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* ''VideoGame/VegetableGame'', a UsefulNotes/{{Dada}} FightingGame
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* ''VideoGame/{{Chainged}}'', a Haunted [=PS1=] collaborative telephone-like game that he made a submission to.
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* ''VideoGame/TinyHeist'', A stealth {{roguelike}} where you play as an @ symbol collecting as many gems as possible.
to:
* ''VideoGame/TinyHeist'', A stealth {{roguelike}} where you play as an @ symbol symbol, collecting as many gems as possible.
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Renamed one trope.
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* ''VideoGame/DontLookBack'', a free 2-D PlatformGame inspired by [[OrpheanRescue the story of Orpheus descending into the underworld to bring Eurydice back to life]].
to:
* ''VideoGame/DontLookBack'', a free 2-D PlatformGame inspired by [[OrpheanRescue [[RescuedFromTheUnderworld the story of Orpheus descending into the underworld to bring Eurydice back to life]].
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[[http://distractionware.com/blog/about-me/ Terry Cavanagh]] (born 1984) is an Irish IndieGame developer living in Cambridge, England. In addition to his own work, he is one of the forces behind the http://www.freeindiegam.es/ site and active on Website/{{Twitter}} as [[https://twitter.com/terrycavanagh @terrycavanagh]].
Among his games are:
Among his games are:
to:
[[http://distractionware.com/blog/about-me/ Terry Cavanagh]] (born 1984) is an Irish IndieGame developer living in Cambridge,
In addition to his own work, he is one of the forces behind the http://www.freeindiegam.es/ site and active on Website/{{Twitter}} as [[https://twitter.com/terrycavanagh @terrycavanagh]].
!!Among his games are:
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* ''VideoGame/{{VVVVVV}}'', a 2-D PlatformGame with a gravity-reversal mechanic.
to:
* ''VideoGame/{{VVVVVV}}'', a 2-D PlatformGame with a gravity-reversal mechanic.mechanic.
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ordering alphabetically and adding tiny heist
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* ''VideoGame/{{VVVVVV}}'', a 2-D PlatformGame with a gravity-reversal mechanic.
* ''VideoGame/DiceyDungeons'', a {{roguelike}} {{RPG}} where actions are determined by dice.
* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand.
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* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand.
* ''VideoGame/DiceyDungeons'', a {{roguelike}} {{RPG}} where actions are determined by dice.
* ''VideoGame/DiceyDungeons'', a {{roguelike}} {{RPG}} where actions are determined by dice.
to:
* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand.
* ''VideoGame/DiceyDungeons'', a''VideoGame/TinyHeist'', A stealth {{roguelike}} {{RPG}} where actions are determined by dice.you play as an @ symbol collecting as many gems as possible.
* ''VideoGame/{{VVVVVV}}'', a 2-D PlatformGame with a gravity-reversal mechanic.
* ''VideoGame/DiceyDungeons'', a
* ''VideoGame/{{VVVVVV}}'', a 2-D PlatformGame with a gravity-reversal mechanic.
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that's not particularly whimsical, in fact probably grab them by the eyes is probably one of the least whimsical of all the games he's made
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* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand. [[NotMakingThisUpDisclaimer No, seriously]].
to:
* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand. [[NotMakingThisUpDisclaimer No, seriously]].
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* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand. [[NotMakingThisUpDisclaimer No, seriously]].
to:
* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand. [[NotMakingThisUpDisclaimer No, seriously]].seriously]].
* ''VideoGame/DiceyDungeons'', a {{roguelike}} {{RPG}} where actions are determined by dice.
* ''VideoGame/DiceyDungeons'', a {{roguelike}} {{RPG}} where actions are determined by dice.
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None
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[[http://distractionware.com/blog/about-me/ Terry Cavanagh]] is an Irish IndieGame developer living in Cambridge, England. In addition to his own work, he is one of the forces behind the http://www.freeindiegam.es/ site and active on Website/{{Twitter}} as [[https://twitter.com/terrycavanagh @terrycavanagh]].
to:
[[http://distractionware.com/blog/about-me/ Terry Cavanagh]] (born 1984) is an Irish IndieGame developer living in Cambridge, England. In addition to his own work, he is one of the forces behind the http://www.freeindiegam.es/ site and active on Website/{{Twitter}} as [[https://twitter.com/terrycavanagh @terrycavanagh]].
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Added image.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/terry_cavanagh_bookcase.jpg]]
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* ''VideoGame/SuperHexagon'', a high-speed twitch-action game about dodging patterns of DeadlyWalls converging on the central hexagon.
to:
* ''VideoGame/SuperHexagon'', a high-speed twitch-action game about dodging patterns of DeadlyWalls converging on the central hexagon.hexagon.
* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand. [[NotMakingThisUpDisclaimer No, seriously]].
* ''[[http://distractionware.com/blog/2015/02/grab-them-by-the-eyes/ Grab Them By The Eyes]]'', a strategy game where you buy punch cards for a sign that you use to advertise a food stand, in hopes that customers will be drawn to your stand and not a competing food stand. [[NotMakingThisUpDisclaimer No, seriously]].
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None
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* ''[[http://terrycavanaghgames.com/maverickbird/ Maverick Bird]]'', a ''VideoGame/FlappyBird'' fan game with faster movement, a visual style reminiscent of ''VideoGame/SuperHexagon'', and a "Dive" button.
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It now has a page.
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* ''[[http://distractionware.com/blog/2009/03/dont-look-back/ Don't Look Back]]'', a free 2-D PlatformGame inspired by [[OrpheanRescue the story of Orpheus descending into the underworld to bring Eurydice back to life]].
to:
* ''[[http://distractionware.com/blog/2009/03/dont-look-back/ Don't Look Back]]'', ''VideoGame/DontLookBack'', a free 2-D PlatformGame inspired by [[OrpheanRescue the story of Orpheus descending into the underworld to bring Eurydice back to life]].
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Wikifix.
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* ''VideoGame/VVVVVV'', a 2-D PlatformGame with a gravity-reversal mechanic.
to:
* ''VideoGame/VVVVVV'', ''VideoGame/{{VVVVVV}}'', a 2-D PlatformGame with a gravity-reversal mechanic.
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[[http://distractionware.com/blog/about-me/ Terry Cavanagh]] is an Irish IndieGame developer living in Cambridge, England. In addition to his own work, he is one of the forces behind the http://www.freeindiegam.es/ site and active on Website/{{Twitter}} as [[https://twitter.com/terrycavanagh @terrycavanagh]].
Among his games are:
* ''VideoGame/VVVVVV'', a 2-D PlatformGame with a gravity-reversal mechanic.
* ''[[http://distractionware.com/atadistance/ At A Distance]]'', a free two-player CoOpMultiplayer puzzle game.
* ''[[http://distractionware.com/blog/2009/03/dont-look-back/ Don't Look Back]]'', a free 2-D PlatformGame inspired by [[OrpheanRescue the story of Orpheus descending into the underworld to bring Eurydice back to life]].
* ''VideoGame/SuperHexagon'', a high-speed twitch-action game about dodging patterns of DeadlyWalls converging on the central hexagon.
Among his games are:
* ''VideoGame/VVVVVV'', a 2-D PlatformGame with a gravity-reversal mechanic.
* ''[[http://distractionware.com/atadistance/ At A Distance]]'', a free two-player CoOpMultiplayer puzzle game.
* ''[[http://distractionware.com/blog/2009/03/dont-look-back/ Don't Look Back]]'', a free 2-D PlatformGame inspired by [[OrpheanRescue the story of Orpheus descending into the underworld to bring Eurydice back to life]].
* ''VideoGame/SuperHexagon'', a high-speed twitch-action game about dodging patterns of DeadlyWalls converging on the central hexagon.