and every {{NPC}}. They seem to be getting more outlandish with every installment.
* CelticMythology: Just a little bit. The default name of Link's horse, in the games where she appears, is Epona - which is the name of the Celtic goddess of horses.
* ChainOfDeals: Typically for something awesome but optional, like the InfinityPlusOneSword.
* ChaosArchitecture: The realm of Hyrule itself. Landmarks such as Lake Hylia, Hyrule Castle, Death Mountain, Kakariko Village, and the Lost Woods tend to move around from game to game. Often [[FanWank excused]] as corruption introduced in each "telling" of the titular "legend," verging on LiteraryAgentHypothesis.
* ChestMonster
* ColourCodedForYourConvenience: Items and uniforms, especially. Enemies too, in many games; weaker enemies are red and stronger are blue.
** Dialogue text will [[RainbowSpeak often have important words highlighted in a different color than the rest of the words]], sometimes using appropriate colors (like "forest" in green, "lake" in blue, etc).
* CommonplaceRare: Bottles. In every game that they were featured in, Bottles seem to be something that SHOULD be easy to get. But as it so-happens, the Bottles tend to be only possessed by a few (if that many) people in Hyrule. And these people NORMALLY require some quest or mini-game to be completed. Despite obvious glass windows in quite a few places in the series...are storage containers made from this material THAT sought after? I suppose when you have a kid [[KleptomaniacHero breaking into everyone's houses and smashing their clay pots to steal their hard earned items]], [[FridgeBrilliance an apparently unbreakable jar seems like the best thing ever]].
* ConservationOfCompetence: The Hylian Royal Guards may very well be one of the worst military forces in this world or any other. When they're not brainwashed and attacking Link (in which case Link slaughters them in droves), they're either standing around, walking back and forth in pointless patrols, or being slaughtered in droves by whichever villain the game features. They have lost every war they have ever fought and never once made a significant contribution to Hyrule's salvation. Their supposed leader, Princess Zelda, by contrast, seems to have gotten more powerful over the course of the series. This eventually leads up to situations like the ones in ''Spirit Tracks'' and ''Twilight Princess'', in which Zelda is a potent sorceress and archer while the guards are incompetent morons whose uselessness is repeatedly lampshaded.
** In Twilight Princess, if you run through Hyrule Castle town in wolf form, the guards will circle around you, but every one of them is shaking and cowering like mad, and if you make a move they all scream and go running like crazy.
* ContinuitySnarl: ''The timeline'', at least until the revelation in the 25th anniversary artbook of [[http://kotaku.com/5869993/this-might-actually-be-the-official-zelda-timeline the master timeline thus far]]. As the article puts it, it's like someone pulled random scattered pages out of ''three'' mega-DoorStopper Hyrulean history books[[hottip:*:for separate histories, no less]] and then shuffled them. While Professor Nintendo finally saw fit to step in and show us which page goes where and give us a number of chapter titles, the snarl ''will'' reemerge whenever a new game is released, as its place in the timeline is viciously fought over.
** ContinuityCreep: While there is an official timeline, evidence of its existence and of connections between the games' histories didn't really emerge until after Ocarina of Time, after which it began to increase. Even then, ContinuityLockout isn't a much of a problem, as the same factors that made sorting out the snarl without WordOfGod impossible ensure that even reference-heavy continuity-heavy games also work perfectly well as standalones.
* CosmicKeystone: The Triforce. To a lesser extent, the Master Sword.
* CounterAttack
* CoolKey: Boss Keys tend to be this.
* CoolSword: The Master Sword, the Four Sword, the Great Fairy Sword, the Razor and Gilded Swords, the Lokomo Sword, the Phantom Sword, Biggoron's Sword...basically, any major sword upgrade.
* CoupDeGraceCutscene: Many of Ganondorf's final boss battles.
* CrateExpectations
* CriticalAnnoyance: The incessant beeping sound that appears when you're down to one heart. It's not as high-pitched in later games, though.
* CrosshairAware
* CultureChopSuey: Probably more than one example, but Link's use of a boomerang in a relatively (at least in the earlier games) [[MedievalEuropeanFantasy medieval]] setting stands out the most.
* CuteShotaroBoy: Young Link, Kafei, Colin.
[[/folder]]

[[folder:D-F]]
* DarkerAndEdgier: Pretty much the whole reason ''Twilight Princess'' was made, according to WordOfGod; Nintendo heard all the complaints from America ([[GermansLoveDavidHasselhoff which is the bigger market for Zelda, mind]]) about the "toon" look of ''The Wind Waker'', and the art and design team was tasked with creating what would in many ways be the darkest chapter in series history.
** Other candidates for DarkerAndEdgier are ''Majora's Mask'', where impending doom is just for starters, and ''The Adventure of Link'', where the impending doom won't stop ''arriving''.
* DarkReprise: Series-wide example. A heroic Hyrule Castle theme heard in ''Link to the Past'' gets a darker reprise in ''Minish Cap''.
* DarkSkinnedRedhead: The Gerudo people, including Ganondorf in ''Ocarina of Time'' prior to his becoming Ganon, although even at the beginning Ganondorf's skin has a sickly/[[UncannyValley undead-looking]] greenish cast, which becomes outright [[ComicBook/IncredibleHulk Hulk green]] or even ''blue'' in many of his appearances (not all of which are humanoid, of course) later on in the series's chronology.
** And Midna takes both dark skinned and redhead to BeyondTheImpossible levels, being a literally ebony-skinned imp with glowing orange hair.
** And ''Skyward Sword'' gives us [[spoiler:Demise, with ebony skin and (literally) flaming hair]].
* DeadlyRotaryFan: Peahats attack using these in the [=N64=] games.
* DespotismJustifiesTheMeans: Ganondorf.
* {{Determinator}}: Link's determination is outweighed only by his courage. Curses, giant monsters, long falls, dangerous terrains, being flung across the ocean... the Links go through a lot. Ghirahim comments on this in ''Skyward Sword'': "But instead of scurrying away like any creature with a basic instinct to survive, you just kept coming back. Again...and again...and again."
** Ganon is a tough son of a gun as well and keeps charging forward despite horrible injuries. Rule #1 with Ganon: he never stays sealed permanently and will find a way out eventually.
* [[DieChairDie Die Pot Die]]: And boxes and grass, too. [[TwilightPrincess And chairs and tables and couches]] [[OverlyLongGag and who knows what else]]. All Links have an innate hatred for anything they can destroy, often in the name of finding pickups: items, hearts, and money.
* DiscOneFinalBoss / [[DiscOneFinalDungeon Dungeon]]: Agahaim and Hyrule Castle in ''A Link to the Past'', Zant and the Palace of Twilight in ''Twilight Princess'', [[spoiler:Byrne and the 24th floor of the Tower of Spirits]] in ''Spirit Tracks'', and [[spoiler: Ghirahim and Hylia's Realm]] in ''Skyward Sword''.
* DoomedByCanon: ''Skyward Sword'' is the first game in the chronology, according to the official release of the timeline. There's a ''lot'' of {{Foreshadowing}} within the game that suggests [[spoiler:a very bad ending]].
* DownTheDrain: The water dungeons, with the [[Videogame/TheLegendOfZeldaOcarinaOfTime Water Temple]] as its most well-known (read: notorious) example.
* DramaticThunder: Clashes with Ganondorf sometimes uses lightning as a backdrop just in case fighting a thirty foot [[SouthPark man-bear-pig]] wasn't freaky enough.
** [[spoiler: Apparently it runs in the family. [[BiggerBad Demise]] makes some appear during the 2nd part of his battle. He uses it to [[AWorldwidePunomenon charge]] his sword. You can use it too for the same purpose]].
* DualBoss: Twinrova, Twinmold, Fraaz...
* DualWorldGameplay: ALinkToThePast started with its use of the DarkWorld and then ''OcarinaOfTime'' and ''OracleOfAges'' used time travel.
** Time travel-dual worlding is revisited in ''SkywardSword'', but only within the radius of "[=Timeshift=] stones." This culminates in the [=Sandship=] dungeon, where there is a timeshift stone powerful enough to resurrect an entire ship [[spoiler: and the kraken-esque monster beneath it.]]
* DungeonCrawling
* EarthDrift: The first games had crosses sprinkled about, and ''ALinkToThePast'' has artwork showing Link kneeling before a crucifix. All of this would be phased out in favor of a more original mythos.
* EatDirtCheap: The gorons eat rocks.
* EasilyConqueredWorld
* EasingIntoTheAdventure: From ''Ocarina of Time'', though more obvious from ''The Wind Waker''.
* ElectricJellyfish: The Bari species of jellyfish are electric.
* ElementalNation
* EmptyRoomPsych
* EndOfAnAge: ''The Wind Waker'', although its message is surprisingly positive. It's more about letting go of what's gone and moving on to the new than lamenting what has been lost.
* ErmineCapeEffect: It's an important plot point if Zelda is not wearing her dress.
* EverythingsBetterWithPrincesses: Somehow, Zelda is [[hottip:usually:The two exceptions are ''Twilight Princess'', which [[AllThereInTheManual one Player's Guide states that]] her coronation has been put off by Zant's rise, and the manual for ''SuperSmashBros'' Brawl, where her bio refers to her as the queen of Hyrule.]] never referred to as ''Queen'' Zelda, even in the games without token cameos by parents.
* EverythingsCoolerWithLava: Any fire-base dungeon, especially volcano dungeons. Usually, you also have to fight burning bats and huge monsters that set themselves on fire.
* EvilTowerOfOminousness: Ganon's bachelor pad.
* ExpositionFairy / FairyCompanion: In order of appearance:
** [[{{WesternAnimation/TheLegendOfZelda}} The cartoon]]: Spryte, making the concept of the Fairy Companion a CanonImmigrant with...
** ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'': Navi, the TropeCodifier.
** ''MajorasMask'': Tatl.
** ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'': The King of Red Lions.
** ''FourSwordsAdventures'': Whichever maiden you've just rescued, who takes the form of an actual fairy.
** ''TheMinishCap'': Ezlo.
** ''TwilightPrincess'': Midna.
** ''PhantomHourglass'': Ciela, Leaf, Neri and Linebeck.
** ''SpiritTracks'': Zelda.
** ''SkywardSword'': Fi.
* EyeScream: There's a recurring element throughout the series of shooting arrows into eyes. Find an eye-shaped thing in a dungeon? Shoot an arrow into it to solve the puzzle. Fighting a boss with one large eye? Shoot an arrow into it to beat it. It's easy to forget how disturbing this is.
* FairyBattle
* FanSequel: There is a game editor/creator that is for making your own 2D Zelda game that has gained popularity called ZeldaClassic.
* FetchQuest: The stock quest for padding in between the real winners -- the dungeons.
* {{Fictionary}}: Hylian, which is just a substitution cypher on Japanese when it appears in-game (except in ''Twilight Princess'', when it's based on English).
* FishingMinigame: Most games since and including ''Link's Awakening'' have had one. Averted in ''The Wind Waker'', which apparently has few fish in its ocean.
* FishPeople: The Zora.
* ForebodingArchitecture: Can be spotted on the ''maps'' many of the games have.
* FourElementEnsemble: The Earth, Fire, Water and Wind elements from ''The Minish Cap'', ''Four Swords'' and ''Four Swords Adventures''.
* FrickinLaserBeams: All throughout the series, from laser barriers in ''The Wind Waker'' to Beamos in multiple games which shoot lasers. ''A Link to the Past'' has the enemy called the Laser Eye, [[ExactlyWhatItSaysOnTheTin which is an eye that shoots lasers]].
* [[AttackItsWeakPoint Attack Its Blatant Glowing Red Spot]] [[ForMassiveDamage For MASSIVE Damage]]
%% Funny Moments belong on Funny/TheLegendOfZelda
[[/folder]]

[[folder:G-I]]
* GenerationXerox: Link and Zelda always, and sometimes notable supporting characters (like Marin/Malon, Tingle, Beedle, and Linebeck)
* GhostButler: There are two cases of this: one where iron bars or some similar obstruction blocks regular doors until a MiniBoss is defeated or a puzzle is solved, and one where the big door to the boss just slams shut and becomes locked for no apparent reason.
* GhostShip: In both ''The Wind Waker'' and ''Phantom Hourglass''.
* GiantEyeOfDoom: Gohma, the first boss in ''Ocarina of Time''. Wart in the sequel as well.
* GiantSpaceFleaFromNowhere: Many examples, particularly {{Mini Boss}}es.
* GiantSpider: Many enemies and bosses, most notably the various versions of Gohma and the Skulltulas. TwilightPrincess features the largest and most realistic spider in the series so far, Armogohma.
* GodIsInept: [[spoiler: Hylia's plan was to become human so she could use the Triforce to truly defeat Demise because gods are unable to use the Triforce. So she becomes Zelda and also becomes incredibly weak, nearly helpless, even with a strong guardian in Impa. So she has Link carry on her Triforce plan since she is no longer able to and wishes to strengthen the seal on Demise by entering a deep sleep]].
* GoForTheEye: A perennial favorite.
* GodInHumanForm: ''SkywardSword'' reveals that [[spoiler:Zelda is the human form of Hylia, the goddess who saved human kind from Demise.]]
* {{Good Morning Crono}}: In every game since A Link to the Past, Link begins the game asleep. Or at least, he is first able to be controlled after he wakes up.
** Twilight Princess and Four Swords are the exceptions here, where in Four Swords, Link is knocked unconscious after a lengthy cutscene, and in Twilight Princess, we first meet Link while he speaks with Rusl. He goes back to his house and falls asleep, only to be woken up by Fado.
* GoodColorsEvilColors: Usually, Link's basic colors are green and blue. Zelda's are pink and white. Ganondorf's, black and red. Neat, huh?
* GottaCatchThemAll: The Triforce pieces/pendants/whatever.
* GrapplingHookPistol: Hookshot is the most common name, though the Switch Hook is used in ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle of Ages]]'', and the Clawshot in ''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''VideoGame/TheLegendOfZeldaSkywardSword'' takes it to extreme levels, as you [[DualWielding can use two of them in tandem]].
* GraveClouds
* GreatEscape: In ''Ocarina of Time'', ''The Wind Waker'', and ''Twilight Princess''.
* GrimUpNorth: The northern part of the world map will generally have some sort of [[DeathMountain foreboding mountain or volcano]].
* GuideDangIt: And how. Typically, the series is ''full'' of things you probably wouldn't ''normally'' think to do.
* TheGuardsMustBeCrazy: Once again, the Hyrulean guards.
* HeartsAreHealth
%% Heartwarming Moments belong on Heartwarming/TheLegendOfZelda
* HeelFaceTurn: Ingo, Mido, Skull Kid, Linebeck, [[spoiler: Byrne]] and [[spoiler: Groose]].
* HelloInsertNameHere: Although the [[CanonName name]] Link is used extensively here and on many a fansite, you get to name the lad in almost every game.
* TheHero: Link is often "[[ExactlyWhatItSaysOnTheTin The Hero]]" in a literal sense -- of [[TheLegendOfZeldaALinkToThePast Hyrule]], [[Videogame/TheLegendOfZeldaOcarinaOfTime Time]], [[VideoGame/TheLegendOfZeldaTheWindWaker Winds]], or [[TheLegendOfZeldaTwilightPrincess chosen by the Gods]]. He may start out as an unassuming FarmBoy, but heroism is inevitably [[BecauseDestinySaysSo his destiny]].
* TheHeroDies: ''[[AllThereInTheManual Hyrule Historia]]'' states that one of the timelines in the series is created when Link fails to stop Ganon in ''Ocarina Of Time'' and creates the Imprisoning War, (aka leads up to ''A Link Into The Past''.)
* TheHerosJourney - In almost every game, with the possible exception of ''Majora's Mask''.
%%High Octane Nightmare Fuel goes on HighOctaneNightmareFuel/TheLegendOfZelda
* IconicItem: Link's green tunic and hood and, to a lesser extent, the Master Sword. The Triforce also serves as the IconicItem for the entire series.
* IconicLogo: The page image.
* ImpliedLoveInterest: Link and Zelda in many (but not all) of the games. The biggest examples are ''SpiritTracks'' and ''SkywardSword''.
* ImpossibleItemDrop: Most enemies (and [[DieChairDie random objects like pots or bushes]]) drop rupees, arrows, bombs, magic potion vials, and hearts at random. Even better, whenever you get a new item (bow, bomb bag, slingshot, etc...) that consumes something, whatever it is suddenly starts appearing everywhere in spite of its not showing up before.
* InescapableAmbush
* InexplicableTreasureChests:
* InfinityPlusOneSword: The Magical Sword in the first game, the Level 2 Sword in ''LinksAwakening'', Biggoron's Sword in ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', and the Great Fairy's Sword in ''MajorasMask''.
* InsurmountableWaistHighFence: Though Link has no problems at all with ladders, steep mountain trails, and vine-covered walls, he is unable to pass man-made fences without the aid of his horse.
** [[http://wii.ign.com/articles/117/1175200p1.html However]], this gets averted in SkywardSword, where Link is actually able to move around it automatically. AndTheFandomRejoiced, indeed.
* InterchangeableAntimatterKeys: A staple of the series since Day One. The first [[Videogame/TheLegendOfZelda two]] [[Videogame/ZeldaIITheAdventureOfLink titles]] even had keys that worked in ''any'' dungeon.
* InterfaceSpoiler: If there are empty spots in your item and quest menu, rest assured that they will be filled up later on. Notably [[AvertedTrope averted]] in ''OracleOfSeasons'' and ''OracleOfAges'' in which you get several more item spaces than you actually need, and ''TwilightPrincess'', where the item menu is a circle where the items are evenly spaced, and the quest menu puts all the [[PlotCoupon Plot Coupons]] in one space where they float around. ''LinksAwakening'' actually has more items than inventory spaces-- one has to be traded away for another (and traded back if you need it again, as buying a new one will make the game {{Unwinnable}}).
* {{Interquel}}: According to ''[[AllThereInTheManual Hyrule Historia]]'', the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle]]'' games and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' are set between ''[[VideoGame/TheLegendOfZeldaALinkTothePast A Link to the Past]]'' and [[VideoGame/TheLegendOfZelda the original game]], while ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' is this to ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' and ''[[TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''.
* InterspeciesRomance: Gets mentioned (and usually poked fun at) in several games.
** In ''Link's Awakening'', there's a subquest where you have to deliver a picture from a shy man and his female penpal. Said penpal turns out to be a talking goat in Animal Town (who sends him back a photo of [[SuperMarioBros Princess Peach]] to boot).
** In ''Majora's Mask'', Treasure Chest Shop Owner (a female Terminan) will flirt with you while you're wearing the Zora Mask.
** In ''Oracle of Seasons'', Link need to go on a date with a Subrosian (mysterious, subterranean people who wear cloaks, eat metal and bathe in molten lava) in order to proceed and can ask her for further dates as well.
** Vaati, a Picori who used black magic to assume humanoid form and first introduced in ''The Minish Cap'', is explicitly stated as kidnapping Hylian girls because he's attracted to them.
** In ''Ocarina of Time'', Link gets an AccidentalMarriage to Princess Ruto of the Zoras.
** In ''The Wind Waker'', there a subquest about a Hylian girl falling in love with a moblin.
** In ''Twilight Princess'', there's the hinted romantic attraction between Link (Hylian) and Midna (imp/Twili). Not to mention Link spending one-third of the game as a wolf (though Midna treats him more like a pet dog at this stage).
** In ''Oracle of Ages'', Link gets [[AccidentalMarriage propositioned]] by a ''tree''. A tree wearing ganguro-gal makeup.
* ItemGet: Link reacts to new items and treasures in the most enthusiastic way possible (and [[{{Fanfare}} the music agrees]]) in every game. Increasingly {{lampshaded}} as the series goes on.
[[/folder]]

[[folder:J-L]]
* Jerkass: Skull Kid before he found Majora's Mask (more so afterward). Mido remains a jerkass until he puts his jealousy of Link aside. Groose is arguably the best example in ''Skyward Sword''. [[spoiler: He kidnaps Link's loftwing at the beginning of the game and becomes both a friend and hero at the end]].
* JerkWithAHeartOfGold: Tetra, Midna, Linebeck.
* JustEatHim: Like-Likes don't seem to be able to keep Link down, and usually opt instead to strip him of his shield or clothes (or rupees for some varieties). No idea why those would be more nutritional than Link. Originally, they only "ate magic", and devoured Link's Magic Shield because it was the only easily-accessible edible item.
* KillerApp: It's pretty much guaranteed that a Zelda release will coincide with a massive spike in Nintendo console sales. It (along with Mario) is basically Nintendo's home console equivalent to {{Pokemon}}.
* LadyOfWar: Applies to Zelda in later games (''Ocarina of Time'', ''Twilight Princess'', etc.)
* LampshadeHanging: While other handheld Zelda games have done this, the [[PhantomHourglass two]] [[SpiritTracks Nintendo DS]] games are most well known for doing this to extreme levels. They also enjoy [[LeaningOnTheFourthWall leaning on the fourth wall]] a bit.
* LateArrivalSpoiler: Crosscheck with ''SuperSmashBros Melee'' and ''Brawl'' - Sheik is [[spoiler:actually Zelda]], and [[spoiler: Ganondorf is the ManBehindTheMan in ''Twilight Princess''.]]
** Also, literally ''any'' game in any connection with ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' (SuperSmashBros, once again, counting) literally goes out of its way to make sure that everybody knows about [[spoiler: Tetra's heritage]].
* LegacyCharacter: Due to the sprawling (and branching) timeline of the series, WordOfGod has it that there are multiple Links and Zeldas. In the case of Zelda, this is simply because ''all'' princesses of Hyrule are named Zelda; Link is more of a wild card, and seems to appear by lucky happenstance (or, more likely, divine intervention).
* {{Leitmotif}}: Music is reused throughout the series. The most common examples:
** The iconic series Main Theme, which eventually [[{{BootstrappedTheme}} became Link's leitmotif too]]. It's the only leitmotif that can be tracked down to the very first NES game.
** ''Zelda's Theme'' (a.k.a ''Zelda's Lullaby''), for the titular princess. It's first appearance was in ''A Link to the Past'', but became popular in ''Ocarina of Time'' (which is the reason why most fans refer to it by it's alternative title).
** The series' BigBad has his own: ''Ganon's Theme''. Also, it was created in ''A Link to the Past''.
** ''Great Fairy's Fountain'' is almost always used as the Save File Select Screen theme and the fairy's leitmotif. And yeap, appeared in ''A Link to the Past'' first too.
** ''Kakariko Village''. It has had several arrangements, depending on the setting of the titular village. [[RunningGag Guess in which game appeared first]].
** ''Inside a House''. A homely theme that has almost never missed an entry ever since its first appearence in ''OcarinaOfTime''.
* LethalLavaLand: Starting with ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', this always overlaps with the eponymous DeathMountain trope.
* LevelMapDisplay: The world map can be viewed at any time via the menu screen. From Ocarina of Time onwards, a mini map display -- complete with arrows marking your point of entry (represented in blue) and your current heading (the yellow one) -- usually occupies the lower left corner of the screen for faster, easier navigation.
* LimitedSoundEffects: There are only three sounds your sword makes when it hits something, but more than three materials.
* LiteraryAgentHypothesis: When you put ''Legend'' in the title, it's just begging for FanWank.
* LoveInterests: Although it's generally accepted that Link ends up with Zelda at the end of most games, along the way Link often meets other girls with whom he has chemistry with as well. [[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]] has at least ''three'' different girls who qualify, and [[ChickMagnet that's only counting the ones roughly his age]].
[[/folder]]

[[folder:M-O]]
* MagicMusic: Excluding ''PhantomHourglass'', some form of this trope has appeared in every Zelda game so far.
* MagicWand: Many, including the Rods of Ice and Fire and the Staves of Byrna and Somaria in ''A Link To the Past'', the Rod of Seasons in ''Oracle of Seasons'', the Wind Waker, and the Dominion Rod in ''Twilight Princess''.
* MalevolentArchitecture: The Hylian people don't seem very religious, most likely because all of their "temples" are labyrinthine deathtrap and monster repositories.
* TheManBehindTheMonsters
* MarathonLevel
* TheMaze: TheLostWoods overlap with this, in every incarnation.
* MedievalStasis: With occasional SchizoTech. Wild mass guessing ensued.
* MissingMom: Even in the games where Zelda's father is present, she never ever has a mother.
* MistakenForGranite: {{Mooks}} called Armos and Darknut.
%% Moments of Awesome belong on Awesome/TheLegendOfZelda
* MoneyForNothing
* MoneySpider: One could be forgiven for thinking the trope was named for the tektites of the original game. However, here the trope refers to another enemy altogether.
* MookBouncer: The Wall Masters aren't just a type of WallMaster.
* MooksAteMyEquipment: Like-Likes
* NamedAfterSomebodyFamous: WordOfGod says the titular princess is named after F. Scott Fitzgerald's wife.
** Zelda Williams, daughter of RobinWilliams, was named after Princess Zelda and appears in commercials for ''OcarinaOfTime 3D''.
* NaturalSpotlight: Wherever the Master Sword is.
* NewGamePlus
%% Nightmare Fuel belongs in NightmareFuel/TheLegendOfZelda
* {{Ninja}}: The Sheikah and the Garo.
* NoExportForYou: ''Tetra's Trackers'' from the Japanese version of ''FourSwordsAdventures''.
* NoHeroDiscount: You can save the world as long as you have enough rupees.
* NoHuggingNoKissing: In (almost) every game, Link and Zelda never express romance, though there's an undercurrent in several games.
* NonLinearSequel: Half, maybe two-thirds of the time. Part of why the timeline is such a mess.
* NoticeThis
* OddballInTheSeries: ''Zelda II'', ''Majora's Mask'', and ''Four Swords Adventures''; to various degrees.
* OminousFog
* OneGenderRace: Well, almost. The Gerudo (most prominent in ''Ocarina of Time'') are ''almost'' all female. One man is born to the race every hundred years, and the only known male Gerudo in the whole series is Ganondorf. It's implied by a Gossip Stone that the Gerudo mate with Hylians.
** It also appears as though all Gorons are male. Every Goron is referred to as a "brother" by each other and so far, no definitely female Gorons have come forth.
* OneHeadTaller: [[GenderInvertedTrope Gender inverted]]; Zelda is often depicted as being a bit taller than Link.
* OneWingedAngel: Often Ganondorf.
* OurFairiesAreDifferent: [[VideoGame/TheLegendOfZelda In]] [[ZeldaIITheAdventureOfLink so]][[TheLegendOFZeldaALinkToThePast me]] [[VideoGame/TheLegendOfZeldaLinksAwakening ti]][[VideoGame/TheLegendOfZeldaTheWindWaker tl]][[TheLegendOfZeldaTheMinishCap es]], they're depicted as female {{winged humanoid}}s, [[Videogame/TheLegendOfZeldaOcarinaOfTime whi]][[TheLegendOfZeldaMajorasMask le]] [[TheLegendOfZeldaTwilightPrincess in]] [[TheLegendOfZeldaPhantomHourglass ot]][[TheLegendOfZeldaSpiritTracks he]][[VideoGame/TheLegendOfZeldaSkywardSword rs]], they're depicted as winged orbs of lights.
* OurMonstersAreWeird: The four biggest examples are the Like Likes, Pols Voces, Octorocks and Digdogger.
* OurOrcsAreDifferent: Moblins.
[[/folder]]

[[folder:P-R]]
* ParentalAbandonment: Has anyone ''ever'' seen Link's parents or Zelda's mother? In ''A Link to the Past'', ''The Wind Waker'' and ''The Minish Cap'', Link is raised by other relatives. In ''Ocarina of Time'' we find out that both of Link's parents died during a great war. Link's father presumably died in battle (the game never says what happened to him), and his mother was killed while trying to hide Link in the Kokiri Woods. In ''Twilight Princess'' Link lives in a small village with several families, but he has his own house and no one claims him as a relative. In ''Skyward Sword'', Link is in the same situation, inhabiting a dorm room in the Skyloft Knights academy, but he's not alone; all of the other students are also missing their parents, except for Pepit's mother and Zelda's father.
* PersonalSpaceInvader: [=ReDeads=] and Like-Likes, quite [[NightmareFuel infamous]] among the fandom.
* PimpedOutDress: Zelda has had those since at least the second game, and her standard dress since ''Ocarina''.
* PintsizedPowerhouse: The Cuccos.
* PlotCoupon: The Legend of Zelda eats this trope up. Every game in the franchise uses it.
** ''The Legend of Zelda'': Eight Pieces of the Triforce.
** ''Adventure of Link'': The Six Crystals, or rather the six statues to put the crystals in (you have the crystals at the outset).
** ''A Link to the Past'': Three Pendants first, then the Seven Crystals.
** ''Link's Awakening'': Eight Siren Instruments.
** ''Ocarina of Time'': Three Spiritual Stones followed by the Six Medallions. (You get Rauru's medallion free when you draw the Master Sword for the first time.)
** ''Majora's Mask'': Four Mask Remains.
** ''Oracle of Seasons/Ages'': Eight Essences of Nature/Time.
** ''The Wind Waker'': Three Goddess Pearls, then the Two Sages, finally the Eight Pieces of the Triforce.
** ''Four Swords Adventures'': Six Shrine Maidens, then Zelda.
** ''The Minish Cap'': Four Elements.
** ''Twilight Princess'': Three Fused Shadows, then the Four Mirror Fragments.
** ''Phantom Hourglass'': Three Spirits, next the Three Pure Metals.
** ''Spirit Tracks'': Four Force Gems (or, more precisely, the energy from them, which reattaches the broken segments of the Tower of Spirits) and the four glyphs to find them, followed by the Bow of Light, and then the Compass of Light.
** ''Skyward Sword'': Two surface maps (one is given for free), then the three flames (and accompanying harp songs), next the four parts of the Song of the Hero, and finally [[spoiler:the three pieces of the Triforce]].
* PlotTailoredToTheParty: Most of the items in the game have to have certain markings or items in the wall to be useful.
* PlotTumor: The Master Sword didn't even appear until ''Link to the Past'' when you needed it to battle Agahnim, but it was emphasized that even then it only repelled his magic, it couldn't actually harm his body. To defeat Ganon you had to strike him with the Master Sword to stun him, then shoot him with a Silver Arrow. And you could even have blacksmiths temper the sword to power it up. Ever since ''Ocarina of Time'' though, the Master Sword is a CosmicKeystone that is just as important as the Triforce to the cosmology and fate of Hyrule, its usage determining the fate of entire dimensions, races, and the space-time continuum. It's the only weapon that can harm Ganon(dorf), and if you're looking at powering it up it's going to take divine intervention.
* PowerFloats: Many instances throughout the series, from {{mooks}} to bosses. The Triforce itself hovers over its pedestal, turning slowly.
* PowerUpMagnet: One of the abilities of the hookshot.
* PowerupMount: Riding Epona allows the player to jump over fences.
* Precursors: The series is a fan of this trope. Enemies like the Armos and Beamos (any robotic enemy, really) are leftovers from a more advanced group, one example being the Minish.
* {{Prequel}}: By [[AllThereInTheManual Hyrule Historia's]] reckoning, ''A Link to the Past'', ''Ocarina of Time'', ''Four Swords'', ''The Minish Cap'' and ''Skyward Sword'' each go successively further back into the original game's past.
* PrisonEpisode: Prison settings are presented in ''TheWindWaker, OcarinaOfTime, TwilightPrincess,'' and ''ALinkToThePast''.
* PuzzlePan
* PuzzleReset
* PyroManiac: Bombs are one of Link's all-time favorite problem-solvers. In the first game, he also started several forest fires.
--> IF ALL ELSE FAILS USE FIRE
* RainbowSpeak:
** [[color:green:Link]], go save [[color:blue:Zelda]] from [[color:red:Ganon]].
** Most plot-important items or events are highlighted as well.
* RecurringElement: The "Link" and "Zelda" characters are, excepting for the direct sequels, different people in each game (they just happen to look exactly alike and wear the same clothes and have the same name).
** ''Adventure of Link'' actually explains the multiple Zeldas as tribute to an ancient Zelda whose brother trapped her with a sleeping spell.
* RecurringRiff: The main motif of overworld theme of the first Zelda game can be heard in numerous songs throughout the series.
* RedshirtArmy: The entire Hyrulean army. It's a wonder that they still bother.
* {{Reincarnation}}: In ''Spirit Tracks'', the Lokomo AscendToAHigherPlane at the end of the game and say return in a new form without memories of their previous life. In ''Skyward Sword'', [[spoiler:the goddess Hylia is reborn as that game's Zelda.]]
* TheReveal: Ever since ''ALinkToThePast'', almost every game has had at least one of these, ranging from "oh, that's pretty interesting" to '''"HOLY ****, DID THAT JUST HAPPEN?!"'''
** ''ALinkToThePast'': [[spoiler:Agahnim is actually Ganon's alter ego]].
** ''LinksAwakening'': [[spoiler:The whole game is the product of the Wind Fish dreaming; defeating the Nightmares will result in the Wind Fish waking and, thus, the disappearance of Koholint Island]].
** ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'': [[spoiler:Sheik is Zelda, and Ganondorf only obtained ''part'' of the Triforce]].
** ''[[MajorasMask Majora's Mask]]'' : [[spoiler: Skull Kid was the "human" puppet of the titular mask.]]
** ''OracleOfAges'' / ''OracleOfSeasons'': [[spoiler:The evil plans of the villains in both games were part of a plot to resurrect Ganon]].
** ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'': [[spoiler:The King of Red Lions is King Daphnes Nohansen Hyrule, and Tetra is Zelda]].
** ''FourSwordsAdventures'': [[spoiler:Ganon had been manipulating Vaati behind the scenes]].
** ''TheMinishCap'': [[spoiler:Ezlo was Vaati's mentor before Vaati turned him into a hat, and the Light Force is within Princess Zelda]].
** ''TwilightPrincess'': [[spoiler:Ganondorf gave Zant his powers, and Midna is the Twilight Princess]].
** ''PhantomHourglass'': [[spoiler:Oshus is the Ocean King]].
** ''SpiritTracks'': [[spoiler:Byrne used to be a Lokomo]].
** ''SkywardSword'': [[spoiler:Zelda herself is the goddess Hylia in human form, [[BigBad Ghirahim]] is essentially the EvilCounterpart to Fi, [[BiggerBad Demise]] creates Ganon as the manifestation of his own hatred, and the Old Woman at the Sealed Temple is actually Impa.]]
* RewardingVandalism: Such a perennial favorite that it is a minor shock when someone calls you out for destroying scenery for your own benefit:
--->'''[[SkywardSword Lumpy Pumpkin]] Owner: Why would you do that!'''
--->'''Link:''' ''(Picks up Heart Piece from chandelier wreckage)''
--->'''Player:''' TOTALLY [[WorthIt WORTH IT!]]
** Also sometimes you get money from people for keeping their secret places that you just discovered for yourself. Subverted in the first game and the Oracle games, where you sometimes have to pay for the door you just destroyed.
* RevivingEnemy: The Stalfos are usually this (falling apart into a pile of bones and reassembling themselves if their remains aren't dealt with).
* RuleOfThree: Is present ''everywhere''.
** Link always (with the exception of SkywardSword) starts out with three Energy Hearts.
** Bosses usually die after 3 rounds of a battle.
** There are 3 Golden Goddesses of the Triforce: Din, the Goddess of Power; Nayru, the Goddess of Wisdom; and Farore, the Goddess of Courage.
** Link occasionally must collect 3 items for the plot. ''A Link to the Past'' has the pendants of virtue, ''Ocarina of Time'' has the 3 Spiritual Stones, ''The Wind Waker'' has the 3 Goddess Pearls, ''Phantom Hourglass'' has the 3 pure metals. ''Twilight Princess'' has two instances of this with 3 pieces of the Fused Shadow and 3 pieces of the Mirror of Twilight.
* RunningGag: Since ALinkToThePast, bosses in subsequent games tended to have a WeaksauceWeakness of some sort. it happens so often that it can't just be a GoodBadBug. In short order:
** [[ALinkToThePast Aghanim's]] [[PlayingTennisWithTheBoss energy balls]] can be reflected with the Bugcatching Net.
** [[OcarinaOfTime Phantom]] [[TheWindWaker Ganon]]'s energy blasts can be reflected with an empty bottle.
** Dark Link can be easily defeated with the [[NerfArm Broken Goron's Sword]](due to the fact that his attempts to [[ThatOneAttack stand on your sword]] fail without, y'know, an actual blade.).
** [[TwilightPrincess Ganondorf]] is [[AttentionDeficitOohShiny easily distracted]] by the fishing rod, of all things.
** In what is almost certainly a [[MythologyGag two-for nod]] to ALinkToThePast and TwilightPrincess, [[SkywardSword Demise]] [[CrowningMomentOfFunny suddenly stops to look at your bug-catching net]] if you pull it out. It can also reflect his lightning strikes.
[[/folder]]

[[folder:S-U]]
* SaveThePrincess: It's been getting better as the series has progressed in terms of plot complexity. The games started with the simple [[ExcusePlot "save Zelda from Ganon"]], but in some games, the Princess doesn't even get kidnapped until later in the plot. This is even completely [[SubvertedTrope subverted]] in ''SpiritTracks'', where the princess is actually your ExpositionFairy. Nevertheless, in every game in which the Princess appears she is a captive at some point and Link has to save her.
* SceneryPorn: The console games after the leap to 3D indulge heavily in this. Even the N64 games were considered this before [[TechnologyMarchesOn technology marched on]].
* SchizoTech:
** It's like a mish-mash of Medieval, Pirate and Arabian themes, with a few borderline EasterEgg modern inventions (GameBoyAdvance, telephones, colour film cameras and locomotives) thrown in for good measure.
** [[MajorasMask Majora's Mask]] had a ''mechanical bull''. Not as an EasterEgg, as a ''boss''. The mind boggles.
** Taken [[UpToEleven Up To Eleven]] in [[SkywardSword Skyward Sword]], where an entire ''area of the game'' is based on technology. And keep in mind that the game only has 3 main areas (four if you count Skyloft) that you frequently revisit, so that means ''one third of the game'' is technology-based. Ironic, as not only is it chronologically the first Zelda game, but you actually have to ''travel to the past'' in order to see the technology.
* SteamPunk: Elements of this have started to appear in the more recent titles. Spirit Tracks had a train, Phantom Hourglass had a steamboat, and Termina in Majora's Mask was borderline Industrial Revolution, especially with the Great Bay temple.
* SealedEvilInACan:
** While Ganondorf apparently has met his final end a few times, the end of ''Ocarina of Time'' and the backstory to ''A Link to the Past'', ''The Wind Waker'' and ''Twilight Princess'' has him sealed in a DarkWorld due to his immense power. Of course, his long isolation there gives him plenty of time to gather his strength, allowing him to break the seal and unleash havoc upon Hyrule once more.
** There's also Vaati, except he's sealed in the Four Sword rather than any alternate dimension.
** Malladus, Bellum and ''Ocarina'''s Bongo Bongo are sealed deep beneath the worlds of their respective games.
* SequelDifficultySpike: ''[[ZeldaIITheAdventureOfLink Adventure Of Link]]'', full stop. The first game was already a certain level of NintendoHard, but the second game took that and added PlatformHell and a hard-to-master combat system. ''MajorasMask'' may count as well, as it can be hard to keep track of everything that resets with each GroundhogDayLoop. (Though an in-game "appointment book" helps.)
* ShiftingSandLand: Since the beginning, typically termed the Gerudo Desert.
* ShoutOut: Mostly to {{Mario}}.
* SigilSpam: The Triforce is only the most prominent example. This series loves its recurring symbols. An incomplete but extensive list can be found [[http://zeldawiki.org/Symbols here]].
* SkeletonKey: The first two Zelda games both had a key item that basically served as infinite keys for the remainder of the game. The sixth palace in ''TheAdventureOfLink'' couldn't be beaten without it.
* SlidingScaleOfRealisticVersusFantastic: Fantastic.
* SlippySlideyIceWorld
* SongsInTheKeyOfPanic: Since the 3D games, minigames and timed switches use this method to tell you to hurry up. Then there's ''MajorasMask'', which takes the whole concept of limited time and uses it to mess with your head.
* SoundOfNoDamage: Used for both Link's shield deflecting projectiles and enemies getting hit in armored areas.
* SpinOff: Link's Crossbow Training (of ''Twilight Princess''), ''FreshlyPickedTinglesRosyRupeeland'' (not of a specific game, but starring a recurring character) and an actual board game.
* SpoilerTitle: ''Link's Awakening'' and ''Twilight Princess''.
* StabTheSky: Almost every time Link gets a sword.
* SticksToTheBack: Jarring in ''Ocarina of Time'', where Link is often depicted with his sword strapped to his back, but has no such strap in-game. ''Majora's Mask'' fixes this, as does the 3DS remake of ''Ocarina of Time''.
** And yet not one game in the series explains how his shield stays put. In real life, they're usually strapped across the chest. Link apparently Velcros it to his scabbard.
* StockVideoGamePuzzle: Every single one in the blasted book, what with the series basically being the TropeMaker and TropeCodifier for a large portion of them.
* StrictlyFormula:
** Enter dungeon. Get item. Beat boss with item. Use item to enter next dungeon. Repeat.
** And there's the other formula of "visit three dungeons, villain gains upper hand/escapes, visit 3-7 more dungeons, final boss" that has been present since ''A Link To the Past.'' ''Skyward Sword'' is said to be mixing this up a little, but whether this means an actual new approach will be made or that the first three dungeons will just be on the field can only be speculated on.
* SuddenlyVoiced: Tetra and her crew in ''[[http://www.youtube.com/watch?v=UhZccQ4_Bb0 Navi Trackers]]'', a puzzle game mode in the Japanese version of ''[[TheLegendOfZeldaFourSwordsAdventures Four Swords Adventures]]''. Needless to say, they speak in Japanese.
* SurpriseCreepy: There's a lot of foreboding and horror for a series that's [[WhatDoYouMeanItsForKids ostensibly]] [[MediaClassifications rated E]].
* SuperDrowningSkills: In the 2D games Link cannot touch water without certain items or he'll drown. Tanken to the logical extreme in ''Oracle of Ages'' where you needed two separate items in game for two different depths of water.
* SwordBeam: In the first game and some of the others, usually only when you are at full health, as well as in the AnimatedAdaptation.
* SwordOfPlotAdvancement: The Master Sword in most games where it appears; the Phantom Sword in ''Phantom Hourglass''.
%% Tear Jerkers belong on TearJerker/TheLegendOfZelda
* TechnicolorBlade: The Master Sword is bluish.
* TempleOfDoom
* TennisBoss
* ThemedCursor: In the Wii and DS games they use these to show off the new controls. TwilightPrincess has Navi as the Wiimote pointer. ''PhantomHourglass'' used the [[ExpositionFairy Exposition Fairies]] as indicators of where you touch.
* ThemeNaming
* TimeTravel: Everywhere in the series and has been the central mechanic of two games (''Ocarina of Time'' and ''Oracle of Ages'').
* TranslationConvention: Whenever a character talks we're supposed to think they're speaking Hylian. Jarringly apparent when a voiced character talks.
* ThrivingGhostTown: To the extent that Hyrule itself could be called a Thriving Ghost ''Kingdom''.
* TreasureIsBiggerInFiction: Throughout the series, the size of your average rupees has varied up to the size of Link himself.
* {{Tsundere}}: In order of appearance and type:
** Type A's: [[WesternAnimation/TheLegendOfZelda Princess Zelda in the Animated Adaptation]], [[Videogame/TheLegendOfZeldaOcarinaOfTime Princess Ruto,]] [[TheLegendOfZeldaMajorasMask Tatl,]] [[VideoGame/TheLegendOfZeldaTheWindWaker Tetra]], [[TheLegendOfZeldaTwilightPrincess Midna]], and [[TheLegendOfZeldaPhantomHourglass Linebeck]].
** Type B's: [[TheLegendOfZeldaTwilightPrincess Ilia]], [[TheLegendOfZeldaPhantomHourglass Ciela,]] and [[TheLegendOfZeldaSpiritTracks Princess Zelda]].
* UndergroundMonkey: They're usually not elemental, but different colored enemies indicate different strengths, especially in early games.
* UnderwaterRuins: Pretty much every single [[DownTheDrain water-themed dungeon]], most notably [[spoiler:the ''entire Kingdom of Hyrule'']] in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''.
* UnstoppableMailman: Aside from ''Majora's Mask'', where he doesn't deliver letters to you, the mailman in the games will always be able to find you to deliver letters.
[[/folder]]

[[folder:V-X]]
* VariableMix: The series has been increasingly embracing this to an awesome degree.
* VeryDefinitelyFinalDungeon: Every game has one.
** ''The Legend of Zelda'': Death Mountain Labyrinth.
** ''The Adventure of Link'': Great Palace.
** ''A Link to the Past'': Ganon's Tower. %%% The Pyramid isn't a dungeon, it's simply a battlefield for the final battle.
** ''Link's Awakening'': The Wind Fish's Egg.
** ''Ocarina of Time'': Ganon's Tower.
** ''Majora's Mask'': The Moon.
** ''Oracle of Seasons'': Onox's Castle/Room of Rites.
** ''Oracle of Ages'': The Black Tower/Room of Rites.
** ''Four Swords'': Vaati's Palace.
** ''Wind Waker'': Ganon's Tower.
** ''Four Swords Adventures'': Palace of Winds/Tower of Winds.
** ''Minish Cap'': Dark Hyrule Castle.
** ''Twilight Princess'': Hyrule Castle.
** ''Phantom Hourglass'': Temple of the Ocean King.
** ''Spirit Tracks'': The Dark Realm.
** ''Skyward Sword'': Sky Keep.
* VideoGameCrueltyPotential: Keep hitting those Cuccos. See what happens.
* VideoGameCrueltyPunishment:
** '''[[TheBirds Revenge of the Cuccos!]]'''
** Also possible in ''Spirit Tracks'' if you hit Zelda with a boomerang, whip, etc.
** [[LampshadeHanging Lampshaded]] in ''Spirit Tracks'' when [[spoiler:Rael asks you to bring Cuccos to the Sand Sanctuary. Apparently, they're needed for research. "They are flightless. But, when cornered, they can call their friends to unleash an amazing power."]]
** Also the pigs in ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]''.
** Steal from the merchant in LinksAwakening? Prepare to be zapped.
*** Steal from the [[ItMakesSenseInContext afro-wearing merchant bird]] in TwilightPrincess? Prepare to be continuously pecked any time you enter the "shop" until you pay up.
* VideoGameTools: Many of the iconic items are these: Boomerang, Bombs, Bow and Arrow.
* VisibleSilence
* VoiceGrunting: The games with any "voice acting" use this exclusively, with the exceptions of the Tetra and the pirates in "Navi Trackers", Midna in ''TwilightPrincess'', and in ''Skyward Sword'' Zelda's singing voice and Fi, the last three [[SpeakingSimlish speaking (or singing) Simlish]].
* TheWallsHaveEyes: All over the damn place. You would be hard-pressed to find a Zelda game where there aren't eyes as switches.
* WhatCouldHaveBeen: ''The Minish Cap'' made mention of Vaati's swordplay skills. A couple NPC's discuss how skilled he is and how Vaati won the swordsman tournament easily. Unfortunately, Vaati only uses magic on screen and in the battles against him.
* WiseTree: The Great Deku Tree serves as the page image.
* WombLevel
* WhenAllYouHaveIsAHammer: Most bosses follow the "expose the weak point with the dungeon's item, then whack it with your sword" schema.
* {{Xenafication}}: Zelda has progressively become more active in the games as the series went on. Originally just a classic DistressedDamsel, in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' she gained the badass [[spoiler:([[SweetPollyOliver though in drag]] alter-ego Sheik, who]] admittedly didn't do much against the actual BigBad. But in the later games, starting with ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', it became her schtick to fire Light Arrows at Ganon during the final battle, and in ''SpiritTracks'' she even [[spoiler: helps Link push his sword into Malladus' head]].
[[/folder]]

[[folder:Y-Z]]
* YouHaveToBurnTheWeb: ''Ocarina of Time'' was one of the first video games to do this, showing up in the first dungeon. Later games have used the mechanic as well.
* YouShouldntKnowThisAlready: There's the Ocarina Songs from ''Ocarina of Time'' and ''Majora's Mask'', the ''Wind Waker'''s songs, and the sword fighting moves from ''Minish Cap'', ''Twilight Princess'', and ''Zelda II''.
* ZipMode: The games feature a variety of ways to speed your trek across the land of Hyrule.
[[/folder]]
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