History Es / MensajeConSabor

22nd May '16 4:01:05 PM nombretomado
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* In a general sense, Achievements and Trophies for Xbox 360 and PS3 games sometimes have this - while the text after the Achievement/Trophy name is sometimes simply what was done to earn said reward (i.e. kill X number of enemies, beat Y stage), sometimes there's pithy commentary on the goal in question. Games that have some humorous content (even if the main plot is serious) are more likely to feature this.

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* In a general sense, Achievements and Trophies for Xbox 360 and PS3 [=PS3=] games sometimes have this - while the text after the Achievement/Trophy name is sometimes simply what was done to earn said reward (i.e. kill X number of enemies, beat Y stage), sometimes there's pithy commentary on the goal in question. Games that have some humorous content (even if the main plot is serious) are more likely to feature this.
16th Nov '15 4:48:24 PM Prfnoff
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* ''{{Vindictus}}'' has flavor text for all items. Oddly, it often describes effects that ought to have an effect on the gameplay but don't, notably {{curse}}s.

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* ''{{Vindictus}}'' ''VideoGame/{{Vindictus}}'' has flavor text for all items. Oddly, it often describes effects that ought to have an effect on the gameplay but don't, notably {{curse}}s.



* All of the items in ''{{Recettear}}'' have humorous descriptions, in keeping with the [[{{Woolseyism}} Woolseyised]] script.

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* All of the items in ''{{Recettear}}'' ''VideoGame/RecettearAnItemShopsTale'' have humorous descriptions, in keeping with the [[{{Woolseyism}} Woolseyised]] script.
12th Sep '15 10:15:37 PM Adept
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* Nearly every item in ''TheSims2'', often with reoccurring gags.

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* Nearly every item in ''TheSims2'', ''VideoGame/TheSims2'', often with reoccurring gags.
1st Jul '15 5:19:43 AM TheOneWhoTropes
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* The player character's library bookshelf in ''LegendOfMana'' includes not only their MonsterCompendium, but encyclopedias discussing gameworld locations, artifacts, weapon types and raw materials.

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* The player character's library bookshelf in ''LegendOfMana'' ''VideoGame/LegendOfMana'' includes not only their MonsterCompendium, but encyclopedias discussing gameworld locations, artifacts, weapon types and raw materials.
14th May '15 1:32:41 PM Nithael
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-->-- '''[[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74262 Double Header]]''', ''MagicTheGathering'', en el texto con sabor.

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-->-- '''[[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74262 Double Header]]''', ''MagicTheGathering'', ''TabletopGame/MagicTheGathering'', en el texto con sabor.



* ''MagicTheGathering'' has a lot of Flavor Text, some player types even build decks based on the "story" of the cards, leading to such weird but fascinating combos as sacrificing the embodiment of your death into pure damage with which to kill an opponent.

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* ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' has a lot of Flavor Text, some player types even build decks based on the "story" of the cards, leading to such weird but fascinating combos as sacrificing the embodiment of your death into pure damage with which to kill an opponent.



* The ''{{Naruto}}'' CCG has flavor text below the illustration for each card, oftentimes a quote from the show.

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* The ''{{Naruto}}'' ''Franchise/{{Naruto}}'' CCG has flavor text below the illustration for each card, oftentimes a quote from the show.



* ''[[TabletopGame/{{Pokemon}} Pokémon]]'' cards contain Pokédex text generally taken from the most recent games. Averted during the E-reader and EX-sets from the second and third generations (the text instead appears on your GBA when you scan the card's bottom dot code into the E-reader).

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* ''[[TabletopGame/{{Pokemon}} Pokémon]]'' ''TabletopGame/{{Pokemon}}'' cards contain Pokédex text generally taken from the most recent games. Averted during the E-reader and EX-sets from the second and third generations (the text instead appears on your GBA when you scan the card's bottom dot code into the E-reader).



* ''AgeOfWonders'' and its sequel have Flavor Text for each unit, which goes from plain to snarky.
* BlizzardEntertainment games (''{{Starcraft}}'', ''VideoGame/{{Diablo}}'', ''VideoGame/{{Warcraft}}'', ''VideoGame/WorldOfWarcraft'') are full of Flavor Text.
* BioWare games (''BaldursGate'', ''NeverwinterNights'', ''KnightsOfTheOldRepublic'', ''Franchise/MassEffect'' and ''Franchise/DragonAge'') are also full of Flavor Text.

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* ''AgeOfWonders'' ''VideoGame/AgeOfWonders'' and its sequel have Flavor Text for each unit, which goes from plain to snarky.
* BlizzardEntertainment Creator/BlizzardEntertainment games (''{{Starcraft}}'', (''VideoGame/{{Starcraft}}'', ''VideoGame/{{Diablo}}'', ''VideoGame/{{Warcraft}}'', ''VideoGame/WorldOfWarcraft'') are full of Flavor Text.
* BioWare Creator/BioWare games (''BaldursGate'', ''NeverwinterNights'', ''KnightsOfTheOldRepublic'', (''VideoGame/BaldursGate'', ''VideoGame/NeverwinterNights'', ''VideoFame/KnightsOfTheOldRepublic'', ''Franchise/MassEffect'' and ''Franchise/DragonAge'') are also full of Flavor Text.



* ''{{Drakengard}}'' has a short story for each of its (65!) weapons.

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* ''{{Drakengard}}'' ''VideoGame/{{Drakengard}}'' has a short story for each of its (65!) weapons.



* ''HeroesOfMightAndMagic 3'' has a small text describing the acquisition of a new artefact, HeroesOfMightAndMagicV and 6 has description of every unit in the game.

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* ''HeroesOfMightAndMagic ''VideoGame/HeroesOfMightAndMagic 3'' has a small text describing the acquisition of a new artefact, HeroesOfMightAndMagicV ''VideoGame/HeroesOfMightAndMagicV'' and 6 has description of every unit in the game.
12th Feb '15 5:13:06 PM jormis29
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* The ''TotalWar'' series use Flavor Text on units to [[ShownTheirWork show their work]]

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* The ''TotalWar'' ''VideoGame/TotalWar'' series use Flavor Text on units to [[ShownTheirWork show their work]]
12th Dec '14 10:27:53 AM Rotpar
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* In ''{{Nethack}}'' the "tell what a symbol represents" command will optionally give a quote from a real life source.

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* In ''{{Nethack}}'' ''VideoGame/NetHack'' the "tell what a symbol represents" command will optionally give a quote from a real life source.
4th Jul '14 5:23:14 PM Aiguille
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* BlizzardEntertainment games (''{{Starcraft}}'', ''VideoGame/{{Diablo}}'', ''{{Warcraft}}'', ''WorldOfWarcraft'') are full of Flavor Text.

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* BlizzardEntertainment games (''{{Starcraft}}'', ''VideoGame/{{Diablo}}'', ''{{Warcraft}}'', ''WorldOfWarcraft'') ''VideoGame/{{Warcraft}}'', ''VideoGame/WorldOfWarcraft'') are full of Flavor Text.
6th Apr '14 6:10:52 PM Aiguille
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* An ''[[Webcomic/TheOrderOfTheStick Order of the Stick]]'' strip in ''{{Dragon}}'' featured a character who claimed that ''ignoring'' flavor text was the key to true peace. He didn't do ''anything'' that wasn't required by the rules; so since dirt didn't have any mechanical effect he didn't bathe, since there were no rules specifying that characters got sleepy, he only slept when hit by a [[StandardStatusEffects magical effect]] (if he'd been a magic user, he'd also have done so when he wanted to recharge his spells), and he ate a revolting gruel once every two weeks, because the rules said that if he didn't he'd starve but didn't specify any other effects of not eating.

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* An ''[[Webcomic/TheOrderOfTheStick Order of the Stick]]'' strip in ''{{Dragon}}'' ''Magazine/{{Dragon}}'' featured a character who claimed that ''ignoring'' flavor text was the key to true peace. He didn't do ''anything'' that wasn't required by the rules; so since dirt didn't have any mechanical effect he didn't bathe, since there were no rules specifying that characters got sleepy, he only slept when hit by a [[StandardStatusEffects magical effect]] (if he'd been a magic user, he'd also have done so when he wanted to recharge his spells), and he ate a revolting gruel once every two weeks, because the rules said that if he didn't he'd starve but didn't specify any other effects of not eating.
6th Feb '14 11:01:45 PM VPhantom
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* ''VideoGame/{{Disgaea}}'' has humorous Flavor Text for its item and skill descriptions.

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* ''VideoGame/{{Disgaea}}'' ''Franchise/{{Disgaea}}'' has humorous Flavor Text for its item and skill descriptions.
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