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* [[spoiler:Ourobourous]] from ''VideoGame/BravelyDefault'' is so evil that his deep voice is nearly unintelligible!

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* [[spoiler:Ourobourous]] [[spoiler:Ouroboros]] from ''VideoGame/BravelyDefault'' is so evil that his deep voice is nearly unintelligible!
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* ''VideoGame/SonicCD'' has two soundtracks depending on the region you're living in (Japan and Europe have the melodic Japanese soundtrack, North America has a [[AmericanKirbyIsHardcore darker and atmospheric one]], and British either have one or the other depending on the port) and both boss themes gave Doctor Eggman an EvilLaugh: the Japanese composers gave him a high-pitched old man voice while the Americans made him a deep, sinister one. This dark depiction of Eggman remained in the boss theme for UsefulNotes/SegaSaturn port of ''VideoGame/Sonic3DBlast'' and reappears as a [[MythologyGag nostalgic nod]] in ''VideoGame/SonicMania'', despite the Doctor being DenserAndWackier than ever.

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* ''VideoGame/SonicCD'' has two soundtracks depending on the region you're living in (Japan and Europe have the melodic Japanese soundtrack, North America has a [[AmericanKirbyIsHardcore darker and atmospheric one]], and British either have one or the other depending on the port) and both boss themes gave Doctor Eggman an EvilLaugh: the Japanese composers gave him a high-pitched old man voice while the Americans made him a deep, sinister one. This dark depiction of Eggman remained in the boss theme for UsefulNotes/SegaSaturn Platform/SegaSaturn port of ''VideoGame/Sonic3DBlast'' and reappears as a [[MythologyGag nostalgic nod]] in ''VideoGame/SonicMania'', despite the Doctor being DenserAndWackier than ever.
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* In ''VideoGame/TheWitcher2AssassinsOfKings'' we have [[https://www.youtube.com/watch?v=WIHQDEQwLaM The Draug]], a spirit of a GeneralRipper turned into a giant golem made from broken weapons, armor and siege tower parts.
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EvilSoundsDeep in Video Games.


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* ''VideoGame/ANNOMutationem'': At first, C speaks normally, until much later when he starts undergoing a VillainousBreakdown his voice starts shifting to sound completely demonic as a result of his own malice cumulating to form his [[DraconicAbomination dragon incarnation]] within his entire body.
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** Uka Uka is a GutturalGrowler variant, starting with ''[[VideoGame/CrashBandicoot3Warped Warped]]'', in which Clancy Brown's interpretation even makes Cortex's baritone seem higher in comparison. Creator/JohnDiMaggio's act in ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it and by [[VoiceOfTheLegion adding echoes]].

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** Uka Uka is a GutturalGrowler raspy variant, starting with ''[[VideoGame/CrashBandicoot3Warped Warped]]'', in which Clancy Brown's interpretation even makes Cortex's baritone seem higher in comparison. Creator/JohnDiMaggio's act in ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it and by [[VoiceOfTheLegion adding echoes]].



** In ''VideoGame/FiveNightsAtFreddysSisterLocation'', we get to hear the voice of [[spoiler:William Afton, the [[WouldHurtAChild child murderer]] who [[GreaterScopeVillain caused the animatronics to be dangerous in the first place]]. He has a pretty low and menacing voice. As a bonus, he is also an EvilBrit]]. He returns in ''VideoGame/FreddyFazbearsPizzeriaSimulator'' [[spoiler:as Springtrap. Since he is no longer even trying to hide what a monster he is, his voice sounds even deeper, as well as [[GutturalGrowler raspy]]]].

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** In ''VideoGame/FiveNightsAtFreddysSisterLocation'', we get to hear the voice of [[spoiler:William Afton, the [[WouldHurtAChild child murderer]] who [[GreaterScopeVillain caused the animatronics to be dangerous in the first place]]. He has a pretty low and menacing voice. As a bonus, he is also an EvilBrit]]. He returns in ''VideoGame/FreddyFazbearsPizzeriaSimulator'' [[spoiler:as Springtrap. Since he is no longer even trying to hide what a monster he is, his voice sounds even deeper, as well as [[GutturalGrowler raspy]]]].raspy]].



** Bowser zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.

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** Bowser zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler rasp he is now.
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** A variation occurs in ''VideoGame/KingdomHeartsBirthBySleep''. [[spoiler:Vanitas, TheDragon to Master Xehanort (yes, as in the original form of the same guy responsible for all that's gone wrong in the ''KH'' universe) is [[IncorruptiblePurePureness Ven]]'s EnemyWithout, an AxCrazy [[MadeOfEvil personification of all the evil stripped out of Ven's heart]]. He takes the appearance of series' hero Sora (going into that right now would require a lengthy explanation) and is voiced by Creator/MiyuIrino and Creator/HaleyJoelOsment (respectively, Sora's seiyuu and voice actor). Both voice Vanitas nearly identical to that of Sora, but with a deeper, more smug and sinister inflection.]]

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** A variation occurs in ''VideoGame/KingdomHeartsBirthBySleep''. [[spoiler:Vanitas, TheDragon to Master Xehanort (yes, as in the original form of the same guy responsible for all that's gone wrong in the ''KH'' universe) is [[IncorruptiblePurePureness Ven]]'s EnemyWithout, an AxCrazy [[MadeOfEvil personification of all the evil stripped out of Ven's heart]]. He takes the appearance of series' hero Sora (going into that right now would require a lengthy explanation) and is voiced by Sora's voice actors Creator/MiyuIrino and Creator/HaleyJoelOsment (respectively, Sora's seiyuu and voice actor). Both voice Vanitas nearly identical to that of Sora, but with Creator/HaleyJoelOsment, who employ a deeper, more smug and sinister inflection.version of Sora's voice.]]
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** The Reapers as a rule [[https://www.youtube.com/watch?v=qd3sD17Ovyk follow this trope]], especially with their [[https://www.youtube.com/watch?v=qd3sD17Ovyk#t=1m45s foghorn-like battle cry]]. Whenever they deign to personally address Shepard, they do so in a seriously deep voice that leaves no question who's in charge.
** Sovereign in ''VideoGame/MassEffect1'' sets the standard with a deep, ominous timbre with all the flanging one might expect from a synthetic being. At high enough volumes, it almost feels like it's rattling your teeth.

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** The Reapers as a rule follow this trope, especially with their [[https://www.youtube.com/watch?v=qd3sD17Ovyk follow this trope]], especially with their [[https://www.youtube.com/watch?v=qd3sD17Ovyk#t=1m45s com/watch?v=nPQdOUCiTU8 foghorn-like battle cry]]. Whenever they deign to personally address Shepard, they do so in a seriously deep voice that leaves no question who's in charge.
** Sovereign in ''VideoGame/MassEffect1'' [[https://www.youtube.com/watch?v=-iZyPamkEUs sets the standard standard]] with a deep, ominous timbre with all the flanging one might expect from a synthetic being. At high enough volumes, it almost feels like it's rattling your teeth.

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* ''Franchise/Warhammer40000ExpandedUniverse'':
** Played with in most of the ''40k'' games. The voices of loyalist Space Marines are almost as deep as their Chaos counterparts. Then again, this is ''Warhammer 40,000'', where '''everyone''' is evil sooner or later.
** ''VideoGame/DawnOfWar'' has the Demon Prince unit in Dark Crusade. '''''[[LargeHam YOU DARE TO ORDER ME!? DO NOT THINK I SERVE YOU, FOOL.]]''''' Inverted, however, with the [[https://www.youtube.com/watch?v=2JrtFazaS7g Chaos cultists]].


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* ''Franchise/Warhammer40000ExpandedUniverse'':
** Played with in most of the ''40k'' games. The voices of loyalist Space Marines are almost as deep as their Chaos counterparts. Then again, this is ''Warhammer 40,000'', where '''everyone''' is evil sooner or later.
** ''VideoGame/DawnOfWar'' has the Demon Prince unit in Dark Crusade. '''''[[LargeHam YOU DARE TO ORDER ME!? DO NOT THINK I SERVE YOU, FOOL.]]''''' Inverted, however, with the [[https://www.youtube.com/watch?v=2JrtFazaS7g Chaos cultists]].

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* ''Franchise/AceAttorney'' brings us [[AmoralAttorney Manfred]] [[TheVonTropeFamily von Karma's]] '''''[[color:red:OBJECTION!]]'''''s.
** Used again in ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' by BigBad [[spoiler:Quercus Alba]].

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%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!
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* ''Franchise/AceAttorney'' ''Franchise/AceAttorney'':
** ''VisualNovel/PhoenixWrightAceAttorney''
brings us [[AmoralAttorney Manfred]] [[TheVonTropeFamily von Karma's]] '''''[[color:red:OBJECTION!]]'''''s.
** Used again in ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' ''VisualNovel/AceAttorneyInvestigationsMilesEdgeworth'' by BigBad [[spoiler:Quercus Alba]].



* ''VideoGame/CallOfDuty'':
** Inverted for Richtofen in ''VideoGame/CallOfDutyZombies''. He has a very high-pitched voice compared to the other male characters, and it kinda defuses the fact that he is AxCrazy and TheChessmaster. Emphasis on ''kinda''.
** The [[spoiler:Shadow Company]] soldiers' voices in ''VideoGame/ModernWarfare'', which are pretty damn scary.



** Uka Uka is a GutturalGrowler variant: starting with ''[[VideoGame/CrashBandicoot3Warped Warped]]'' where Clancy Brown's interpretation even makes Cortex's baritone seem higher in comparison. Creator/JohnDiMaggio's act in ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it and by [[VoiceOfTheLegion adding echoes]].

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** Uka Uka is a GutturalGrowler variant: variant, starting with ''[[VideoGame/CrashBandicoot3Warped Warped]]'' where Warped]]'', in which Clancy Brown's interpretation even makes Cortex's baritone seem higher in comparison. Creator/JohnDiMaggio's act in ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it and by [[VoiceOfTheLegion adding echoes]].



* ''VideoGame/{{Cyberpunk 2077}}'': GreaterScopeVillain Saburo Arasaka is a man who personally owns the largest MegaCorp in the world and most of the Pacific Rim, and is willing to do horrendous things to ensure his revenge and power. The deep, commanding rumble of Masane Tsukayama sells every syllable of it.

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* ''VideoGame/{{Cyberpunk 2077}}'': ''VideoGame/Cyberpunk2077'': GreaterScopeVillain Saburo Arasaka is a man who personally owns the largest MegaCorp in the world and most of the Pacific Rim, and is willing to do horrendous things to ensure his revenge and power. The deep, commanding rumble of Masane Tsukayama sells every syllable of it.



* Many of the ultras(named enemies with yellow health bars) in ''{{VideoGame/Destiny}}'' invoke this trope; possibly the UrExample is Crota, whose voice is so deep its practically subterranean. Inverted with his father Oryx, who has a deep voice, but is noticeably higher than even his lieutenant in the same scene.

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* Many of the ultras(named ultras (named enemies with yellow health bars) in ''{{VideoGame/Destiny}}'' ''VideoGame/{{Destiny}}'' invoke this trope; possibly the UrExample most notable example is Crota, whose voice is so deep its that it's practically subterranean. Inverted with his father Oryx, who has a deep voice, but is noticeably higher than even his lieutenant in the same scene.



* Inverted in ''VideoGame/FableI'' with Jack of Blades having a creepy, high-pitched voice. Played straight in The Lost Chapters expansion, where his voice has been artificially lowered to a more demonic tone.
* ''VideoGame/Fallout2'': [[https://www.youtube.com/watch?v=1y1neKU87Uk Frank Horrigan]] has one of the deepest voices in video games. Justified, he's a huge super mutant.
** He's voiced by Creator/MichaelDorn, AKA [[Series/StarTrekTheNextGeneration Lt. Worf]], who also does the enormous, deep-voiced Maero from ''VideoGame/SaintsRow2''.
* [[TheDragon Legate Lanius]] in ''VideoGame/FalloutNewVegas'', and [[TheRival Ulysses]] in ''Lonesome Road''.

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* Inverted in ''VideoGame/FableI'' with Jack of Blades having a creepy, high-pitched voice. Played straight in The the expansion ''The Lost Chapters expansion, where Chapters'', in which his voice has been artificially lowered to a more demonic tone.
* ''VideoGame/Fallout2'': ''VideoGame/{{Fallout}}'':
**
[[https://www.youtube.com/watch?v=1y1neKU87Uk Frank Horrigan]] from ''VideoGame/Fallout2'' has one of the deepest voices in video games. Justified, he's games, fittingly for a huge super mutant.
**
mutant. He's voiced by Creator/MichaelDorn, AKA a.k.a. [[Series/StarTrekTheNextGeneration Lt. Worf]], who also does the enormous, deep-voiced Maero from ''VideoGame/SaintsRow2''.
* ** [[TheDragon Legate Lanius]] in ''VideoGame/FalloutNewVegas'', and [[TheRival Ulysses]] in ''Lonesome Road''.



* ''VideoGame/FiveNightsAtFreddys'': Freddy's evil laughter [[spoiler: when he's prowling around on later nights]] is very deep.

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* ''VideoGame/FiveNightsAtFreddys'': ''VideoGame/FiveNightsAtFreddys'':
**
Freddy's evil laughter [[spoiler: when [[spoiler:when he's prowling around on later nights]] in [[VideoGame/FiveNightsAtFreddys1 the first game]] is very deep.



** In ''4'', Nightmare BB's laughter is noticeably lower in pitch compared to his ''2'' and ''3'' counterparts.
** In ''Sister Location'', we get to hear the voice of [[spoiler: William Afton, the [[WouldHurtAChild child murderer]] [[GreaterScopeVillain who caused the animatronics to be dangerous in the first place]]. He has a pretty low and menacing voice. As a bonus, he is also an EvilBrit.]] He returns in ''6'' [[spoiler: as Springtrap. Since he is no longer even trying to hide what a monster he is, his voice sounds even deeper, as well as [[GutturalGrowler raspy.]]]]

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** In ''4'', ''VideoGame/FiveNightsAtFreddys4'', Nightmare BB's laughter is noticeably lower in pitch compared to his ''2'' ''[[VideoGame/FiveNightsAtFreddys2 2]]'' and ''3'' ''[[VideoGame/FiveNightsAtFreddys3 3]]'' counterparts.
** In ''Sister Location'', ''VideoGame/FiveNightsAtFreddysSisterLocation'', we get to hear the voice of [[spoiler: William [[spoiler:William Afton, the [[WouldHurtAChild child murderer]] who [[GreaterScopeVillain who caused the animatronics to be dangerous in the first place]]. He has a pretty low and menacing voice. As a bonus, he is also an EvilBrit.]] EvilBrit]]. He returns in ''6'' [[spoiler: as ''VideoGame/FreddyFazbearsPizzeriaSimulator'' [[spoiler:as Springtrap. Since he is no longer even trying to hide what a monster he is, his voice sounds even deeper, as well as [[GutturalGrowler raspy.]]]]raspy]]]].



* In ''VideoGame/{{Iji}}'', Tor's voice sounds like Darth Vader with laryngitis. This was so prevalent, the game's creator had to explain what he was saying in his speedrun videos. [[spoiler:Subverted, he's really a good guy inside.]]
* In the horror game ''VideoGame/KillerFrequency'', the killer's voice is much deeper than that of the callers, the protagonist, or his producer. It's potentially been distorted, as well.

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* In ''VideoGame/{{Iji}}'', Tor's voice sounds like Darth Vader with laryngitis. This was so prevalent, the game's creator had to explain what he was saying in his speedrun videos. [[spoiler:Subverted, as he's really a good guy inside.]]
* In the horror game ''VideoGame/KillerFrequency'', the killer's voice is much deeper than that of the callers, the protagonist, or his producer. It's potentially been distorted, as well.



** [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] is an EvilOverlord that rules over his own dominion in the afterlife. He manifests in the realm of the living as a [[TinTyrant hulking suit of armor]] controlled by necromancy, and has a voice that sounds like what you'd expect from it.
** [[Characters/LeagueOfLegendsSwain Swain]] is the Grand General of the Noxian Empire, and a FrontlineGeneral who commands fear and respect from all. He always speaks in a cold, yet affable, deep tone.

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** [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] Mordekaiser is an EvilOverlord that rules over his own dominion in the afterlife. He manifests in the realm of the living as a [[TinTyrant hulking suit of armor]] controlled by necromancy, and has a voice that sounds like what you'd expect from it.
** [[Characters/LeagueOfLegendsSwain Swain]] Swain is the Grand General of the Noxian Empire, and a FrontlineGeneral who commands fear and respect from all. He always speaks in a cold, yet affable, deep tone.



* ''Franchise/MassEffect'': The Reapers as a rule [[https://www.youtube.com/watch?v=qd3sD17Ovyk follow this trope]]. Especially their [[https://www.youtube.com/watch?v=qd3sD17Ovyk#t=1m45s foghorn-like battlecry]]. Whenever they deign to personally address Shepard, they do so in a seriously deep voice that leaves no question who's in charge.

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* ''Franchise/MassEffect'': ''Franchise/MassEffect'':
**
The Reapers as a rule [[https://www.youtube.com/watch?v=qd3sD17Ovyk follow this trope]]. Especially trope]], especially with their [[https://www.youtube.com/watch?v=qd3sD17Ovyk#t=1m45s foghorn-like battlecry]].battle cry]]. Whenever they deign to personally address Shepard, they do so in a seriously deep voice that leaves no question who's in charge.



** Harbringer follows in his footsteps in ''VideoGame/MassEffect2''. The main difference between the their voices is that Sovereign sounds detached, uncaring, which is pretty much what you'd expect from an ancient sentient starship that considers "organic life nothing but a genetic mutation." Harbinger, on the other hand? There's actual emotion there. HATE. There's just more malevolence in that voice, not to mention the way it says "[[AC:THIS HURTS YOU, SHEPARD]]."

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** Harbringer follows in his footsteps in ''VideoGame/MassEffect2''. The main difference between the their voices is that Sovereign sounds detached, uncaring, which is pretty much what you'd expect from an ancient sentient starship that considers "organic life nothing but a genetic mutation." Harbinger, on the other hand? There's actual emotion there. HATE. there -- ''hate''. There's just more malevolence in that voice, not to mention the way it says "[[AC:THIS "'''THIS HURTS YOU, SHEPARD]]."SHEPARD.'''"



** [[spoiler: The Catalyst in the Refusal Ending.]]
--> [[spoiler: '''Catalyst''': [[AC: SO BE IT!]]]]
** The [[http://youtu.be/YwEWQ5t02so trailer]] for the Leviathan {{DLC}} shows [[spoiler: where the Reapers may have got it from.]]
--> '''YOU HAVE COME TOO FAR.'''

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** [[spoiler: The [[spoiler:The Catalyst in the Refusal Ending.]]
--> [[spoiler: '''Catalyst''': [[AC: SO
Ending]] of ''VideoGame/MassEffect3''.
--->[[spoiler:'''Catalyst: ''SO
BE IT!]]]]
IT!''''']]
** The [[http://youtu.be/YwEWQ5t02so trailer]] for the Leviathan {{DLC}} ''VideoGame/MassEffect3'''s "Leviathan" {{D|ownloadableContent}}LC shows [[spoiler: where [[spoiler:where the Reapers may have got it from.]]
--> '''YOU
from]].
--->'''YOU
HAVE COME TOO FAR.'''



--> '''EDI''': I tried saying "[[AC: Humans are dust in the stellar wind!]]" but apparently that was no longer sufficient.
** For a non-Reaper example, [[spoiler: the Shadow Broker]] has a ridiculously deep voice as well, even without vocal modulation.
* ''VideoGame/TheMatrixPathOfNeo'' has the GiantMook during 'The Key' whose voice is much deeper and slower, than nearly anybody elses in the whole game.
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' goes with the "normal voice combined with another voice" variation for the Beauty And Beast Corps.
* ''VideoGame/ModernWarfare'': The [[spoiler: Shadow Company]] soldiers' voices, which are pretty damn scary.
* Quan Chi's voice in ''Franchise/MortalKombat'' is VERY deep, deeper than you'd expect, given he looks a little scrawny. You hear it better in the story mode for Armageddon, when he shouts "kill him!" in regards to to the hero Taven. His voice isn't nearly as deep in the rebooted timeline.

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--> '''EDI''': --->'''EDI:''' I tried saying "[[AC: Humans "'''Humans are dust in the stellar wind!]]" wind!'''", but apparently that was no longer sufficient.
** For a non-Reaper example, [[spoiler: the [[spoiler:the Shadow Broker]] has a ridiculously deep voice as well, even without vocal modulation.
* ''VideoGame/TheMatrixPathOfNeo'' has the GiantMook during 'The Key' Key', whose voice is much deeper and slower, slower than nearly anybody elses else's in the whole game.
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' goes with the "normal voice combined with another voice" variation for the Beauty And and Beast Corps.
* ''VideoGame/ModernWarfare'': The [[spoiler: Shadow Company]] soldiers' voices, which are pretty damn scary.
* Quan Chi's voice in ''Franchise/MortalKombat'' is VERY ''very'' deep, deeper than you'd expect, given he looks a little scrawny. You hear it better in the story mode for Armageddon, when he shouts "kill him!" in regards to regard to the hero Taven. His voice isn't nearly as deep in the rebooted timeline.



* Inverted in ''VideoGame/MystIVRevelation'', where the good guys [[spoiler:Achenar, Atrus, your spirit guide]] have low tenors or baritones, whereas the bad guys[[spoiler:, that is to say Sirrus,]] are nearly countertenors but not squeaky or unpleasant to hear. This is, of course, leaving out Yeesha, who is neither bad nor deep-voiced, but also prepubescent and female, excusing her soprano tones.
* Inverted for Richtofen in ''VideoGame/NaziZombies'', he has a very high pitched voice compared to the other male characters, and it kinda defuses the fact that he is AxCrazy and TheChessmaster. Emphasis on ''kinda''.
* Played straight in ''VideoGame/NeverwinterNights'' (and expansion ''Hordes Of the Underdark'') with Paladin/Blackguard [[spoiler:Aribeth]].

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* Inverted in ''VideoGame/MystIVRevelation'', where as the good guys [[spoiler:Achenar, Atrus, your spirit guide]] have low tenors or baritones, whereas the bad guys[[spoiler:, that guys [[spoiler:(that is to say Sirrus,]] say, Sirrus)]] are nearly countertenors but not squeaky or unpleasant to hear. This is, of course, leaving out Yeesha, who is neither bad nor deep-voiced, but also prepubescent and female, excusing her soprano tones.
* Inverted for Richtofen in ''VideoGame/NaziZombies'', he has a very high pitched voice compared to the other male characters, and it kinda defuses the fact that he is AxCrazy and TheChessmaster. Emphasis on ''kinda''.
* Played straight in ''VideoGame/NeverwinterNights'' (and the expansion ''Hordes Of of the Underdark'') with Paladin/Blackguard [[spoiler:Aribeth]].



* In ''VideoGame/{{Persona 4}}'', most of the [[EnemyWithout Shadows]] speak with a VoiceOfTheLegion involving the victim's actual voice layered over a deeper echo of it. [[spoiler: Naoto]]'s shadow is an exception though, it's layered with a higher-pitched voice.
** [[spoiler: Teddie]]'s shadow is also an interesting meta case, its voice has a [[PowerEchoes reverb effect]] to it, but otherwise is ''much'' deeper than the normal character's speech, sounding like a completely different person entirely. However, both roles are done by the same voice actor. (In [[UpdatedRerelease Golden]], their voice drops enough octaves to sound downright ''demonic''.)
** [[spoiler: Ameno Sagiri]] takes this to a truly ridiculous extreme. Its voice is so deep that if not for the aid of subtitles it would be incomprehensible.
* In ''VideoGame/Persona5'', this is actually a clue that [[spoiler: Igor]] is the villain. When the real [[spoiler: Igor]] appears at the end of the game, their voice is noticeably higher pitched.
* The Transcendent One from ''VideoGame/PlanescapeTorment'' has a terrifically deep voice.
** Inverted with Ignus, the most chaotic evil character you can have in your party. His high, cackling contrasts heavily with The Transcendent One during their dialog.
* When [=GLaDOS=]'s Morality Core is destroyed in ''VideoGame/{{Portal}}'', her voice drops from a tinny, childish drone to a low, seductive tone.
** Her voice also has a tendency to drop in tone at the end of some lines throughout the game to denote that she doesn't exactly have your best intentions in mind...
** At the end of ''VideoGame/{{Portal 2}}'', [[spoiler:Wheatley]] greets you with a more or less cheery "Well, well, well. Welcome..." followed by considerably darker and deeper "'''to MY LAIR!'''"

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* ''Franchise/{{Persona}}'':
**
In ''VideoGame/{{Persona 4}}'', ''VideoGame/Persona4'', most of the [[EnemyWithout Shadows]] speak with a VoiceOfTheLegion involving the victim's actual voice layered over a deeper echo of it. [[spoiler: Naoto]]'s [[spoiler:Naoto]]'s shadow is an exception though, exception, though; it's layered with a higher-pitched voice.
** [[spoiler: Teddie]]'s *** [[spoiler:Teddie]]'s shadow is also an interesting meta case, its voice has a [[PowerEchoes reverb effect]] to it, but otherwise is ''much'' deeper than the normal character's speech, sounding like a completely different person entirely. However, both roles are done by the same voice actor. (In [[UpdatedRerelease Golden]], their voice drops enough octaves to sound downright ''demonic''.)
** [[spoiler: Ameno *** [[spoiler:Ameno Sagiri]] takes this to a truly ridiculous extreme. Its voice is so deep that if not for the aid of subtitles it would be incomprehensible.
* ** In ''VideoGame/Persona5'', this is actually a clue that [[spoiler: Igor]] [[spoiler:Igor]] is the villain. When the real [[spoiler: Igor]] [[spoiler:Igor]] appears at the end of the game, their his voice is noticeably higher pitched.
* ''VideoGame/PlanescapeTorment'':
**
The Transcendent One from ''VideoGame/PlanescapeTorment'' has a terrifically deep voice.
** Inverted with Ignus, the most chaotic evil character you can have in your party. His high, cackling contrasts heavily with The Transcendent One during their dialog.
dialog.
* ''VideoGame/{{Portal}}'':
**
When [=GLaDOS=]'s Morality Core is destroyed in ''VideoGame/{{Portal}}'', the first ''VideoGame/Portal1'', her voice drops from a tinny, childish drone to a low, seductive tone.
**
tone. Her voice also has a tendency to drop in tone at the end of some lines throughout the game to denote that she doesn't exactly have your best intentions in mind...
** At the end of ''VideoGame/{{Portal 2}}'', ''VideoGame/Portal2'', [[spoiler:Wheatley]] greets you with a more or less cheery "Well, well, well. Welcome..." followed by considerably darker and deeper "'''to MY LAIR!'''"



* In ''[[VideoGame/SoulSeries Soulcalibur IV]]'', Tira has SplitPersonality Disorder. Her Jolly side has a disturbingly pure and innocent voice, but once her Gloomy side comes out, her voice becomes deeper and raspier.

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* In ''[[VideoGame/SoulSeries Soulcalibur IV]]'', Tira has SplitPersonality Disorder. Her Jolly side has a disturbingly pure and innocent voice, but once her Gloomy side comes out, her voice becomes deeper and raspier.''VideoGame/SoulSeries'':



** In ''Soulcalibur IV'', Tira has SplitPersonality Disorder. Her Jolly side has a disturbingly pure and innocent voice, but once her Gloomy side comes out, her voice becomes deeper and raspier.



* In ''Franchise/SuperMarioBros'', [[Characters/SuperMarioBrosBowser Bowser]] zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.
** ''VideoGame/MarioAndLuigiSuperstarSaga'': despite the character being a female, [[WickedWitch Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game, one that is used for male characters with a BaritoneOfStrength.

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* In ''Franchise/SuperMarioBros'', [[Characters/SuperMarioBrosBowser Bowser]] ''Franchise/SuperMarioBros'':
** Bowser
zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.
** ''VideoGame/MarioAndLuigiSuperstarSaga'': despite Despite the character being a female, [[WickedWitch Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game, one that is used for male characters with a BaritoneOfStrength.



* [[VideoGame/SuperRobotWarsDestiny Umbra]] in ''[[VideoGame/SuperRobotWarsOriginalGeneration Second Original Generation]]'' has such a deep, evil voice that it's really hard to believe that Umbra's voiced ''[[https://www.youtube.com/watch?v=Wm7wYqbmlY4 by a woman]]'' (they kinda had to cheat by modifying the voice though).

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* [[VideoGame/SuperRobotWarsDestiny Umbra]] in ''[[VideoGame/SuperRobotWarsOriginalGeneration Second Original Generation]]'' ''VideoGame/SuperRobotWarsOriginalGeneration'' has such a deep, evil voice that it's really hard to believe that Umbra's voiced ''[[https://www.youtube.com/watch?v=Wm7wYqbmlY4 by a woman]]'' (they kinda had to cheat by modifying the voice though).



* In ''VideoGame/{{Tekken}}'', when [[SuperpoweredEvilSide Devil Jin]] talks, his voice is much lower than the normal Jin Kazama's. And in ''Tekken 6'', though it's subtler, [[FaceHeelTurn regular Jin]] has a slightly lower-sounding voice as well.
* Played straight ''and'' inverted in ''[[VideoGame/{{Thief}} Thief: The Dark Project]]''. [[spoiler: Constantine's already deep voice deepens when he reveals his true identity. Viktoria's voice, on the other hand, rises in pitch slightly.]]
* Inverted in ''[[VideoGame/{{Thief}} Thief II: The Metal Age]]''. Karras has a high, nasal voice.

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* In ''VideoGame/{{Tekken}}'', ''Franchise/{{Tekken}}'', when [[SuperpoweredEvilSide Devil Jin]] talks, his voice is much lower than the normal Jin Kazama's. And in In ''Tekken 6'', though it's subtler, [[FaceHeelTurn regular Jin]] has a slightly lower-sounding voice as well.
* ''VideoGame/{{Thief}}'':
**
Played straight ''and'' inverted in ''[[VideoGame/{{Thief}} Thief: The Dark Project]]''. [[spoiler: Constantine's ''VideoGame/ThiefTheDarkProject''. [[spoiler:Constantine's already deep voice deepens when he reveals his true identity. Viktoria's voice, on the other hand, rises in pitch slightly.]]
* ** Inverted in ''[[VideoGame/{{Thief}} Thief II: The Metal Age]]''.''VideoGame/ThiefIITheMetalAge''. Karras has a high, nasal voice.



** ''HELLO'', BOYS AND GIRLS!
* Played with in most games based off ''TabletopGame/{{Warhammer 40000}}'': The voices of loyalist Space Marines are almost as deep as their Chaos counterparts. Then again, this is ''Warhammer 40,000'', where '''everyone''' is evil sooner or later.
** ''VideoGame/DawnOfWar'' has the Demon Prince unit in Dark Crusade. '''''[[LargeHam YOU DARE TO ORDER ME!? DO NOT THINK I SERVE YOU, FOOL.]]'''''
*** Inverted, however, with the [[https://www.youtube.com/watch?v=2JrtFazaS7g Chaos cultists]].
* The Sentient, Hunhow, in ''VideoGame/{{Warframe}}'' has an overwhelmingly deep, dark, and booming voice while speaking.
** Grineer Scientist Tyl Regor has a smooth, sinister drawl to his voice which he combines with some top-tier snark and ham. WickedCultured undoubtedly fits him.
-->'''Tyl Regor''': You had me anxious, Tenno. Nervous, pacing even.... didn't think you'd come. Such a relief... I'll finally get the chance to '''hurt you'''.
* The huge undead [[ExactlyWhatItSaysOnTheTin Doom Knight]] ''from VideoGame/WarlordsBattlecry III'' revels in this trope.
* In ''VideoGame/TheWitcher3WildHunt'' the [[BigBad King of the Wild Hunt]] has an ominous rattling growl. It seems to be invoked by the Wild Hunt -- their natural voices aren't ''that'' deep and fairly normal, but when they put on their helms and facemasks their voices become deep and menacing. It's part of their psychological intimidation tactics such as wearing imposing spiky black armor.
* ''VideoGame/WorldOfWarcraft'': Death Knights have slightly altered voicesets compared to anyone else with the same race but different class. The original Death Knight hero in ''Warcraft 3'' and other evil heroes also have deep voices.
** ...except for the female gnome Death Knights, whose altered voicesets just makes them sound like they recorded their lines [[HilarityEnsues while sitting in a tin can.]] And Undead Death Knights whose voice gets actually higher, which makes them sound more insane.
** Also, in ''Warcraft III'' the AntiHero demon hunters have a high voice, but when they activate their SuperPoweredEvilSide, their voice becomes a deep bass.
** Let's put the list up: Ogres, demons (except for imps... and succubi, for obvious reasons), most undead creatures (''especially'' the Lich King), black dragons, Kalecgos-when-mind-controlled-and-forced-to-attack-you, and good grief I could go on for HOURS. Warcraft BREATHES this trope. It's like some kind of drug to the voice actors.
*** Succubi count too; they're alto, which is female this-trope.
** Averted, however, in that Thrall and Varian (both voiced by Metzen himself~) along with a good number of protagonistic chars have pretty deep voices as well. Meanwhile, look at, say, Kael'thas. And no, being a blood elf doesn't justify the lack of trope, as one of the blood elves in MGT has at least a deeper voice by comparison: [[AGodAmI "I! AM! A GOD!!"]] Kael's was definitely especially high even by standards of his race, but not high enough to register the shrill creepy opposite-end of this trope either.
** Grom Hellscream changed from having a scratchy, high-pitched voice in Warcraft II, to a deep, gravelly one in Warcraft III.

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** ''HELLO'', -->''"'''HELLO''', BOYS AND GIRLS!
GIRLS!"''
* ''Franchise/Warhammer40000ExpandedUniverse'':
**
Played with in most games based off ''TabletopGame/{{Warhammer 40000}}'': of the ''40k'' games. The voices of loyalist Space Marines are almost as deep as their Chaos counterparts. Then again, this is ''Warhammer 40,000'', where '''everyone''' is evil sooner or later.
** ''VideoGame/DawnOfWar'' has the Demon Prince unit in Dark Crusade. '''''[[LargeHam YOU DARE TO ORDER ME!? DO NOT THINK I SERVE YOU, FOOL.]]'''''
***
]]''''' Inverted, however, with the [[https://www.youtube.com/watch?v=2JrtFazaS7g Chaos cultists]].
* ''VideoGame/{{Warframe}}'':
**
The Sentient, Hunhow, in ''VideoGame/{{Warframe}}'' has an overwhelmingly deep, dark, and booming voice while speaking.
** Grineer Scientist scientist Tyl Regor has a smooth, sinister drawl to his voice which he combines with some top-tier snark and ham. WickedCultured undoubtedly fits him.
-->'''Tyl Regor''': --->'''Tyl Regor:''' You had me anxious, Tenno. Nervous, pacing even.... didn't think you'd come. Such a relief... I'll finally get the chance to '''hurt you'''.
* The huge undead [[ExactlyWhatItSaysOnTheTin Doom Knight]] ''from VideoGame/WarlordsBattlecry from ''VideoGame/WarlordsBattlecry III'' revels in this trope.
* In ''VideoGame/TheWitcher3WildHunt'' ''VideoGame/TheWitcher3WildHunt'', the [[BigBad King of the Wild Hunt]] has an ominous rattling growl. It seems to be invoked by the Wild Hunt -- their natural voices aren't ''that'' deep and fairly normal, but when they put on their helms and facemasks their voices become deep and menacing. It's part of their psychological intimidation tactics such as wearing imposing spiky black armor.
* ''VideoGame/WorldOfWarcraft'': ''VideoGame/WorldOfWarcraft'':
**
Death Knights have slightly altered voicesets compared to anyone else with the same race but different class. The original Death Knight hero in ''Warcraft 3'' and other evil heroes also have deep voices.
** ...
voices... except for the female gnome Death Knights, whose altered voicesets just makes them sound like they recorded their lines [[HilarityEnsues while sitting in a tin can.]] can. And Undead Death Knights whose voice gets actually higher, which makes them sound more insane.
** Also, in In ''Warcraft III'' III'', the AntiHero demon hunters have a high voice, but when they activate their SuperPoweredEvilSide, SuperpoweredEvilSide, their voice becomes a deep bass.
** Let's put the list up: Ogres, demons (except for imps... and imps, but including succubi, for obvious reasons), who are alto), most undead creatures (''especially'' the Lich King), black dragons, Kalecgos-when-mind-controlled-and-forced-to-attack-you, and good grief I this list could go on for HOURS. Warcraft BREATHES ''hours''. The game ''breathes'' this trope. It's like some kind of drug to the voice actors.
*** Succubi count too; they're alto, which is female this-trope.
** Averted, however, in that Thrall and Varian (both voiced by Metzen himself~) himself) along with a good number of protagonistic chars protagonist characters have pretty deep voices as well. Meanwhile, look at, say, Kael'thas. And no, being a blood elf doesn't justify the lack of trope, as one of the blood elves in MGT has at least a deeper voice by comparison: [[AGodAmI "I! AM! A GOD!!"]] GOD!"]] Kael's was is definitely especially high even by standards of his race, but not high enough to register the shrill creepy opposite-end of this trope either.
** Grom Hellscream changed from having a scratchy, high-pitched voice in Warcraft II, to a deep, gravelly one in Warcraft III.''Warcraft III''.



* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'' for the UsefulNotes/TurboGrafx16, Dalles and Darm both have this type of voice. Especially the latter, being voiced by Alan Oppenheimer.

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* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'' for the UsefulNotes/TurboGrafx16, ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', Dalles and Darm both have this type of voice. Especially voice (especially the latter, being voiced by Alan Oppenheimer.Oppenheimer).
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** ''VideoGame/DissidiaFinalFantasy'' gave voice acting to characters from the first twelve games of the franchise. Apparently, [[VideoGame/FinalFantasyI Garland]], [[VideoGame/FinalFantasyIII Cloud of]] [[ContraltoOfDanger Darkness]], [[VideoGame/FinalFantasyIV Golbez]] ([[AntiVillain kinda]]), [[VideoGame/FinalFantasyV Exdeath]] and [[BigBad Chaos]] subscribe to this trope.

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** ''VideoGame/DissidiaFinalFantasy'' gave voice acting to characters from the first twelve games of the franchise. Apparently, [[VideoGame/FinalFantasyI Garland]], [[VideoGame/FinalFantasyIII Cloud of]] [[ContraltoOfDanger of Darkness]], [[VideoGame/FinalFantasyIV Golbez]] ([[AntiVillain kinda]]), [[VideoGame/FinalFantasyV Exdeath]] and [[BigBad Chaos]] subscribe to this trope.
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* ''VideoGame/{{Deltarune}}'':
** King has the deepest VoiceGrunting in the game (rivaling Asgore's) and is a literal CardCarryingVillain.
** On the Weird Route, Spamton NEO gives us his vilest portrayal, and he has [[PowerMakesYourVoiceDeep the deeper voice that comes with it]].
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** In ''VideoGame/MarioAndLuigiSuperstarSaga'', [[BigBad Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game, despite the character being a woman.

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** In ''VideoGame/MarioAndLuigiSuperstarSaga'', [[BigBad ''VideoGame/MarioAndLuigiSuperstarSaga'': despite the character being a female, [[WickedWitch Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game, despite the character being one that is used for male characters with a woman.BaritoneOfStrength.
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** Both the FinalBoss and the BonusBoss in ''VideoGame/PaperMarioTheThousandYearDoor'' get white text in black balloons, which is the visual expression of this trope.

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** Both the FinalBoss and the BonusBoss {{Superboss}} in ''VideoGame/PaperMarioTheThousandYearDoor'' get white text in black balloons, which is the visual expression of this trope.
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*** Ulfric Stormcloak, depending on what you make of the notoriously [[GreyAndGrayMorality grey]] and [[AlternativeCharacterInterpretation hazy]] Civil War sub-plot. If you sympathize with the Stormcloaks instead of the Imperials, he's a BadassBaritone instead.

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*** Ulfric Stormcloak, depending on what you make of the notoriously [[GreyAndGrayMorality grey]] and [[AlternativeCharacterInterpretation hazy]] Civil War sub-plot. If you sympathize with the Stormcloaks instead of the Imperials, he's a BadassBaritone BaritoneOfStrength instead.



** In ''VideoGame/MarioAndLuigiSuperstarSaga'', [[BigBad Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game.

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** In ''VideoGame/MarioAndLuigiSuperstarSaga'', [[BigBad Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game.game, despite the character being a woman.
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** Starting from ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', the titular doctor gained a sinister baritone, courtesy of Creator/ClancyBrown. Creator/LexLang managed to keep it while making Cortex more {{Camp}}y.

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** Starting from ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', the titular doctor gained a sinister baritone, courtesy of Creator/ClancyBrown. Starting from ''VideoGame/CrashTwinsanity'', Creator/LexLang managed to keep it while making Cortex more {{Camp}}y.
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** Starting from ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', the titular doctor gained a sinister baritone, courtesy of Creator/ClancyBrown. Creator/LexLang kept a similar voice, but gave Cortex a more {{Campy}} personality too.

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** Starting from ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', the titular doctor gained a sinister baritone, courtesy of Creator/ClancyBrown. Creator/LexLang kept a similar voice, but gave managed to keep it while making Cortex a more {{Campy}} personality too.{{Camp}}y.

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* Uka Uka in the ''VideoGame/CrashBandicoot'' series, who always has a growling voice that varied in pitch by the game, but it's clearly at its deepest in ''VideoGame/CrashBandicoot3Warped'', which makes even Neo Cortex's baritone seem higher in comparison. ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it.

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* ''VideoGame/CrashBandicoot'':
** Starting from ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', the titular doctor gained a sinister baritone, courtesy of Creator/ClancyBrown. Creator/LexLang kept a similar voice, but gave Cortex a more {{Campy}} personality too.
**
Uka Uka in the ''VideoGame/CrashBandicoot'' series, who always has is a growling voice that varied in pitch by the game, but it's clearly at its deepest in ''VideoGame/CrashBandicoot3Warped'', which GutturalGrowler variant: starting with ''[[VideoGame/CrashBandicoot3Warped Warped]]'' where Clancy Brown's interpretation even makes even Neo Cortex's baritone seem higher in comparison. Creator/JohnDiMaggio's act in ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it.it and by [[VoiceOfTheLegion adding echoes]].



* Both the FinalBoss and the BonusBoss in ''VideoGame/PaperMarioTheThousandYearDoor'' get white text in black balloons, which is the visual expression of this trope.



* [[Characters/SuperMarioBrosBowser Bowser]] zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.

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* In ''Franchise/SuperMarioBros'', [[Characters/SuperMarioBrosBowser Bowser]] zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.now.
** In ''VideoGame/MarioAndLuigiSuperstarSaga'', [[BigBad Cackletta]]'s dialogue is made with the deepest VoiceGrunting in the game.
** Both the FinalBoss and the BonusBoss in ''VideoGame/PaperMarioTheThousandYearDoor'' get white text in black balloons, which is the visual expression of this trope.

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* ''VideoGame/SonicCD'' has two soundtracks depending on the region you're living in (Japan and Europe have the melodic Japanese soundtrack, North America has a [[AmericanKirbyIsHardcore darker and atmospheric one]], and British either have one or the other depending on the port) and both boss themes gave Doctor Eggman an EvilLaugh: the Japanese composers gave him a high-pitched old man voice while the Americans made him a deep, sinister one. This dark depiction of Eggman remained in the boss theme for UsefulNotes/SegaSaturn port of ''VideoGame/Sonic3DBlast'' and reappears as a [[MythologyGag nostalgic nod]] in ''VideoGame/SonicMania'', despite the Doctor being DenserAndWackier than ever.



* [[Characters/SuperMarioBrosBowser Bowser]] zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor...this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.

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* [[Characters/SuperMarioBrosBowser Bowser]] zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor... this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.
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* ''Franchise/LeagueOfLegends'':
** [[Characters/LeagueOfLegendsMordekaiser Mordekaiser]] is an EvilOverlord that rules over his own dominion in the afterlife. He manifests in the realm of the living as a [[TinTyrant hulking suit of armor]] controlled by necromancy, and has a voice that sounds like what you'd expect from it.
** [[Characters/LeagueOfLegendsSwain Swain]] is the Grand General of the Noxian Empire, and a FrontlineGeneral who commands fear and respect from all. He always speaks in a cold, yet affable, deep tone.
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* In ''VideoGame/OctopathTravelerII'', Mugen is given a significantly deeper voice than Hikari, and [[CainAndAbel he's]] also Hikari's final boss.
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* Somewhat subverted in ''VideoGame/GuiltyGear''. Potemkin has the voice of a [=TI83=] running a voice module at quarter speed, and the extremely threatening looks to go with it ; he's also one of the nicest and most polite characters in the series.

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* Somewhat subverted in ''VideoGame/GuiltyGear''. Potemkin ''VideoGame/GuiltyGear'': Subverted with Potemkin; he has the voice of a [=TI83=] running a voice module at quarter speed, module, and the extremely brutish and threatening looks to go with it ; it. Look past that though and he's also one of the nicest and most polite characters in the series.
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* ''VideoGame/BramTheToymaker'': The titular toymaker, whenever he speaks, always talks in an unnaturally deep voice.
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** Anton Castillo, the potential BigBad of ''VideoGame/FarCry6'', is a ScaryBlackMan [[VillainInAWhiteSuit In A White Suit]], voiced with the mature baritone of Creator/GiancarloEsposito. He's also the [[TheGeneralissimo military dictator]] of Yara, who stands on top of his palace [[GoodSmokingEvilSmoking lighting up his cigar]] when overseeing the riots against him, and he's bringing up his son Diego to be his OverlordJr.

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** Anton Castillo, the potential BigBad of ''VideoGame/FarCry6'', is a ScaryBlackMan [[VillainInAWhiteSuit In A White Suit]], voiced with the mature baritone of Creator/GiancarloEsposito. He's also the [[TheGeneralissimo military dictator]] of Yara, who stands on top of his palace [[GoodSmokingEvilSmoking lighting up his cigar]] when overseeing the riots against him, and he's bringing up his son Diego to be his OverlordJr.
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* Inverted in ''VideoGame/{{Fable|I}}'' with Jack of Blades having a creepy, high-pitched voice. Played straight in The Lost Chapters expansion, where his voice has been artificially lowered to a more demonic tone.
* ''VideoGame/{{Fallout 2}}'': [[https://www.youtube.com/watch?v=1y1neKU87Uk Frank Horrigan]] has one of the deepest voices in video games. Justified, he's a huge super mutant.

to:

* Inverted in ''VideoGame/{{Fable|I}}'' ''VideoGame/FableI'' with Jack of Blades having a creepy, high-pitched voice. Played straight in The Lost Chapters expansion, where his voice has been artificially lowered to a more demonic tone.
* ''VideoGame/{{Fallout 2}}'': ''VideoGame/Fallout2'': [[https://www.youtube.com/watch?v=1y1neKU87Uk Frank Horrigan]] has one of the deepest voices in video games. Justified, he's a huge super mutant.



** Pagan Min, [[TheCaligula the murderous dictator]] of Kyrat in ''VideoGame/FarCry4'', has a deep, Creator/AlanRickman -type English accent, provided by Creator/TroyBaker, though like Buck, his voice is fairly soft and low, which makes him come across as more friendly(and in contrast to Buck, Pagan's [[AffablyEvil affability]] is genuine for the most part), which makes sense since he's interacting with Ajay Ghale, the son of his former lover. That said, Pagan's voice is overshadowed by his two enforcers, [[TortureTechnician Paul De Pleur]] and [[DragonLady Yuma Lau]], both of whom have deeper, more threatening voices, due to being voiced by Creator/TravisWillingham and Creator/GwendolineYeo, respectively.
** Anton Castillo, the potential BigBad of the upcoming ''VideoGame/FarCry6'', is a ScaryBlackMan [[VillainInAWhiteSuit In A White Suit]], voiced with the mature baritone of Creator/GiancarloEsposito. He's also the [[TheGeneralissimo military dictator]] of Yara, who stands on top of his palace [[GoodSmokingEvilSmoking lighting up his cigar]] when overseeing the riots against him, and he's bringing up his son Diego to be his OverlordJr.

to:

** Pagan Min, [[TheCaligula the murderous dictator]] of Kyrat in ''VideoGame/FarCry4'', has a deep, Creator/AlanRickman -type Creator/AlanRickman-type English accent, provided by Creator/TroyBaker, though like Buck, his voice is fairly soft and low, which makes him come across as more friendly(and in contrast to Buck, Pagan's [[AffablyEvil affability]] is genuine for the most part), which makes sense since he's interacting with Ajay Ghale, the son of his former lover. That said, Pagan's voice is overshadowed by his two enforcers, [[TortureTechnician Paul De Pleur]] and [[DragonLady Yuma Lau]], both of whom have deeper, more threatening voices, due to being voiced by Creator/TravisWillingham and Creator/GwendolineYeo, respectively.
** Anton Castillo, the potential BigBad of the upcoming ''VideoGame/FarCry6'', is a ScaryBlackMan [[VillainInAWhiteSuit In A White Suit]], voiced with the mature baritone of Creator/GiancarloEsposito. He's also the [[TheGeneralissimo military dictator]] of Yara, who stands on top of his palace [[GoodSmokingEvilSmoking lighting up his cigar]] when overseeing the riots against him, and he's bringing up his son Diego to be his OverlordJr.
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* ''VideoGame/{{Cyberpunk 2077}}'': GreaterScopeVillain Saburo Arasaka is a man who personally owns the largest MegaCorp in the world and most of the Pacific Rim, and is willing to do horrendous things to ensure his revenge and power. The deep, commanding rumble of Masane Tsukayama sells every syllable of it.
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Added an example from the work page.

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* ''VideoGame/AgentHugoRoboRumble'': Geekdorph has a very deep, robotic voice, fitting an antagonistic robot supremacist.
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* ''VideoGame/BugFables'': Wasp King, the BigBad of the game, has one of the deepest VoiceGrunting compared to any other character.

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* ''VideoGame/BugFables'': Wasp King, the BigBad of the game, has one of the deepest VoiceGrunting {{Voice Grunting}}s compared to any other character.
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* ''Franchise/AceAttorney'' brings us [[AmoralAttorney Manfred]] [[TheVonTropeFamily von Karma's]] '''''[[color:red:OBJECTION!]]'''''s.
** Used again in ''VisualNovel/{{Ace Attorney Investigations|MilesEdgeworth}}'' by BigBad [[spoiler:Quercus Alba]].
* The cyclops Gargarensis in ''VideoGame/AgeOfMythology'' has a guttural voice.
* Noel's voice in ''Franchise/BlazBlue'' is normally quite high and girly. But when she turns into the [[OmnicidalManiac omnicidally nihilistic]] Mu-12, her tone plummets several octaves, in addition to gaining a reverb effect. When she eventually comes to her senses and gains proper control of her Murakumo Unit form, she also loses the deep voice.
* [[spoiler:Ourobourous]] from ''VideoGame/BravelyDefault'' is so evil that his deep voice is nearly unintelligible!
* Emperor Doviculus in ''VideoGame/BrutalLegend''. Unsurprising, as he's voiced by Creator/TimCurry.
* ''VideoGame/BugFables'': Wasp King, the BigBad of the game, has one of the deepest VoiceGrunting compared to any other character.
* CABAL in the ''VideoGame/CommandAndConquerTiberium'' series, a malevolent artificial intelligence who speaks in a very low timbre.
* Uka Uka in the ''VideoGame/CrashBandicoot'' series, who always has a growling voice that varied in pitch by the game, but it's clearly at its deepest in ''VideoGame/CrashBandicoot3Warped'', which makes even Neo Cortex's baritone seem higher in comparison. ''VideoGame/CrashNSaneTrilogy'' takes it even further by applying a filter to it.
* King Dice in ''VideoGame/{{Cuphead}}'', TheDragon to the Devil. In his [[CreepyJazzMusic jazzy]] VillainSong, he's given a deep, raspy, very clearly Louis Armstrong-esque voice as [[CardCarryingVillain tells the player of his misdeeds]].
* The Imperium units in ''VideoGame/DarkReign'' are all made to make Darth Vader sound like a wimp.
* Many of the ultras(named enemies with yellow health bars) in ''{{VideoGame/Destiny}}'' invoke this trope; possibly the UrExample is Crota, whose voice is so deep its practically subterranean. Inverted with his father Oryx, who has a deep voice, but is noticeably higher than even his lieutenant in the same scene.
* {{VideoGame/Diablo}} in all his incarnations is very fond of this.
* Horst from ''VideoGame/DiscworldNoir''. Really bizarrely, when you realize he's one of several characters voiced by Robert [[Series/RedDwarf "Kryten"]] Llwellyn.
* ''VideoGame/DragonAgeInquisition'' has [[BigBad The Elder One]]/[[spoiler:Corypheus]], who speaks with a magnificently menacing pitch. [[spoiler:This is actually a huge shift from the raspy voice he had in [[VideoGame/DragonAgeII the previous game]]. In fact, the shift is so great, one could easily be forgiven for thinking it's a completely different actor.]]
* The voice of the ''VideoGame/DungeonKeeper'''s advisor. Conversely, if the in-game vocal "taunts" are to be any guide, the Keepers themselves almost sound like they're on helium.
* ''Franchise/TheElderScrolls''
** Throughout the series, whenever they are voiced, the [[OurGodsAreDifferent Daedric Princes]] Mehrunes Dagon (Prince of [[OmnicidalManiac Destruction]]), Molag Bal (Prince of [[GodOfEvil Domination and Rape]]), and Hermaeus Mora (Prince of [[TheseAreThingsManWasNotMeantToKnow Knowledge]], who for bonus points takes on an EldritchAbomination appearance,) all speak with deep voices. While there is a case to be made that Mehrunes Dagon and Hermaeus Mora [[AboveGoodAndEvil aren't truly "evil"]], they do tend to be ''very'' malevolent toward mortals within their BlueAndOrangeMorality spectrums.
** This is a trait of the Dremora, an intelligent race of [[OurDemonsAreDifferent lesser Daedra]] who are most commonly found in the service of Mehrunes Dagon as his LegionsOfHell. They speak with deep, distorted voices and are basically a race (the ''MasterRace'' of the ''ES'' universe if they are to be believed) of EvilIsHammy {{Blood Knight}}s
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', BigBad PhysicalGod Dagoth Ur speaks in a deep, booming baritone.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
*** Alduin, the BigBad, has a deep booming voice like most [[OurDragonsAreDifferent dragons]].
*** Ulfric Stormcloak, depending on what you make of the notoriously [[GreyAndGrayMorality grey]] and [[AlternativeCharacterInterpretation hazy]] Civil War sub-plot. If you sympathize with the Stormcloaks instead of the Imperials, he's a BadassBaritone instead.
*** In the ''Dragonborn'' DLC, the aforementioned Hermaeus Mora adopts a more soothing grandfatherly tone [[spoiler:because he wants to make you his new [[TheDragon Dragon]].]] It's rather creepy when his voice switches between menacing [[spoiler:when impaling his former treacherous champion Miraak]] and comforting [[spoiler:when reassuring you that as long as you remain loyal to him he'll provide rich rewards]] in the blink of an eye.
*** Exemplified by the character Dagri'Lon in the [[GameMod mod]] ''VideoGame/InterestingNPCs''.
* Inverted in ''VideoGame/{{Fable|I}}'' with Jack of Blades having a creepy, high-pitched voice. Played straight in The Lost Chapters expansion, where his voice has been artificially lowered to a more demonic tone.
* ''VideoGame/{{Fallout 2}}'': [[https://www.youtube.com/watch?v=1y1neKU87Uk Frank Horrigan]] has one of the deepest voices in video games. Justified, he's a huge super mutant.
** He's voiced by Creator/MichaelDorn, AKA [[Series/StarTrekTheNextGeneration Lt. Worf]], who also does the enormous, deep-voiced Maero from ''VideoGame/SaintsRow2''.
* [[TheDragon Legate Lanius]] in ''VideoGame/FalloutNewVegas'', and [[TheRival Ulysses]] in ''Lonesome Road''.
* ''Franchise/FarCry'':
** Bambi "Buck" Hughes, the [[AwesomeAussie Australian]] [[PsychoForHire mercenary]] from ''VideoGame/FarCry3'', has a rather deep, manly voice, but his tone is surprisingly [[SoftSpokenSadist soft]] and [[FauxAffablyEvil nearly friendly]]. Compare him to [[RuthlessModernPirates Vaas]], who [[MoodSwinger alternates]] between being a SoftSpokenSadist and [[NoIndoorVoice screaming his head off]], and [[AmoralAfrikaner Hoyt]], who has [[EvilSoundsRaspy a voice like a barking dog]], and Buck comes across as the most civil of the three villains. [[spoiler:Which makes finding out that he's also a DepravedHomosexual who's keeping Jason's friend Keith as a SexSlave all the more horrifying.]]
** Pagan Min, [[TheCaligula the murderous dictator]] of Kyrat in ''VideoGame/FarCry4'', has a deep, Creator/AlanRickman -type English accent, provided by Creator/TroyBaker, though like Buck, his voice is fairly soft and low, which makes him come across as more friendly(and in contrast to Buck, Pagan's [[AffablyEvil affability]] is genuine for the most part), which makes sense since he's interacting with Ajay Ghale, the son of his former lover. That said, Pagan's voice is overshadowed by his two enforcers, [[TortureTechnician Paul De Pleur]] and [[DragonLady Yuma Lau]], both of whom have deeper, more threatening voices, due to being voiced by Creator/TravisWillingham and Creator/GwendolineYeo, respectively.
** Anton Castillo, the potential BigBad of the upcoming ''VideoGame/FarCry6'', is a ScaryBlackMan [[VillainInAWhiteSuit In A White Suit]], voiced with the mature baritone of Creator/GiancarloEsposito. He's also the [[TheGeneralissimo military dictator]] of Yara, who stands on top of his palace [[GoodSmokingEvilSmoking lighting up his cigar]] when overseeing the riots against him, and he's bringing up his son Diego to be his OverlordJr.
* ''Franchise/FinalFantasy'':
** Inverted in ''VideoGame/FinalFantasyVI'' with Kefka and his trademark EvilLaugh. [[VideoGame/FinalFantasyX Seymour]], on the other hand, plays this straight with his commanding bass voice, which becomes [[VoiceOfTheLegion distorted]] when he transforms into Seymour Natus or Seymour Flux.
** ''VideoGame/DissidiaFinalFantasy'' gave voice acting to characters from the first twelve games of the franchise. Apparently, [[VideoGame/FinalFantasyI Garland]], [[VideoGame/FinalFantasyIII Cloud of]] [[ContraltoOfDanger Darkness]], [[VideoGame/FinalFantasyIV Golbez]] ([[AntiVillain kinda]]), [[VideoGame/FinalFantasyV Exdeath]] and [[BigBad Chaos]] subscribe to this trope.
** Gaius van Baelsar, the BigBad of the 2.0 plot of ''VideoGame/FinalFantasyXIV'', is the most infamous commander of the Garlean Empire's army and a man possessed of a booming bass voice.
** In the DS version of ''VideoGame/FinalFantasyIV'', [[FaceHeelRevolvingDoor Kain]] has a ''much'' deeper voice than Cecil, which kind of tips off the player as to what kind of role [[RivalTurnedEvil he'll play later on in the game.]]
* Stephan Weyte has gone between subverting this and playing it straight; among his other roles in video games are three that he used the same deep, gravelly voice for -- one good (Greil in ''VideoGame/FireEmblem''), one neutral (Captain Claw in, well, ''Claw''), and one evil (Caleb in ''VideoGame/{{Blood}}'').
* In ''VideoGame/FireEmblemFates'', King Garon, the tyrannical ruler of Nohr, speaks with a booming baritone.
* ''VideoGame/FiveNightsAtFreddys'': Freddy's evil laughter [[spoiler: when he's prowling around on later nights]] is very deep.
** Foxy sings baritone from behind the curtains in Pirate's Cove.
** In ''4'', Nightmare BB's laughter is noticeably lower in pitch compared to his ''2'' and ''3'' counterparts.
** In ''Sister Location'', we get to hear the voice of [[spoiler: William Afton, the [[WouldHurtAChild child murderer]] [[GreaterScopeVillain who caused the animatronics to be dangerous in the first place]]. He has a pretty low and menacing voice. As a bonus, he is also an EvilBrit.]] He returns in ''6'' [[spoiler: as Springtrap. Since he is no longer even trying to hide what a monster he is, his voice sounds even deeper, as well as [[GutturalGrowler raspy.]]]]
* Somewhat subverted in ''VideoGame/GuiltyGear''. Potemkin has the voice of a [=TI83=] running a voice module at quarter speed, and the extremely threatening looks to go with it ; he's also one of the nicest and most polite characters in the series.
* In ''VideoGame/{{Iji}}'', Tor's voice sounds like Darth Vader with laryngitis. This was so prevalent, the game's creator had to explain what he was saying in his speedrun videos. [[spoiler:Subverted, he's really a good guy inside.]]
* In the horror game ''VideoGame/KillerFrequency'', the killer's voice is much deeper than that of the callers, the protagonist, or his producer. It's potentially been distorted, as well.
* Most, if not all of the villains in ''Franchise/KingdomHearts'' have deep bass voices, especially [[Creator/NorioWakamoto Xem]][[Creator/PaulStPeter nas]]. It helps that most of the {{Big Bad}}s are different incarnations of the same deep-voiced man. Also inverted with [=DiZ=] [[spoiler:aka Ansem the Wise]], who was voiced by Creator/ChristopherLee ([[TheOtherDarrin later]] Creator/CoreyBurton), but is an AntiHero.
** A variation occurs in ''VideoGame/KingdomHeartsBirthBySleep''. [[spoiler:Vanitas, TheDragon to Master Xehanort (yes, as in the original form of the same guy responsible for all that's gone wrong in the ''KH'' universe) is [[IncorruptiblePurePureness Ven]]'s EnemyWithout, an AxCrazy [[MadeOfEvil personification of all the evil stripped out of Ven's heart]]. He takes the appearance of series' hero Sora (going into that right now would require a lengthy explanation) and is voiced by Creator/MiyuIrino and Creator/HaleyJoelOsment (respectively, Sora's seiyuu and voice actor). Both voice Vanitas nearly identical to that of Sora, but with a deeper, more smug and sinister inflection.]]
** Zexion and Lexaeus have noticeably deeper voices as Nobodies than their human forms Ienzo and Aeleus.
* In ''VideoGame/MagicalGirlLyricalNanohaAsPortable: The Battle of Aces'' and ''The Gears of Destiny'', Nanoha's EvilTwin turned FriendlyRival [[TheSpock Material-S/Stern the Destructor]] has a deeper version of her voice.
* ''Franchise/MassEffect'': The Reapers as a rule [[https://www.youtube.com/watch?v=qd3sD17Ovyk follow this trope]]. Especially their [[https://www.youtube.com/watch?v=qd3sD17Ovyk#t=1m45s foghorn-like battlecry]]. Whenever they deign to personally address Shepard, they do so in a seriously deep voice that leaves no question who's in charge.
** Sovereign in ''VideoGame/MassEffect1'' sets the standard with a deep, ominous timbre with all the flanging one might expect from a synthetic being. At high enough volumes, it almost feels like it's rattling your teeth.
** Harbringer follows in his footsteps in ''VideoGame/MassEffect2''. The main difference between the their voices is that Sovereign sounds detached, uncaring, which is pretty much what you'd expect from an ancient sentient starship that considers "organic life nothing but a genetic mutation." Harbinger, on the other hand? There's actual emotion there. HATE. There's just more malevolence in that voice, not to mention the way it says "[[AC:THIS HURTS YOU, SHEPARD]]."
** The unnamed Reaper you speak to in ''VideoGame/MassEffect3'' also has an incredibly deep voice. You can actually see the air shimmering when it speaks!
** [[spoiler: The Catalyst in the Refusal Ending.]]
--> [[spoiler: '''Catalyst''': [[AC: SO BE IT!]]]]
** The [[http://youtu.be/YwEWQ5t02so trailer]] for the Leviathan {{DLC}} shows [[spoiler: where the Reapers may have got it from.]]
--> '''YOU HAVE COME TOO FAR.'''
** A conversation between EDI and Engineer Adams reveals that she'd been attempting to disguise the ''Normandy'' by experimenting with fragments of code found within the captured Reaper IFF from the previous game. Cue EDI unveiling her best Reaper impersonation;
--> '''EDI''': I tried saying "[[AC: Humans are dust in the stellar wind!]]" but apparently that was no longer sufficient.
** For a non-Reaper example, [[spoiler: the Shadow Broker]] has a ridiculously deep voice as well, even without vocal modulation.
* ''VideoGame/TheMatrixPathOfNeo'' has the GiantMook during 'The Key' whose voice is much deeper and slower, than nearly anybody elses in the whole game.
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' goes with the "normal voice combined with another voice" variation for the Beauty And Beast Corps.
* ''VideoGame/ModernWarfare'': The [[spoiler: Shadow Company]] soldiers' voices, which are pretty damn scary.
* Quan Chi's voice in ''Franchise/MortalKombat'' is VERY deep, deeper than you'd expect, given he looks a little scrawny. You hear it better in the story mode for Armageddon, when he shouts "kill him!" in regards to to the hero Taven. His voice isn't nearly as deep in the rebooted timeline.
* ''VideoGame/MrHoppsPlayhouse'': '''''[[spoiler:"PLAY WITH ME RUBY!"]]'''''
* Inverted in ''VideoGame/MystIVRevelation'', where the good guys [[spoiler:Achenar, Atrus, your spirit guide]] have low tenors or baritones, whereas the bad guys[[spoiler:, that is to say Sirrus,]] are nearly countertenors but not squeaky or unpleasant to hear. This is, of course, leaving out Yeesha, who is neither bad nor deep-voiced, but also prepubescent and female, excusing her soprano tones.
* Inverted for Richtofen in ''VideoGame/NaziZombies'', he has a very high pitched voice compared to the other male characters, and it kinda defuses the fact that he is AxCrazy and TheChessmaster. Emphasis on ''kinda''.
* Played straight in ''VideoGame/NeverwinterNights'' (and expansion ''Hordes Of the Underdark'') with Paladin/Blackguard [[spoiler:Aribeth]].
* Both the FinalBoss and the BonusBoss in ''VideoGame/PaperMarioTheThousandYearDoor'' get white text in black balloons, which is the visual expression of this trope.
* In ''VideoGame/{{Persona 4}}'', most of the [[EnemyWithout Shadows]] speak with a VoiceOfTheLegion involving the victim's actual voice layered over a deeper echo of it. [[spoiler: Naoto]]'s shadow is an exception though, it's layered with a higher-pitched voice.
** [[spoiler: Teddie]]'s shadow is also an interesting meta case, its voice has a [[PowerEchoes reverb effect]] to it, but otherwise is ''much'' deeper than the normal character's speech, sounding like a completely different person entirely. However, both roles are done by the same voice actor. (In [[UpdatedRerelease Golden]], their voice drops enough octaves to sound downright ''demonic''.)
** [[spoiler: Ameno Sagiri]] takes this to a truly ridiculous extreme. Its voice is so deep that if not for the aid of subtitles it would be incomprehensible.
* In ''VideoGame/Persona5'', this is actually a clue that [[spoiler: Igor]] is the villain. When the real [[spoiler: Igor]] appears at the end of the game, their voice is noticeably higher pitched.
* The Transcendent One from ''VideoGame/PlanescapeTorment'' has a terrifically deep voice.
** Inverted with Ignus, the most chaotic evil character you can have in your party. His high, cackling contrasts heavily with The Transcendent One during their dialog.
* When [=GLaDOS=]'s Morality Core is destroyed in ''VideoGame/{{Portal}}'', her voice drops from a tinny, childish drone to a low, seductive tone.
** Her voice also has a tendency to drop in tone at the end of some lines throughout the game to denote that she doesn't exactly have your best intentions in mind...
** At the end of ''VideoGame/{{Portal 2}}'', [[spoiler:Wheatley]] greets you with a more or less cheery "Well, well, well. Welcome..." followed by considerably darker and deeper "'''to MY LAIR!'''"
* ''VideoGame/RedFaction II'' plays this straight, then subverts it. In the propaganda speech that plays on the main menu and in pre-recorded propaganda broadcasts throughout the game, BigBad Chancellor Sopot has a very deep, booming, authoritative voice. However, when you finally confront him in person, it turns out that without studio [=ADR=], added bass, and other post effects, his voice is actually hoarse and raspy (though the fact that he's been running for his life away from you all night may also have contributed to this).
* Albert Wesker, from ''Franchise/ResidentEvil''. Particularly in ''VideoGame/ResidentEvil5''.
* In the ''VideoGame/SamAndMaxFreelancePolice'' episode ''What's New, Beelzebub?'', all the demons who impersonate other characters have artificially deepened voices when they break character.
* In ''[[VideoGame/SoulSeries Soulcalibur IV]]'', Tira has SplitPersonality Disorder. Her Jolly side has a disturbingly pure and innocent voice, but once her Gloomy side comes out, her voice becomes deeper and raspier.
** [[BigBad Nightmare]] plays this trope completely straight in the third and fourth games, with a digitally altered, deepened inhuman voice.
* In ''VideoGame/TheSpaceBar'', the BigBad Ni'Dopal has a deep, guttural voice, all the better to creep the main character and the player out while threatening to do horrible things to the main character and his partner that's being held hostage.
* In the non-canon expansion missions for ''VideoGame/StarWarsTheForceUnleashed'', Lord Starkiller -- as a somewhat nimbler replacement for Darth Vader -- is given an artificially deepened voice to accompany his new job as the Emperor's official executioner.
* M. Bison from ''Franchise/StreetFighter'' [[https://www.youtube.com/watch?v=f1YV9Mt9fXQ plays this gleefully straight]].
* [[Characters/SuperMarioBrosBowser Bowser]] zig-zags this. He was first voiced in ''VideoGame/SuperMario64'', with a deep EvilLaugh, though he normally emitted [[VoiceGrunting roaring]] sound effects. He was fully voiced in ''VideoGame/SuperMarioSunshine'' with dialogue, though this time sounded quite cartoonish and even somewhat tenor...this became the exact opposite in ''VideoGame/SuperMarioGalaxy'', where he became the complete GutturalGrowler he is now.
* [[VideoGame/SuperRobotWarsDestiny Umbra]] in ''[[VideoGame/SuperRobotWarsOriginalGeneration Second Original Generation]]'' has such a deep, evil voice that it's really hard to believe that Umbra's voiced ''[[https://www.youtube.com/watch?v=Wm7wYqbmlY4 by a woman]]'' (they kinda had to cheat by modifying the voice though).
* The [[ScaryDogmaticAliens Zuul]] from ''VideoGame/SwordOfTheStars'' have an impressively guttural voice.
* ''VideoGame/TalesOfTheAbyss'': [[spoiler:Asch]] has a much deeper voice than [[spoiler:Luke]], reflecting his AntiHero tendencies.
* In ''VideoGame/{{Tekken}}'', when [[SuperpoweredEvilSide Devil Jin]] talks, his voice is much lower than the normal Jin Kazama's. And in ''Tekken 6'', though it's subtler, [[FaceHeelTurn regular Jin]] has a slightly lower-sounding voice as well.
* Played straight ''and'' inverted in ''[[VideoGame/{{Thief}} Thief: The Dark Project]]''. [[spoiler: Constantine's already deep voice deepens when he reveals his true identity. Viktoria's voice, on the other hand, rises in pitch slightly.]]
* Inverted in ''[[VideoGame/{{Thief}} Thief II: The Metal Age]]''. Karras has a high, nasal voice.
* The evil Wizard in ''VideoGame/{{Tsioque}}'' has a deep voice that echoes as well.
* [[MonsterClown Sweet Tooth]] from ''VideoGame/TwistedMetal'', especially from [[https://www.youtube.com/watch?v=Vy6vX9SJR48 Black]] and [[https://www.youtube.com/watch?v=gapH4YHE8NY beyond.]]
** ''HELLO'', BOYS AND GIRLS!
* Played with in most games based off ''TabletopGame/{{Warhammer 40000}}'': The voices of loyalist Space Marines are almost as deep as their Chaos counterparts. Then again, this is ''Warhammer 40,000'', where '''everyone''' is evil sooner or later.
** ''VideoGame/DawnOfWar'' has the Demon Prince unit in Dark Crusade. '''''[[LargeHam YOU DARE TO ORDER ME!? DO NOT THINK I SERVE YOU, FOOL.]]'''''
*** Inverted, however, with the [[https://www.youtube.com/watch?v=2JrtFazaS7g Chaos cultists]].
* The Sentient, Hunhow, in ''VideoGame/{{Warframe}}'' has an overwhelmingly deep, dark, and booming voice while speaking.
** Grineer Scientist Tyl Regor has a smooth, sinister drawl to his voice which he combines with some top-tier snark and ham. WickedCultured undoubtedly fits him.
-->'''Tyl Regor''': You had me anxious, Tenno. Nervous, pacing even.... didn't think you'd come. Such a relief... I'll finally get the chance to '''hurt you'''.
* The huge undead [[ExactlyWhatItSaysOnTheTin Doom Knight]] ''from VideoGame/WarlordsBattlecry III'' revels in this trope.
* In ''VideoGame/TheWitcher3WildHunt'' the [[BigBad King of the Wild Hunt]] has an ominous rattling growl. It seems to be invoked by the Wild Hunt -- their natural voices aren't ''that'' deep and fairly normal, but when they put on their helms and facemasks their voices become deep and menacing. It's part of their psychological intimidation tactics such as wearing imposing spiky black armor.
* ''VideoGame/WorldOfWarcraft'': Death Knights have slightly altered voicesets compared to anyone else with the same race but different class. The original Death Knight hero in ''Warcraft 3'' and other evil heroes also have deep voices.
** ...except for the female gnome Death Knights, whose altered voicesets just makes them sound like they recorded their lines [[HilarityEnsues while sitting in a tin can.]] And Undead Death Knights whose voice gets actually higher, which makes them sound more insane.
** Also, in ''Warcraft III'' the AntiHero demon hunters have a high voice, but when they activate their SuperPoweredEvilSide, their voice becomes a deep bass.
** Let's put the list up: Ogres, demons (except for imps... and succubi, for obvious reasons), most undead creatures (''especially'' the Lich King), black dragons, Kalecgos-when-mind-controlled-and-forced-to-attack-you, and good grief I could go on for HOURS. Warcraft BREATHES this trope. It's like some kind of drug to the voice actors.
*** Succubi count too; they're alto, which is female this-trope.
** Averted, however, in that Thrall and Varian (both voiced by Metzen himself~) along with a good number of protagonistic chars have pretty deep voices as well. Meanwhile, look at, say, Kael'thas. And no, being a blood elf doesn't justify the lack of trope, as one of the blood elves in MGT has at least a deeper voice by comparison: [[AGodAmI "I! AM! A GOD!!"]] Kael's was definitely especially high even by standards of his race, but not high enough to register the shrill creepy opposite-end of this trope either.
** Grom Hellscream changed from having a scratchy, high-pitched voice in Warcraft II, to a deep, gravelly one in Warcraft III.
** [[https://www.youtube.com/watch?v=YJo93WOvjXM The Russian Dreadlord!]]
* In ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'' for the UsefulNotes/TurboGrafx16, Dalles and Darm both have this type of voice. Especially the latter, being voiced by Alan Oppenheimer.
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