History EvenBetterSequel / VideoGames

17th Jan '16 6:10:40 PM nombretomado
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* ''VideoGame/StarControl'' was a fairly good TurnBasedStrategy[=/=]ShootEmUp game based on ''VideoGame/SpaceWar''. ''StarControl II'' took the combat mechanics and the AllThereInTheManual backstory and added an extremely well-written ActionAdventure story mode, and quickly became a beloved CultClassic.
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* ''VideoGame/StarControl'' was a fairly good TurnBasedStrategy[=/=]ShootEmUp game based on ''VideoGame/SpaceWar''. ''StarControl II'' ''VideoGame/StarControlII'' took the combat mechanics and the AllThereInTheManual backstory and added an extremely well-written ActionAdventure story mode, and quickly became a beloved CultClassic.
8th Jan '16 1:53:55 AM erforce
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** ''VideoGame/GodOfWarII'' was received even better than the already very much loved first game, using the Playstation 2 to even greater effect. ([[ScrappyLevel Although that doesn't excuse the Phoenix puzzle.]])
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** ''VideoGame/GodOfWarII'' was received even better than the already very much loved first game, using the Playstation 2 UsefulNotes/PlayStation2 to even greater effect. ([[ScrappyLevel Although that doesn't excuse the Phoenix puzzle.]])

** ''VideoGame/MetalGear2SolidSnake'' was an improvement over the original, but was [[NoExportForYou never released in the US for fifteen years]] and was far from perfect. ''VideoGame/MetalGearSolid'' followed it up with a grand epic story, becoming the KillerApp for the Playstation and [[GenreTurningPoint was really the first game that felt like playing a movie, as well as showing that stories in action games could be far more than just an]] ExcusePlot.
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** ''VideoGame/MetalGear2SolidSnake'' was an improvement over the original, but was [[NoExportForYou never released in the US for fifteen years]] and was far from perfect. ''VideoGame/MetalGearSolid'' followed it up with a grand epic story, becoming the KillerApp for the Playstation UsefulNotes/PlayStation and [[GenreTurningPoint was really the first game that felt like playing a movie, as well as showing that stories in action games could be far more than just an]] ExcusePlot.

** ''VideoGame/NeedForSpeedMostWanted'' in 2005. Showered with praise from critics and fans alike and can be well considered a killer app for both the then-launched UsefulNotes/{{Xbox 360}} ''and'' the older sixth generation consoles (UsefulNotes/{{PlayStation 2}}, UsefulNotes/{{Xbox}}, and UsefulNotes/NintendoGameCube). It combined the roots of ''Need for Speed'' (luxury cars with a huge price tag starting once you were in the top 10), added in some ''Hot Pursuit'' (police chases were re-introduced) and some ''Underground 2'' (a large free roam map and [though in comparison to its predecessor, limited] customization). The graphics were very nice and scenic to look at as well and the music, tastes and preferences alike, was especially awesome, considered by many to be the best ''NFS'' soundtrack to date. It also is one of EA's most successful games at six million sold copies worldwide. As mentioned above, it is in constant battle for the fan-voted throne of the best game in the ''Need for Speed'' franchise and sometimes even voted the greatest racing game of all time.
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** ''VideoGame/NeedForSpeedMostWanted'' in 2005. Showered with praise from critics and fans alike and can be well considered a killer app for both the then-launched UsefulNotes/{{Xbox 360}} ''and'' the older sixth generation consoles (UsefulNotes/{{PlayStation 2}}, (UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, and UsefulNotes/NintendoGameCube). It combined the roots of ''Need for Speed'' (luxury cars with a huge price tag starting once you were in the top 10), added in some ''Hot Pursuit'' (police chases were re-introduced) and some ''Underground 2'' (a large free roam map and [though in comparison to its predecessor, limited] customization). The graphics were very nice and scenic to look at as well and the music, tastes and preferences alike, was especially awesome, considered by many to be the best ''NFS'' soundtrack to date. It also is one of EA's most successful games at six million sold copies worldwide. As mentioned above, it is in constant battle for the fan-voted throne of the best game in the ''Need for Speed'' franchise and sometimes even voted the greatest racing game of all time.

* ''VideoGame/{{SSX}}'' was widely regarded as the best launch game on the PlayStation2, with incredible graphics for its time, easy to learn but surprisingly deep gameplay, and awesome music. ''SSX Tricky'' added smoother, faster gameplay, much improved load times, a boatload of new characters, tweaked tracks, and more awesome music.
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* ''VideoGame/{{SSX}}'' was widely regarded as the best launch game on the PlayStation2, UsefulNotes/PlayStation2, with incredible graphics for its time, easy to learn but surprisingly deep gameplay, and awesome music. ''SSX Tricky'' added smoother, faster gameplay, much improved load times, a boatload of new characters, tweaked tracks, and more awesome music.

* ''VideoGame/{{Suikoden}}'' was one of the PlayStation's first great [=RPGs=], with [[LoadsAndLoadsOfCharacters a boatload of colorful characters]] to gather and play with. ''VideoGame/SuikodenII'' retains this aspect, revamps the turn-based war sequences, adds several plot twists and {{player punch}}es, and introduces the player to one of the most deranged villains in all of RPG-land.
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* ''VideoGame/{{Suikoden}}'' was one of the PlayStation's UsefulNotes/PlayStation's first great [=RPGs=], with [[LoadsAndLoadsOfCharacters a boatload of colorful characters]] to gather and play with. ''VideoGame/SuikodenII'' retains this aspect, revamps the turn-based war sequences, adds several plot twists and {{player punch}}es, and introduces the player to one of the most deranged villains in all of RPG-land.

* ''VideoGame/TwistedMetal'' for the [=PlayStation=] was a great game, but it had its share of flaws. It was easy to crash into walls, all the buildings looked the same, controls felt "slippery." Then ''Twisted Metal 2'' came out and many consider it the greatest VehicularCombat game ever made, as well as being the best-selling game of the series.
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* ''VideoGame/TwistedMetal'' for the [=PlayStation=] UsefulNotes/PlayStation was a great game, but it had its share of flaws. It was easy to crash into walls, all the buildings looked the same, controls felt "slippery." Then ''Twisted Metal 2'' came out and many consider it the greatest VehicularCombat game ever made, as well as being the best-selling game of the series.
5th Jan '16 8:14:33 PM bowserbros
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* ''VideoGame/EarthBoundBeginnings'' was well-received when it first came out in Japan and sold pretty well, but has attracted some criticism over its flaws, like an insane amount of grinding, unbalanced level design and a battle system ripped straight from ''Franchise/DragonQuest''. ''VideoGame/EarthBound'' received better graphics and sound capabilities due to the upgrade from the NES to the SNES, cut down on the grinding by implementing an "instant win" maneuver for weaker enemies, polished the design noticeably, and revamped its characters somewhat (truly establishing Giygas as the horror fans know and fear). ''VideoGame/{{Mother 3}}'' then expanded on this, making several gameplay improvements over ''VideoGame/EarthBound'' that vastly improved the battle system and greatly separated it from the ''Dragon Quest'' clone it once was. Its story and characters are more well-written overall, with more allegorical plot points and a more emotionally-driven story, and has received high reverence outside of Japan (to the point where it's widely regarded as one of the greatest video games ever made; some even think of it as a work of art). However, since it takes place hundreds of years after ''Earthbound'', it has its own theme and setting rather than the EagleLand that the first two games were famous for, making it more of a ContestedSequel. In Japan, the majority opinion is that it diverged [[TheyChangedItNowItSucks too much]] from the previous games, but the [[GermansLoveDavidHasselhoff international fanbase]] loves them both in their own ways without really having a strong opinion on which of the two is better.
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* ''VideoGame/EarthBoundBeginnings'' was well-received when it first came out in Japan and sold pretty well, but has attracted some criticism over its flaws, like an insane amount of grinding, unbalanced level design and a battle system ripped straight from ''Franchise/DragonQuest''. ''VideoGame/EarthBound'' received better graphics and sound capabilities due to the upgrade from the NES to the SNES, cut down on the grinding by implementing an "instant win" maneuver for weaker enemies, polished the design noticeably, and revamped its characters somewhat (truly establishing Giygas as the horror fans know and fear). ''VideoGame/{{Mother 3}}'' then expanded on this, making several gameplay improvements over ''VideoGame/EarthBound'' that vastly improved the battle system and greatly separated it from the ''Dragon Quest'' clone it once was. Its story and characters are more well-written overall, with more allegorical plot points points, a better mix of comedy & drama, and a more emotionally-driven story, and has received high reverence outside of Japan (to to the point where it's widely regarded as one of the greatest video games ever made; some even think of it as a work of art). art! However, since it takes place hundreds of years after ''Earthbound'', it has its own theme and setting rather than the EagleLand that the first two games were famous for, making it more of a ContestedSequel. In Japan, the majority opinion is that it diverged [[TheyChangedItNowItSucks too much]] from the previous games, but the [[GermansLoveDavidHasselhoff international fanbase]] loves them both in their own ways without really having a strong opinion on which of the two is better.
5th Jan '16 8:11:41 PM bowserbros
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* ''VideoGame/EarthBoundBeginnings'' was well-received when it first came out in Japan and sold pretty well, but has attracted some criticism over its flaws, like an insane amount of grinding, unbalanced level design and a battle system ripped straight from ''Franchise/DragonQuest''. ''VideoGame/EarthBound'' received better graphics and sound capabilities due to the upgrade from the NES to the SNES, cut down on the grinding by implementing an "instant win" maneuver for weaker enemies, polished the design noticeably, and revamped its characters somewhat (truly establishing Giygas as the horror fans know and fear).
to:
* ''VideoGame/EarthBoundBeginnings'' was well-received when it first came out in Japan and sold pretty well, but has attracted some criticism over its flaws, like an insane amount of grinding, unbalanced level design and a battle system ripped straight from ''Franchise/DragonQuest''. ''VideoGame/EarthBound'' received better graphics and sound capabilities due to the upgrade from the NES to the SNES, cut down on the grinding by implementing an "instant win" maneuver for weaker enemies, polished the design noticeably, and revamped its characters somewhat (truly establishing Giygas as the horror fans know and fear). ''VideoGame/{{Mother 3}}'' then expanded on this, making several gameplay improvements over ''VideoGame/EarthBound'' that vastly improved the battle system and greatly separated it from the ''Dragon Quest'' clone it once was. Its story and characters are more well-written overall, with more allegorical plot points and a more emotionally-driven story, and has received high reverence outside of Japan (to the point where it's widely regarded as one of the greatest video games ever made; some even think of it as a work of art). However, since it takes place hundreds of years after ''Earthbound'', it has its own theme and setting rather than the EagleLand that the first two games were famous for, making it more of a ContestedSequel. In Japan, the majority opinion is that it diverged [[TheyChangedItNowItSucks too much]] from the previous games, but the [[GermansLoveDavidHasselhoff international fanbase]] loves them both in their own ways without really having a strong opinion on which of the two is better.

* ''VideoGame/{{Mother 3}}'' made several gameplay improvements over ''VideoGame/EarthBound'', greatly separating it from the ''Dragon Quest'' clone it once was. Its story and characters are more well-written overall, with more allegorical plot points, and has received high reverence outside of Japan. However, since it takes place hundreds of years after ''Earthbound'' it has its own theme and setting rather than the EagleLand that the first two games were famous for, it is more of a ContestedSequel; in Japan, the majority opinion is that TheyChangedItNowItSucks, but the [[GermansLoveDavidHasselhoff international fanbase]] loves them both in their own ways without really having a strong opinion on which of the two is better.
21st Dec '15 10:24:48 PM DeisTheAlcano
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* In ''Franchise/TheElderScrolls'' series, ''[[VideoGame/TheElderScrollsArena Arena]]'' was good, ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' was considered even better, and many agree that ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' topped that, in terms of graphics, gameplay, and story. ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' combat system is widely considered to be better, and it received a 94% from both Metacritic and Game Rankings, compared to Morrowind's 89%, although many Morrowind fans believe that Morrowind was still the best game overall. Also, there are quite a few people who think the the Shivering Isles expansion is better than the actual game. ** Based on the reactions from the public, ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' could be seen as this to Oblivion, having taken practically taken over every aspect of the gamer community, casual, hardcore, or professional alike, for months after its release, due to the expansive nature of the game. Fans of the series may feel otherwise though, as many consider the older games better for various reasons.
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* In ''Franchise/TheElderScrolls'' series, ''Franchise/TheElderScrolls'' ** ''[[VideoGame/TheElderScrollsArena Arena]]'' was good, ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' was considered even better, and many agree that ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' topped that, in terms of graphics, gameplay, and story. ''[[VideoGame/TheElderScrollsIVOblivion Oblivion's]]'' combat system is widely considered to be better, and it received a 94% from both Metacritic and Game Rankings, compared to Morrowind's 89%, although many Morrowind fans believe that Morrowind the latter was still the best game overall. Also, there are quite a few people who think the the Shivering Isles expansion is better than the actual game. ** Based on the reactions from the public, ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' could be seen as this to Oblivion, having taken practically taken over every aspect of the gamer community, casual, hardcore, or professional alike, for months after its release, due to the expansive nature of the game. Fans of the series may feel otherwise though, as many consider the older games better for various reasons.

* ''VideoGame/GodOfWar 2'' was received even better than the already very much loved first game, using the Playstation 2 to even greater effect. ([[ScrappyLevel Although that doesn't excuse the Phoenix puzzle.]]) ** ''God Of War 3'' was even bigger, and is widely considered a KillerApp for the PS3. Pity that Kratos went from a revenge-crazed but sympathetic ByronicHero to a [[KickTheDog puppy-kicking]], AxCrazy VillainProtagonist who's almost as bad as Ares in that one, though.
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* ''VideoGame/GodOfWar 2'' ''VideoGame/GodOfWarSeries'' ** ''VideoGame/GodOfWarII'' was received even better than the already very much loved first game, using the Playstation 2 to even greater effect. ([[ScrappyLevel Although that doesn't excuse the Phoenix puzzle.]]) ** ''God Of War 3'' ''VideoGame/GodOfWarIII'' was even bigger, and is widely considered a KillerApp for the PS3. Pity that Kratos went from a revenge-crazed but sympathetic ByronicHero to a [[KickTheDog puppy-kicking]], AxCrazy VillainProtagonist who's almost as bad as Ares in that one, though.

* ''VideoGame/{{inFAMOUS}}'' was considered a solid, fun sandbox game for the PS3 with an interesting premise. ''VideoGame/{{inFAMOUS 2}}'' upped the ante with more and varied powers, a more versatile city to run around in, bigger differences between the good and evil paths (as well as two separate endings), improved graphics (now utilizing facial mocap), improved physical combat, and a more emotional and dramatic story.
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* ''VideoGame/{{inFAMOUS}}'' was considered a solid, fun sandbox game for the PS3 with an interesting premise. ''VideoGame/{{inFAMOUS 2}}'' upped the ante with more and varied powers, a more versatile city to run around in, bigger differences between the good and evil paths (as well as two separate endings), improved graphics (now utilizing facial mocap), improved physical combat, and had a more emotional and dramatic story.

* ''VideoGame/WorldOfWarcraft'' also deserves a mention here, as the second expansion pack (''Wrath of the Lich King'') makes significant improvements over the first (''Burning Crusade''), especially in the way it gets players involved in the plot and makes them feel like they are having an impact in the world (something that's particularly hard to pull off in an {{MMORPG}}). Other improvements include significant revisions to class balance, a return to the high fantasy roots of the game (many considered Outland to be too {{Magitek}} for the game's theme), and a main villain who's tightly integrated into the story. In ''Burning Crusade'', Illidan makes a few brief appearances, but otherwise seems content to sit in the Black Temple and wait for players to come kill him.
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* The second expansion pack of ''VideoGame/WorldOfWarcraft'' also deserves a mention here, as the second expansion pack (''Wrath of the Lich King'') makes significant improvements over the first (''Burning Crusade''), especially in the way it gets players involved in the plot and makes them feel like they are having an impact in the world (something that's particularly hard to pull off in an {{MMORPG}}). Other improvements include significant revisions to class balance, a return to the high fantasy roots of the game (many considered Outland to be too {{Magitek}} for the game's theme), and a main villain who's tightly integrated into the story. In ''Burning Crusade'', Illidan makes a few brief appearances, but otherwise seems content to sit in the Black Temple and wait for players to come kill him.
18th Dec '15 11:17:08 PM nombretomado
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* ''ShadowHearts'' was altogether an excellent game. The sequel removed every flaw from the original, doubled the gameplay length (a two-disc game on the PS2 was a rare thing), and improved every aspect of the game. Reviews will tell the same story.
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* ''ShadowHearts'' ''VideoGame/ShadowHearts'' was altogether an excellent game. The sequel removed every flaw from the original, doubled the gameplay length (a two-disc game on the PS2 was a rare thing), and improved every aspect of the game. Reviews will tell the same story.
15th Dec '15 1:39:49 PM SgtFrog1
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Added DiffLines:
** Just about everything in ''Borderlands 2'' is better than the original. The story is well-written, even frequently being flat-out ([[BlackComedy darkly]]) humorous at times. The gun manufacturers all have their own distinct gimmicks that can totally change how you play ''(Hyperion guns get more accurate, right up to laser-focused, the longer you fire; you can throw Tediore guns like grenades, doing massive damage if there was still an almost-full clip in there; Torgue guns have slow but explosive bullets, which applies to every gun they make, from the smallest pistol to the biggest shotgun)''. Fights in general, particularly boss fights, are exciting and sometimes frantic. Lastly, the environments are vastly varied; in the first game, you start in a dusty desert-like area and stay there for much of the game. In the second, you start on an iceberg, and go through urban environments, caves, fire-pits, ultra-high-tech areas, whatever!
7th Dec '15 9:40:10 AM Hossmeister
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* ''VisualNovel/PhoenixWrightAceAttorney: Trials and Tribulations''. Even deeper insight to the character's pasts, have the most epic plot of any of ''Franchise/AceAttorney'' games with the added novelty of playing as Mia and [[spoiler: even the chance to play as Edgeworth in the last case]].
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* ''VisualNovel/PhoenixWrightAceAttorney: Trials and Tribulations''.''VisualNovel/PhoenixWrightAceAttorneyTrialsAndTribulations''. Even deeper insight to the character's pasts, have the most epic plot of any of ''Franchise/AceAttorney'' games with the added novelty of playing as Mia and [[spoiler: even the chance to play as Edgeworth in the last case]].
5th Dec '15 6:00:44 AM erforce
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* ''VideoGame/{{Klonoa}}: Door to Phantomile'' was a decent platformer, but ''Klonoa 2: Lunatea's Veil'' made it even better. Better story, better level design, better soundtrack, better graphics, etc. Only downside was that the difficulty was easier.
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* ''VideoGame/{{Klonoa}}: Door to Phantomile'' ''VideoGame/KlonoaDoorToPhantomile'' was a decent platformer, but ''Klonoa 2: Lunatea's Veil'' ''VideoGame/Klonoa2LunateasVeil'' made it even better. Better story, better level design, better soundtrack, better graphics, etc. Only downside was that the difficulty was easier.
3rd Dec '15 10:09:21 PM MyFinalEdits
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* ''[[VideoGame/{{Fallout 1}} Fallout]]'' was a landmark in the [=CRPG=] genre, with more freedom of action than any before it. Though you were given a broad goal, you were free to choose where you wanted to go and when, could interact with almost anything, and had numerous means of dealing with challenges based on your skills, abilities, prior knowledge, and personal morality, including [[TalkingTheMonsterToDeath defeating the final bosses with dialogue]]. ''VideoGame/{{Fallout 2}},'' despite the bugs and cut content thanks to its rushed deadline, is an EvenBetterSequel once the cut content is restored (via downloading an easy-to-find patch) and widely considered superior due to the removal of 1's time limit and more open-ended world. And then ''VideoGame/{{Fallout 3}}'', despite the stylistic change, is widely considered to be an [[SerialEscalation even better game than the first two Fallouts]] (although there's a sizable portion of fans who prefer 2). ** When it was released ''VideoGame/FalloutNewVegas'' was a ContestedSequel mostly due to the wide array of game breaking bugs, but also the change in setting and lack of graphical improvements. On the positive side it featured '' alot'' more guns, new weapon mods, new ammo types, a more balanced skill system, an improved repair system, and more recorded dialog than not only its predecessors but ''any single player game ever at that point''. Its crowing feature would be the four story DLCs in the game which were praised for their unique settings and interconnected story and themes. Still there was a hot debate over if it was truly better than ''Fallout 3'' until, ironically, ''VideoGame/{{Fallout 4}}'' came out and became another contested sequel. After that and the comparisons people started making between the Bethesda era games, [[VindicatedByHistory suddenly glitches that had been patched years ago and slightly outdated graphics didn't seem like such a big deal]]. While time will tell if Fallout 4 becomes then new even better sequel, its at least clear that New Vegas was awesome.
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* ''VideoGame/{{Fallout}}'': ** ''[[VideoGame/{{Fallout 1}} Fallout]]'' was a landmark in the [=CRPG=] genre, with more freedom of action than any before it. Though you were given a broad goal, you were free to choose where you wanted to go and when, could interact with almost anything, and had numerous means of dealing with challenges based on your skills, abilities, prior knowledge, and personal morality, including [[TalkingTheMonsterToDeath defeating the final bosses with dialogue]]. ''VideoGame/{{Fallout 2}},'' despite the bugs and cut content thanks to its rushed deadline, is an EvenBetterSequel once the cut content is restored (via downloading an easy-to-find patch) and widely considered superior due to the removal of 1's time limit and more open-ended world. And then ''VideoGame/{{Fallout 3}}'', despite the stylistic change, is widely considered to be an [[SerialEscalation even better game than the first two Fallouts]] (although there's a sizable portion of fans who prefer 2). ** When it was released released, ''VideoGame/FalloutNewVegas'' was a ContestedSequel mostly due to the wide array of game breaking bugs, but also the change in setting and lack of graphical improvements. On the positive side it featured '' alot'' more guns, new weapon mods, new ammo types, a more balanced skill system, an improved repair system, and more recorded dialog than not only its predecessors but ''any single player game ever at that point''. Its crowing feature would be the four story DLCs in the game which were praised for their unique settings and interconnected story and themes. Still there was a hot debate over if it was truly better than ''Fallout 3'' until, ironically, ''VideoGame/{{Fallout 4}}'' came out and became another contested sequel. After that and the comparisons people started making between the Bethesda era games, [[VindicatedByHistory suddenly glitches that had been patched years ago and slightly outdated graphics didn't seem like such a big deal]]. While time will tell if Fallout 4 becomes then new even better sequel, its at least clear that New Vegas was awesome.
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