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** By means of AlternateTimeline, this trope is possibly averted in the ''Plus'' expansion's side-stories, although more likely not. Due to the characters not being given tormenting MediumAwareness, '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game. On the other hand, since the external backstory makes this into another simulation, it may be that the world ends anyway when their creators stop running it, and everyone stops existing.

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** By means of AlternateTimeline, this trope is possibly averted in the ''Plus'' expansion's side-stories, although more likely not. Due to the characters not being given tormenting MediumAwareness, '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game. On the other hand, since the new external backstory makes this into another simulation, it may be that the world ends anyway when their creators stop running it, and everyone stops existing.

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** By means of AlternateTimeline, this trope is averted in the ''Plus'' expansion's side-stories. Due to all four girls being able to work out each other's inner problems [[note]](or rather, this is simply the in-universe reason; the ''out''-universe reason was due to the main control panel of this particular timeline, or as it's properly known as [=VM2=], being shared with all four girls rather than just Monika (like it was in the original timeline/[=VM1=].) Yes, this somehow makes sense with context.)[[/note]] they are able to become true friends with one another, much more than they were in the original timeline. This also means that '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game.

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** By means of AlternateTimeline, this trope is possibly averted in the ''Plus'' expansion's side-stories. side-stories, although more likely not. Due to all four girls the characters not being able to work out each other's inner problems [[note]](or rather, this is simply the in-universe reason; the ''out''-universe reason was due to the main control panel of this particular timeline, or as it's properly known as [=VM2=], being shared with all four girls rather than just Monika (like it was in the original timeline/[=VM1=].) Yes, this somehow makes sense with context.)[[/note]] they are able to become true friends with one another, much more than they were in the original timeline. This also means that given tormenting MediumAwareness, '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game.game. On the other hand, since the external backstory makes this into another simulation, it may be that the world ends anyway when their creators stop running it, and everyone stops existing.
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* In ''LightNovel/FateZero'', the protagonist Kiritsugu survives, but is [[YourDaysAreNumbered terminally diseased]], and everyone else in the main cast except for [[BigBad Kotomine]] and Waver Velvet dies.

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* In ''LightNovel/FateZero'', ''Literature/FateZero'', the protagonist Kiritsugu survives, but is [[YourDaysAreNumbered terminally diseased]], and everyone else in the main cast except for [[BigBad Kotomine]] and Waver Velvet dies.

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* ''VisualNovel/NineHoursNinePersonsNineDoors'':
** The "Submarine" ending plays it perfectly straight, with every other Nonary Game participant dead and covered in blood, before you get knifed InTheBack. That's every character killed. Ace feigned death, and the Snake that was dead in Door 3 was not the actual Snake that you met. Snake would probably still die, though.
** The "Axe" ending, quite likely. Clover killed Seven, Santa, June and Junpei, and Ace likely killed Lotus to get into door 9. Clover would have killed Ace: she was covered in blood, he had Lotus' bracelet. WordOfGod states she was unable to work out the [[FinalExamBoss kyuu/Q (9/q) puzzle]], and burned in the incinerator.



* ''VisualNovel/VirtuesLastReward'' has over [[MultipleEndings twenty endings]], a number of which imply a total castpocalypse. Special mention goes to Clover's ending, however, which involves the player character walking in on a room filled with the corpses of six of the cast [[DrivenToSuicide and promptly deciding to join them.]] The remaining two characters' fates are left ambiguous; Quark is presumably left trapped in the Cryo chamber, whereas K appears to have picked up the deadly virus Radical-6.
** Several other endings also end with the entire area being blown in a giant anti matter explosion. The true ending also reveals that all the other endings that seemed to end relatively bloodlessly actually ended in disaster once the camera stopped rolling; they are also canon despite being alternate endings. The backstory also has a kill em all for almost the entire planet! Luna's ending is also noteworthy, while not as big a blood bath as Clover's, it still manages to kill as many people over a longer, but still relatively short, amount of time. One character even manages to die twice.
* Franchise/WhenTheyCry:

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* ''VisualNovel/VirtuesLastReward'' has over [[MultipleEndings twenty endings]], a number of which imply a total castpocalypse. Special mention goes to Clover's ending, however, which involves the player character walking in on a room filled with the corpses of six of the cast [[DrivenToSuicide and promptly deciding to join them.]] The remaining two characters' fates are left ambiguous; Quark is presumably left trapped in the Cryo chamber, whereas K appears to have picked up the deadly virus Radical-6.
** Several other endings also end with the entire area being blown in a giant anti matter explosion. The true ending also reveals that all the other endings that seemed to end relatively bloodlessly actually ended in disaster once the camera stopped rolling; they are also canon despite being alternate endings. The backstory also has a kill em all for almost the entire planet! Luna's ending is also noteworthy, while not as big a blood bath as Clover's, it still manages to kill as many people over a longer, but still relatively short, amount of time. One character even manages to die twice.
* Franchise/WhenTheyCry:
''Franchise/WhenTheyCry'':



* ''VisualNovel/ZeroTimeDilemma'' has this in several of its endings, and in fact, ''invoking'' this is necessary to get the game's true ending. In the final segment before the true ending, the group reunites and accidentally start off a bomb that will detonate the entire facility with them inside. Akane figures out that the group needs to SHIFT to a timeline when they are all alive and never even entered the facility in order to escape...but because of the way [=SHIFTing=] works, their alternate selves from that reality die in the explosion instead without ever knowing why.
** D-END: 1 is the timeline that leads to the apocalyptic future of ''VisualNovel/VirtuesLastReward'', so naturally this happens there too. C-Team dies in the early game vote. Phi accidentally gets Q-Team killed, and Mira injects her with Radical-6 as revenge. Diana refuses to leave her behind and forcibly drags her and Sigma to the surface, and Phi becomes PatientZero for the plague that wipes out humanity. The only glimmer of hope comes from Junpei and Akane transferring in from another timeline, and Akane starting the AB Project that will eventually lead to the events of VLR.
** D-END: 2 ends with Akane escaping the facility alone and leaving Diana and Sigma stuck inside. They ration out their food long enough for Diana to give birth to twins, but shortly after they're born they run out of food entirely, leaving them all to starve. What makes it worse is that a different plot path later reveals that [[DramaticIrony there was a pantry full of food that they could have utilized had they known it was accessible to them]].

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* ''VisualNovel/ZeroEscape'':
** ''VisualNovel/NineHoursNinePersonsNineDoors'':
*** The "Submarine" ending plays it perfectly straight, with every other Nonary Game participant dead and covered in blood, before you get knifed InTheBack. That's every character killed. Ace feigned death, and the Snake that was dead in Door 3 was not the actual Snake that you met. Snake would probably still die, though.
*** The "Axe" ending, quite likely. Clover killed Seven, Santa, June and Junpei, and Ace likely killed Lotus to get into door 9. Clover would have killed Ace: she was covered in blood, he had Lotus' bracelet. WordOfGod states she was unable to work out the [[FinalExamBoss kyuu/Q (9/q) puzzle]], and burned in the incinerator.
** ''VisualNovel/VirtuesLastReward'' has over [[MultipleEndings twenty endings]], a number of which imply a total castpocalypse. Special mention goes to Clover's ending, however, which involves the player character walking in on a room filled with the corpses of six of the cast [[DrivenToSuicide and promptly deciding to join them.]] The remaining two characters' fates are left ambiguous; Quark is presumably left trapped in the Cryo chamber, whereas K appears to have picked up the deadly virus Radical-6.
*** Several other endings also end with the entire area being blown in a giant anti matter explosion. The true ending also reveals that all the other endings that seemed to end relatively bloodlessly actually ended in disaster once the camera stopped rolling; they are also canon despite being alternate endings. The backstory also has a kill em all for almost the entire planet! Luna's ending is also noteworthy, while not as big a blood bath as Clover's, it still manages to kill as many people over a longer, but still relatively short, amount of time. One character even manages to die twice.
**
''VisualNovel/ZeroTimeDilemma'' has this in several of its endings, and in fact, ''invoking'' this is necessary to get the game's true ending. In the final segment before the true ending, the group reunites and accidentally start off a bomb that will detonate the entire facility with them inside. Akane figures out that the group needs to SHIFT to a timeline when they are all alive and never even entered the facility in order to escape...but because of the way [=SHIFTing=] works, their alternate selves from that reality die in the explosion instead without ever knowing why.
** *** D-END: 1 is the timeline that leads to the apocalyptic future of ''VisualNovel/VirtuesLastReward'', so naturally this happens there too. C-Team dies in the early game vote. Phi accidentally gets Q-Team killed, and Mira injects her with Radical-6 as revenge. Diana refuses to leave her behind and forcibly drags her and Sigma to the surface, and Phi becomes PatientZero for the plague that wipes out humanity. The only glimmer of hope comes from Junpei and Akane transferring in from another timeline, and Akane starting the AB Project that will eventually lead to the events of VLR.
** *** D-END: 2 ends with Akane escaping the facility alone and leaving Diana and Sigma stuck inside. They ration out their food long enough for Diana to give birth to twins, but shortly after they're born they run out of food entirely, leaving them all to starve. What makes it worse is that a different plot path later reveals that [[DramaticIrony there was a pantry full of food that they could have utilized had they known it was accessible to them]].
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** One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it. While Chiemi ''does'' survive, she's [[SanitySlippage so far gone]] by this point and likely doesn't make it much longer by herself.
** The ''actual'' ending of ''Wit'' is even worse. The above scenario is averted by [[ItWorksBetterWithBullets Haruaki unloading Chiemi's gun ahead of time]], with Chiemi and Chikamochi subsequently lynched. It seems like everyone who survived has a happy ending waiting for them... [[HappyEndingOverride and then]] Haruaki returns to Yasumizu after a few days to find that everyone who remained at the village killed each other off, with the exception of Rikako, who was DrivenToSuicide.

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** One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it. While Chiemi ''does'' survive, she's [[SanitySlippage so far gone]] by this point and likely doesn't make it much longer by herself.
it.
** The ''actual'' ending of ''Wit'' is even worse. The above scenario is averted by [[ItWorksBetterWithBullets Haruaki unloading Chiemi's gun ahead of time]], with Chiemi and Chikamochi subsequently lynched. It seems like everyone who survived has a happy ending waiting for them... [[HappyEndingOverride and then]] Haruaki returns to Yasumizu after a few days to find that everyone who remained at the village killed each other off, with the exception of Rikako, who was DrivenToSuicide.Haruaki himself dying not long after.

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* ''VisualNovel/RagingLoop'': One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it. While Chiemi ''does'' survive, she's [[SanitySlippage so far gone]] by this point and likely doesn't make it much longer by herself.

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* ''VisualNovel/RagingLoop'': ''VisualNovel/RagingLoop'':
**
One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it. While Chiemi ''does'' survive, she's [[SanitySlippage so far gone]] by this point and likely doesn't make it much longer by herself.herself.
** The ''actual'' ending of ''Wit'' is even worse. The above scenario is averted by [[ItWorksBetterWithBullets Haruaki unloading Chiemi's gun ahead of time]], with Chiemi and Chikamochi subsequently lynched. It seems like everyone who survived has a happy ending waiting for them... [[HappyEndingOverride and then]] Haruaki returns to Yasumizu after a few days to find that everyone who remained at the village killed each other off, with the exception of Rikako, who was DrivenToSuicide.

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* ''VisualNovel/RagingLoop'': One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it. While Chiemi ''does'' survive, she's [[SanitySlippage so far gone]] by this point and likely doesn't make it much longer by herself.



* ''VisualNovel/RagingLoop'': One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it.
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* ''VisualNovel/RagingLoop'': One of the mandatory bad endings of the ''Wit'' route ends with the "wolves" Chiemi and Chikamochi slaughtering everyone else who survived up to that point, with Chiemi even killing Chikamochi near the end of it.
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** By means of AlternateContinuity, this trope is averted in the ''Plus'' expansion's side-stories. Due to all four girls being able to work out each other's inner problems [[note]](or rather, this is simply the in-universe reason; the ''out''-universe reason was due to the main control panel of this particular timeline, or as it's properly known as [=VM2=], being shared with all four girls rather than just Monika (like it was in the original timeline/[=VM1=].) Yes, this somehow makes sense with context.)[[/note]] they are able to become true friends with one another, much more than they were in the original timeline. This also means that '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game.

to:

** By means of AlternateContinuity, AlternateTimeline, this trope is averted in the ''Plus'' expansion's side-stories. Due to all four girls being able to work out each other's inner problems [[note]](or rather, this is simply the in-universe reason; the ''out''-universe reason was due to the main control panel of this particular timeline, or as it's properly known as [=VM2=], being shared with all four girls rather than just Monika (like it was in the original timeline/[=VM1=].) Yes, this somehow makes sense with context.)[[/note]] they are able to become true friends with one another, much more than they were in the original timeline. This also means that '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** By means of AlternateContinuity, this trope is averted in the ''Plus'' expansion's side-stories. Due to all four girls being able to work out each other's inner problems [[note]](or rather, this is simply the in-universe reason; the ''out''-universe reason was due to the main control panel of this particular timeline, or as it's properly known as [=VM2=], being shared with all four girls rather than just Monika (like it was in the original timeline/[=VM1=].) Yes, this somehow makes sense with context.)[[/note]] they are able to become true friends with one another, much more than they were in the original timeline. This also means that '''none''' of the darker events of the story ever happen within the side-story timeline, thus saving the girls the cruel fate they received back in the main game.
Is there an issue? Send a MessageReason:
None


** ''VisualNovel/Danganronpa2GoodbyeDespair'' has this as the Junko AI's final plan. She intends to kill all (or at least as many as possible) of the students on the Neo World Program in order to upload her consciousness into their bodies. This is most clearly shown in Chapter 4, where she (through Monokuma) locks them in the Funhouse without food attempting to starve them to death, only stopped because Gundham killed Nekomaru.

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** ''VisualNovel/Danganronpa2GoodbyeDespair'' has this as the Junko AI's final plan. She intends to kill all (or at least as many as possible) of the students on the Neo World Program in order to upload her consciousness into their bodies. This is most clearly shown in Chapter 4, where she (through Monokuma) locks them in the Funhouse without food attempting to starve them to death, only stopped because Gundham killed Nekomaru.Nekomaru in order to get the other students out.
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** ''VisualNovel/Danganronpa2GoodbyeDespair'' has this as the Junko AI's final plan. She intends to kill all (or at least as many as possible) of the students on the Neo World Program in order to upload her consciousness into their bodies. This was more clearly stated in Chapter 4, in which she (through Monokuma) locks them in the Funhouse without food attempting to starve them to death, only stopped because Gundam killed Nekomaru.
** Subverted in ''VisualNovel/DanganronpaV3KillingHarmony''. The only way to put a stop to the killing games is to have all the remaining students, including the mastermind, refuse to vote in the final trial, resulting in them being executed for not voting and a disappointing ending. Everyone abstains from voting, at which point Keebo self-destructs, destroying the school and crushing the mastermind under a pile of rubble. The three remaining students survive, though.

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** ''VisualNovel/Danganronpa2GoodbyeDespair'' has this as the Junko AI's final plan. She intends to kill all (or at least as many as possible) of the students on the Neo World Program in order to upload her consciousness into their bodies. This was more is most clearly stated shown in Chapter 4, in which where she (through Monokuma) locks them in the Funhouse without food attempting to starve them to death, only stopped because Gundam Gundham killed Nekomaru.
** Subverted in ''VisualNovel/DanganronpaV3KillingHarmony''. The only way to put a stop to the killing games game contest is to have all the remaining students, including the mastermind, refuse to vote in the final trial, resulting in them being executed for not voting and a disappointing ending. Everyone abstains from voting, at which point Keebo self-destructs, destroying the school and crushing getting the mastermind crushed under a pile of rubble. The three remaining students survive, though.



* ''VisualNovel/DokiDokiLiteratureClub''

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* ''VisualNovel/DokiDokiLiteratureClub''''VisualNovel/DokiDokiLiteratureClub'':



** The secret ending ''seems'' to be happy, or at any rate BittersweetEnding, since everyone but Monika survives and gets a good start at living happily from there onwards. Except when the FridgeLogic kicks in -- since the plot has taken a turn from highschool romance to being about inexplicably sentient and sapient characters in a video game, what's going to happen to them when the game ''ends''? It's not discussed at all (Sayori only says something encouraging but totally ambiguous about what happens next), but logically, it ''might'' end up with everyone effectively stopping to exist anyway in the video game equivalent of a DreamApocalypse.

to:

** The secret ending ''seems'' to be happy, or at any rate BittersweetEnding, since everyone but Monika survives and gets a good start at living happily from there onwards. Except when the FridgeLogic kicks in -- since the plot has taken a turn from highschool high school romance to being about inexplicably sentient and sapient characters in a video game, what's going to happen to them when the game ''ends''? It's not discussed at all (Sayori only says something encouraging but totally ambiguous about what happens next), but logically, it ''might'' end up with everyone effectively stopping to exist anyway in the video game equivalent of a DreamApocalypse.
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* In ''VisualNovel/AnalogueAHateStory'', you are sent to investigate a derelict GenerationShip, the entire population of which perished about 600 years ago for mysterious reasons. Long story short, a HumanPopsicle from a far more democratic period of the ship's life was made to go through heavy abuse from the ship's noble families and [[DespairEventHorizon snapped]] so hard that, as she describes in a diary entry aptly titled "I'll kill them all!", [[RoaringRampageOfRevenge she cut off the ship's life support system]], killing everyone including herself onboard.
* ''Franchise/{{Danganronpa}}'':
** ''VisualNovel/Danganronpa2GoodbyeDespair'' has this as the Junko AI's final plan. She intends to kill all (or at least as many as possible) of the students on the Neo World Program in order to upload her consciousness into their bodies. This was more clearly stated in Chapter 4, in which she (through Monokuma) locks them in the Funhouse without food attempting to starve them to death, only stopped because Gundam killed Nekomaru.
** Subverted in ''VisualNovel/DanganronpaV3KillingHarmony''. The only way to put a stop to the killing games is to have all the remaining students, including the mastermind, refuse to vote in the final trial, resulting in them being executed for not voting and a disappointing ending. Everyone abstains from voting, at which point Keebo self-destructs, destroying the school and crushing the mastermind under a pile of rubble. The three remaining students survive, though.
* Most of the routes for ''VisualNovel/DiesIrae'' ends with much of the main cast dead to various extents. Kei's route feature the highest survival rate while the others have somewhat similar mortality rates to each-other depending on how you count. Kasumi's route leaves most of the main cast dead or dying while the BigBad's plan only hits a speed-bump. Marie's leave even more dead but allows for her to AscendToAHigherPlaneOfExistence, leaving only Ren, Kasumi and Mercurius alive, the last of which is only able to exist as a sort of ghost. And finally Rea's route kill even more, but ends with a huge ResetButton allowing everyone to live but with no memories of the events that transpired.
* ''VisualNovel/DokiDokiLiteratureClub''
** The normal ending sees Monika [[TheFourthWallWillNotProtectYou deleting the game]] and [[MercyKill everyone in it]] because she observes that everyone is just doomed to a cycle of suffering.
** The secret ending ''seems'' to be happy, or at any rate BittersweetEnding, since everyone but Monika survives and gets a good start at living happily from there onwards. Except when the FridgeLogic kicks in -- since the plot has taken a turn from highschool romance to being about inexplicably sentient and sapient characters in a video game, what's going to happen to them when the game ''ends''? It's not discussed at all (Sayori only says something encouraging but totally ambiguous about what happens next), but logically, it ''might'' end up with everyone effectively stopping to exist anyway in the video game equivalent of a DreamApocalypse.
* Defied in ''VisualNovel/DoubleHomework'' when the protagonist leads his sisters and friends on an escape from the avalanche. Dr. Mosely/Zeta tried to kill them due to how much they’d discovered about her and her experiments, but, impressed by their escape, she lets them live.
-->'''Dr. Mosely/Zeta:''' You are a liability. You are ''all'' liabilities.
* In ''LightNovel/FateZero'', the protagonist Kiritsugu survives, but is [[YourDaysAreNumbered terminally diseased]], and everyone else in the main cast except for [[BigBad Kotomine]] and Waver Velvet dies.
* ''VisualNovel/MuvLuvAlternative'' ends with one final, SuicideMission for Takeru and his squadmates: Operation Cherry Blossom. [[DwindlingParty One by one]], you see each of the girls -- characters developed over the course of three games and friends who Takeru (and the player) has come to care for very deeply -- perform a HeroicSacrifice to let Takeru go on, and get killed in ways so brutal and graphic that an outcry from the fans resulted over the {{Gorn}}, culminating in Takeru [[PlayerPunch being forced to]] [[ICannotSelfTerminate to blow up Meiya (the girl he cared for the deepest aside from his girlfriend Sumika)]] [[ShootTheHostage to kill the Big Bad]]. Only three make it out of the Original Hive alive: Takeru, Sumika and Kasumi, and of ''them'' Takeru [[RetGone ceases to exist]] and Sumika dies due to NoOntologicalInertia. Of the unit Takeru and his squadmates joined, all (except the three who spent the operation hospitalized) are dead (including the commanding officers), and the three ''may'' follow suit if the sidestories released by the makers are any indication.
* ''VisualNovel/NineHoursNinePersonsNineDoors'':
** The "Submarine" ending plays it perfectly straight, with every other Nonary Game participant dead and covered in blood, before you get knifed InTheBack. That's every character killed. Ace feigned death, and the Snake that was dead in Door 3 was not the actual Snake that you met. Snake would probably still die, though.
** The "Axe" ending, quite likely. Clover killed Seven, Santa, June and Junpei, and Ace likely killed Lotus to get into door 9. Clover would have killed Ace: she was covered in blood, he had Lotus' bracelet. WordOfGod states she was unable to work out the [[FinalExamBoss kyuu/Q (9/q) puzzle]], and burned in the incinerator.
* ''VisualNovel/VirtuesLastReward'' has over [[MultipleEndings twenty endings]], a number of which imply a total castpocalypse. Special mention goes to Clover's ending, however, which involves the player character walking in on a room filled with the corpses of six of the cast [[DrivenToSuicide and promptly deciding to join them.]] The remaining two characters' fates are left ambiguous; Quark is presumably left trapped in the Cryo chamber, whereas K appears to have picked up the deadly virus Radical-6.
** Several other endings also end with the entire area being blown in a giant anti matter explosion. The true ending also reveals that all the other endings that seemed to end relatively bloodlessly actually ended in disaster once the camera stopped rolling; they are also canon despite being alternate endings. The backstory also has a kill em all for almost the entire planet! Luna's ending is also noteworthy, while not as big a blood bath as Clover's, it still manages to kill as many people over a longer, but still relatively short, amount of time. One character even manages to die twice.
* Franchise/WhenTheyCry:
** The entire town of Hinamizawa is wiped out in one of the continuities in ''VisualNovel/HigurashiWhenTheyCry'' ([[AllThereInTheManual several, actually]]), and most of the main characters die -- generally in horrible and bloody ways -- in the other continuities as well.
** One of the arcs is actually named Minagoroshi, Mina = everybody, goroshi = to kill. The kill 'em all arc, the official English title is "The Massacre Chapter."
** Subverted in Matsuribayashi-hen. It says a lot about the series that '''not''' killing everyone could be considered a subversion rather than just an aversion.
** ''VisualNovel/UminekoWhenTheyCry'' follows suit and underlines it by giving you the body count at the end of each arc, which is most frequently read, "[[TitleDrop When the seagulls cry]], [[DownerEnding there are no survivors]]."
* ''VisualNovel/ZeroTimeDilemma'' has this in several of its endings, and in fact, ''invoking'' this is necessary to get the game's true ending. In the final segment before the true ending, the group reunites and accidentally start off a bomb that will detonate the entire facility with them inside. Akane figures out that the group needs to SHIFT to a timeline when they are all alive and never even entered the facility in order to escape...but because of the way [=SHIFTing=] works, their alternate selves from that reality die in the explosion instead without ever knowing why.
** D-END: 1 is the timeline that leads to the apocalyptic future of ''VisualNovel/VirtuesLastReward'', so naturally this happens there too. C-Team dies in the early game vote. Phi accidentally gets Q-Team killed, and Mira injects her with Radical-6 as revenge. Diana refuses to leave her behind and forcibly drags her and Sigma to the surface, and Phi becomes PatientZero for the plague that wipes out humanity. The only glimmer of hope comes from Junpei and Akane transferring in from another timeline, and Akane starting the AB Project that will eventually lead to the events of VLR.
** D-END: 2 ends with Akane escaping the facility alone and leaving Diana and Sigma stuck inside. They ration out their food long enough for Diana to give birth to twins, but shortly after they're born they run out of food entirely, leaving them all to starve. What makes it worse is that a different plot path later reveals that [[DramaticIrony there was a pantry full of food that they could have utilized had they known it was accessible to them]].
** At one point during a D-Team segment, Diana is given the option to [[SchmuckBait press a very conspicuous button]]; doing so blows up the facility.
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