History EvenBetterSequel / VideoGames

15th Dec '17 6:43:11 PM Anddrix
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** ''VideoGame/TheLegendOfZelda'' was considered a masterpiece of its time. The second game (''[[VideoGame/ZeldaIITheAdventureOfLink The Adventure of Link]]'') was something of a LoveItOrHateIt deal. Then on Super Nintendo, ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', returned to the style of the first game, improved the graphics, gameplay and story, as well as making it a lot easier to work out where to go next.

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** ''VideoGame/TheLegendOfZelda'' was considered a masterpiece of its time. The second game (''[[VideoGame/ZeldaIITheAdventureOfLink The Adventure of Link]]'') was something of a LoveItOrHateIt divisive deal. Then on Super Nintendo, ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'', returned to the style of the first game, improved the graphics, gameplay and story, as well as making it a lot easier to work out where to go next.
14th Dec '17 9:17:17 AM MyFinalEdits
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** ''VideoGame/SuperMarioBros'' was a great game. While its immediate sequel, ''VideoGame/SuperMarioBros2'', wasn't particularly amazing in either [[MissionPackSequel the Japanese version]] or [[DolledUpInstallment the American version]] (though the latter is regarded a CultClassic for its offbeat gameplay and canon additions to the series), ''VideoGame/SuperMarioBros3'' took the already superb gameplay and level design from the original game, and added all kinds of great new features, such as more power-ups, the overworld map, new abilities, and a much greater variety of enemies and levels. It is universally considered one of the greatest --if not ''the'' greatest-- videogames ever made, and went on to become one of the highest-selling videogames of all time. History repeated once again with the fourth installment of the series, known in the West as ''VideoGame/SuperMarioWorld'', which introduced novelties like Yoshi, the Ghost Houses, and a non-linear overworld map. It also stands as one of highest-selling games of all time (actually outselling ''Mario 3'' by a couple million units), and is usually contested with ''Mario 3'' as the best (2D) Mario title.

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** ''VideoGame/SuperMarioBros'' was a great game. While its immediate sequel, ''VideoGame/SuperMarioBros2'', wasn't particularly amazing as well-received in either [[MissionPackSequel the Japanese version]] or [[DolledUpInstallment the American version]] (though the latter is regarded a CultClassic for its offbeat gameplay and canon additions to the series), ''VideoGame/SuperMarioBros3'' took the already superb gameplay and level design from the original game, and added all kinds of great new features, such as more power-ups, the overworld map, new abilities, and a much greater variety of enemies and levels. It is universally considered one of the greatest --if not ''the'' greatest-- videogames ever made, and went on to become one of the highest-selling videogames of all time. History repeated once again with the fourth installment of the series, known in the West as ''VideoGame/SuperMarioWorld'', which introduced novelties like Yoshi, the Ghost Houses, and a non-linear overworld map. It also stands as one of highest-selling games of all time (actually outselling ''Mario 3'' by a couple million units), and is usually contested with ''Mario 3'' as the best (2D) Mario title.
29th Nov '17 10:41:26 PM Benbeasted
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** When it was released, ''VideoGame/FalloutNewVegas'' was a ContestedSequel mostly due to the wide array of {{game breaking bug}}s, but also the change in setting and lack of graphical improvements. On the positive side it featured '' a lot'' more guns, new weapon mods, new ammo types, a more balanced skill system, an improved repair system, and more recorded dialog than not only its predecessors but ''any single player game ever at that point''. Its crowing feature would be the four story {{DLC}}s in the game which were praised for their unique settings and interconnected story and themes. Still there was a hot debate over if it was truly better than ''Fallout 3'' until, ironically, ''VideoGame/{{Fallout 4}}'' came out and became another contested sequel. After that and the comparisons people started making between the Bethesda era games, [[VindicatedByHistory suddenly glitches that had been patched years ago and slightly outdated graphics didn't seem like such a big deal]]. While time will tell if ''Fallout 4'' becomes then new even better sequel, its at least clear that ''New Vegas'' was awesome.

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** When it was released, ''VideoGame/FalloutNewVegas'' was a ContestedSequel mostly due to the wide array of {{game breaking bug}}s, but also the change in setting and lack of graphical improvements. On the positive side it featured '' a lot'' more guns, new weapon mods, new ammo types, a more balanced skill system, an improved repair system, and more recorded dialog than not only its predecessors but ''any single player game ever at that point''. Its crowing crowning feature would be the four story {{DLC}}s in the game which were praised for their unique settings and interconnected story and themes. Still there was a hot debate over if it was truly better than ''Fallout 3'' until, ironically, ''VideoGame/{{Fallout 4}}'' came out and became another contested sequel. After that and the comparisons people started making between the Bethesda era games, [[VindicatedByHistory suddenly glitches that had been patched years ago and slightly outdated graphics didn't seem like such a big deal]]. While time will tell if ''Fallout 4'' becomes then new even Fallout 4 is considered better sequel, its at least clear that ''New Vegas'' was awesome.in terms of gameplay and graphics, but New Vegas is considered far superior in terms of writing and actual RPG elements.
28th Nov '17 9:56:37 PM patriciovalencia117
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* ''VideoGame/Battlefield1'' is considered a superior sequel to the previous main entry ''VideoGame/Battlefield4''. While ''[=BF4=]'' did gain a respectable fan base for its scenery destruction and epic 64 player battles, it suffered from a buggy launch state, its single-player campaign was forgettable, and rehashed the modern conflict setting of ''VideoGame/Battlefield3''. ''[=BF1=]'' significantly improved on its predecessor by keeping keeping the scenery destruction and 64 player battles, while at the same time having a much smoother launch, a refreshing WWI setting, and a single-player campaign that was actually good.

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* ''VideoGame/Battlefield1'' is considered a superior sequel to the previous main entry ''VideoGame/Battlefield4''. While ''[=BF4=]'' did gain a respectable fan base for its scenery destruction and epic 64 player battles, it suffered from a buggy launch state, its single-player campaign was forgettable, and rehashed the same modern conflict setting of ''VideoGame/Battlefield3''.as in ''VideoGame/Battlefield3'', and a forgettable single-player campaign. ''[=BF1=]'' significantly improved on its predecessor by keeping keeping the scenery destruction and 64 player battles, while at the same time having a much smoother launch, a refreshing WWI setting, and a single-player campaign that was actually good.
21st Nov '17 4:01:26 PM Steven
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* ''VideoGame/MOTHER3'' is considered to be a great sequel to ''VideoGame/EarthBound'' with some considering the game to the best in the whole series. While ''[=EarthBound=]'' introduced [[DenserAndWackier nonsensical settings and characters]] and a unique battle system. ''MOTHER 3'' refines it all while introducing a much more deep and engaging plot with relatable characters that have their own external and internal struggles throughout the game.
12th Nov '17 7:11:23 PM Isaac_Heller
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** ''VideoGame/PokemonBlackAndWhite'' (and [[VideoGame/PokemonBlack2AndWhite2 its sequel]]) have also been getting a lot of praise, finally changing the formula a bit by having only new Pokémon until you beat the game and a much more fleshed out plot. It can be said that ''[=HeartGold=] / [=SoulSilver=]'', ''Black'' / ''White'', and ''X / Y'' form a trio of modern-era Pokémon games released in the same timespan that are regarded as some of the best games in the series, receiving less flak and far more unanimous praise from reviewers and fans than previous games after Generation II.
** Despite praise for the mechanics of Black, White and their respective sequels, some of the [[http://cdn.bulbagarden.net/upload/c/c4/569Garbodor.png Pokemon]] [[http://cdn.bulbagarden.net/upload/4/4b/580Ducklett.png designs]] [[http://cdn.bulbagarden.net/upload/c/c3/519Pidove.png were]] met with incredulity from long term fans in particular. However, ''VideoGame/PokemonXAndY'' has seemed to enchanted both old and new fans alike, particularly due to its inclusion of all generations of Pokemon from the beginning, as well as improving on everything fans liked from previous series (even if the graphics have been criticised).

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** ''VideoGame/PokemonBlackAndWhite'' (and [[VideoGame/PokemonBlack2AndWhite2 its sequel]]) have also been getting a lot of praise, finally changing the formula a bit by having only new Pokémon until you beat the game and game, a much more fleshed out plot. plot, and a very expansive postgame. It can be said that ''[=HeartGold=] / [=SoulSilver=]'', the ''Black'' / ''White'', ''White'' games, and ''X / Y'' form a trio of modern-era Pokémon games released in the same timespan that are regarded as some of the best games in the series, receiving less flak and far more unanimous praise from reviewers and fans than previous games after Generation II.
** Despite praise for the mechanics of Black, White ''Black and White'', and their respective sequels, some of the [[http://cdn.bulbagarden.net/upload/c/c4/569Garbodor.png Pokemon]] [[http://cdn.bulbagarden.net/upload/4/4b/580Ducklett.png designs]] [[http://cdn.bulbagarden.net/upload/c/c3/519Pidove.png were]] met with incredulity from long term fans in particular. However, ''VideoGame/PokemonXAndY'' has seemed to enchanted both old and new fans alike, particularly due to its inclusion of all generations of Pokemon from the beginning, as well as improving on everything fans liked from previous series (even if the graphics have been criticised).
3rd Nov '17 6:19:43 PM rjd1922
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** ''[=PacMan=]: Championship Edition'' received positive reviews, praising the successful reimagination of the franchise. ''[=PacMan=]: Championship Edition DX'' received even more positive reviews. Eating a ''train of 30 ghosts'' for a massive score jump, anyone?
** How could the original ''[=PacMan=]'' get even more addictive? How about randomized mazes, ghosts with unique movement patterns, and more power-ups? Slap a bow on it and you've got ''Ms. [=PacMan=]''.

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** ''[=PacMan=]: ''Pac-Man: Championship Edition'' received positive reviews, praising the successful reimagination of the franchise. ''[=PacMan=]: ''Pac-Man: Championship Edition DX'' received even more positive reviews. Eating a ''train of 30 ghosts'' for a massive score jump, anyone?
** How could the original ''[=PacMan=]'' ''Pac-Man'' get even more addictive? How about randomized mazes, ghosts with unique movement patterns, and more power-ups? Slap a bow on it and you've got ''Ms. [=PacMan=]''.Pac-Man''.



** ''VideoGame/Sonic3AndKnuckles'' is widely considered by many as an even better game than ''Sonic 2'', namely for [[SerialEscalation its large expansion of the formula]] that is comparable to that of ''Super Mario Bros. 3'' (mentioned below). Three playable characters (Sonic, Tails, and [[EnsembleDarkhorse new foe-turned-rival Knuckles]]), each with their own gameplay abilities; levels that were absolutely ''giant'' in size and filled with secret paths and character-exclusive routes, new shields with special powers and protections, "bonus stage" minigames, a save mode, and another set of emeralds that unlocked [[SuperForm Hyper forms]] [[GameBreaker even more overpowered than the preceding Super forms]]. The presentation was essentially superb as well, with richly detailed graphics and excellent music[[note]]It helps that some of the music was at one point worked on by ''the'' [[Creator/MichaelJackson King of Pop himself]][[/note]], zones that changed in appearance and sound between acts (or in some cases, ''during the act itself''), and a story that emphasized ShowDontTell, with cutscenes that conveyed the narrative without any use of dialog. The only reason it's not indisputably considered a better game than ''Sonic 2'' is because didn't get as much exposure, due to the game [[OneGameForThePriceOfTwo being split into the following]] ''Sonic 3'' and ''Sonic & Knuckles'' respectively. Thankfully, the latter game's "[[OldSaveBonus lock-on technology]]" --which allows the two games, when connected together, to be played as the intended singular title-- has helped ''Sonic 3 & Knuckles'' [[VindicatedByHistory grow in stature in the years following its release]].

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** ''VideoGame/Sonic3AndKnuckles'' is widely considered by many as an even better game than ''Sonic 2'', namely for [[SerialEscalation [[SequelEscalation its large expansion of the formula]] that is comparable to that of ''Super Mario Bros. 3'' (mentioned below). Three playable characters (Sonic, Tails, and [[EnsembleDarkhorse new foe-turned-rival Knuckles]]), each with their own gameplay abilities; levels that were absolutely ''giant'' in size and filled with secret paths and character-exclusive routes, new shields with special powers and protections, "bonus stage" minigames, a save mode, and another set of emeralds that unlocked [[SuperForm Hyper forms]] [[GameBreaker [[PurposelyOverpowered even more overpowered than the preceding Super forms]]. The presentation was essentially superb as well, with richly detailed graphics and excellent music[[note]]It helps that some of the music was at one point worked on by ''the'' [[Creator/MichaelJackson King of Pop himself]][[/note]], zones that changed in appearance and sound between acts (or in some cases, ''during the act itself''), and a story that emphasized ShowDontTell, with cutscenes that conveyed the narrative without any use of dialog. The only reason it's not indisputably considered a better game than ''Sonic 2'' is because didn't get as much exposure, due to the game [[OneGameForThePriceOfTwo being split into the following]] ''Sonic 3'' and ''Sonic & Knuckles'' respectively. Thankfully, the latter game's "[[OldSaveBonus lock-on technology]]" --which allows the two games, when connected together, to be played as the intended singular title-- has helped ''Sonic 3 & Knuckles'' [[VindicatedByHistory grow in stature in the years following its release]].
22nd Oct '17 1:39:53 PM patriciovalencia117
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* ''VideoGame/Battlefield1'' is considered a superior sequel to both the main entry ''VideoGame/Battlefield4''. ''BF4'' was slammed at launch for its buggy state and for having a terrible single-player campaign. In contrast, ''BF1'' was considered a significant improvement for keeping the epic 64 player battles and scenery destruction, while at the same time having a much smoother launch, better gameplay mechanics, a refreshing WWI setting, and a single-player campaign that was actually good.

to:

* ''VideoGame/Battlefield1'' is considered a superior sequel to both the previous main entry ''VideoGame/Battlefield4''. ''BF4'' was slammed at launch While ''[=BF4=]'' did gain a respectable fan base for its buggy state scenery destruction and for having a terrible single-player campaign. In contrast, ''BF1'' was considered a significant improvement for keeping the epic 64 player battles battles, it suffered from a buggy launch state, its single-player campaign was forgettable, and rehashed the modern conflict setting of ''VideoGame/Battlefield3''. ''[=BF1=]'' significantly improved on its predecessor by keeping keeping the scenery destruction, destruction and 64 player battles, while at the same time having a much smoother launch, better gameplay mechanics, a refreshing WWI setting, and a single-player campaign that was actually good.
15th Oct '17 2:06:44 PM patriciovalencia117
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Added DiffLines:

* ''VideoGame/Battlefield1'' is considered a superior sequel to both the main entry ''VideoGame/Battlefield4''. ''BF4'' was slammed at launch for its buggy state and for having a terrible single-player campaign. In contrast, ''BF1'' was considered a significant improvement for keeping the epic 64 player battles and scenery destruction, while at the same time having a much smoother launch, better gameplay mechanics, a refreshing WWI setting, and a single-player campaign that was actually good.
31st Aug '17 11:15:18 AM HalcyonDayz
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** While ''Underground'' was a success, it got stomped by its younger sibling, ''Underground 2'' in 2004. ''Underground 2'' took everything from ''Underground'' and made it better (though, admittedly, it still had many of the bugs and iffy things the first one had). The races were still quite tough. The cars were mostly the same, some were dropped but in the end there were ten more rides available (including three SUVs). It had vastly extended options for visual tuning. Hell, you could even take your ride to the dynamo and fine-tune the ECU, turbochargers, gear ratios, etc. to be perfect for you. But the best thing about it, aside from the epic soundtrack was the possibility to roam a decently-sized city. Actually, you ''had'' to roam the city to find all the stores to shop, events to enter, and racers to outrun. Not for nothing is ''Underground 2'' in constant battle with its successor of the title of "best NFS" or sometimes even "best racing game ever".

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** While ''Underground'' was a success, it got stomped by its younger sibling, ''Underground 2'' in 2004. ''Underground 2'' took everything from ''Underground'' and made it better (though, admittedly, it still had many of the bugs and iffy things the first one had). The races were still quite tough. The cars were mostly the same, some were dropped but in the end there were ten more rides available (including three SUVs).[=SUVs=]). It had vastly extended options for visual tuning. Hell, you could even take your ride to the dynamo and fine-tune the ECU, turbochargers, gear ratios, etc. to be perfect for you. But the best thing about it, aside from the epic soundtrack was the possibility to roam a decently-sized city. Actually, you ''had'' to roam the city to find all the stores to shop, events to enter, and racers to outrun. Not for nothing is ''Underground 2'' in constant battle with its successor of the title of "best NFS" or sometimes even "best racing game ever".
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