History DownerEnding / VideoGames

4th Feb '16 2:39:04 AM Mr.Bubbles
Is there an issue? Send a Message
Added DiffLines:
** To give this some full context, the worst ending [[spoiler: is only achieved after you kill every single monster in every single area, including the major characters of the game. All the people who were friends with you in the pacifist route will now treat you like a freak and some will even [[YouShallNotPass try to stop you themselves]], but you can almost all of them in one hit. The world will become very empty as everyone is trying to escape from you, there's barely any music, no funny interactions, no minigames, and tons of soulless grinding. When you finally get to the castle, the final boss fight against Sans is intentionally unfair and difficult. Winning doesn't earn you any sense of accomplishment and only means you've just killed the guy who's been there for you since the beginning. What's your reward for all of this? You meet the Fallen Child, who was awakened by your actions and who will now erase the world, whether you want them to or not. Since the world has been destroyed, you can't replay it...not without selling your SOUL to the Fallen, which guarantees you will never earn a happy ending on your own again]]. Trying to get the best ending after this one manages to make things ''even worse'', because there, [[spoiler: with the barrier destroyed, now the Fallen is free to destroy humanity as well]]. Oh, and you can't earn these endings by accident either.
1st Feb '16 5:55:38 PM nombretomado
Is there an issue? Send a Message
* Some of the endings of ''TacticsOgre The Knight of Lodis'' are quite the downer endings. In one of them, the hero's lover sacrifices herself to kill the BigBad, the hero's best friend dies thanks in no small part to the hero, and said best friend's father, a duke, sends his army after the hero, forcing him to go into hiding. The game's secret ending (which is also the canonical one) is hardly any better, as all of the above happens and the hero is rewarded by the Pope for killing the BigBad with a new name, Lans Tartare, which reveals to fans of the series that this game was a prequel, and that the hero is an antagonist in ''Tactics Ogre: Let Us Cling Together''.
to:
* Some of the endings of ''TacticsOgre The Knight of Lodis'' ''VideoGame/TacticsOgreTheKnightOfLodis'' are quite the downer endings. In one of them, the hero's lover sacrifices herself to kill the BigBad, the hero's best friend dies thanks in no small part to the hero, and said best friend's father, a duke, sends his army after the hero, forcing him to go into hiding. The game's secret ending (which is also the canonical one) is hardly any better, as all of the above happens and the hero is rewarded by the Pope for killing the BigBad with a new name, Lans Tartare, which reveals to fans of the series that this game was a prequel, and that the hero is an antagonist in ''Tactics Ogre: Let Us Cling Together''.

* ''FinalFantasyTactics'': On one hand, the Lucavi demons are destroyed, and mankind saved. On the other hand, everyone who fought them died doing it, and no one ever knew how close they were to a demonic end of the world because they were too busy fighting a civil war. The heroes MIGHT have been remembered had the one decent person who survived the entire ordeal and wrote an eyewitness account of such not been burned at the stake for charges of heresy because the revealing of what the heroes have done would reveal the falsehood the Church has been spreading for generations. And, if you're in the camp that sympathizes with Delita, he loses everyone dear to him, because the hero who slayed the demons had been his best friend, the princess he married and became King and Queen with decided that Delita had manipulated everyone and herself as well, and stabbed Delita, who, in turn, lethally stabbed her back. The man who had manipulated everyone else and became King lost his sister, his best friend, and his wife in rapid succession, and [[LonelyAtTheTop was forever alone, unloved, and misunderstood at the top of the kingdom]] even if he survived. On the bright note, though, decades after the events of the game, it is revealed that the narrator of the story, having already established himself as a credible historian of his time, is, in fact, the descendant of the eyewitness who was burned at the stake, and that he was successful in revealing the truth to the world. Also, Ramza and his party having died is just a fan interpretation. If anything, the ending (particularly the PSP version's) implies they did survive, if obliquely. Ollan isn't sure whether what he sees is really Ramza and Alma, but then, if they were ghosts, why would they be riding Chocobos? And the PSP version's credits show the two of them stopping off for water by a stream, very much implying they're still alive.
to:
* ''FinalFantasyTactics'': ''VideoGame/FinalFantasyTactics'': On one hand, the Lucavi demons are destroyed, and mankind saved. On the other hand, everyone who fought them died doing it, and no one ever knew how close they were to a demonic end of the world because they were too busy fighting a civil war. The heroes MIGHT have been remembered had the one decent person who survived the entire ordeal and wrote an eyewitness account of such not been burned at the stake for charges of heresy because the revealing of what the heroes have done would reveal the falsehood the Church has been spreading for generations. And, if you're in the camp that sympathizes with Delita, he loses everyone dear to him, because the hero who slayed the demons had been his best friend, the princess he married and became King and Queen with decided that Delita had manipulated everyone and herself as well, and stabbed Delita, who, in turn, lethally stabbed her back. The man who had manipulated everyone else and became King lost his sister, his best friend, and his wife in rapid succession, and [[LonelyAtTheTop was forever alone, unloved, and misunderstood at the top of the kingdom]] even if he survived. On the bright note, though, decades after the events of the game, it is revealed that the narrator of the story, having already established himself as a credible historian of his time, is, in fact, the descendant of the eyewitness who was burned at the stake, and that he was successful in revealing the truth to the world. Also, Ramza and his party having died is just a fan interpretation. If anything, the ending (particularly the PSP version's) implies they did survive, if obliquely. Ollan isn't sure whether what he sees is really Ramza and Alma, but then, if they were ghosts, why would they be riding Chocobos? And the PSP version's credits show the two of them stopping off for water by a stream, very much implying they're still alive.
28th Jan '16 2:01:14 AM Dark_Lord_
Is there an issue? Send a Message
Added DiffLines:
* VideoGame/WayOfTheSamurai4 has ten possible endings. Sadly, 3 of them are this trope: ** The first ending many players will face has their player character being boiled alive. You join a tournament set up by the Chief Minister Onsen Kinugawa. When you win the tournament and join the other winners on stage, you are then dropped through a trapdoor, which leads to a huge bowl of boiling water. This ending sadistically gives you a HopeSpot, in the form of your character hanging onto the edge, but is quickly dropped into the pot by the Minister himself, who gloats evilly about it. The narrator then tells how your player character made no impact on history and no one remembers him. ** Joining the xenophobic Prajna movement can result into two endings. One of them has the entire movement, including your character being gunned down by the forces of the Chief Minister. ** If you managed to enter the Hidden story path, but failed to meet all the requirements for the GoldenEnding, the game ends with you, and several other characters, attempting to assassinate the Chief Minister. But in the end, he is revealed to be a body double. The real one then executes all characters involved in the assassination plot, including you.
19th Jan '16 3:21:27 AM Adept
Is there an issue? Send a Message
* Every single ending in ''PsychicForce'' is really depressing if you like the word 'justice to the world'. Characters suffer/fail in their mission and/or get killed, the world just got worse... (Except probably Wendy in the sequel, which is more or less aBittersweetEnding).
to:
* Every single ending in ''PsychicForce'' ''VideoGame/PsychicForce'' is really depressing if you like the word 'justice to the world'. Characters suffer/fail in their mission and/or get killed, the world just got worse... (Except probably Wendy in the sequel, which is more or less aBittersweetEnding).
18th Jan '16 2:51:11 PM MyFinalEdits
Is there an issue? Send a Message
Indentation, again
* ''VideoGame/{{Undertale}}'''s worst ending [[UpToEleven takes things one step further]] and [[spoiler: makes it so that you will never get the best ending through normal means. You have to sell your soul to [[HumanoidAbomination the Fallen Child]] if you go through with a No Mercy run, and if you get the True Pacifist ending after that, the Fallen Child makes their move and ruins everything you were working toward.]] However, [[spoiler: you can make things right if you meddle with the game files and prevent synchronization with the Steam Cloud.]] ** Even some of the Neutral path endings can result in this depending on who you kill and who you leave alive. For instance, [[spoiler:sparing Undyne and killing all the other boss monsters]] results in [[spoiler:a phone call from Sans telling you about how Undyne was quickly crowned queen of the underground and the first thing she did was enact an official policy that calls for any human found in the underground to be ''killed on sight''. She's more determined than Asgore ever was to break down the magical barrier and march an army of monsters against humanity. Oh, and she's vowed to personally hunt you down and kill you.]]
to:
* ''VideoGame/{{Undertale}}'''s ''VideoGame/{{Undertale}}'': ** The worst ending [[UpToEleven takes things one step further]] and [[spoiler: makes it so that you will never get the best ending through normal means. You have to sell your soul to [[HumanoidAbomination the Fallen Child]] if you go through with a No Mercy run, and if you get the True Pacifist ending after that, the Fallen Child makes their move and ruins everything you were working toward.]] However, [[spoiler: you can make things right if you meddle with the game files and prevent synchronization with the Steam Cloud.]] ** Even some of the Neutral path endings can result in this depending on who you kill and who you leave alive. For instance, [[spoiler:sparing Undyne and killing all the other boss monsters]] results in [[spoiler:a phone call from Sans telling you about how Undyne was quickly crowned queen of the underground and the first thing she did was enact an official policy that calls for any human found in the underground to be ''killed on sight''. She's more determined than Asgore ever was to break down the magical barrier and march an army of monsters against humanity. Oh, and And she's vowed to personally hunt you down and kill you.]]
18th Jan '16 5:17:11 AM thatmadork
Is there an issue? Send a Message
Added DiffLines:
** Even some of the Neutral path endings can result in this depending on who you kill and who you leave alive. For instance, [[spoiler:sparing Undyne and killing all the other boss monsters]] results in [[spoiler:a phone call from Sans telling you about how Undyne was quickly crowned queen of the underground and the first thing she did was enact an official policy that calls for any human found in the underground to be ''killed on sight''. She's more determined than Asgore ever was to break down the magical barrier and march an army of monsters against humanity. Oh, and she's vowed to personally hunt you down and kill you.]]
14th Jan '16 12:54:19 PM Bugfragged
Is there an issue? Send a Message
Added DiffLines:
* In ''VideoGame/EternalSenia'', Senia fails to save Magaleta in all three endings. [[spoiler:Though only the first two endings completely count as this, since in the third ending, Senia and Magaleta are alive and the former is freed from Eternity's power.]]
10th Jan '16 11:40:46 PM erforce
Is there an issue? Send a Message
* If you choose to kill Ryoji Mochizuki in ''{{Persona 3}}'', the characters' memories are erased so that they won't have to fear [[TheEndOfTheWorldAsWeKnowIt the Fall]], and can [[LetThemDieHappy live their lives as ordinary high school students happily until everyone dies.]] ** ''{{Persona 2}}'': Innocent Sin is even worse. The heroes fail to prevent the world (aside from Sumaru) from blowing up, and Maya, who they all idolized, dies. Instead of dealing with the state of this world, Philemon gives them a chance to create a separate universe where things didn't go wrong. Meaning all you did was for nothing. Fun. At least Eternal Punishment [[BittersweetEnding is better]]. It's implied in Innocent Sin that all you did wasn't for nothing, that much level grinding and fighting monsters made your will strong enough to create that new reality as a new middle finger to Nyarlathotep. Of course, aside from the better ending provided above, Eternal Punishment just renders that ending moot and a further downer, [[spoiler:because that's Nyarly's plan all along.]]
to:
* If you choose to kill Ryoji Mochizuki in ''{{Persona ''VideoGame/{{Persona 3}}'', the characters' memories are erased so that they won't have to fear [[TheEndOfTheWorldAsWeKnowIt the Fall]], and can [[LetThemDieHappy live their lives as ordinary high school students happily until everyone dies.]] ** ''{{Persona 2}}'': Innocent ''VideoGame/{{Persona 2}}: Innocent'' Sin is even worse. The heroes fail to prevent the world (aside from Sumaru) from blowing up, and Maya, who they all idolized, dies. Instead of dealing with the state of this world, Philemon gives them a chance to create a separate universe where things didn't go wrong. Meaning all you did was for nothing. Fun. At least Eternal Punishment [[BittersweetEnding is better]]. It's implied in Innocent Sin that all you did wasn't for nothing, that much level grinding and fighting monsters made your will strong enough to create that new reality as a new middle finger to Nyarlathotep. Of course, aside from the better ending provided above, Eternal Punishment just renders that ending moot and a further downer, [[spoiler:because that's Nyarly's plan all along.]]

* Activision's ''Apocalypse'' for PS1 doesn't even give you a "lesser of two evils" ending. Bruce, after defeating the four horsemen, comes face to face with the BigBad himself. He says "see you in hell", but before he can fire, the Rev blasts Bruce with a bolt of lightning, turning him into a "demon" himself, complete with glowing HellishPupils. Who knows what he will unleash upon the universe. All your hard work is rendered pointless, ie they [[ShootTheShaggyDog shot the shaggy dog]].
to:
* Activision's ''Apocalypse'' for PS1 [=PS1=] doesn't even give you a "lesser of two evils" ending. Bruce, after defeating the four horsemen, comes face to face with the BigBad himself. He says "see you in hell", but before he can fire, the Rev blasts Bruce with a bolt of lightning, turning him into a "demon" himself, complete with glowing HellishPupils. Who knows what he will unleash upon the universe. All your hard work is rendered pointless, ie they [[ShootTheShaggyDog shot the shaggy dog]].

* ''Gregory Horror Show'' for the PS2: After dealing with the terrifying guests who were out to kill you, finding out their even more disturbing habits, wandering through a dungeon-like maze under the hotel, obtaining all of the souls within the hotel, dealing with Gregory's witch-like mother, who uses the souls to keep herself "beautiful", and fighting to remain sane throughout the whole affair, we come to the ending explaining that the hotel was a dream, a mental formation breeded by the weakness within all human hearts. Now, they could have ended it with the burning down of the hotel due to the sacrifice of [=NekoZombie=], but oooh no! The narrator reveals that the harsh reality of life may force him/her to COME BACK TO THE HOTEL!! To make it worse, a CG clip at the end reveals that the hotel rebuilds itself, Gregory comes back from the dead, and that YOU'VE RETURNED TO THE HOTEL!
to:
* ''Gregory Horror Show'' ''VideoGame/GregoryHorrorShow'' for the PS2: [=PS2=]: After dealing with the terrifying guests who were out to kill you, finding out their even more disturbing habits, wandering through a dungeon-like maze under the hotel, obtaining all of the souls within the hotel, dealing with Gregory's witch-like mother, who uses the souls to keep herself "beautiful", and fighting to remain sane throughout the whole affair, we come to the ending explaining that the hotel was a dream, a mental formation breeded by the weakness within all human hearts. Now, they could have ended it with the burning down of the hotel due to the sacrifice of [=NekoZombie=], but oooh no! The narrator reveals that the harsh reality of life may force him/her to COME BACK TO THE HOTEL!! To make it worse, a CG clip at the end reveals that the hotel rebuilds itself, Gregory comes back from the dead, and that YOU'VE RETURNED TO THE HOTEL!
8th Jan '16 7:45:04 PM nombretomado
Is there an issue? Send a Message
* ''{{Splatterhouse}}'':
to:
* ''{{Splatterhouse}}'':''VideoGame/{{Splatterhouse}}'':
3rd Jan '16 9:13:30 PM nombretomado
Is there an issue? Send a Message
* Choose either ending of the Demon Path of ''SoulNomadAndTheWorldEaters''. Having the protagonist sealed in the Onyx Blade is the lesser of two evils, mind you.
to:
* Choose either ending of the Demon Path of ''SoulNomadAndTheWorldEaters''.''VideoGame/SoulNomadAndTheWorldEaters''. Having the protagonist sealed in the Onyx Blade is the lesser of two evils, mind you.
This list shows the last 10 events of 523. Show all.