History FandomRivalry / VideoGames

6th Apr '18 8:58:52 PM nombretomado
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* While there's always been arguments over which ''Franchise/GrandTheftAuto'' game is the best, fights between ''VideoGame/GrandTheftAutoIV'' fans and ''VideoGame/GrandTheftAutoV'' fans are particularly intense. Fans of ''V'' say that ''IV's'' driving mechanics are too floaty and are hard to get use to, and hate the "friends call you up to do stuff" mechanic. Fans of ''IV'' say that the story and cast of ''IV'' are way more interesting than ''V's'', as are the main missions which are more crime-oriented than ''V's''. There is also a UsefulNotes/PCVsConsole element to the fighting, ''IV's'' PC port was a disaster, souring a large contingent of fans on the game, and ''V's'' PC version was a lot better handled.

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* While there's always been arguments over which ''Franchise/GrandTheftAuto'' ''VideoGame/GrandTheftAuto'' game is the best, fights between ''VideoGame/GrandTheftAutoIV'' fans and ''VideoGame/GrandTheftAutoV'' fans are particularly intense. Fans of ''V'' say that ''IV's'' driving mechanics are too floaty and are hard to get use to, and hate the "friends call you up to do stuff" mechanic. Fans of ''IV'' say that the story and cast of ''IV'' are way more interesting than ''V's'', as are the main missions which are more crime-oriented than ''V's''. There is also a UsefulNotes/PCVsConsole element to the fighting, ''IV's'' PC port was a disaster, souring a large contingent of fans on the game, and ''V's'' PC version was a lot better handled.
6th Apr '18 10:14:26 AM mariofan1000
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* Within the Fighting Game Community, a rather one-sided one between ''VideoGame/MarvelVSCapcomInfinite'' and ''VideoGame/DragonBallFighterz''. ''[=MvCI=]'' was a game with a troubled birth, launching with a flawed marketing campaign and some bizarrely out of touch developmental decisions (such as producer Peter Rosas dismissing ''licensed characters in a crossover fighting game'' as "just functions" in an interview, and the developers not including the Franchise/XMen on the mistaken assumption players simply "forgot" about the characters - someone should've pointed out to them that the X-Men ''[[FailedASpotCheck have been pop culture icons for decades]]''). Other points of contention include assets recycled from VideoGame/MarvelVSCapcom3, inexplicably going from ''3''s celebrated 3v3 team system to the old 2v2, and questionable post-launch DLC practices. ''Fighterz'' on the other hand ran a very good marketing campaign on the back of ''[=MvCI=]''s disappointments, like using 3v3 teams and a clear dedication on the part of the developers to appeal to the existing FGC. With Arc System Works having also announced ''VideoGame/BlazblueCrossTagBattle'', their own crossover tag team fighting game featuring characters from VideoGame/{{Blazblue}}, VideoGame/Persona4Arena, VideoGame/UnderNightInBirth and [[UnexpectedCharacter very surprisingly]] the fighting game debut of none other than '''[[WebAnimation/{{RWBY}} Team RWBY]]''', and you have fans joking that Arc Sys is just inflicting a NoHoldsBarredBeatdown on poor ''[=MvCI=]'' at this point. As if things couldn't get any worse, EVO 2018 announcing that both ''Fighterz'' and ''CTB'' will be featured in the main line-up of games and ''[=MvCI=]'' ''didn't make the cut'' (marking the first time in many years a ''[=MvC=]'' entry will be absent from the prestigious fighting game tournament).

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* Within the Fighting Game Community, a rather one-sided one between ''VideoGame/MarvelVSCapcomInfinite'' and ''VideoGame/DragonBallFighterz''.''[[VideoGame/DragonBallFighterZ Dragon Ball FighterZ]]''. ''[=MvCI=]'' was a game with a troubled birth, launching with a flawed marketing campaign and some bizarrely out of touch developmental decisions (such as producer Peter Rosas dismissing ''licensed characters in a crossover fighting game'' as "just functions" in an interview, and the developers not including the Franchise/XMen on the mistaken assumption players simply "forgot" about the characters - someone should've pointed out to them that the X-Men ''[[FailedASpotCheck have been pop culture icons for decades]]''). Other points of contention include assets recycled from VideoGame/MarvelVSCapcom3, inexplicably going from ''3''s celebrated 3v3 team system to the old 2v2, and questionable post-launch DLC practices. ''Fighterz'' on the other hand ran a very good marketing campaign on the back of ''[=MvCI=]''s disappointments, like using 3v3 teams and a clear dedication on the part of the developers to appeal to the existing FGC. With Arc System Works having also announced ''VideoGame/BlazblueCrossTagBattle'', their own crossover tag team fighting game featuring characters from VideoGame/{{Blazblue}}, VideoGame/Persona4Arena, VideoGame/UnderNightInBirth and [[UnexpectedCharacter very surprisingly]] the fighting game debut of none other than '''[[WebAnimation/{{RWBY}} Team RWBY]]''', and you have fans joking that Arc Sys is just inflicting a NoHoldsBarredBeatdown on poor ''[=MvCI=]'' at this point. As if things couldn't get any worse, EVO 2018 announcing that both ''Fighterz'' and ''CTB'' will be featured in the main line-up of games and ''[=MvCI=]'' ''didn't make the cut'' (marking the first time in many years a ''[=MvC=]'' entry will be absent from the prestigious fighting game tournament).tournament).
** There's also a large rift between ''VideoGame/DragonBallXenoverse'' players and ''[[VideoGame/DragonBallFighterZ Dragon Ball FighterZ]]'' players. Xenoverse players are likely to diss ''[=FighterZ=]'' for its poor single-player content, dodgy servers, smaller roster, and [[PowerCreepPowerSeep being a competitive-focused game that chucks the series' power scaling out of the window.]] [=FighterZ=], on the other hand, are likely to accuse the series of being an awkward, unbalanced [[ButtonMashing button masher]] with terrible balancing, and prefer ''[=FighterZ=]'' for being, well, a competitive-focused game that chucks the series' power scaling out of the window.
5th Apr '18 3:47:05 AM LucaEarlgrey
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* Do not mention ''VideoGame/FateGrandOrder'' to ''VideoGame/GranblueFantasy'' players (both games being mobile free-to-play RPG games), ''ever.'' The rivalry is largely one-sided, as there's very little about ''Granblue'' for ''F/GO'' players to diss.

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* Do not mention ''VideoGame/FateGrandOrder'' to ''VideoGame/GranblueFantasy'' players (both games being mobile free-to-play RPG games), games with [[BribingYourWayToVictory pay-to-win]] "gacha" systems for summoning units and equipment), ''ever.'' The rivalry is largely one-sided, as there's very little about ''Granblue'' for ''F/GO'' players to diss.
5th Apr '18 3:45:56 AM LucaEarlgrey
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* Do not mention ''VideoGame/FateGrandOrder'' to ''VideoGame/GranblueFantasy'' players (both games being mobile free-to-play RPG games), ''ever.'' The rivalry is largely one-sided, as there's very little about ''Granblue'' for ''F/GO'' players to diss.
20th Mar '18 9:26:37 PM Monsund
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** Somewhat similar to the above is ''VideoGame/FireEmblemAwakening'' and ''VideoGame/FireEmblemFates'' fans vs. fans of earlier ''Franchise/FireEmblem'' games, in particular, with fans of ''VideoGame/FireEmblemBlazingSword''. ''Awakening'' caused an unexpected NewbieBoom overseas while also drastically changing the writing and gameplay style. Older fans claim that the newer games' {{Fanservice}} and the ability to marry a player-avatar to the game's characters [[SexSells is the only reason they sold well]], claim the writing is dumbed-down, and stereotype new fans as [[PerverseSexualLust "waifu" and "husbando"-obsessed freaks.]] Fans of newer games stereotype existing fans as "elitists" who simply [[ItsPopularNowItSucks don't want their fandom "infested" with newcomers]] and decry their treatment of past games in the series that they feel have bare-bones gameplay and weaker writing that old fans claim. Fans who like all games in the series equally need to tread carefully wherever they go.

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** Somewhat similar to the above is ''VideoGame/FireEmblemAwakening'' and ''VideoGame/FireEmblemFates'' fans vs. fans of earlier ''Franchise/FireEmblem'' games, in particular, with fans of ''VideoGame/FireEmblemBlazingSword''. ''Awakening'' caused an unexpected NewbieBoom overseas while also drastically changing the ''VideoGame/FireEmblemArchanea''. This is mostly due to changes in writing and gameplay style. Older gameplay. Newer fans claim that the newer games' {{Fanservice}} and the ability tend to marry a player-avatar to the game's characters [[SexSells is the only reason they sold well]], claim the writing is dumbed-down, and stereotype new be stereotyped as obsessed with "waifus", while older fans tend to be stereotyped as [[PerverseSexualLust "waifu" and "husbando"-obsessed freaks.]] Fans of newer games stereotype existing fans as "elitists" who simply [[ItsPopularNowItSucks don't want their fandom "infested" with newcomers]] and decry their treatment of past games in elitists mad about the series that they feel have bare-bones gameplay and weaker writing that old fans claim. Fans who like all games in the series equally need to tread carefully wherever they go. being popular.
20th Mar '18 9:21:55 PM Monsund
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* Somewhat similar to the above is ''VideoGame/FireEmblemAwakening'' and ''VideoGame/FireEmblemFates'' fans vs. fans of earlier ''Franchise/FireEmblem'' games, in particular, with fans of ''VideoGame/FireEmblemBlazingSword''. ''Awakening'' caused an unexpected NewbieBoom overseas, which left series veterans ''very'' angry. Older fans claim that the newer games' {{Fanservice}} and the ability to marry a player-avatar to the game's characters [[SexSells is the only reason they sold well]], claim their strategy gameplay is dumbed-down, and stereotype new fans as [[PerverseSexualLust "waifu" and "husbando"-obsessed freaks.]] Fans of newer games stereotype existing fans as "elitists" who simply [[ItsPopularNowItSucks don't want their fandom "infested" with newcomers]] and decry their SacredCow treatment of past games in the series that they feel have bare-bones gameplay and weaker writing that old fans claim. Fans who like all games in the series equally need to tread carefully wherever they go.

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* ''Franchise/FireEmblem''
**
Somewhat similar to the above is ''VideoGame/FireEmblemAwakening'' and ''VideoGame/FireEmblemFates'' fans vs. fans of earlier ''Franchise/FireEmblem'' games, in particular, with fans of ''VideoGame/FireEmblemBlazingSword''. ''Awakening'' caused an unexpected NewbieBoom overseas, which left series veterans ''very'' angry. overseas while also drastically changing the writing and gameplay style. Older fans claim that the newer games' {{Fanservice}} and the ability to marry a player-avatar to the game's characters [[SexSells is the only reason they sold well]], claim their strategy gameplay the writing is dumbed-down, and stereotype new fans as [[PerverseSexualLust "waifu" and "husbando"-obsessed freaks.]] Fans of newer games stereotype existing fans as "elitists" who simply [[ItsPopularNowItSucks don't want their fandom "infested" with newcomers]] and decry their SacredCow treatment of past games in the series that they feel have bare-bones gameplay and weaker writing that old fans claim. Fans who like all games in the series equally need to tread carefully wherever they go.
3rd Mar '18 8:28:18 PM nombretomado
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* Fans of ''Franchise/{{Pokemon}}'' vs. fans of ''{{Spectrobes}}'' for DS {{Role Playing Game}}s. Both ''Spectrobes'' and ''VideoGame/PokemonDiamondAndPearl'' came out around the same time, inciting massive arguments about which one has better gameplay, graphics, and story.

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* Fans of ''Franchise/{{Pokemon}}'' vs. fans of ''{{Spectrobes}}'' ''{{VideoGame/Spectrobes}}'' for DS {{Role Playing Game}}s. Both ''Spectrobes'' and ''VideoGame/PokemonDiamondAndPearl'' came out around the same time, inciting massive arguments about which one has better gameplay, graphics, and story.
24th Feb '18 1:45:06 PM Songs32
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** With ''VideoGame/SonicGenerations'', Sega TookAThirdOption and combined the difference - featuring the aspects of the two eras, from gameplay to aesthetics, colliding in a CrisisCrossover time travel plot.

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** With With
''VideoGame/SonicGenerations'', Sega TookAThirdOption and combined the difference - featuring the aspects of the two eras, from gameplay to aesthetics, colliding in a CrisisCrossover time travel plot.


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**Yet another rivalry in the Mario fandom, is the fans who like the more Sandbox style games vs. those who like the linear games.
21st Feb '18 12:20:17 PM nombretomado
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** {{Roblox}}. People on Roblox forums get banned easily when they say that MC is better, or sometimes even when they just say the word [[HeWhoMustNotBeNamed Minecraft]]. They briefly teamed up to take down [[EnemyMine SOPA]], however.

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** {{Roblox}}.''VideoGame/{{Roblox}}''. People on Roblox forums get banned easily when they say that MC is better, or sometimes even when they just say the word [[HeWhoMustNotBeNamed Minecraft]]. They briefly teamed up to take down [[EnemyMine SOPA]], however.
20th Feb '18 7:32:17 PM MisterTambourineMan
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* Somewhat similar to the above is ''VideoGame/FireEmblemAwakening'' and ''VideoGame/FireEmblemFates'' fans vs. fans of earlier ''Franchise/FireEmblem'' games, in particular, with fans of ''VideoGame/FireEmblemBlazingSword''. ''Awakening'' caused an unexpected NewbieBoom overseas, which left series veterans ''very'' angry. Older fans claim that the newer games' {{Fanservice}} and the ability to marry a player-avatar to the game's characters [[SexSells is the only reason they sold well]], claim their strategy gameplay is dumbed-down, stereotyping new fans as [[PerverseSexualLust "waifu" and "husbando"-obsessed freaks.]] Fans of newer games stereotype existing fans as "elitists" who simply [[ItsPopularNowItSucks don't want their fandom "infested" with newcomers]] and decry their SacredCow treatment of past games in the series that they feel have bare-bones gameplay and weaker writing that old fans claim. Fans who like all games in the series equally need to tread carefully wherever they go.

to:

* Somewhat similar to the above is ''VideoGame/FireEmblemAwakening'' and ''VideoGame/FireEmblemFates'' fans vs. fans of earlier ''Franchise/FireEmblem'' games, in particular, with fans of ''VideoGame/FireEmblemBlazingSword''. ''Awakening'' caused an unexpected NewbieBoom overseas, which left series veterans ''very'' angry. Older fans claim that the newer games' {{Fanservice}} and the ability to marry a player-avatar to the game's characters [[SexSells is the only reason they sold well]], claim their strategy gameplay is dumbed-down, stereotyping and stereotype new fans as [[PerverseSexualLust "waifu" and "husbando"-obsessed freaks.]] Fans of newer games stereotype existing fans as "elitists" who simply [[ItsPopularNowItSucks don't want their fandom "infested" with newcomers]] and decry their SacredCow treatment of past games in the series that they feel have bare-bones gameplay and weaker writing that old fans claim. Fans who like all games in the series equally need to tread carefully wherever they go.
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http://tvtropes.org/pmwiki/article_history.php?article=FandomRivalry.VideoGames