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* Alternatively, take a sip every time a plot point presented in the anime makes more sense than in the manga.




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* Take a shot every time regular Yugi loses or almost loses a duel and has to be rescued.
* Take a shot when a Toei-original villain appears.
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* Suicide rule: Whenever a monster is summoned, take shots equal to it's level/rank. [[note]]DO NOT USE THIS RULE WHEN PLAYING AGAINST RANK 10 TRAINS. Sincerely, your Liver. [[/note]]

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* Suicide rule: Whenever a monster is summoned, take shots equal to it's level/rank.its Level/Rank/LINK. [[note]]DO NOT USE THIS RULE WHEN PLAYING AGAINST RANK 10 TRAINS. Sincerely, your Liver.liver. [[/note]]
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** Suicide rule: Whenever a monster is summoned, take shots equal to it's level/rank. [[note]]DO NOT USE THIS RULE WHEN PLAYING AGAINST RANK 10 TRAINS. Sincerely, your Liver. [[/note]]

to:

** * Suicide rule: Whenever a monster is summoned, take shots equal to it's level/rank. [[note]]DO NOT USE THIS RULE WHEN PLAYING AGAINST RANK 10 TRAINS. Sincerely, your Liver. [[/note]]
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** Suicide rule: Whenever a monster is summoned, take shots equal to it's level/rank. [[note]]DO NOT USE THIS RULE WHEN PLAYING AGAINST RANK 10 TRAINS. Sincerely, your Liver. [[/note]]

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* Take a shot when Playmaker's skill "Storm Access" gets him the exact card he needs to turn the match around and/or win.

to:

* Take a shot whenever a new Skill is used during a Speed Duel.
** Take two if a Speed Duel concludes with neither player using their Skill.
**
Take a shot when Playmaker's skill "Storm Access" gets him the exact card he needs to turn the match around and/or win.



** If someone uses Maxx "C" and their opponent responds by [[CrazyEnoughToWork spamming Special Summons to try and make them draw their entire deck]], withhold from drinking immediately and just store them for this turn. Down them all if the player successfully decks out.



* Take a big gulp—preferably from a rocks glass—if a player successfully performed a [[http://yugioh.wikia.com/wiki/One_Turn_Kill One Turn Kill]] on their opponent.

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* Take a big gulp—preferably gulp-—preferably from a rocks glass—if glass-—if a player successfully performed a [[http://yugioh.wikia.com/wiki/One_Turn_Kill One Turn Kill]] on their opponent.



* Down your drink if someone uses Maxx "C" and their opponent responds by [[CrazyEnoughToWork spamming Special Summons to try and make them draw their entire deck]].

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* Down your drink Take a shot for each player you find who doesn't use an Extra Deck. Take another if someone uses Maxx "C" and their opponent responds by [[CrazyEnoughToWork spamming Special Summons to try and make them draw their entire deck]].that player is not running Monarchs.



** Playing Superheavy Samurai, take a shot if you activate a Spell or Trap Card.

to:

** Playing Superheavy Samurai, take a shot if you activate a Spell or Trap Card. (Using a monster as one doesn't count.)



* Take a drink every time you encounter a Qilphort deck on an online Yu-Gi-Oh game or dueling simulator like Dueling Network or Yu-Gi-Oh PRO. Take two if it's clear the person using it has no idea what they're doing. [[labelnote:*]]Doing this around the time this example was added (3/18/15) is [[PlayerPreferredPattern not recommended.]][[/labelnote]]
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** For Seasons 2 and 3, drain your glass if it's a flashback of Joey saying "It's true! We'll whip this Marik creep and his Rare Hunter goon squad so hard, they won't know ''what'' hit 'em!" Brace yourself for the liver explosion.

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Anyone can edit the entry since some of them can be lethal.


** Take two shots if someone else says it, or a variant on it "such as Cathy's "Cattobingu".

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** Take two shots if someone else says it, or a variant on it "such such as Cathy's "Cattobingu".



* Take a sip when someone says "VRAINS." Do this if you want to die.




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* Take a shot when Yusaku counts his three reasons in anything.
** Take two shots if it's not Playmaker.
** Take three shots if the counting is not done for stating reasons.
* Take a shot when Yusaku tells Ignis to shut up.
* Take a shot when Aoi says "onii-sama."
* Take a shot when Ignis talks/flirts with another AI.
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* Take a drink whenever ScrewTheRulesIHavePlot is in full effect. (Warning; it's not recommended to do this with the second series anime, ''especially'' the Duelist Kingdom arc, unless you really hate your liver.)

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* Take a drink whenever ScrewTheRulesIHavePlot NewRulesAsThePlotDemands is in full effect. (Warning; it's not recommended to do this with the second series anime, ''especially'' the Duelist Kingdom arc, unless you really hate your liver.)
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* Take a glass for every time a main character summons their signature monster during a duel. Take two glasses for every duel where a main character's signature monster DOESN'T play a role. Chug if a main character's signature monster does get used, but it's by somebody else. (If you value your life, do ''not'' watch the episodes where Yugi duels Pandora.)
* Take a drink every time violence is clearly and poorly cut out in the dub. Finish your drink if they DON'T remove it.
* Take a shot for every NeverSayDie moment in the English version of any of the ''Franchise/YuGiOh'' shows. (WARNING: Doing this while watching the [[Anime/YuGiOh original series']] Battle City arc or the 5Ds Dark Signer arc will send your liver to the Shadow Realm.)

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* Take a glass for every time a main character summons their signature monster during a duel. Take two glasses for every duel where a main character's signature monster DOESN'T doesn't play a role. Chug if a main character's signature monster does get used, but it's by somebody else. (If you value your life, do ''not'' watch the episodes where Yugi duels Pandora.)
* Take a drink every time violence is clearly and poorly cut out in the dub. Finish your drink if they DON'T don't remove it.
* Take a shot for every NeverSayDie moment in the English version of any of the ''Franchise/YuGiOh'' shows. (WARNING: Doing this while watching the [[Anime/YuGiOh original series']] series]]' Battle City arc or the 5Ds Dark Signer arc will send your liver to the Shadow Realm.)



For the [[Manga.YuGiOh manga]] readers:

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For the [[Manga.YuGiOh [[Manga/YuGiOh manga]] readers:



For the [[Anime.YuGiOhFirstAnimeSeries Season 0 anime]] viewers:

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For the [[Anime.YuGiOhFirstAnimeSeries [[Anime/YuGiOhFirstAnimeSeries Season 0 anime]] viewers:



For the [[Anime.YuGiOh second series anime]] viewers:

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For the [[Anime.YuGiOh [[Anime/YuGiOh second series anime]] viewers:



For [[Anime.YuGiOhGX Yu-Gi-Oh! GX anime]] viewers:

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For [[Anime.YuGiOhGX [[Anime/YuGiOhGX Yu-Gi-Oh! GX anime]] viewers:



[[Anime.YuGiOh5Ds Yu-Gi-Oh! 5D's anime]] viewers:

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[[Anime.YuGiOh5Ds For [[Anime/YuGiOh5Ds Yu-Gi-Oh! 5D's anime]] viewers:



For [[Anime.YuGiOhZEXAL Yu-Gi-Oh! Zexal anime]] viewers:

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For [[Anime.YuGiOhZEXAL [[Anime/YuGiOhZEXAL Yu-Gi-Oh! Zexal anime]] viewers:



For [[Anime.YuGiOhArcV Yu-Gi-Oh! Arc-V anime]] viewers (a more thorough list is detailed [[DrinkingGame/YuGiOhARCV here]]):

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For [[Anime.YuGiOhArcV [[Anime/YuGiOhArcV Yu-Gi-Oh! Arc-V anime]] viewers (a more thorough list is detailed [[DrinkingGame/YuGiOhARCV here]]):




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* Take a shot when Playmaker's skill "Storm Access" gets him the exact card he needs to turn the match around and/or win.
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* Take a shot every time there's an episode that's not adapted from the manga.

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i forgot what those are called XD


* Take a small sip every time a plot point presented in any of the anime adaptations makes more sense in the manga.


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* Take a small sip every time a plot point presented in any of the anime adaptations makes more sense in the manga.

manga.



* Take a shot every time Honda is made into an AdaptationalWimp.

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* Take a shot every time Honda or Jonouchi is made into an AdaptationalWimp.



* Take a shot every time Pegasus calls a character "(name)-boy" or anything similar. For the Japanese version, take a shot every time he says "desu."

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* Take a shot every time Pegasus calls a character "(name)-boy" or anything similar. For the Japanese version, additionally take a shot every time he says "desu."



** If after season 1, every time the competing duelist gloats about the loser being banished to the shadow realm.

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** If after season 1, every time the competing duelist gloats about the loser being banished to the shadow realm.Shadow Realm.


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For Anime/YuGiOhVRAINS viewers:
* Take a shot when Yusaku and his friends use their online avatars.
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* Take a shot whenever Joey Wheeler does his creepy chin.
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* Take a glass for every time a main character summons their signature monster during a duel. Take two glasses for every duel where a main character's signature monster DOESN'T play a role. Chug if a main character's signature monster does get used, but it's by somebody else.

to:

* Take a glass for every time a main character summons their signature monster during a duel. Take two glasses for every duel where a main character's signature monster DOESN'T play a role. Chug if a main character's signature monster does get used, but it's by somebody else. (If you value your life, do ''not'' watch the episodes where Yugi duels Pandora.)




to:

* Take a shot every time Honda is made into an AdaptationalWimp.
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** Take a drink for [[ComplacentGamingSyndrome every player you encounter playing Zoodiacs or a Zoodiac hybrid]]. Drink again if you yourself are playing that archetype.
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Suits the trope


* Take a shot for every NeverSayDie moment in the English version of any of the ''Franchise/YuGiOh'' shows. (WARNING: Doing this while watching the [[Anime/YuGiOh original series']] Battle City arc or the 5Ds Dark Signer arc will result in exploding livers.)

to:

* Take a shot for every NeverSayDie moment in the English version of any of the ''Franchise/YuGiOh'' shows. (WARNING: Doing this while watching the [[Anime/YuGiOh original series']] Battle City arc or the 5Ds Dark Signer arc will result in exploding livers.send your liver to the Shadow Realm.)

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* For every Pendulum Summon take a sip, and take two for each Xyz Summon, three for every Fusion Summon, and down your bottle for every Synchro Summon. Yaiba Todo will kill you.
** It is also recommended that one disregard the last part of this rule for the Synchro Dimension arc, for obvious reasons.

to:

* For every Pendulum Summon take a sip, and take two for each Xyz Summon or Synchro Summon, three for every Fusion Summon, and down your bottle drink for every Synchro Summon. Yaiba Todo will kill you.
** It is also recommended that one disregard the last part of this rule for the Synchro Dimension arc, for obvious reasons.
each Ritual Summon.



* Down your drink if someone uses Maxx "C" and their opponent responds by [[CrazyEnoughToWork spamming Special Summons to try and make them draw their entire deck]].



*** SpitTake if the opponent plays [[http://yugioh.wikia.com/wiki/Vanity%27s_Call Vanity's Call]].



** Playing Monarchs, take a shot for every Caius or Raiza you summon. (Their Mega forms can count also).

to:

** Playing Monarchs, take a shot for every Caius or Raiza you summon. (Their Their Mega forms can count also).also.



*** Down the entire bottle when you face a DARK deck and win.
*** Down ''two'' bottles when you face a non-DARK deck and win.

to:

*** Down the entire bottle when you face a DARK Light deck and win.
*** Down ''two'' bottles when you face a non-DARK non-Light deck and win.



** Playing Kaiju, take a shot every time you Special Summon a monster to your opponents side of the field by tributing one of their monsters.

to:

** Playing Kaiju, take a shot every time you Special Summon a monster to your opponents opponent's side of the field by tributing one of their monsters.



*** Take two if it's banished by the opponent.



*** Take a relief shot if you sucessfully pull out the combo with Oracle King D'Arc and your Life Points become way too high for your opponent to beat easily. [[AllForNothing Take a frustration shot if you lose the duel anyways]].

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*** Take a relief shot if you sucessfully successfully pull out the combo with Oracle King D'Arc and your Life Points become way too high for your opponent to beat easily. [[AllForNothing Take a frustration shot if you lose the duel anyways]].

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* Take ten shots if you activate Pot of Desires and it ends up banishing all copies of a card that your deck absolutely needs.



** Playing Gusto, take a shot every time your opponent attacks a face-down floater.

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** Playing Gusto, Gusto or Yang Zings, take a shot every time your opponent attacks a face-down floater.



*** Take a small sip every time you [[WeaksauceWeakness brick]] (i.e. ends up with a hand where you can do nothing due to bad card combinations).



** Playing Hieratics, Blue-Eyes, Dark Magician or Red-Eyes decks, take a shot for every game you lose because you drew a [[UnskilledButStrong high-level Normal Monster]] on the worst moment possible.

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** Playing Hieratics, Blue-Eyes, Dark Magician or Magicians, Red-Eyes decks, or PSY-Frames, take a shot for every game you lose because you drew a [[UnskilledButStrong high-level Normal Monster]] on the worst moment possible.


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** Playing Majespecters, take a shot every time your opponent activates a card that [[NoSell has no effect on Majespecters]].
** Playing D/D, take a shot every time you lose [[HoistByHisOwnPetard thanks to your own burn effects]].
*** Take a relief shot if you sucessfully pull out the combo with Oracle King D'Arc and your Life Points become way too high for your opponent to beat easily. [[AllForNothing Take a frustration shot if you lose the duel anyways]].
** Playing ABC's or Electromagnet Warriors, take a shot every time your boss monster is separated into its smaller parts.
*** Take a shot for the sake of awesomeness if you win a duel using [=AtoZ=] - Dragon Buster Cannon or Imperion Magnum.
** Playing Infernity, take a sip when you empty your hand for the first time and you can start your combos.
*** Take as many shots as you wish if your combo fails, you need to topdeck a good card next turn and you do.
** Playing any Cyber Angel variants, take a shot every time Benten is tributed.
*** Take two shots if Benten is actually summoned. Three if her burn effect is triggered, and four if that wins the duel for the player.
** Playing Magicians, take a shot every time a player summons Odd-Eyes Rebellion Dragon or Nirvana High Paladin not for the sake of winning the duel, but just because [[RuleOfCool they wanted to summon a cool Pendulum hybrid monster]].
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* Take a drink everytime duelists who have the first turn lose.
** For the reverse, take a drink everytime duelists who has the first turn win.

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* Take a drink everytime duelists who have the first turn lose.
** For the reverse, take a drink everytime duelists
Pick between "duelist who has the first turn win.
wins" or "duelist who has the first turn loses" and take a drink when what you choose happens. If the opposite happens, take two drinks.
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** FOr the reverse: take a drink everytime duelists who has the first turn win.

to:

** FOr For the reverse: reverse, take a drink everytime duelists who has the first turn win.
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to:

\n* Take a drink everytime duelists who have the first turn lose.
** FOr the reverse: take a drink everytime duelists who has the first turn win.
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* Take a sip every time someone says "OH NO!" but only if you're not particularly fond of your liver.

to:

* Take a sip every time someone says "OH NO!" "[[BigNo OH NO!]]" but only if you're not particularly fond of your liver.
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* Take a drink every time the a Point counter is shown.

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* Take a drink every time the a Point counter is shown.

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* Take a drink every time the a Point counter is shown.





to:

\n* Take a shot if the one card the protagonist needs is the [[AssPull next one to be drawn]].
** Finish your drink if the protagonist wins using said card.

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** [[WebVideo/YuGiOhTheAbridgedSeries "It's the Yu-Gi-Oh! drinking game! Take a drink every time we mention friendship."]]




to:

* Take a drink every time the English dub of Season 3 makes a joke that sounds like something written by [[WebVideo/YuGiOhTheAbridgedSeries LittleKuriboh]].

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** Add another drink if you notice the deck has no clear strategy and is a mishmash of cards and combos.
** Toast to that player if they ''win'' despite the odds.

to:

** Add another drink shot if you notice the deck has no clear strategy and is a mishmash of cards and combos.
** *** Toast to that player if they ''win'' despite the odds.



** Playing Qliphort, take a shot every time your opponent surrenders because you summoned [[GameBreaker Apoqliphort Towers]].

to:

** Playing Qliphort, take a shot every time your opponent surrenders because you summoned [[GameBreaker Apoqliphort Towers]].opponent's effects are hosed by the Qliphort's [[NoSell immunity]].


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*** All spectators to do a SpitTake if you Summon Starve Venom Fusion Dragon.


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** Playing Traptrix, take a shot for each "Trap Hole" card you activate. Two if that card ends up affecting more than 1 monster.

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** Playing Nekroz or Gadgets, take a shot every time you search your Deck.

to:

** Playing Nekroz Nekroz, Gadgets or Gadgets, Igknights, take a shot every time you search your Deck.



*** Take a celebratory shot for Summoning Vennominaga and winning with her.

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*** Take a celebratory shot for [[DifficultButAwesome Summoning Vennominaga and winning with her.her]].



** Playing Scraps or Fire Kings, take a shot each time you destroy your own cards.

to:

** Playing Scraps Koa'ki Meiru, take a shot whenever your monsters self-destruct because you can't maintain them.
*** Take a shot if you topdeck the Iron Core at the worst possible moment. Take another if you actually placed the card there beforehand.
** Playing Scraps, Artifacts,
or Fire Kings, take a shot each time you destroy your own cards.



*** Take a frustration shot if you realize you're discarding to pay a cost which invalidates the monsters' effects. You are exempt if the monster in question doesn't care how it got discarded, like [[http://yugioh.wikia.com/wiki/The_Fabled_Cerburrel this card]] for example.

to:

*** Take a frustration shot if you realize you're discarding to pay a cost which cost, as doing so invalidates the monsters' effects. You are exempt if the monster in question doesn't care how it got discarded, like [[http://yugioh.wikia.com/wiki/The_Fabled_Cerburrel this card]] for example.



** Playing pure Genex, take a long shot ''just for trying to play a pure Genex deck.''
*** Celebrate by drinking, like, thousands of shots if you get around all the incoherent and inconsistent cards that the deck has and actually WIN a game playing a pure Genex deck.
** Playing pure Ice Barriers, see Genex.

to:

** Playing pure Genex, Genex or Ice Barriers, take a long shot ''just for trying to play a pure Genex that deck.''
*** Celebrate by drinking, like, thousands of shots if you get around all the incoherent and inconsistent cards that the deck has and actually WIN a game playing such a pure Genex deck.
** Playing pure Ice Barriers, see Genex.
deck.



*** Finish your drink if your opponent goes first and draws [[KryptoniteFactor Imperial Iron Wall]].

to:

*** Finish your drink if your opponent goes first and draws activates [[KryptoniteFactor Imperial Iron Wall]].



*** Take another shot if that Fusion monster actually lists specific, named Fusion Material. (Things like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Flame_Wingman Flame Wingman]] qualify, those like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Absolute_Zero Absoulte Zero]] will not.)

to:

*** Take another shot if that Fusion monster actually lists specific, named Fusion Material. (Things like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Flame_Wingman Flame Wingman]] qualify, those like [[http://yugioh.wikia.com/wiki/Elemental_HERO_Absolute_Zero Absoulte Absolute Zero]] will not.)
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*** Down (what's left of) the drink if you lose because you [[HoistByHisOwnPetard ran out of cards]].


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*** Also take a frustration shot every time Dante's effect mills a bunch of cards that you ''really'' didn't want to see milled.


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*** Take a shot every time you summon Beatrice.


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** Playing pure Ice Barriers, see Genex.


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*** Take three if [[HoistByHisOwnPetard your opponent uses that monster's effect against you]].


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** Playing Phantom Knights, take a shot every time you use a card effect from the Graveyard.
** Playing PSY-Frame, take a sip every time you use a hand trap[[note]]a Monster effect activated from the hand[[/note]].
*** Take a shot every time you pass a turn because your entire hand consists of hand traps (or Driver).

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* Take a shot if you notice a player is playing a deck with very outdated cards. You are exempt if ''both'' players' decks are such.

to:

* Take a shot if you notice a player is playing a deck with very outdated cards. You are exempt if ''both'' players' decks are such.[[labelnote:*]]If it's an old archetype that has recently received new support, don't drink unless you know the deck isn't using the new cards.[[/labelnote]]


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** Add another drink if you notice the deck has no clear strategy and is a mishmash of cards and combos.
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For [[Anime.YuGiOhArcV Yu-Gi-Oh! Arc-V anime]] viewers:

to:

For [[Anime.YuGiOhArcV Yu-Gi-Oh! Arc-V anime]] viewers:viewers (a more thorough list is detailed [[DrinkingGame/YuGiOhARCV here]]):

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* Take a sip for each instance or variation of "once per turn" you read on a card.
** Take two instead if you read "once per Duel".



*** Finish your drink if your opponent was CrazyPrepared enough to use a card that nullifies effect damage without needing to access the Side Deck.



*** Take a shot before the game begins if you're actually running the Venom monsters (except for Vennominon and Vennominaga).


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** Playing Mecha Phantom Beasts, take a shot each time you Summon Tokens.
** Playing Ritual Beasts, take a shot each time you return your own Fusion monster to the Extra Deck.
** Playing Superheavy Samurai, take a shot if you activate a Spell or Trap Card.
*** Take another shot if that Spell or Trap Card cannot easily leave the Graveyard without assistance.

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