5 Hours Left to Support a Troper-Created Project : Personal Space (discuss)

History DrinkingGame / TeamFortress2

25th May '16 5:59:58 AM Gadjiltron
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** Take two additional shots if you get [[YouAreAlreadyDead taunt killed]] by the sniper who made that noise.

to:

** Take two additional shots if you get [[YouAreAlreadyDead taunt killed]] by the sniper Sniper who made that noise.noise.
*** If you're also a Sniper and you [[GoodBadBugs trap the other Sniper in the stunned pose]], keep taking shots for each loop of "stab, stab, stab" you both make until one gets killed.
21st May '16 11:36:01 PM Gadjiltron
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* Take a drink whenever anyone on the server [[RandomlyDrops finds a hat]].



* Take a shot if you attempt a taunt kill and survive or succeed.
** Take another if your taunt somehow [[HitboxDissonance doesn't connect]].
*** Take a third if a different enemy gets killed as a result. This is most visible with the Huntsman and Ubersaw taunts.
** If the target was inattentive enough that you can attempt the same taunt kill twice or more in a row, take an additional shot for each successive attempt.
** If you interrupt an ally's taunt kill by stealing their kill, you take a drink.
** Drink out of frustration if the target or a nearby enemy uses this opportunity to [[LaserGuidedKarma taunt kill you]].



* If the Wheel of Fate causes everyone to dance, down the bottle if the enemy [[TotalPartyKill has a sentry gun on the point.]]
** Drink another in shame if it was [[CherryTapping a mini-sentry.]]



* Take a shot whenever someone on Hightower begins complaining about people trying to complete the objective. This rule is void on Helltower.



* Take a drink if, while playing King of the Hill your team gets [[CurbStompBattle curb stomped]] so badly you spend the entirity of the round trying to fight your way out of spawn.

to:

* Take a drink if, while playing King of the Hill your team gets [[CurbStompBattle curb stomped]] so badly you spend the entirity entirety of the round trying to fight your way out of spawn.



* Take a shot for every time you get killed while you're busy pouring yourself another drink.
* Take two shots for every person you find that's also playing a Team Fortress drinking game on your server, and another one if they're playing this one.



* Take a shot for every time you get killed while you're busy pouring yourself another drink.
* Take two shots for every person you find that's also playing a Team Fortress drinking game on your server, and another one if they're playing this one.



* If the Wheel of Fate causes everyone to dance, down the bottle if the enemy [[TotalPartyKill has a sentry gun on the point.]]
** Drink another in shame if it was [[CherryTapping a mini-sentry.]]



*** Take another one, or withhold if you know them personally, if the sniper is actually doing well with either.


Added DiffLines:

* Take a shot if [[GoodBadBugs the bomb alarm goes off in between waves]].
21st May '16 6:03:19 AM Gadjiltron
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to:

* If you chain Über with another Medic, share a shot with your partner for every 2 kills you make collectively.
** Take an extra shot for each Übersaw taunt kill made.
19th May '16 2:20:18 AM Gadjiltron
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Added DiffLines:

** Conversely, take a shot if you try to attack with the Crossbow only to accidentally heal a teammate passing by.
19th May '16 2:06:25 AM Gadjiltron
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* Drink the bottle if your team only has Spies and Snipers.


Added DiffLines:

* Take two shots if you get {{Telefrag}}ged.
** Two more if it happened while you were trying to destroy the teleporter.
** Finish your drink if you were telefragged while invincible.
* Drink the bottle if your team only has Spies and Snipers.
18th May '16 11:02:16 PM Gadjiltron
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*** Including multiple forms of, you guessed it, Death By [[ExactlyWhatItSaysontheTin Trains (And Saws (And Lasers))]].
*** including a [[CoolTrain Train Shark]]


Added DiffLines:

* Take a shot for each new weapon you pick up off the ground. Two if it's a reskin. Three if it's Australium.
** Another if you realize you ''shouldn't'' have picked up that weapon.
** Take two shots if you're involved in a physics prop glitch.
** As Medic, take a shot and laugh maniacally if you pick up an enemy Medic's Medigun and it has full charge on it.
* Take a shot if you get to an Unstoppable killstreak, two if you get to Rampage, and three if you get to Godlike.
** Add one more shot for each Specialized killstreak weapon in your loadout, and two for each Professional killstreak weapon.
** Continue to take one more shot each time the killstreak display reads "still Godlike".
** Finish your drink if that killstreak has not been broken by the end of the round.
9th May '16 7:10:30 PM Gadjiltron
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** Since Sentry Busters now kill there own teammates, take a shot whenever it kills any bots.

to:

** Since Sentry Busters now kill there their own teammates, take a shot whenever it kills any bots.



** A Medic without the Kritzkrieg or Quick-fix
*** You can refrain from this one if he is spamming the Vaccinator Übercharge (that lasts 2 seconds and is ready in about 6 seconds) to [[WhyWontYouDie instantly revive dead teammates]].

to:

** A Medic without with the Kritzkrieg or Quick-fix
*** You can refrain from this one if he is spamming the Vaccinator Übercharge (that lasts 2 seconds and is ready in about 6 seconds) to [[WhyWontYouDie instantly revive dead teammates]].
stock Medigun.



*** DoubleTake, then drink to calm yourself if you discover that player has been surprisingly competent in spite of the loadout choice.



** Take 3 shots if no one made any effort to stop it.

to:

** *** Take 3 shots if no one made any effort to stop it.



* Take a shot if the tank deploys its bomb when it's health is merely pixels away from death.

to:

* Take a shot if the tank deploys its bomb when it's its health is merely pixels away from death.
20th Apr '16 2:25:13 PM Archimedes
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** Down the glass if they are on your team.

to:

** Down the glass if [[TheLoad they are on your team.team]].
20th Apr '16 2:21:32 PM Archimedes
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* Take a shot when a Medic Übers a [[DoubleReverseQuadrupleAgent Spy]].
** Two if the [[FacePalm Medic's on the Spy's team]][[note]]you can refrain from this one if [[WhenAllYouHaveIsAHammer there was no one else for the Medic to Über]], or [[CrazyEnoughToWork the medic is using The Kritzkrieg]][[/note]].

to:

* Take a shot when a Medic Übers Ubers a [[DoubleReverseQuadrupleAgent Spy]].
** Two if the [[FacePalm [[WhatAnIdiot Medic's on the Spy's team]][[note]]you can refrain from this one if [[WhenAllYouHaveIsAHammer there was no one else for the Medic to Über]], Uber]], or [[CrazyEnoughToWork the medic is using The Kritzkrieg]][[/note]].



** Finish the glass if you were Über'd right before it.

to:

** Finish the glass if you were Über'd Uber'd right before it.



* Take a shot and then facedesk every time you see a friendly player.

to:

* Take a shot and then facedesk every time you see a friendly player.



*** If you happen to be on a trade/idle server, it is highly recommended that you disregard the above as it will result in inebriation/head injury ''very'' quickly.

to:

*** If you happen to be on a trade/idle server, it is highly recommended that you disregard the above as it will result in inebriation/head injury inebriation ''very'' quickly.
19th Apr '16 6:26:16 AM TheGWing
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Added DiffLines:

**** Go find another bar if YOU'RE the one who got it.
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http://tvtropes.org/pmwiki/article_history.php?article=DrinkingGame.TeamFortress2