Is there an issue? Send a MessageReason:
None
Changed line(s) 204 (click to see context) from:
[[folder: For the Tabletop Game]]
to:
[[folder: For the Tabletop Game]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
to:
[[folder: Anime]]
Changed line(s) 202,203 (click to see context) from:
For [[TabletopGame/YuGiOh Card Game aficionados]]:
to:
[[folder: For
Added DiffLines:
[[/folder]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*** Suicide rule if you are using their more modern version, Infernoble Knights.
Added DiffLines:
** PLaying Madolche, take a sip for every card you shuffle into the Deck. Wanna test your luck? Take a shot for every shuffled card instead.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Playing (or playing against) Trickstars, take a sip for every instance either player takes burn damage. A definite suicide rule if it is a Trickstar mirror match.
Is there an issue? Send a MessageReason:
None
Changed line(s) 205 (click to see context) from:
** Take one if playing against a "broken" deck in the current meta, such as - Shaddoll, Nekroz or Qliphort (2014), Performapal, Performage or Burning Abyss (2015), and Kozmo, Monarch or Blue-Eyes (2016).
to:
** Take one if playing against a "broken" deck in the current meta, such as - Shaddoll, Nekroz or Qliphort (2014), Performapal, Performage or Burning Abyss (2015), and Kozmo, Monarch or Blue-Eyes (2016).(2016), Sky Striker, Salamangreat, Thunder Dragons, Orcust, Rokket (2018-19), Eldlich, Admancipator,Infernoble Knights, Dragon Link, and/or/as well as any form of Invoked and/or Dogmatika (2020).
Changed line(s) 214 (click to see context) from:
* Take a small sip whenever someone loses or gains [[HitPoints LP]].
to:
* Take a small sip whenever someone loses or gains [[HitPoints LP]].LP]] This is a suicide rule if it is a mirror match between Aroma players, let alone a duel where at least one person is using Aroma.
Changed line(s) 223,226 (click to see context) from:
* Take a drink if a TCG-exclusive card is Summoned/Activated.
* Take a drink if someone draws a card outside of their draw phase.
** Include the Draw Phase if you wish to kill your liver.
* Take a drink if someone searches their Deck and puts a card into their hand. Take two if the card goes straight onto the field.
* Take a drink if someone draws a card outside of their draw phase.
** Include the Draw Phase if you wish to kill your liver.
* Take a drink if someone searches their Deck and puts a card into their hand. Take two if the card goes straight onto the field.
to:
* Take a drink if a TCG-exclusive card is Summoned/Activated.
Summoned/Activated. God help you if you or your opponent's using Plunder Patroll or Dream Mirror.
* Take a drink if someone draws a card outside of their drawphase.
phase. Be wary of people who use Generaiders.
** Include the Draw Phase if you wish to kill yourliver.
liver. Now be ''really'' wary of Generaiders.
* Take a drink if someone searches their Deck and puts a card into their hand. Take two if the card goes straight onto thefield.field, or sent to the graveyard. Take three if [[https://yugioh.fandom.com/wiki/Ash_Blossom_&_Joyous_Spring Ash Blossom and Joyous Spring]] is activated in response to that, instead.
* Take a drink if someone draws a card outside of their draw
** Include the Draw Phase if you wish to kill your
* Take a drink if someone searches their Deck and puts a card into their hand. Take two if the card goes straight onto the
Changed line(s) 229 (click to see context) from:
* Take a drink if someone activates a monster effect from their hand.
to:
* Take a drink if someone activates a monster effect from their hand. And then realize everyone in the meta is using handtraps, essentially making this an almost-suicide rule.
Changed line(s) 238 (click to see context) from:
* Take ten shots if you activate Pot of Desires and it ends up banishing all copies of a card that your deck absolutely needs.
to:
* Take ten shots if you activate Pot of Desires and it ends up banishing all copies of a card that your deck absolutely needs. Take six shots if the same thing happens when using Pot of Extravagance.
*** And then Konami decided to support Ice Barriers as they won a Structure Deck poll. Hoo boy, better start drinking.
Changed line(s) 290 (click to see context) from:
** Playing Kaiju, take a shot every time you Special Summon a monster to your opponent's side of the field by tributing one of their monsters.
to:
** Playing Kaiju, take a shot every time you Special Summon a monster to your opponent's side of the field by tributing one of their monsters. Laugh devilishly and take another shot if that monster happens to be their boss monster.
Changed line(s) 322 (click to see context) from:
*** Suicide rule: If you yourself are playing pure Zoodiacs, take a drink every time you XYZ Summon.
to:
*** Suicide rule: If you yourself are playing pure Zoodiacs, take a drink every time you XYZ Summon. Down the entire drink if the last monster you XYZ Summon for the turn happens to be [[https://yugioh.fandom.com/wiki/Zoodiac_Drident Zoodiac Drident]].
Changed line(s) 325,326 (click to see context) from:
** Playing Eldlich, take a shot every turn you use both of [[Eldlich, The Golden Lord]]'s effects. Take a sip if you only use one effect.
** Suicide rule: When Naturia Exterio is on the field, take a shot every time it negates a Spell/Trap card.Finish the drink if you run out of cards to negate or Exterio leaves the field.
** Suicide rule: When Naturia Exterio is on the field, take a shot every time it negates a Spell/Trap card.Finish the drink if you run out of cards to negate or Exterio leaves the field.
to:
** Playing any form of Invoked, as this archetype is an engine[[note]]an archetype that can fit in another deck and can either supplement the deck or make it's own combos without interrupting the main part of the deck[[/note]], take a sip for every time you use Aleister the Invoker as Fusion Material. Take a shot instead if the monster you're Fusion Summoning happens to be [[https://yugioh.fandom.com/wiki/Invoked_Mechaba Invoked Mechaba]].
** Playing Eldlich, take a shot every turn you use both of[[Eldlich, [[https://yugioh.fandom.com/wiki/Eldlich_the_Golden_Lord Eldlich, The Golden Lord]]'s effects. Take a sip if you only use one effect.
** Playing Appliancer, take a shot for every time one of its in-archetype Link Monsters is Link Summoned.
** Playing Dogmatika, take a sip for every time you activate Ecclesia's effect. Another sip right after if either that effect gets negated or you grab Fleurdelis with it.
*** Take a shot when you Special Summon Flerdelis from your hand. Take two if that Ecclesia from earlier is still on the field when the Summon occurs.
*** Down the drink if you resolve the effect of Fallen of Albaz.
** Suicide rule: When Naturia Exterio is on the field, take a shot every time it negates a Spell/Trap card. Finish the drink if you run out of cards to negate or Exterio leaves the field. Wanna really [[TemptingFate test your life?]] Instead of Exterio, take a shot anytime [[https://yugioh.fandom.com/wiki/Red-Eyes_Dark_Dragoon Red-Eyes Dark Dragoon]] activates one of his effects and down the bottle if he leaves the field.
** Playing Eldlich, take a shot every turn you use both of
** Playing Appliancer, take a shot for every time one of its in-archetype Link Monsters is Link Summoned.
** Playing Dogmatika, take a sip for every time you activate Ecclesia's effect. Another sip right after if either that effect gets negated or you grab Fleurdelis with it.
*** Take a shot when you Special Summon Flerdelis from your hand. Take two if that Ecclesia from earlier is still on the field when the Summon occurs.
*** Down the drink if you resolve the effect of Fallen of Albaz.
** Suicide rule: When Naturia Exterio is on the field, take a shot every time it negates a Spell/Trap card. Finish the drink if you run out of cards to negate or Exterio leaves the field. Wanna really [[TemptingFate test your life?]] Instead of Exterio, take a shot anytime [[https://yugioh.fandom.com/wiki/Red-Eyes_Dark_Dragoon Red-Eyes Dark Dragoon]] activates one of his effects and down the bottle if he leaves the field.
Added DiffLines:
** Activates the effect of a Level 3 Tuner with 0 ATK and 1800 DEF from their hand.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Playing Eldlich, take a shot every turn you use both of [[Eldlich, The Golden Lord]]'s effects. Take a sip if you only use one effect.
Added DiffLines:
** Summons Crystron Halqifibrax, then a Tuner with "Special Summon" in it's text, and then Linkross, in that specific order.
Is there an issue? Send a MessageReason:
None
Changed line(s) 228 (click to see context) from:
** Take two if it's right after their hand and field were just emptied, causing their opponent to overconfident.
to:
** Take two if it's right after their hand and field were just emptied, causing their opponent to be overconfident.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Take two if it's right after their hand and field were just emptied, causing their opponent to overconfident.
Is there an issue? Send a MessageReason:
It isn’t very common, but it happens at least twice.
Changed line(s) 52,53 (click to see context) from:
* Alternatively, take a sip every time a plot point presented in the anime makes more sense than in the manga.
to:
* Alternatively, take a sip every time a plot point presented in the anime makes more sense than in the manga.
manga. Down your glass whenever a plot point presented in the 4Kids dub, but not the original anime, makes more sense than in the manga.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Take a shot if anyone is awed by a high-ATK monster on the first turn.
Added DiffLines:
** Empty out your glass if a long string of Special Summons gets answered or interrupted by Nibiru.
Is there an issue? Send a MessageReason:
None
* Take a shot every time anyone mocks or is puzzled by a low-ATK monster, and its controller unveils its effect right afterwards.
* Take a shot if someone activates a card effect from their Graveyard. (There's plenty.)
Changed line(s) 225,226 (click to see context) from:
* Take a drink if a card does something beneficial to its owner when it's destroyed.
** Take another if you notice the card effect can trigger off many more things than just being destroyed.
** Take another if you notice the card effect can trigger off many more things than just being destroyed.
to:
* Take a drink if a card does something beneficial someone finishes an Extra Link.
** Toast toits owner when it's destroyed.
** Take another if you noticethe card effect can trigger off many more things than just being destroyed.opponent if they manage to break apart the Extra Link.
** Toast to
** Take another if you notice
Is there an issue? Send a MessageReason:
None
** Drink half a bottle any time card games being SeriousBusiness gets subverted. The early adventures in the manga do not count. (Don't worry; since these moments are so few and far apart, your liver won't explode. We hope.)
Changed line(s) 13,14 (click to see context) from:
* Drink half a bottle any time card games being SeriousBusiness gets subverted. The early adventures in the manga do not count. (Don't worry; since these moments are so few and far apart, your liver won't explode. We hope.)
* Take a drink every time someone is going to bet everything 'on this one card!' right before drawing it.
* Take a drink every time someone is going to bet everything 'on this one card!' right before drawing it.
to:
* Drink half Take a bottle any time shot if the one card games being SeriousBusiness gets subverted. The early adventures in the manga do not count. (Don't worry; since these moments are so few and far apart, your liver won't explode. We hope.)
*protagonist needs is the [[AssPull next one to be drawn]]. Add another if they say they're betting everything "on this one card!"
** Take a drinkevery time someone is going to bet everything 'on if this one card!' right before drawing it.card has never been seen in the character's possession prior to the duel. Down the bottle if the card is never seen again.
*
** Take a drink
Deleted line(s) 18 (click to see context) :
* Take a drink whenever a duelist uses a card that has never been seen before, used by them before or has never been seen in that anime, to win a duel. Down the bottle if the card is never seen again.
Changed line(s) 22 (click to see context) from:
* Take one shot whenever any effect is activated which lets you draw two cards other than Pot of Greed. (Trust us. That is a lot.)
to:
Deleted line(s) 34,35 (click to see context) :
* Take a shot if the one card the protagonist needs is the [[AssPull next one to be drawn]].
** Finish your drink if the protagonist wins using said card.
** Finish your drink if the protagonist wins using said card.
Changed line(s) 37,38 (click to see context) from:
* Drink whenever a duelist puts the duel on hold so he can tell his life story.
to:
* Drink whenever a duelist [[InactionSequence puts the duel on hold so he can tell his life story.
story]].
Deleted line(s) 78 (click to see context) :
* When watching the Japanese version, take a sip whenever Shizuka says 'onii-chan' or Mokuba says 'nii-sama'. Tread very carefully during Battle City.
Deleted line(s) 80 (click to see context) :
* Take a drink every time Yugi draws exactly the card he needs for his strategy to work. Actually, don't; you'll die.
Changed line(s) 84,85 (click to see context) from:
* For the Japanese version, take a sip whenever Yami says 'aibou'. Guzzle if he shouts it.
* Also Japanese version/manga, if Atem uses his catchphrase 'Sore wa dou kana?' (Are you sure about that?/Do you think so?)
* Also Japanese version/manga, if Atem uses his catchphrase 'Sore wa dou kana?' (Are you sure about that?/Do you think so?)
to:
* For When watching the Japanese version, take a sip whenever whenever:
** Yami says 'aibou'. Guzzle if he shouts it.
* Also Japanese version/manga, if ** Atem uses his catchphrase 'Sore wa dou kana?' (Are you sure about that?/Do you think so?)so?)
** Shizuka says 'onii-chan' or Mokuba says 'nii-sama'. Tread very carefully during Battle City.
** Kaiba uses 'kisama' (a rude way of addressing someone) or his catchphrase 'Nonsense!'
** Yami says 'aibou'. Guzzle if he shouts it.
** Shizuka says 'onii-chan' or Mokuba says 'nii-sama'. Tread very carefully during Battle City.
** Kaiba uses 'kisama' (a rude way of addressing someone) or his catchphrase 'Nonsense!'
Deleted line(s) 87 (click to see context) :
* Japanese version, if Kaiba uses 'kisama' (a rude way of addressing someone) or his catchphrase 'Nonsense!'
Deleted line(s) 89 (click to see context) :
* Also Dub-only, take a sip each time the Shadow Realm is mentioned.
Changed line(s) 103 (click to see context) from:
For [[Anime/YuGiOhGX Yu-Gi-Oh! GX anime]] viewers:
to:
For [[Anime/YuGiOhGX Yu-Gi-Oh! GX anime]] viewers:viewers (see also [[DrinkingGame/YuGiOhGX this page]]):
Deleted line(s) 106 (click to see context) :
* Take a shot every time someone plays Pot of Greed and explains how it works.
Deleted line(s) 109 (click to see context) :
* In the first season, take a drink every time Jaden wins through an AssPull.
* Take a shot if Yuma plays "Double or Nothing!" Take two shots if he uses it on Hope or any of its variants.
Changed line(s) 149 (click to see context) from:
* If you are feeling suicidal take a shot everytime Astral tells Yuma what to do in a duel.
to:
* If you are feeling suicidal take a shot everytime every time Astral tells Yuma what to do in a duel.
Changed line(s) 208 (click to see context) from:
** If both players are using the latest meta decks, take a shot if the duel goes to turn 5.
to:
** If both players are using the latest meta decks, take a shot [[RocketTagGameplay if the duel goes to turn 5.5]].
Changed line(s) 222 (click to see context) from:
* Take a drink per monster Tributed, Fused, Synched, Xyzed, or Pendulum Scaled.
to:
* Take a drink per monster Tributed, Fused, Synched, Xyzed, Tributed or Pendulum Scaled.used as Fusion/Synchro/Xyz/Link Material.
* Take a drink if someone searches their Deck and puts a card into their hand. Take two if the card goes straight onto the field.
* Take a drink if someone activates a monster effect from their hand.
* Take a drink if someone activates a monster effect from their hand.
Changed line(s) 229 (click to see context) from:
* Take a big gulp-—preferably from a rocks glass-—if a player successfully performed a [[http://yugioh.wikia.com/wiki/One_Turn_Kill One Turn Kill]] on their opponent.
to:
* Take a big gulp-—preferably gulp--preferably from a rocks glass-—if glass--if a player successfully performed a [[http://yugioh.wikia.com/wiki/One_Turn_Kill One Turn Kill]] on their opponent.
Deleted line(s) 238 (click to see context) :
** Playing Nekroz, Gadgets or Igknights, take a shot every time you search your Deck.
Added DiffLines:
** Sacrifices your board to Nibiru or Ra Sphere Mode.
Is there an issue? Send a MessageReason:
It's in the huge majority where actions cards aren't used to prevent lethal damage
Changed line(s) 178 (click to see context) from:
* Take a sip every time an Action Card is activated. Two if it's "Avoid" or "Miracle". Three if it ''isn't'' used to prevent lethal damage.
to:
* Take a sip every time an Action Card is activated. Two if it's "Avoid" or "Miracle". Three Take a shot if it ''isn't'' it's used to prevent lethal damage.
Is there an issue? Send a MessageReason:
None
Changed line(s) 90 (click to see context) from:
* Every time someone says the word "destiny", take a sip.
to:
* Every time someone says the word "destiny", take a sip. Then take another sip if Kaiba gives that someone grief for talking about destiny.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** When Odion is impersonating him, take an extra drink every time he reflects on how "those fools don't realize that I am really Marik".
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Playing Gem-Knights, take a sip whenever you successfully Fusion Summon a monster.
*** Take a sip if you summon a Gem-Knight that shares a name with a [[WesternAnimation/StevenUniverse Steven Universe]] character.
*** Take a sip if you summon a Gem-Knight that shares a name with a [[WesternAnimation/StevenUniverse Steven Universe]] character.
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
to:
* Drink whenever a duelist puts the duel on hold so he can tell his life story.
Is there an issue? Send a MessageReason:
Linking directly instead of through redirect.
Changed line(s) 214 (click to see context) from:
* Take a small sip whenever someone loses or gains LifePoints.
to:
* Take a small sip whenever someone loses or gains LifePoints.[[HitPoints LP]].
Is there an issue? Send a MessageReason:
None
** If both players are using the latest meta decks, take a shot if the duel goes to turn 5.
Changed line(s) 298,305 (click to see context) from:
*** Take a sip every time you special summon shadow mist
*** Two if it wasn't from your hand
*** Take a shot every time you summon Dark Law
*** Two if it's the first turn
*** Three if it was done on the first turn without special summoning shadow mist
*** an additional shot for each of the following conditions: It shuts down your opponent's deck, it immediately gets destroyed, it was done by using mask change/ mask change II on a monster other than shadow mist
*** Take a shot when you use mask change, two if it's mask change II
*** Take a shot every time you summon a monster from your extra deck other than Dark Law, two if it's Contrast HERO Chaos
*** Two if it wasn't from your hand
*** Take a shot every time you summon Dark Law
*** Two if it's the first turn
*** Three if it was done on the first turn without special summoning shadow mist
*** an additional shot for each of the following conditions: It shuts down your opponent's deck, it immediately gets destroyed, it was done by using mask change/ mask change II on a monster other than shadow mist
*** Take a shot when you use mask change, two if it's mask change II
*** Take a shot every time you summon a monster from your extra deck other than Dark Law, two if it's Contrast HERO Chaos
to:
*** Take a sip every time you special summon shadow mist
***Special Summon Shadow Mist. Two if it wasn't from your hand
hand.
*** Take a shot every time you summon DarkLaw
***Law. Two if it's the first turn
turn, and three if you didn't use Shadow Mist.
***Three if it was done on Finish the first turn without special summoning shadow mist
*** an additional shot for each of the following conditions: It shuts down your opponent's deck, itdrink if Dark Law immediately gets destroyed, or the opponent [[ScrewThisImOuttaHere immediately scoops]] once it was done by using mask change/ mask change II on a monster other than shadow mist
*** Take a shot when you use mask change, two if it's mask change II
hits the field.
*** Take a shot every time you use a "Change" card to summona monster from your extra deck something other than Dark Law, two if it's Contrast HERO ChaosLaw [[JustForPun for a change]].
***
*** Take a shot every time you summon Dark
***
***
*** an additional shot for each of the following conditions: It shuts down your opponent's deck, it
*** Take a shot when you use mask change, two if it's mask change II
*** Take a shot every time you use a "Change" card to summon
Added DiffLines:
** Eats your boss monster with Gameciel.
Added DiffLines:
** Also applies to Veil of Darkness and Heart of the Underdog, for DARK and Normal Monster decks respectively.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Activates Witch's Strike and nukes your whole field.
Is there an issue? Send a MessageReason:
None
Changed line(s) 322 (click to see context) from:
** Suicide rule: When Naturia Exterio is on the field, take a drink every time it negates a Spell/Trap card.Finish the drink if you run out of cards to negate or Exterio leaves the field.
to:
** Suicide rule: When Naturia Exterio is on the field, take a drink shot every time it negates a Spell/Trap card.Finish the drink if you run out of cards to negate or Exterio leaves the field.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Suicide rule: When Naturia Exterio is on the field, take a drink every time it negates a Spell/Trap card.Finish the drink if you run out of cards to negate or Exterio leaves the field.
Is there an issue? Send a MessageReason:
None
Changed line(s) 65 (click to see context) from:
** "[[WebVideo/YuGiOhTheAbridgedSeries It's the Yu-Gi-Oh! drinking game!]] [[LampshadeHanging Take a drink every time we mention friendship."]]"
to:
** "[[WebVideo/YuGiOhTheAbridgedSeries It's the Yu-Gi-Oh! drinking game!]] [[LampshadeHanging Take a drink every time we mention friendship."]]"]]"
Is there an issue? Send a MessageReason:
None
Changed line(s) 65 (click to see context) from:
** [[WebVideo/YuGiOhTheAbridgedSeries "It's the Yu-Gi-Oh! drinking game! Take a drink every time we mention friendship."]]
to:
** [[WebVideo/YuGiOhTheAbridgedSeries "It's "[[WebVideo/YuGiOhTheAbridgedSeries It's the Yu-Gi-Oh! drinking game! game!]] [[LampshadeHanging Take a drink every time we mention friendship."]]"]]"
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Also Japanese version/manga, if Atem uses his catchphrase 'Sore wa dou kana?' (Are you sure about that?/Do you think so?)
Added DiffLines:
* Japanese version, if Kaiba uses 'kisama' (a rude way of addressing someone) or his catchphrase 'Nonsense!'
Is there an issue? Send a MessageReason:
added a suicide rule for zoodiac players
Added DiffLines:
*** Suicide rule: If you yourself are playing pure Zoodiacs, take a drink every time you XYZ Summon.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* Take a glass for every time a main character summons their signature monster during a duel. Take two glasses for every duel where a main character's signature monster doesn't play a role. Chug if a main character's signature monster does get used, but it's by somebody else. (If you value your life, do ''not'' watch the episodes where Yugi duels Pandora.)
to:
* Take a glass for every time a main character summons their signature monster during a duel. Take two glasses for every duel where a main character's signature monster doesn't play a role. Chug if a main character's signature monster does get used, but it's by somebody else. (If you value your life, do ''not'' watch the episodes where Yugi duels Pandora. Also, just don't watch 5Ds.)
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Take a VERY small sip every time someone draws a card using Tethys, Goddess of Light. If the large majority of their deck is Fairy monsters, or they have multiple copies of Tethys... well, good luck.
Is there an issue? Send a MessageReason:
None
Changed line(s) 294 (click to see context) from:
*** Take another shot if that Fusion monster actually lists specific, named Fusion Material. (Things like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Flame_Wingman Flame Wingman]] qualify, those like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Absolute_Zero Absolute Zero]] will not.)
to:
*** Take another shot if that Fusion monster actually lists specific, named Fusion Material. (Things like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Flame_Wingman Flame Wingman]] qualify, those like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Absolute_Zero Absolute Zero]] will not.)not)
** Playing Masked HERO:
*** Take a sip every time you special summon shadow mist
*** Two if it wasn't from your hand
*** Take a shot every time you summon Dark Law
*** Two if it's the first turn
*** Three if it was done on the first turn without special summoning shadow mist
*** an additional shot for each of the following conditions: It shuts down your opponent's deck, it immediately gets destroyed, it was done by using mask change/ mask change II on a monster other than shadow mist
*** Take a shot when you use mask change, two if it's mask change II
*** Take a shot every time you summon a monster from your extra deck other than Dark Law, two if it's Contrast HERO Chaos
** Playing Masked HERO:
*** Take a sip every time you special summon shadow mist
*** Two if it wasn't from your hand
*** Take a shot every time you summon Dark Law
*** Two if it's the first turn
*** Three if it was done on the first turn without special summoning shadow mist
*** an additional shot for each of the following conditions: It shuts down your opponent's deck, it immediately gets destroyed, it was done by using mask change/ mask change II on a monster other than shadow mist
*** Take a shot when you use mask change, two if it's mask change II
*** Take a shot every time you summon a monster from your extra deck other than Dark Law, two if it's Contrast HERO Chaos
Is there an issue? Send a MessageReason:
the manga and toei anime had that too, so XD
Changed line(s) 28 (click to see context) from:
* Take a drink whenever NewRulesAsThePlotDemands is in full effect. (Warning; it's not recommended to do this with the second series anime, ''especially'' the Duelist Kingdom arc, unless you really hate your liver.)
to:
* Take a drink whenever NewRulesAsThePlotDemands is in full effect. (Warning; it's not recommended to do this with the second manga or either original series anime, ''especially'' the Duelist Kingdom arc, unless you really hate your liver.)