History Franchise / StarshipTroopers

20th Oct '15 2:50:03 AM eroock
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'''''Starship Troopers''''' has spanned across multiple media related franchises. It started off with the politically controversial Creator/RobertAHeinlein novel. It was later followed by a short-lived (and quasi-legal) {{Anime}} adaptation, a polarizing [[Film/StarshipTroopers Paul Verhoeven film]] and its sequels, and a [=CGI=] animated TV series, and a newer CGI film. There was also a pair of table-top strategy games that had some limited success, a TabletopGame/D20System RPG, and at least two computer games. There was even a comic book series done by three different publishers.

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'''''Starship Troopers''''' ''Starship Troopers'' has spanned across multiple media related franchises. It started off with the politically controversial Creator/RobertAHeinlein novel. It was later followed by a short-lived (and quasi-legal) {{Anime}} adaptation, a polarizing [[Film/StarshipTroopers Paul Verhoeven film]] and its sequels, and a [=CGI=] animated TV series, and a newer CGI film. There was also a pair of table-top strategy games that had some limited success, a TabletopGame/D20System RPG, and at least two computer games. There was even a comic book series done by three different publishers.
30th Jun '15 12:44:24 PM Prfnoff
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This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included new scenarios along with rules for [[KillSat orbital bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons]], among other things.

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This 1976 Avalon Hill Creator/AvalonHill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included new scenarios along with rules for [[KillSat orbital bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons]], among other things.
22nd Dec '14 5:18:49 PM Morgenthaler
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->''"Bugs, Mr. Rico! [[ZergRush Zillions of 'em!]] [[KillItWithFire I'm-a burnin' them down]]!"''

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->''"Bugs, Mr. Rico! [[ZergRush Zillions of 'em!]] [[KillItWithFire 'em! I'm-a burnin' them down]]!"''
down!"''
1st Nov '14 2:12:37 PM Morgenthaler
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''Starship Troopers 2: Hero of the Federation'' - (An all new cast!) The last remaining survivors of a Mobile Infantry force are taking cover in an abandoned outpost, waiting for a transport to escape an approaching bug army. Unfortunately, they don't realise that there's a new kind of bug, a parasitic mind-controlling bug, and they want to go back to Earth, too...

''Starship Troopers 3: Marauder'' - Sky Marshall Omar Anoke is on a tour, performing his smash hit ''"It's A Good Day To Die! (When you know the reasons why!)"'' to the frontline troops. His ship is forced to make an emergency crash-landing on a bug-infested world, where his guard are picked off one by one, struggling to survive till a rescue party gets there. Meanwhile, Johnny Rico returns to lead the new Marauder power-suit team. But will he reach the Sky Marshall in time!?

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''Starship Troopers 2: Hero of the Federation'' ''Film/StarshipTroopers2HeroOfTheFederation'' - (An all new cast!) The last remaining survivors of a Mobile Infantry force are taking cover in an abandoned outpost, waiting for a transport to escape an approaching bug army. Unfortunately, they don't realise that there's a new kind of bug, a parasitic mind-controlling bug, and they want to go back to Earth, too...

''Starship Troopers 3: Marauder'' ''Film/StarshipTroopers3Marauder'' - Sky Marshall Omar Anoke is on a tour, performing his smash hit ''"It's A Good Day To Die! (When you know the reasons why!)"'' to the frontline troops. His ship is forced to make an emergency crash-landing on a bug-infested world, where his guard are picked off one by one, struggling to survive till a rescue party gets there. Meanwhile, Johnny Rico returns to lead the new Marauder power-suit team. But will he reach the Sky Marshall in time!?
24th Jul '14 8:35:25 PM allium
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This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included new scenarios and rules for such things as [[KillSat orbital bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons]].

to:

This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included new scenarios and along with rules for such things as [[KillSat orbital bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons]].weapons]], among other things.
24th Jul '14 8:33:20 PM allium
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This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included new scenarios and rules including [[KillSat orbital bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons]].

to:

This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included new scenarios and rules including for such things as [[KillSat orbital bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons]].
24th Jul '14 8:32:29 PM allium
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This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included additional rules for such things as orbital bombardment, neo-dogs, and Bug and Terran heavy weapons.

to:

This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included additional new scenarios and rules for such things as including [[KillSat orbital bombardment, neo-dogs, bombardment]], [[HeroicDog neo-dogs]], and [[TankGoodness Bug and Terran heavy weapons.weapons]].
24th Jul '14 8:30:14 PM allium
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This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner.

to:

This 1976 Avalon Hill game used the conflict-zones of the book as a setting, without getting into anything beyond the strategy/tactics of warfare with the PoweredArmor and other tech-items. It was one of Avalon Hill's entry level games, meaning that its seven levels could be easily set up and played in under a couple of hours. For a stone strategy gamer it wasn't very satisfying. You had to practically try to lose, for the Bugs or Skinnies to come out the winner. Some issues of ''The General'' (Avalon Hill's in-house magazine) included additional rules for such things as orbital bombardment, neo-dogs, and Bug and Terran heavy weapons.
17th Jul '14 2:30:55 AM WitchHunterRobin
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Not to be confused with that song by [[{{Yes}} a prog-rock band]] (which in any case was "Starship Trooper" singular), or the pop hit "I Lost My Heart To A Starship Trooper" by SarahBrightman.

to:

Not to be confused with that song by [[{{Yes}} [[Music/{{Yes}} a prog-rock band]] (which in any case was "Starship Trooper" singular), or the pop hit "I Lost My Heart To A Starship Trooper" by SarahBrightman.
Music/SarahBrightman.



Simply called ''Starship Troopers'', published in 2005 by Empire Interactive and set after the events of the movie, the FPS game managed to be incredibly fun despite having absolutely no right to be. Of the 9 weapons available, 7 were rapid fire, including the [[MacrossMissileMassacre missile launcher]]. 5 of those were just variations on the Morita Mk2 rifle seen in the movie. The Nuke Launcher also made an appearance, but rare ammo and ever bigger and harder battles meant it was often TooAwesomeToUse. Enemies came in two varieties: [[GoddamnBats ones you couldn't kill because you couldn't hit them]], and [[DemonicSpiders ones you couldn't kill because they had absurd amounts of health and armour]] and could often only be hurt by attacking [[AttackItsWeakPoint tiny, constantly moving weak spots]]. This also lead to bosses regularly taking over an [[MarathonBoss hour to kill]]. Both kinds of enemies appeared in droves: the CD case boasts about the game's revolutionary SWARM engine being capable of fielding over 300 enemies at once, but apparently no one told Strangelite, the developers, that this didn't mean they had to always have 300 enemies attacking you at any one point. Expect body counts well into the thousands even in the first level. Cutscenes consisted largely of footage taken from the films, which in turn led to the majority of the game locations looking identical to film locations, despite being allegedly different places.

to:

Simply called ''Starship Troopers'', published in 2005 by Empire Interactive and set after the events of the movie, the FPS game managed to be incredibly fun despite having absolutely no right to be. Of the 9 weapons available, 7 were rapid fire, including the [[MacrossMissileMassacre missile launcher]]. 5 of those were just variations on the Morita Mk2 rifle seen in the movie. The Nuke Launcher also made an appearance, but rare ammo and ever bigger and harder battles meant it was often TooAwesomeToUse. Enemies came in two varieties: [[GoddamnBats [[GoddamnedBats ones you couldn't kill because you couldn't hit them]], and [[DemonicSpiders ones you couldn't kill because they had absurd amounts of health and armour]] and could often only be hurt by attacking [[AttackItsWeakPoint tiny, constantly moving weak spots]]. This also lead to bosses regularly taking over an [[MarathonBoss hour to kill]]. Both kinds of enemies appeared in droves: the CD case boasts about the game's revolutionary SWARM engine being capable of fielding over 300 enemies at once, but apparently no one told Strangelite, the developers, that this didn't mean they had to always have 300 enemies attacking you at any one point. Expect body counts well into the thousands even in the first level. Cutscenes consisted largely of footage taken from the films, which in turn led to the majority of the game locations looking identical to film locations, despite being allegedly different places.
17th Jul '14 2:16:22 AM WitchHunterRobin
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The work that started the entire franchise. Written by RobertAHeinlen, a noted science fiction author. The book explores a variety of political, social, and military themes. It is often noted as being controversial for said themes. Examples include citizenship gained via serving in the military[[note]]Technically, there are a number of services one can perform, military service simply being the highest on Rico's list of choices that he was qualified for[[/note]], co-ed service which at the time was quite controversial, themes of corporal punishment such as public lashings, and other than the Literature/{{Lensman}} being one of the first notable use of power armor in literature. The book is notably popular among the members of the U.S. military.

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The work that started the entire franchise. Written by RobertAHeinlen, Creator/RobertAHeinlein, a noted science fiction author. The book explores a variety of political, social, and military themes. It is often noted as being controversial for said themes. Examples include citizenship gained via serving in the military[[note]]Technically, there are a number of services one can perform, military service simply being the highest on Rico's list of choices that he was qualified for[[/note]], co-ed service which at the time was quite controversial, themes of corporal punishment such as public lashings, and other than the Literature/{{Lensman}} being one of the first notable use of power armor in literature. The book is notably popular among the members of the U.S. military.
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