History Franchise / AlienVsPredator

5th Dec '16 9:15:40 PM Anicomicgeek
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* SupervillainLair: The WY complex in ''[=AvP=] 2'' appears to be some kind of attempt at designing a Xenomorph-proof building; it consists of a series of skyscraper-sized pods suspended from an overhead gantry that can be dropped individually in case one is compromised. The Aliens get in along the gantries; quite why they hadn't tried this before isn't particularly clear.
** They were probably electrified. Notice how the Xenomorphs didn't break in until right after Harrison accidentally compromised the security grid?

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* SupervillainLair: The WY complex in ''[=AvP=] 2'' appears to be some kind of attempt at designing a Xenomorph-proof building; it consists of a series of skyscraper-sized pods suspended from an overhead gantry that can be dropped individually in case one is compromised. The Aliens get in along the gantries; quite why they hadn't tried this before isn't particularly clear.\n** They were probably electrified. Notice how the Xenomorphs didn't break in until right after Harrison accidentally compromised the security grid?
25th Nov '16 9:41:50 AM erforce
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** Interestingly enough, ''VideoGame/MortalKombatX'' contains a Xenomorph and Predator as guest characters, making that game an extension of the AVP brand. Aside from the ''MK'' series, it also marks a crossover with Film/FridayThe13th and Film/TexasChainsawMassacre thanks to the appearance of Jason and Leatherface.

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** Interestingly enough, ''VideoGame/MortalKombatX'' contains a Xenomorph and Predator as guest characters, making that game an extension of the AVP ''AVP'' brand. Aside from the ''MK'' series, it also marks a crossover with Film/FridayThe13th ''Franchise/FridayThe13th'' and Film/TexasChainsawMassacre ''Franchise/TheTexasChainsawMassacre'' thanks to the appearance of Jason and Leatherface.
21st Nov '16 4:58:09 PM santos32
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* ''VideoGame/MortalKombatX'' (2015; PC, UsefulNotes/Playstation4, UsefulNotes/XboxOne): The tenth installment of the ''Franchise/MortalKombat'' franchise, which features a Predator and a Xenomorph-Tarkatan hybrid as DLC GuestFighters.

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* ''VideoGame/MortalKombatX'' (2015; PC, UsefulNotes/Playstation4, UsefulNotes/XboxOne): The tenth installment of the ''Franchise/MortalKombat'' franchise, which features a Predator and a Xenomorph-Tarkatan hybrid as DLC GuestFighters.{{Guest Fighter}}s.
21st Nov '16 4:57:28 PM santos32
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* ''VideoGame/MortalKombatX'' (2015; PC, UsefulNotes/Playstation4, UsefulNotes/XboxOne): The tenth installment of the ''Franchise/MortalKombat'' franchise, which features a Predator and a Xenomorph-Tarkatan hybrid as DLC GuestFighters.
21st Nov '16 4:55:13 PM santos32
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** Interestingly enough, ''VideoGame/MortalKombatX'' contains a Xenomorph and Predator as guest characters, making that game an extension of the AVP brand.

to:

** Interestingly enough, ''VideoGame/MortalKombatX'' contains a Xenomorph and Predator as guest characters, making that game an extension of the AVP brand. Aside from the ''MK'' series, it also marks a crossover with Film/FridayThe13th and Film/TexasChainsawMassacre thanks to the appearance of Jason and Leatherface.
21st Oct '16 12:45:15 PM Morgenthaler
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* BadAss: Machiko. In the recent miniseries ''Three World War'', she immediately gains the respect and attention of her old Predator hunting buddies (whom she was trying to get in contact with) by completely slaughtering one of them in seconds.
5th Sep '16 11:48:02 AM nombretomado
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* ''Aliens vs. Predator'' (2010; PC, Xbox 360, UsefulNotes/PlayStation3): FirstPersonShooter developed by Creator/{{Rebellion}}

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* ''Aliens vs. Predator'' (2010; PC, ''VideoGame/AliensVsPredator2010'' (PC, Xbox 360, UsefulNotes/PlayStation3): FirstPersonShooter developed by Creator/{{Rebellion}}
29th Jul '16 9:45:00 AM Morgenthaler
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* SuperSpeed: In the original 2000 PC game, the human Marines moved at more than 22 miles per hour (not sprinting, mind you. 22 mph was their ''normal'' movement speed); the Aliens and Predators moved at similar speeds to keep up. This was a product of the game being developed back when insanely fast movement speed was the norm; i.e. with ''VideoGame/{{Doom}}'' or ''DukeNukem3D''.

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* SuperSpeed: In the original 2000 PC game, the human Marines moved at more than 22 miles per hour (not sprinting, mind you. 22 mph was their ''normal'' movement speed); the Aliens and Predators moved at similar speeds to keep up. This was a product of the game being developed back when insanely fast movement speed was the norm; i.e. with ''VideoGame/{{Doom}}'' or ''DukeNukem3D''.''VideoGame/DukeNukem3D''.
21st Jul '16 9:20:40 PM garthvader
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* RightHandedLeftHandedGuns: In the 2010 game the pulse rifle has the charging handle on the left-hand side, and most of the guns have left-handed ejection ports, even though they don't actually eject anything.Justified, in that caseless actions only cycle open to prevent cookoff-unwanted firing of the weapon due to overheat.
* RoboSpeak: The synthetics in the second PC game.

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* RightHandedLeftHandedGuns: In the 2010 game the pulse rifle has the charging handle on the left-hand side, and most of the guns have left-handed ejection ports, even though they don't actually eject anything.Justified, in that caseless actions only cycle open to prevent cookoff-unwanted firing of the weapon due to overheat.
* RoboSpeak: The synthetics in the second PC game.
4th May '16 5:07:07 PM Joylock
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* LoadBearingBoss: The Matriarch in the smelter. Killing her results in an explosion that seemingly destroys most of the colony.

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* LoadBearingBoss: The Matriarch in the smelter. Killing her results in an explosion that seemingly destroys most of the colony. Though this is because defeating her involves setting her on fire, and she had made the genius move of building her nest right over the colony's entire stockpile of high power mining explosives.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.AlienVsPredator