History DownerEnding / VideoGames

22nd Jun '16 10:27:10 AM thevoluptuousviking
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** ''Fallout 2'' has a mostly happy ending [[VideoGameCrueltyPotential (unless you're an evil fuck)]]... except for one town. No matter what you do, Broken Hills will remain [[IncrediblyLamePun broken]]. Killing the mutants will destroy its economy. Not doing anything will cause a race riot that'll kill everyone. Actually fostering peace will cause the mines to run dry, ruining the town.

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** ''Fallout 2'' has a mostly happy ending [[VideoGameCrueltyPotential (unless you're an evil fuck)]]... except for one town. No matter what you do, Broken Hills will remain [[IncrediblyLamePun broken]]. Killing the mutants will destroy its economy. Not doing anything will cause a race riot that'll kill everyone. Actually fostering peace will cause the mines to run dry, ruining the town.town, though the residents at least move on with no bloodshed.
22nd May '16 4:10:32 AM DannWoolf
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* ''VideoGame/FinalFantasyAdventure'', unusually for a Game Boy Game (And a 1990s game at tat!) has this. Most people assumed that the hero would get the girl as usual, but as it turns out he ''doesn't''... since she has to become the Mana tree, after Julius had drained all of it. The Girl becomes the mana tree, and the Boy is the last guardian of the Mana tree. Since both are the last of their kind, all they did was just buy the world some more time. This accompanies with some of the saddest music possible on the game boy.

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* ''VideoGame/FinalFantasyAdventure'', unusually for a Game Boy Game (And a 1990s game at tat!) that!) has this. Most people assumed that the hero would get the girl as usual, but as it turns out he ''doesn't''... since she has to become the Mana tree, after Julius had drained all of it. The Girl becomes the mana tree, and the Boy is the last guardian of the Mana tree. Since both are the last of their kind, all they did was just buy the world some more time. This accompanies with some of the saddest music possible on the game boy.
28th Apr '16 8:45:59 AM StFan
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* ''VideoGame/{{Half-Life 2}}: Episode 2'' ended with Eli Vance getting brainsucked by tentacled Advisors while his daughter and a helpless Gordon Freeman watch, horrified. Fade To Black with her weeping over his body.
* ''VideoGame/{{Half-Life|1}}'' and its expansion, ''Opposing Force'', Gordon is placed into stasis as some sort of mercenary by the G-Man, and Adrian is apparently frozen for eternity, respectively.

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* ''VideoGame/{{Half-Life 2}}: ''VideoGame/HalfLife2: Episode 2'' ended with Eli Vance getting brainsucked by tentacled Advisors while his daughter and a helpless Gordon Freeman watch, horrified. Fade To Black with her weeping over his body.
* ''VideoGame/{{Half-Life|1}}'' ''VideoGame/HalfLife1'' and its expansion, ''Opposing Force'', Gordon is placed into stasis as some sort of mercenary by the G-Man, and Adrian is apparently frozen for eternity, respectively.
24th Apr '16 3:50:34 AM erforce
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* Despite the fact that ''VideoGame/MortalKombatArmageddon'' canonically ends with [[TheBadGuyWins Shao Khan winning]], it's even a DownerEnding for ''him''. He winds up in a VictoryIsBoring situation and is driven mad as a result. It seems the whole franchise truly had ''no'' winners, and the alternate timeline of ''MortalKombat9'' could only improve it ([[BittersweetEnding as best it could]]).

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* Despite the fact that ''VideoGame/MortalKombatArmageddon'' canonically ends with [[TheBadGuyWins Shao Khan winning]], it's even a DownerEnding for ''him''. He winds up in a VictoryIsBoring situation and is driven mad as a result. It seems the whole franchise truly had ''no'' winners, and the alternate timeline of ''MortalKombat9'' ''VideoGame/MortalKombat9'' could only improve it ([[BittersweetEnding as best it could]]).
23rd Apr '16 9:05:44 PM Sudsy16
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* ''VideoGame/{{Wick}}'', you've been dead the whole time.

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* ''VideoGame/{{Wick}}'', [[spoiler: you've been dead the whole time. time.]]
23rd Apr '16 9:04:57 PM Sudsy16
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Added DiffLines:

* ''VideoGame/{{Wick}}'', you've been dead the whole time.
9th Apr '16 6:02:18 AM MoonByte
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* In ''Enzai'', as can be expected about a game that is riddled with PrisonRape, pretty much every ending that doesn't involve the main character being proven innocent and thus leaving prison is one. Among others are there cases where he gets shot while trying to escape, ends up as an EmptyShell due to all the trauma or gets targeted by the BigBad, resulting in him going downright insane.

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* In the BL game ''Enzai'', as can be expected about a game that is riddled with PrisonRape, pretty much every ending that doesn't involve the main character being proven innocent and thus leaving prison is one. Among others are there cases where he gets shot while trying to escape, ends up as an EmptyShell due to all the trauma or gets targeted by the BigBad, resulting in him going downright insane.
9th Apr '16 5:46:40 AM MoonByte
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Added DiffLines:

* In ''Enzai'', as can be expected about a game that is riddled with PrisonRape, pretty much every ending that doesn't involve the main character being proven innocent and thus leaving prison is one. Among others are there cases where he gets shot while trying to escape, ends up as an EmptyShell due to all the trauma or gets targeted by the BigBad, resulting in him going downright insane.
31st Mar '16 10:27:20 PM KEEP_IN
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** The worst ending [[UpToEleven takes things one step further]] and [[spoiler: makes it so that you will never get the best ending through normal means. You have to sell your soul to [[HumanoidAbomination the Fallen Child]] if you go through with a No Mercy run, and if you get the True Pacifist ending after that, the Fallen Child makes their move and ruins everything you were working toward.]] However, [[spoiler: you can make things right if you meddle with the game files and prevent synchronization with the Steam Cloud.]]
** The worst ending [[spoiler: is only achieved after you kill every single monster in every single area, including the major characters of the game. All the people who were friends with you in the pacifist route will now treat you like a freak and some will even [[YouShallNotPass try to stop you themselves]], but you can almost all of them in one hit. The world will become very empty as everyone is trying to escape from you, there's barely any music, no funny interactions, no minigames, and tons of soulless grinding. When you finally get to the castle, the final boss fight against Sans is intentionally unfair and difficult. Winning doesn't earn you any sense of accomplishment and only means you've just killed the guy who's been there for you since the beginning. What's your reward for all of this? You meet the Fallen Child, who was awakened by your actions and who will now erase the world, whether you want them to or not. Since the world has been destroyed, you can't replay it...not without selling your SOUL to the Fallen, which guarantees you will never earn a happy ending on your own again]]. Trying to get the best ending after this one manages to make things ''even worse'', because there, [[spoiler: with the barrier destroyed, now the Fallen is free to destroy humanity as well]]. Oh, and you can't earn these endings by accident either.

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** The worst ending [[UpToEleven takes things one step further]] and [[spoiler: makes it so that you will never get future attempts at the best ending through normal means. will be tainted. You have to sell your soul to [[HumanoidAbomination the Fallen Child]] if you go through with a No Mercy Genocide run, and if you get the True Pacifist ending after that, the Fallen Child makes their move and ruins everything you were working toward.]] However, [[spoiler: you can make things right if you meddle with the game files and prevent synchronization with the Steam Cloud.]]
** The worst ending [[spoiler: is only achieved after you kill every single monster in every single area, including the major characters of the game. All the people who were friends with you in the pacifist route will now treat you like a freak and some will even [[YouShallNotPass try to stop you themselves]], but you can almost all of them in one hit. The world will become very empty as everyone is trying to escape from you, there's barely any music, no funny interactions, no minigames, and tons of soulless grinding. When you finally get to the castle, the final boss fight against Sans is intentionally unfair and difficult. Winning doesn't earn you any sense of accomplishment and only means you've just killed the guy who's been there for you since the beginning. What's your reward for all of this? You meet the Fallen Child, who was awakened by your actions and who will now erase the world, whether you want them to or not. Since the world has been destroyed, you can't replay it...not without selling your SOUL to the Fallen, which guarantees you will never earn a happy ending on your own again]]. Trying to get the best ending after this one manages to make things ''even worse'', because there, [[spoiler: with the barrier destroyed, now the Fallen is free to destroy humanity as well]]. Oh, and you can't earn these endings the means to get the worst ending means that obtaining it by accident either.is highly improbable.
22nd Mar '16 8:51:28 PM damus2300
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* ''VideoGame/AgeOfEmpiresII: TheConquerors''. The Aztec campaign ends with them reduced to a VestigialEmpire whose days are numbered.

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* ''VideoGame/AgeOfEmpiresII: TheConquerors''.The Conquerors''. The Aztec campaign ends with them reduced to a VestigialEmpire whose days are numbered.
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http://tvtropes.org/pmwiki/article_history.php?article=DownerEnding.VideoGames