Follow TV Tropes

Following

History Franchise / AssassinsCreed

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CutscenePowerToTheMax: Averted, at least in terms of the pre-rendered CGI trailers. Despite not being gameplay footage, almost every action they show can actually be performed in the game itself.
Is there an issue? Send a MessageReason:
As a proper noun, Latin is capitalized.


** Abstergo means "to wipe off/clean away" in latin.

to:

** Abstergo means "to wipe off/clean away" in latin.Latin.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Abstergo means "to wipe off/clean away" in latin.

Changed: 37

Is there an issue? Send a MessageReason:
None


''Assassin's Creed'' is a science fiction series of video games developed by Creator/{{Ubisoft}}, chronicling the experiences of Desmond Miles, a bartender, who has been caught up in ancient war between two mighty organizations, {{the Knights Templar}}, who wish for mankind to be united in peace [[TheEvilsOfFreeWill under their enlightened control]], and [[TheHashshashin the Assassins]], who believe that HumansAreFlawed and [[TheRevolutionWillNotBeVillified the desire to control other humans is the greatest flaw humans possess]].

to:

''Assassin's Creed'' is a science fiction themed series of video third person stealth-based action games developed by Creator/{{Ubisoft}}, chronicling the experiences of Desmond Miles, a bartender, who has been caught up in ancient war between two mighty organizations, {{the Knights Templar}}, who wish for mankind to be united in peace [[TheEvilsOfFreeWill under their enlightened control]], and [[TheHashshashin the Assassins]], who believe that HumansAreFlawed and [[TheRevolutionWillNotBeVillified the desire to control other humans is the greatest flaw humans possess]].
Is there an issue? Send a MessageReason:
None


** Savonarola in the ''Bonfire of the Vanities'' DLC, although in fairness ''AC'' was hardly the first to come up with this portrayal. Granted he was definitely extreme by modern standards, but people forget that the reason Savonarola was able to carry out his famous Bonfire was because the people of Florence were sick and tired of watching wealthy Italian families flaunt their vast fortunes by commissioning ludicrously expensive sculptures and paintings while the rest of society was beset by plague and poverty. By the standards of the time he was practically a popular revolutionary. Hell, in the 1990s he was even [[http://natcath.org/NCR_Online/archives2/1999a/012299/012299g.htm nominated as a candidate for sainthood]] (he didn't win though, obviously). Notably however, he is ''not'' a Templar and even crossed the Borgia, so in ''Brotherhood'' one of the Borgia-aligned heralds can occasionally be heard taking a potshot at his reputation.

to:

** Savonarola in the ''Bonfire of the Vanities'' DLC, although in fairness ''AC'' was hardly the first to come up with this portrayal. Granted he He was definitely extreme by modern standards, but people forget that the reason Savonarola was able to carry out his famous Bonfire was because the people of Florence were sick and tired of watching wealthy Italian families flaunt their vast fortunes by commissioning ludicrously expensive sculptures and paintings while the rest of society was beset by plague and poverty. By the standards of the time he was practically a popular revolutionary. Hell, in the 1990s he was even [[http://natcath.org/NCR_Online/archives2/1999a/012299/012299g.htm nominated as a candidate for sainthood]] (he didn't win though, obviously). Notably however, he is ''not'' a Templar and even crossed the Borgia, so in ''Brotherhood'' one of the Borgia-aligned heralds can occasionally be heard taking a potshot at his reputation.
Is there an issue? Send a MessageReason:
\"mongrel\" is usually used as a slur


* AmbiguouslyBrown: Desmond is a mongrel, with three distinct bloodlines of various ancestral origins, so his character model is ambiguous enough to have come from any of them.

to:

* AmbiguouslyBrown: Desmond is a mongrel, with has three distinct bloodlines of various ancestral origins, so his character model is ambiguous enough to have come from any of them.

Changed: 56

Removed: 93

Is there an issue? Send a MessageReason:
All Fridge examples go on the Fridge subpage. No exceptions. Also, either use proper wicks or don\'t use them at all.


** In AssassinsCreedII, Uncle Mario introduces himself to Ezio with [[SuperMario64 It's-a-me, Mario!]].
** The Xbox achievement for completing Sequence 4 of [[AssassinsCreedBrotherhood Brotherhood]] is called [[YourPrincessIsInAnotherCastle Principessa in Another Castello]].
** [[FridgeBrilliance It's a game about an Italian guy who kills people by jumping on them]].

to:

** In AssassinsCreedII, ''Assassin's Creed II'', Uncle Mario introduces himself to Ezio with [[SuperMario64 [[VideoGame/SuperMario64 It's-a-me, Mario!]].
** The Xbox achievement for completing Sequence 4 of [[AssassinsCreedBrotherhood Brotherhood]] ''Brotherhood'' is called [[YourPrincessIsInAnotherCastle Principessa in Another Castello]].
** [[FridgeBrilliance It's a game about an Italian guy who kills people by jumping on them]].
Castello]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShoutOut: The games love to reference Mario, especially the Ezio series.
** In AssassinsCreedII, Uncle Mario introduces himself to Ezio with [[SuperMario64 It's-a-me, Mario!]].
** The Xbox achievement for completing Sequence 4 of [[AssassinsCreedBrotherhood Brotherhood]] is called [[YourPrincessIsInAnotherCastle Principessa in Another Castello]].
** [[FridgeBrilliance It's a game about an Italian guy who kills people by jumping on them]].

Changed: 353

Is there an issue? Send a MessageReason:
None


* BadassLongRobe: The first two of Desmond's ancestors that he primarily uses in his quest; [[TheHashashin Altair]] and [[BlueBlood Ezio]]. This attire is also shown prominently in most other Assassins throughout the franchise, with few exceptions outside of the modern day.
** BadassLongcoat: [[BadassNative Connor]] takes this route instead.

to:

* BadassLongcoat: Connor's attire in ''VideoGame/AssassinsCreedIII'', since fashions have changed over the centuries.
* BadassLongRobe: The first two of Desmond's ancestors that he primarily uses in his quest; [[TheHashashin Altair]] and [[BlueBlood Ezio]]. This attire is also shown prominently in most other Most Assassins throughout the franchise, with few exceptions outside of the modern day.
** BadassLongcoat: [[BadassNative Connor]] takes
in Altaïr and Ezio's eras wear this route instead.sort of attire.

Added: 410

Changed: 565

Removed: 294

Is there an issue? Send a MessageReason:
None


* MissingTrailerScene: Out of all the badass E3 trailers for each game, the only one that showed a scene that happened in the actual game was the one for Revelations, which was basically just the game's intro cinematic. According to several interviews with Ubisoft, this was done deliberately to avoid [[TrailersAlwaysSpoil spoiling anything]].
** The E3 trailer for the first one shows Altaïr assassinating a Templar who is about to hang someone, shooting his bodyguard with a crossbow on the way. Nothing of the sort happens in the game, and crossbows are not available until Brotherhood.
** The one for [[AssassinsCreedII II]] shows Ezio chasing and shooting a masked Templar with his Hidden Gun during Venecia's Carnevale. Said Templar only appears in multiplayer, nowhere to be seen in the actual game, although a similar assassination does happen, but with a different victim and very different circumstances.
** In [[AssassinsCreed III]], Connor charges a British firing line head-on and assassinates their commander. This appears to be based on an early draft of Battle of Bunker Hill, but trying to complete that mission in the fashion Connor did in the trailer is impossible.

to:

* MissingTrailerScene: Out of all the badass E3 trailers for each game, the only one that showed a scene that happened in the actual game was the one for Revelations, which was basically just the game's intro cinematic. According to several interviews with Ubisoft, this was done deliberately to avoid [[TrailersAlwaysSpoil spoiling anything]].
** The E3 trailer for the first one game shows Altaïr assassinating a Templar who is about to hang someone, shooting his bodyguard with a crossbow on the way. Nothing of the sort happens in the game, and crossbows are not available until Brotherhood.
** The one trailer for [[AssassinsCreedII II]] AC II shows Ezio chasing and shooting a masked Templar with his Hidden Gun during Venecia's Carnevale. Said Templar only appears in multiplayer, nowhere to be seen in the actual game, although a similar assassination does happen, but with a different victim and very different circumstances.
** ''Brotherhood'''s trailer shows Ezio challenging and fighting Cesare head-on in Rome; no such scene occurs in the game, and when you do fight Cesare, your Assassin Recruits are not available to help.
** Averted with ''Revelations'', whose trailer is the only one to show a canonical scene; in this case it doubles as the game's introduction.
** In [[AssassinsCreed III]], the AC III trailer, Connor charges a British firing line head-on and assassinates their commander. This appears to be based on an early draft of the Battle of Bunker Hill, but trying to complete that mission in the fashion Connor did in the trailer is impossible.



** Clearly demonstrated in III, where they have lost the titular Creed. Where all recruits into the order previously learned the core philosophy of the Brotherhood that gave them purpose as Assassins, Connor is just given some rabble about serving the greater good and handed his hidden blades.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MissingTrailerScene: Out of all the badass E3 trailers for each game, the only one that showed a scene that happened in the actual game was the one for Revelations, which was basically just the game's intro cinematic. According to several interviews with Ubisoft, this was done deliberately to avoid [[TrailersAlwaysSpoil spoiling anything]].
** The E3 trailer for the first one shows Altaïr assassinating a Templar who is about to hang someone, shooting his bodyguard with a crossbow on the way. Nothing of the sort happens in the game, and crossbows are not available until Brotherhood.
** The one for [[AssassinsCreedII II]] shows Ezio chasing and shooting a masked Templar with his Hidden Gun during Venecia's Carnevale. Said Templar only appears in multiplayer, nowhere to be seen in the actual game, although a similar assassination does happen, but with a different victim and very different circumstances.
** In [[AssassinsCreed III]], Connor charges a British firing line head-on and assassinates their commander. This appears to be based on an early draft of Battle of Bunker Hill, but trying to complete that mission in the fashion Connor did in the trailer is impossible.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Clearly demonstrated in III, where they have lost the titular Creed. Where all recruits into the order previously learned the core philosophy of the Brotherhood that gave them purpose as Assassins, Connor is just given some rabble about serving the greater good and handed his hidden blades.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlagueDoctor: In one of the games one of the playable characters is dressed as a Plague Doctor. ''VideoGame/AssassinsCreedII'' and II:Brotherhood also have NPC doctors in this costume (which is appropriate for Medici-era Italy).

Removed: 194

Is there an issue? Send a MessageReason:
Misuse of the trope. In no way does \"that eagle bastard\" translate into \"run away from this person\".


* NamesToRunAwayFromReallyFast: Altaïr Ibn-La'Ahad can be poetically translated to "The Eagle, Son of None", or more directly translated as "''That Eagle Bastard''". Arguably, both are accurate.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NamesToRunAwayFromReallyFast: Altaïr Ibn-La'Ahad can be poetically translated to "The Eagle, Son of None", or more directly translated as "''That Eagle Bastard''". Arguably, both are accurate.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheThreeFacesOfAdam: Ezio's trilogy closely follows this, with ''ACII'', ''Brotherhood'', and ''Revelations'' respectively showing the ''Hunter'', the ''Lord'', and the ''Prophet'' phases of his life.

Added: 386

Changed: 190

Is there an issue? Send a MessageReason:
None


* {{Animal Motif|s}}: Eagles for the Assassins. Their symbol looks like a bird, Altaïr's cloak has a beak-like hood and slits at the back that resemble tailfeathers, eagles are seen circling View Points, and all of the main story Assassins have a special ability called Eagle Vision. Altaïr and Ezio's names are both derived from the word for Eagle in Arabic and Greek respectively. Connor's iconic animal is the American bald eagle, with heavy symbolism in all the trailers.

to:

* {{Animal Motif|s}}: Eagles for the Assassins. Their symbol looks like a bird, Altaïr's cloak has a beak-like hood and slits at the back that resemble tailfeathers, eagles are seen circling View Points, and all of the main story Assassins have a special ability called Eagle Vision. Vision.
**
Altaïr and Ezio's names are both derived from the word for Eagle in Arabic and Greek respectively. Connor's iconic animal Ditto for Haytham and Aveline, Arabic once again and German.
** Connor
is the more strongly associated with wolves than eagles. This is especially emphasized in alternate timeline DLC, where he never becomes an Assassin. American bald eagle, with heavy symbolism eagle still appears in all the trailers.trailers and certain sequences.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Some inversion in ''III'', particularly showing (reminding) that while patriots of America, figures like George Washington sought to displace natives from the lands fearing their aligning with the British.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In the first few games, Desmond could probably have passed for Caucasian as well; with his updated character model in the third game, though, it'd be unlikely anyone would guess that.

Removed: 90

Is there an issue? Send a MessageReason:
Despite referencing the name, the trope isn\'t about that.


* CainAndAbel: They are implied to be the ''original'' Templar and Assassin, respectively.

Added: 90

Changed: 40

Is there an issue? Send a MessageReason:
None


** Desmond's hooded sweatshirt. Just picture it with the hood up.

to:

** Desmond's hooded sweatshirt. Just picture it with the hood up. In fact, he even puts it up in ''III''.


Added DiffLines:

* CainAndAbel: They are implied to be the ''original'' Templar and Assassin, respectively.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


[index]

to:

[index][[index]]



[/index]

to:

[/index]
[[/index]]

Added: 7

Changed: 8

Is there an issue? Send a MessageReason:
None


[index]




to:

[/index]

Added: 266

Removed: 264

Is there an issue? Send a MessageReason:
Wrong trope. This is Cycle Of Revenge. Vicious Cycle is something entirely different.


* CycleOfRevenge: Some version of the Assassins and the Templars have been fighting since the First Disaster in repeated conflicts over Pieces of Eden, and Desmond and William both think in ''Assassins Creed III'' that the conflict will continue long after they die.



* ViciousCycle: Some version of the Assassins and the Templars have been fighting since the First Disaster in repeated conflicts over Pieces of Eden, and Desmond and William both think in ''Assassins Creed III'' that the conflict will continue long after they die.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OlympicSwimmer: Starting with the second game, all playable characters can swim perfectly and for any length of time without tiring, no matter how much armor they are wearing, except that they can't hold their breath forever underwater. ''VideoGame/AssassinsCreedIII'' adds an apparent immunity to hypothermia and/or frostbite.

Added: 24

Changed: 53

Is there an issue? Send a MessageReason:
None


* SuperDrowningSkills: In the first game, Altaïr desynchronizes if he falls into any body of water higher than his knees. This is lampshaded in the second game as a glitch in the Animus 1.0, and Ezio is a very capable swimmer no matter how much armor he wears. In none of the games, however, do civilians or guards learn to swim; nor do your Assassin Recruits, who variously die (''Brotherhood''), despawn (''Revelations''), or get injured (''III'') upon touching water.

to:

* SuperDrowningSkills: In the first game, Altaïr desynchronizes if he falls into any body of water higher than his knees. This is lampshaded in the second game as a glitch in the Animus 1.0, and Ezio is a the main characters in II and all subsequent games are very capable swimmer swimmers no matter how much armor he wears. they wear. In none of the games, however, do civilians or guards learn to swim; nor do your Assassin Recruits, who variously die (''Brotherhood''), despawn (''Revelations''), or get injured (''III'') upon touching water.water.
* SuperNotDrowningSkills

Changed: 139

Is there an issue? Send a MessageReason:
None


* SuperDrowningSkills: In the first game, Altaïr desynchronizes if he falls into any body of water higher than his knees. This is lampshaded in the second game as a glitch in the Animus 1.0, and Ezio is a very capable swimmer no matter how much armor he wears. In none of the games, however, do civilians or guards learn to swim.

to:

* SuperDrowningSkills: In the first game, Altaïr desynchronizes if he falls into any body of water higher than his knees. This is lampshaded in the second game as a glitch in the Animus 1.0, and Ezio is a very capable swimmer no matter how much armor he wears. In none of the games, however, do civilians or guards learn to swim.swim; nor do your Assassin Recruits, who variously die (''Brotherhood''), despawn (''Revelations''), or get injured (''III'') upon touching water.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HowDoYouLikeThemApples: The Apples of Eden are one of the more common types of Precursor artifacts; they were used originally as MindControl devices and are highly sought by the Templars for that reason. Unrelated to the trope, the third game has the exact quote as the title of the achievement for finishing Memory Sequence 3; the more appropriate trope there would be PlayerPunch.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DashedPlotLine: Most of the game takes place in "memory sequences", which are segments of memory in which significant events happened in the life of the main character. Individual sequences may take place over significant lengths of time and there are often lengthy jumps between sequences.

Top