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Chained sinkhole (also TRS cleanup)


* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it, and the Alliance somehow didn't plan a countermeasure against the plague, despite it used by forsaken for years by now. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.

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* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace The Burning Of Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it, and the Alliance somehow didn't plan a countermeasure against the plague, despite it used by forsaken for years by now. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.
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Decided to remove my moment because I don't want to associate myself with Blizzard anymore


* Loekman3: I like the original Warcraft 3 campaign because of its GreyAndGreyMorality and good characterisation, however one moment I cannot tolerate is the ending of the second to last night elf campaign of reign of chaos. After Illidan has killed Tichondrius, saving Felwood and Malfurion realised who Illidan is, [[TemptingFate do you think he will be grateful or at least make Illidan a member but keep an eye out on him in case he did anything irrational]]? Nope he instead [[UngratefulBastard says that Illidan is a demon and deserved to be banished out of Felwood]]. WTF Malfurion, its as if [[StrawmanHasAPoint Tyrande is completely wrong in releasing Illidan when in truth is a very good decision, even if it makes a jailor angry]]. Had Malfurion not soften his treatment of Illidan at the end of the night elf campaign when he is truly grateful for rescuing Tyrande, that moment would have made me lost all my respect for the so called keeper of the forest.
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* Opalure: This entire frickin' expansion, but if I had to nail down specifics, it would be one of two candidates. First, Sylvanas's ascension to full-fledged VillainSue, who suffers no genuine consequences and whose plans go off without a hitch in spite of the rest of the world pushing back against her. The entirety of her screen time is dedicated to her strutting in from stage left, issuing a monologue that screams, "It's not a phase, DAD, Atlas Shrugged CHANGED MY LIFE!", and effortlessly dispatching whichever poor bastard the writers decided had to shamefully job out so she could show off how badass and unstoppable she is that patch. At no point are any of the Alliance's efforts presented as being worthy endeavors, because Our Glorious Leader, Long May She Reign, is always seven steps ahead of all the simple-minded fools who cling to hope like the foolish simple-minded fools they are. Not even her ousting as Warchief ultimately presented any real setback for her plans, nor have we done F-all to affect them in the ensuing expansion. The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.

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* Opalure: This entire frickin' expansion, but if I had to nail down specifics, it would be one of two candidates. First, Sylvanas's ascension to full-fledged VillainSue, who suffers no genuine consequences and whose plans go off without a hitch in spite of the rest of the world pushing back against her. The entirety of her screen time is dedicated to her strutting in from stage left, issuing a monologue that screams, "It's not a phase, DAD, Atlas Shrugged CHANGED MY LIFE!", and effortlessly dispatching whichever poor bastard the writers decided had to shamefully job out so she could show off how badass and unstoppable she is that patch. At no point are any of the Alliance's efforts presented as being worthy endeavors, because Our Glorious Leader, Long May She Reign, is always seven steps ahead of all the simple-minded fools who cling to hope like the foolish simple-minded fools they are. Not even her ousting as Warchief ultimately presented any real setback for her plans, nor have we done F-all to affect them in the ensuing expansion. The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.

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* Opalure: This entire frickin' expansion, but if I had to nail down specifics, it would be one of two candidates. First, Sylvanas's ascension to full-fledged VillainSue, who suffers no genuine consequences and whose plans go off without a hitch in spite of the rest of the world pushing back against her. The entirety of her screen time is dedicated to her strutting in from stage left, issuing a monologue that screams, "It's not a phase, DAD, Atlas Shrugged CHANGED MY LIFE!", and effortlessly dispatching whichever poor bastard the writers decided had to shamefully job out so she could show off how badass and unstoppable she is that patch. At no point are any of the Alliance's efforts presented as being worthy endeavors, because Our Glorious Leader, Long May She Reign, is always seven steps ahead of all the simple-minded fools who cling to hope like the foolish simple-minded fools they are. Not even her ousting as Warchief ultimately presented any real setback for her plans, nor have we done F-all to affect them in the ensuing expansion.
* The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.

to:

* Opalure: This entire frickin' expansion, but if I had to nail down specifics, it would be one of two candidates. First, Sylvanas's ascension to full-fledged VillainSue, who suffers no genuine consequences and whose plans go off without a hitch in spite of the rest of the world pushing back against her. The entirety of her screen time is dedicated to her strutting in from stage left, issuing a monologue that screams, "It's not a phase, DAD, Atlas Shrugged CHANGED MY LIFE!", and effortlessly dispatching whichever poor bastard the writers decided had to shamefully job out so she could show off how badass and unstoppable she is that patch. At no point are any of the Alliance's efforts presented as being worthy endeavors, because Our Glorious Leader, Long May She Reign, is always seven steps ahead of all the simple-minded fools who cling to hope like the foolish simple-minded fools they are. Not even her ousting as Warchief ultimately presented any real setback for her plans, nor have we done F-all to affect them in the ensuing expansion.
*
expansion. The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.
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None


The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.

to:

* The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.

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* SoulCross: N'zoth's defeat is just awful. After having been built up since 'Cataclysm' as one of the most effective villains in Warcraft, having manipulated Deathwing, created the Emerald Nightmare and the Naga among other things, he is finally taken down by an incredibly cheesy cliché. Your character has been brought under N'zoth's almost complete control, but a brief pep talk from Magni causes you to break free from N'zoth's control. Then you use the Heart of Azeroth to direct the Forge of Origination's power into N'zoth, killing him. For such a major figure in Warcraft's history, just behind Sargeras in how far-reaching his influence is, to see him beaten like an 80s/90s cartoon villain is incredibly disappointing.

to:

* SoulCross: N'zoth's defeat is just awful. After having been built up since 'Cataclysm' as one of the most effective villains in Warcraft, having manipulated Deathwing, created the Emerald Nightmare and the Naga among other things, he is finally taken down by an incredibly cheesy cliché. Your character has been brought under N'zoth's almost complete control, but a brief pep talk from Magni causes you to break free from N'zoth's control. Then you use the Heart of Azeroth to direct the Forge of Origination's power into N'zoth, killing him. For such a major figure in Warcraft's history, just behind Sargeras in how far-reaching his influence is, to see him beaten like an 80s/90s cartoon villain is incredibly disappointing.disappointing.
* Opalure: This entire frickin' expansion, but if I had to nail down specifics, it would be one of two candidates. First, Sylvanas's ascension to full-fledged VillainSue, who suffers no genuine consequences and whose plans go off without a hitch in spite of the rest of the world pushing back against her. The entirety of her screen time is dedicated to her strutting in from stage left, issuing a monologue that screams, "It's not a phase, DAD, Atlas Shrugged CHANGED MY LIFE!", and effortlessly dispatching whichever poor bastard the writers decided had to shamefully job out so she could show off how badass and unstoppable she is that patch. At no point are any of the Alliance's efforts presented as being worthy endeavors, because Our Glorious Leader, Long May She Reign, is always seven steps ahead of all the simple-minded fools who cling to hope like the foolish simple-minded fools they are. Not even her ousting as Warchief ultimately presented any real setback for her plans, nor have we done F-all to affect them in the ensuing expansion.
The other candidate, the Mag'har allied race unlock scenario. A perfect microcosm of the writing team's abject ineptitude under the careful guidance of Golden and Danuser. Logically, the Mag'har would be in a rough spot because the draenei, no longer constrained by [[EnemyMine an alliance of necessity to wipe out the remaining Legion presence,]] took the opportunity to punish the Mag'har for attempting genocide and doing F-all to repay their sins afterward, as the Mag'har had figured cooperating for survival's sake meant the draenei cleaned the slate. Instead, Blizzard bent over backwards and drove the draenei mad by having them become religious zealots under an Yrel radicalized by the Naaru, like the Scarlet Crusade with the serial numbers filed off, for seemingly no other reason than to not only allow the Mag'har to get off scott-free for attempting genocide on multiple species on their homeworld AND Azeroth alike, but to present them as put-upon victims being unfairly persecuted by religious extremists. And once the dust settles, the Mag'har are shown to have learned precisely nothing from the experience except "draenei bad," as they haven't even unpacked their backpacks in Orgrimmar before deciding to wipe out the (completely innocent) draenei on Azeroth, too.
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* [[{{Tropers/Monsund}} Monsund]]: ''VideoGame/WorldOfWarcraft: Cataclysm'' probably has the ultimate Dethroning Moment Of Suck for Thrall. He's just teamed up with the player and a wily goblin called Sassy to defeat their former traitorous Trade Prince Gallywix. What does Thrall do after defeating him, make him racial leader again! This is after Gallywix [[ChronicBackstabbingDisorder betrayed the player twice]], enslaved his own goblins in an abusive mine, teamed up with pirates, and right after he personally tried to kill Thrall and the player. Worse is that the player and Thrall [[WhatMeasureIsAMook killed tons of mooks]] to get to Gallywix and other goblins such as Sassy showed themselves to far more capable and caring then Gallywix. This moment totally [[CharacterDerailment derailed]] Thrall into a caricature that no no longer resembles his old self.

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* [[{{Tropers/Monsund}} Monsund]]: ''VideoGame/WorldOfWarcraft: Cataclysm'' probably has the ultimate Dethroning Moment Of Suck for Thrall. He's just teamed up with the player and a wily goblin called Sassy to defeat their former traitorous Trade Prince Gallywix. What does Thrall do after defeating him, make him racial leader again! This is after Gallywix [[ChronicBackstabbingDisorder betrayed the player twice]], enslaved his own goblins in an abusive mine, teamed up with pirates, and right after he personally tried to kill Thrall and the player. Worse is that the player and Thrall [[WhatMeasureIsAMook killed tons of mooks]] to get to Gallywix and other goblins such as Sassy showed themselves to far more capable and caring then Gallywix. This moment totally [[CharacterDerailment derailed]] derailed Thrall into a caricature that no no longer resembles his old self.
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None


* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it, and the Alliance somehow didn't plan a countermeasure against the plague, despite it used by forsaken for years by now. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.

to:

* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it, and the Alliance somehow didn't plan a countermeasure against the plague, despite it used by forsaken for years by now. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.Horde.
*SoulCross: N'zoth's defeat is just awful. After having been built up since 'Cataclysm' as one of the most effective villains in Warcraft, having manipulated Deathwing, created the Emerald Nightmare and the Naga among other things, he is finally taken down by an incredibly cheesy cliché. Your character has been brought under N'zoth's almost complete control, but a brief pep talk from Magni causes you to break free from N'zoth's control. Then you use the Heart of Azeroth to direct the Forge of Origination's power into N'zoth, killing him. For such a major figure in Warcraft's history, just behind Sargeras in how far-reaching his influence is, to see him beaten like an 80s/90s cartoon villain is incredibly disappointing.

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* Tropers/{{VVK}}: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."

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* Tropers/{{VVK}}: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."
" (Yes, you're trying to accomplish something by doing this, but if anything that makes it worse -- you're being fake rather than doing what you want for its own sake.)

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* https://tvtropes.org/pmwiki/pmwiki.php/Tropers/{{VVK}}: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."

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* https://tvtropes.org/pmwiki/pmwiki.php/Tropers/{{VVK}}: Tropers/{{VVK}}: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."

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* VVK: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."

to:

* VVK: https://tvtropes.org/pmwiki/pmwiki.php/Tropers/{{VVK}}: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."

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to:

* VVK: One more vote for the goblin starter quests, specifically the first zone. The goblins themselves are repulsive -- the annoying craziness of gnomes combined with being greedy bastards, giving them ''two'' different joke obsessions that are milked to nausea and beyond, seemingly headed for inevitable extinction when they invent exploding money. (I was astonished in ''Warlords'' when there was a goblin whose business and family had been caught in deadly peril ''and she cared about getting her family out''.) The first starter questline and zone are exactly what you'd expect from them, up to eleven, full of stupid jokes. You're not even trying to do something meaningful or heroic, just quests like "drive around in your lamemobile to show off to people."
Is there an issue? Send a MessageReason:
None


* Huffbuh: You thought ''Cataclysm'' was bad? You thought ''Mists'' was bad? Bah, said Blizzard, you ain't seen nothing yet! ''Warlords of Draenor'' started out so well, with some of the best leveling content the game has ever had. But after that? Just... nothing. Outside of raids, which not much of the playerbase actually does, all you have to entertain yourself are "Apexis Daily Zones", places in which you kill an arbitrary number of enemies until you are given Apexis Crystals, which can be traded in for rewards. Sure, Mists had too many dailies (or rather, required you to do too many at once by locking near-essential rewards behind countless different factions) but to have them taken out entirely and replaced with nothing but a mob grind has lead to one of the least replayable expansions yet. Not to mention the absence of any new Battlegrounds or Arenas, meaning PvP players have had no new content (outside of the highly broken Ashran) for over two years.

to:

* Huffbuh: You thought ''Cataclysm'' was bad? You thought ''Mists'' was bad? Bah, said Blizzard, you ain't seen nothing yet! ''Warlords of Draenor'' started out so well, with some of the best leveling content the game has ever had. But after that? Just... nothing. Outside of raids, which not much of the playerbase actually does, all you have to entertain yourself are "Apexis Daily Zones", places in which you kill an arbitrary number of enemies until you are given Apexis Crystals, which can be traded in for rewards. Sure, Mists had too many dailies (or rather, required you to do too many at once by locking near-essential rewards behind countless different factions) but to have them taken out entirely and replaced with nothing but a mob grind has lead to one of the least replayable expansions yet. Not to mention the absence of any new Battlegrounds or Arenas, meaning PvP [[PlayerVersusPlayer PvP]] players have had no new content (outside of the highly broken Ashran) for over two years.
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* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that [[StoryBranchFavoritism the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble]] that every strikes against the Horde will be hailed as a SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me, and I cannot buy the idea that Blizzard wanted this to look like "Internal strife when the Horde is led by an evil leader". It feels more like pandering to whiny Alliance fans that wanted the Alliance to look like a squeaky clean group of MartyStu that can do no wrong and come out victorious by stomping the Horde for their own satisfaction and obsession of roleplaying the hand of karma for what they see as evil.

to:

* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that [[StoryBranchFavoritism the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble]] that every strikes against the Horde will be hailed as a SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me, and I cannot buy the idea that Blizzard wanted this to look like "Internal strife when the Horde is led by an evil leader". It feels more like pandering to whiny Alliance fans that wanted the Alliance to look like a squeaky clean group of MartyStu that can do no wrong wrong, will never have an evil leader, and will come out victorious by stomping the evil Horde for their own satisfaction and obsession of roleplaying the hand of karma for what they see as evil.
evil. What happened to the great legacy of 'Horde developing into NobleSavage' that Blizzard and Chris Metzen built in Warcraft 3? Crushed to dust.
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* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that [[StoryBranchFavoritism the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble]] that every strikes against the Horde will be hailed as a SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me, which killed Warcraft. I should have realized this sooner instead of pining that they would have a positive development.

to:

* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that [[StoryBranchFavoritism the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble]] that every strikes against the Horde will be hailed as a SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me, which killed Warcraft. and I should have realized cannot buy the idea that Blizzard wanted this sooner instead of pining to look like "Internal strife when the Horde is led by an evil leader". It feels more like pandering to whiny Alliance fans that wanted the Alliance to look like a squeaky clean group of MartyStu that can do no wrong and come out victorious by stomping the Horde for their own satisfaction and obsession of roleplaying the hand of karma for what they would have a positive development.
see as evil.
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* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble that every strikes against the Horde will be hailed as a SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me, which killed Warcraft. I should have realized this sooner instead of pining that they would have a positive development.

to:

* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that [[StoryBranchFavoritism the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble trouble]] that every strikes against the Horde will be hailed as a SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me, which killed Warcraft. I should have realized this sooner instead of pining that they would have a positive development.
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* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble that every strikes against the Horde will be hailed as a CrowningMomentOfAwesome by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me.

to:

* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble that every strikes against the Horde will be hailed as a CrowningMomentOfAwesome SugarWiki/AwesomeMoments by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... and completely unworthy of my praise and love. This new Alliance is nothing more than a disgusting CreatorsPet to me.
me, which killed Warcraft. I should have realized this sooner instead of pining that they would have a positive development.
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no Allcaps. No italics


* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble that every strikes against the Horde will be hailed as a CrowningMomentOfAwesome by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... ''and completely unworthy of my praise and love.'' This new Alliance is nothing more than a CreatorsPet to me.

to:

* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble that every strikes against the Horde will be hailed as a CrowningMomentOfAwesome by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... ''and and completely unworthy of my praise and love.'' love. This new Alliance is nothing more than a disgusting CreatorsPet to me.

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* [=ChrisX=]: One of the things that made me think that ''VideoGame/WorldOfWarcraft'' has transformed from a fair fantasy story that made a groundbreaking deviation of writing that the Orc race could be honorable, being more than an AlwaysChaoticEvil race is the fact that the storytelling now heavily favors The Alliance as the more bonafide good guy where every 'bad' Alliance people will have justified reason for fans to pity over and The Horde are getting more and more bonafide bad guys that always stirred up trouble that every strikes against the Horde will be hailed as a CrowningMomentOfAwesome by the fans... at this point, might as well make the Alliance a CreatorsPet where Horde is constantly shamed and being the DesignatedMonkey. Pinpointing WHERE this problem is at the highest is hard, but to me, everything began in ''Mists of Pandaria'', where Blizzard decided to make Garrosh into a full blown villain just like how his decriers wanted and tried to pass it down as "That is how we planned all along", and refusing to bring Thrall back to the Horde throne, seeing that he was what made the Orcs and the Horde a truly admirable force (whom, by the way, Blizzard yanked away from his Warchief throne later down the line and then make him an extra so the players can feel good about themselves). Alongside this is also the turn of Jaina Proudmoore from a level-headed pacifist that believed in the peace and unity between two forces, just like in the Battle of Mt. Hyjal, into a full-on Alliance worshipper that threw a hissy fit if the situation really required the Alliance and Horde working together. Those were the moments of JumpingTheShark... but and it only got worse and worse. From there, it snowballed into making the Orc race being warmongers by default (''Warlords of Draenor''), Vol'jin getting killed so Sylvanas, now a full blown evil character and handwaved as BeingTorturedMakesYouEvil negative CharacterDevelopment, becomes a Warchief (''Legion'') and Greymane, a revenge obsessed person who'd prolong the war as long as he gets his revenge on Sylvanas, turned into a 'good, developing guy' because he aimed his revenge at the person Blizzard wanted to designate as Evil... and once again, Sylvanas is made to do something atrocious and worthy of enmity (the burning of World Tree), because Blizzard couldn't find any other pariah to appease these Alliance fans other than Sylvanas (''Battle for Azeroth''), and Horde players gets shamed by the narrative for playing the Horde at all. After a long descent which started in ''Mists'', that was the point that Warcraft has completely showed itself to have morphed into an Alliance-bootlicking fest that wanted to make sure that the Alliance will be the winner of the Faction War and rub it to the Horde's face that they will never be more than an AlwaysChaoticEvil faction... no longer the same Warcraft I grew to love... ''and completely unworthy of my praise and love.'' This new Alliance is nothing more than a CreatorsPet to me.
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* Hallowspite: ''Cataclysm'' was the beginning of the end for me when the servers became more and more integrated. Sure, it started in Wrath (or, actually, way back in Vanilla if you count cross-realm battlegrounds), but right at the tail end. I come from Moon Guard, which before LFD was a wonderful server (with a very undeserved reputation) with a community that felt like home. LFD's introduction at the end of Wrath meant that the effects of the tool weren't immediately obvious. When LFR was released I felt excited, as a casual, to finally be able to raid, but by then I was starting to feel isolated and my enjoyment of the game had started to go downhill. By the end of Cata, the community I knew was all but gone -- diluted by the neverending, revolving-door influx of new faces in LFD and LFR which meant a major contributer in friendships and guilds forming was now gone. I held on for two more expacs, but despite joining guilds, I never made so much as a single new friend after Cata launched, and the old ones I had had long begun drifting away from the game. The family feel in the server that had made the game most fun for me was gone, and after my sub accidentally ran out in WoD, I never bothered to renew it. It used to be that even though Moon Guard was one of the largest servers, you'd still see the same faces enough that everyone knew each other even if you'd never spoken, but now they're long, long gone. More than anything I regret not holding onto screenshots of very beloved memories from back then. It made the last few expacs not just a DMoS, but a [[TearJerker Tear Jerker]] as well. Where are they now?

to:

* Hallowspite: ''Cataclysm'' was the beginning of the end for me when the servers became more and more integrated. Sure, it started in Wrath (or, actually, way back in Vanilla if you count cross-realm battlegrounds), but right at the tail end. I come from Moon Guard, which before LFD was a wonderful server (with a very undeserved reputation) with a community that felt like home. LFD's introduction at the end of Wrath meant that the effects of the tool weren't immediately obvious. When LFR was released I felt excited, as a casual, to finally be able to raid, but by then I was starting to feel isolated and my enjoyment of the game had started to go downhill. By the end of Cata, the community I knew was all but gone -- diluted by the neverending, revolving-door influx of new faces in LFD and LFR which meant a major contributer in friendships and guilds forming was now gone. I held on for two more expacs, but despite joining guilds, I never made so much as a single new friend after Cata launched, and the old ones I had had long begun drifting away from the game. The family feel in the server that had made the game most fun for me was gone, and after my sub accidentally ran out in WoD, I never bothered to renew it. It used to be that even though Moon Guard was one of the largest servers, you'd still see the same faces enough that everyone knew each other even if you'd never spoken, but now they're long, long gone. More than anything I regret not holding onto screenshots of very beloved memories from back then. It made the last few expacs not just a DMoS, [=DMoS=], but a [[TearJerker Tear Jerker]] TearJerker as well. Where are they now?
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None


* Opalure: That's not even the worst of it. World content was almost completely disemboweled. Reputations were added as an afterthought by the devs' own admission in a no-holds barred Q&A, leading to the reputation vendors offering nothing of value but to the most obsessive of collectors. The reputations didn't even have their own mounts; the same handful of new mount models were strewn about willy-nilly between achievements, reputations, rares, and the Garrison. What did casual players have to entertain them after hitting level cap? A cynically-nerfed LFR that removed tier sets and raid weapons/trinkets, and instead recycled Honor gear models so painfully basic and low-res that they would have looked perfectly in place next to Sunwell drops from 2007, treasures and rares that only reward anything of value once, the lion's share of which were hidden behind awful jumping puzzles and other platforming that WoW's aging engine was never designed to handle, mindless mob grinds, and, just in case you were having too much fun, the majority of your endgame was spent clicking through menus in a minigame so "complex" browser-based games were doing it better fifteen years ago. Crafting was even nerfed into the ground, with buildings in your Garrison capable of crafting anything you needed and your character being arbitrarily locked into three slots of crafted items. Coming off of 5.2 and 5.4, where the pacing of dailies, rares, and treasures were spot-on, and crafting saw the return of the very popular TBC weaponsmithing recipes updated for level 90, ''Warlords of Draenor'' was a resounding disappointment for many casual players.

to:

* Opalure: That's not even the worst of it. World content was almost completely disemboweled. Reputations were added as an afterthought by the devs' own admission in a no-holds barred Q&A, leading to the reputation vendors offering nothing of value but to the most obsessive of collectors. The reputations didn't even have their own mounts; the same handful of new mount models were strewn about willy-nilly between achievements, reputations, rares, and the Garrison. What did casual players have to entertain them after hitting level cap? A cynically-nerfed LFR that removed tier sets and raid weapons/trinkets, and instead recycled Honor gear models so painfully basic and low-res that they would have looked perfectly in place next to Sunwell drops from 2007, treasures and rares that only reward anything of value once, the lion's share of which were hidden behind awful jumping puzzles and other platforming that WoW's [=WoW=]'s aging engine was never designed to handle, mindless mob grinds, and, just in case you were having too much fun, the majority of your endgame was spent clicking through menus in a minigame so "complex" browser-based games were doing it better fifteen years ago. Crafting was even nerfed into the ground, with buildings in your Garrison capable of crafting anything you needed and your character being arbitrarily locked into three slots of crafted items. Coming off of 5.2 and 5.4, where the pacing of dailies, rares, and treasures were spot-on, and crafting saw the return of the very popular TBC weaponsmithing recipes updated for level 90, ''Warlords of Draenor'' was a resounding disappointment for many casual players.
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None


Level 1 or Level 100. Casual Grinder or Hardcore Raider. RTS or MMO. It doesn't matter. You are not prepared for these moments!

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Level 1 or Level 100.120. Casual Grinder or Hardcore Raider. RTS or MMO. Alliance or Horde. It doesn't matter. You are not prepared for these moments!
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None


* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.

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* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it.it, and the Alliance somehow didn't plan a countermeasure against the plague, despite it used by forsaken for years by now. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.
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I hope each expansions coutn as full game for the purpose of these entries. If not, feel free to delete my complain about Andorhal.


* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KilItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.

to:

* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KilItWithFire [[KillItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.
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None


** Storm Kensho: And then, to top off how pointless making Vol'jin being made Warchief was, [[spoiler: He's killed during the first act of ''Legion'' and names ''Sylvanas'', of all people, as his successor.]]

to:

** Storm Kensho: And then, to top off how pointless making Vol'jin being made Warchief was, [[spoiler: He's killed during the first act of ''Legion'' and names ''Sylvanas'', of all people, as his successor.]]]]

!!!Battle For Azeroth
* cricri3007: The end of The Battle For Undercity. One week after [[KillThemAll The]] [[KilItWithFire Burning]] [[CurbStompBattle Of]] [[DyingRace Teldrassil]], the Alliance counter by attacking the Forsaken's capital city. Finally a chance for the Alliance to get some payback? "lol nope" says Blizzard, by having the four alliance members [[WhyDontYaJustShootHim stand there like idiots]] as Sylvanas talk, taunts Anduin, then flee, before she tries to gas them all, and plagues her own city so the Alliance can't capture it. To recapitulate, the Horde taking Teldrassil was a flawless victory for the Horde, crushing the night elves, marching through their regions without any real problems, and ended in the tree burning instead of occupied because of Sylvanas's decision. The Battle For Undercity was a long, grueling battle, saw the Alliance lose many soldiers, and ended in a PyrrhicVictory because of Sylvanas's decision. Although the Jaina bit was awesome, it makes me lose even more hope of the Alliance ever getting proper vengeance on the Horde.
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* Loekman3: I like the original Warcraft 3 campaign because of its GreyAndGreyMorality and good characterisation, however one moment I cannot tolerate is the ending of the second to last night elf campaign of reign of chaos. After Illidan has killed Tichondrius, saving Felwood and Malfurion realised who Illidan is, [[TemptingFate do you think he will be grateful or at least make Illidan a member but keep an eye out on him in case he did anything irrational]]? Nope he instead [[UngratefulBastard says that Illidan is a demon and deserved to be banished out of Felwood]]. [[WhatTheHellHero WTF Malfurion]], its as if [[StrawmanHasAPoint Tyrande is completely wrong in releasing Illidan when in truth is a very good decision, even if it makes a jailor angry]]. Had Malfurion not soften his treatment of Illidan at the end of the night elf campaign when he is truly grateful for rescuing Tyrande, that moment would have made me lost all my respect for the so called keeper of the forest.

to:

* Loekman3: I like the original Warcraft 3 campaign because of its GreyAndGreyMorality and good characterisation, however one moment I cannot tolerate is the ending of the second to last night elf campaign of reign of chaos. After Illidan has killed Tichondrius, saving Felwood and Malfurion realised who Illidan is, [[TemptingFate do you think he will be grateful or at least make Illidan a member but keep an eye out on him in case he did anything irrational]]? Nope he instead [[UngratefulBastard says that Illidan is a demon and deserved to be banished out of Felwood]]. [[WhatTheHellHero WTF Malfurion]], Malfurion, its as if [[StrawmanHasAPoint Tyrande is completely wrong in releasing Illidan when in truth is a very good decision, even if it makes a jailor angry]]. Had Malfurion not soften his treatment of Illidan at the end of the night elf campaign when he is truly grateful for rescuing Tyrande, that moment would have made me lost all my respect for the so called keeper of the forest.
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changing my w3 dmos example


* Retloclive: In Night Elf mission five after Malfurion splits up with Tyrande, he goes off to wake up the Druids of the Claw. After finally reaching the area the Druids of the Claw are sleeping, it is discovered that they are actually sleepwalking, and will attack anything in sight be it friend or foe. Malfurion states that he can wake up the nearby Druids of the Claw, but chooses not to, because he wants to push to an area that would allow for him to be able to wake all the druids up at once... so why couldn't he just slow crawl with Cenarius' Horn to wake up a few of the Claw druids to safely reach the intended area? Malfurion made his objective unnecessarily a lot harder, and there's no justification for why he had to do it this specific way. It may seem like a very minor nitpick, but it's a highly annoying oversight for me nonetheless.

to:

* Retloclive: In I'll never understand why Malfurion fell for Tyrande, because the way I see it, the woman is just the worst person ever. She refuses to side with the humans and orcs when the Burning Legion is on her very doorsteps trying to destroy the world, but I found that somewhat forgivable since Cenarius' death was a pretty good reason to at least not trust the orcs, and the humans happened to be working alongside said orcs at this point in the story. However, it was Mission 5 of the Night Elf mission five after campaign when she and Malfurion splits up with Tyrande, he goes off to wake up go into the Druids of the Claw. After finally reaching the area Barrow Deeps to awaken the Druids of the Claw where I realized how much I hated this character. She's supposed to be the hero we root for, and yet here she is going about slaughtering Night Elf prison wardens, her own kin, who are sleeping, just doing their job keeping a condemned criminal (Illidan) beyond bars. Even if it is discovered was for a justified cause knowing that they are actually sleepwalking, and will attack anything Illidan could be useful fighting back against the Burning Legion, [[KarmaHoudini she never gets any kind of punishment]] for slaughtering the wardens apart from Maiev [[WhatTheHellHero calling her out for it]] in sight be the expansion game. If it friend or foe. wasn't for Malfurion states being the voice of reason, I honestly believe that he can wake up the nearby Druids of the Claw, but chooses not to, because he wants to push to an area that Tyrande on her own would allow for him have ended up getting everyone killed to be able to wake all the druids up at once... so why couldn't he just slow crawl with Cenarius' Horn to wake up a few of the Claw druids to safely reach the intended area? Malfurion made his objective unnecessarily a lot harder, and there's no justification for why he had to do it this specific way. It may seem like a very minor nitpick, but it's a highly annoying oversight for me nonetheless.Burning Legion.
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Hallowspite — fixing formatting in my entry.


* Hallowspite: ''Cataclysm'' was the beginning of the end for me when the servers became more and more integrated. Sure, it started in Wrath (or, actually, way back in Vanilla if you count cross-realm battlegrounds), but right at the tail end. I come from Moon Guard, which before LFD was a wonderful server (with a very undeserved reputation) with a community that felt like home. LFD's introduction at the end of Wrath meant that the effects of the tool weren't immediately obvious. When LFR was released I felt excited, as a casual, to finally be able to raid, but by then I was starting to feel isolated and my enjoyment of the game had started to go downhill. By the end of Cata, the community I knew was all but gone -- diluted by the neverending, revolving-door influx of new faces in LFD and LFR which meant a major contributer in friendships and guilds forming was now gone. I held on for two more expacs, but despite joining guilds, I never made so much as a single new friend after Cata launched, and the old ones I had had long begun drifting away from the game. The family feel in the server that had made the game most fun for me was gone, and after my sub accidentally ran out in WoD, I never bothered to renew it. It used to be that even though Moon Guard was one of the largest servers, you'd still see the same faces enough that everyone knew each other even if you'd never spoken, but now they're long, long gone. More than anything I regret not holding onto screenshots of very beloved memories from back then. It made the last few expacs not just a DMoS, but a [[TearJerker]] as well. Where are they now?

to:

* Hallowspite: ''Cataclysm'' was the beginning of the end for me when the servers became more and more integrated. Sure, it started in Wrath (or, actually, way back in Vanilla if you count cross-realm battlegrounds), but right at the tail end. I come from Moon Guard, which before LFD was a wonderful server (with a very undeserved reputation) with a community that felt like home. LFD's introduction at the end of Wrath meant that the effects of the tool weren't immediately obvious. When LFR was released I felt excited, as a casual, to finally be able to raid, but by then I was starting to feel isolated and my enjoyment of the game had started to go downhill. By the end of Cata, the community I knew was all but gone -- diluted by the neverending, revolving-door influx of new faces in LFD and LFR which meant a major contributer in friendships and guilds forming was now gone. I held on for two more expacs, but despite joining guilds, I never made so much as a single new friend after Cata launched, and the old ones I had had long begun drifting away from the game. The family feel in the server that had made the game most fun for me was gone, and after my sub accidentally ran out in WoD, I never bothered to renew it. It used to be that even though Moon Guard was one of the largest servers, you'd still see the same faces enough that everyone knew each other even if you'd never spoken, but now they're long, long gone. More than anything I regret not holding onto screenshots of very beloved memories from back then. It made the last few expacs not just a DMoS, but a [[TearJerker]] [[TearJerker Tear Jerker]] as well. Where are they now?
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Hallowspite — Cataclysm



to:

* Hallowspite: ''Cataclysm'' was the beginning of the end for me when the servers became more and more integrated. Sure, it started in Wrath (or, actually, way back in Vanilla if you count cross-realm battlegrounds), but right at the tail end. I come from Moon Guard, which before LFD was a wonderful server (with a very undeserved reputation) with a community that felt like home. LFD's introduction at the end of Wrath meant that the effects of the tool weren't immediately obvious. When LFR was released I felt excited, as a casual, to finally be able to raid, but by then I was starting to feel isolated and my enjoyment of the game had started to go downhill. By the end of Cata, the community I knew was all but gone -- diluted by the neverending, revolving-door influx of new faces in LFD and LFR which meant a major contributer in friendships and guilds forming was now gone. I held on for two more expacs, but despite joining guilds, I never made so much as a single new friend after Cata launched, and the old ones I had had long begun drifting away from the game. The family feel in the server that had made the game most fun for me was gone, and after my sub accidentally ran out in WoD, I never bothered to renew it. It used to be that even though Moon Guard was one of the largest servers, you'd still see the same faces enough that everyone knew each other even if you'd never spoken, but now they're long, long gone. More than anything I regret not holding onto screenshots of very beloved memories from back then. It made the last few expacs not just a DMoS, but a [[TearJerker]] as well. Where are they now?
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Please sign your moments


** And then, to top off how pointless making Vol'jin being made Warchief was, [[spoiler: He's killed during the first act of ''Legion'' and names ''Sylvanas'', of all people, as his successor.]]

to:

** Storm Kensho: And then, to top off how pointless making Vol'jin being made Warchief was, [[spoiler: He's killed during the first act of ''Legion'' and names ''Sylvanas'', of all people, as his successor.]]

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