History Creator / Suda51

27th Dec '16 3:01:14 AM Buck
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* ObfuscatingInsanity: A lot of Suda's games are like this with the best example being No More Heroes as at first the game appears very strange with weird bosses and enemies but when you really think about some of the enemies and quotes you realise that there some symbolism and a deeper meaning. For example when the fight with Destroyman arrives you'd see him as both a reference to superheroes and parody of them due to his phallic weapon and guns for nipples but Destroyman conveyed the message that superheroes can't be idolised in reality and that their logic should never be applied to real life, They would be psychotic monsters if they did exist.
8th Nov '16 10:06:29 PM 017Bluefield
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* CreatorThumbprint:
** Camera shots of just the characters' faces.
** Severed heads, sometimes in brown paper bags. And sometimes not quite dead.
** [[NonSequitur Bizzare dialogue that doesn't completely chain together.]]
** An obscure detail: odd names for buildings. Ever heard of [[VideoGame/TheSilverCase the Cauliflower railroad satellite building, or the Typhoon apartments?]] What about [[VideoGame/Killer7 the Celtic building?]]



* GainaxEnding: Given the mindscrew nature of the games, their endings are appropriately confusing.
* GoroawaseNumber: The origin of his nickname Suda 51: "Goichi" is pronounced like "5-1."
* IdiosyncraticEpisodeNaming: In ''The Silver Case'' they're Cases and Reports, in ''Flower, Sun, and Rain'' they're Requests and in ''killer7'' they're Targets. And in all three of these games, they start at the number 0.

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* GainaxEnding: Given the mindscrew {{Mind Screw}}-y nature of the games, their endings are appropriately confusing.
* GoroawaseNumber: The origin of his nickname Suda 51: [=Suda51=]: "Goichi" is pronounced like "5-1."
* IdiosyncraticEpisodeNaming: In ''The Silver Case'' they're Cases and Reports, in Reports. In ''Flower, Sun, and Rain'' Rain'', they're Requests and Requests. And in ''killer7'' ''killer7'', they're Targets. And in all three of these games, they start at the number 0.[[ArcNumber 0]].



* MaskedLuchador: He's a huge fan, and it shows. Nearly every game has a luchador or reference to one.

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* MaskedLuchador: He's a huge fan, and it shows. Nearly every game has a luchador luchador, or at least a reference to one.



* OneSteveLimit: Usually played straight in an individual game, but subverted between games, often intentionally and to provoke speculation upon what connections two different games might have. For example, [[VideoGame/TheSilverCase Sumio Kodai]], [[VideoGame/FlowerSunAndRain Sumio Mondo]] and [[VideoGame/KillerIsDead Mondo Zappa]], or [[{{VideoGame/Killer7}} Travis Bell]] and [[VideoGame/NoMoreHeroes Travis Touchdown]].
* PlayingThePlayer: Oftentimes in a way more akin to trolling, rather than dramatic manipulation. Though there can be that, too.

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* OneSteveLimit: Usually played straight in an individual game, but subverted between games, often intentionally and to provoke speculation upon what connections two different games might have. For example, [[VideoGame/TheSilverCase Sumio Kodai]], [[VideoGame/FlowerSunAndRain Sumio Mondo]] and [[VideoGame/KillerIsDead Mondo Zappa]], Zappa]]; or [[{{VideoGame/Killer7}} Travis Bell]] and [[VideoGame/NoMoreHeroes Travis Touchdown]].
* PlayingThePlayer: Oftentimes in a way more akin to trolling, {{troll}}ing, rather than dramatic manipulation. Though there can ''can'' be that, too.



* ThisLoserIsYou: Most notably Travis T., but other loser characters are designed to represent the player.

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* ThisLoserIsYou: Most notably Travis T., Touchdown, but other loser characters are designed to represent the player.
14th Sep '16 7:03:11 PM crashkey
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* EstablishingCharacterMoment: The second game he directed, ''Super Fire Pro Wrestling Special'''s [[spoiler:SuddenDownerEnding, with the main character being DrivenToSuicide after realizing that he was wrestling to fight off depression.]] Quite the way to make a name for yourself.

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* EstablishingCharacterMoment: The second first game he directed, wrote, ''Super Fire Pro Wrestling Special'''s [[spoiler:SuddenDownerEnding, with the main character being DrivenToSuicide after realizing that he was wrestling to fight off depression.]] Quite the way to make a name for yourself.
14th Sep '16 7:02:38 PM crashkey
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* EstablishingCharacterMoment: The first game he directed, ''Super Fire Pro Wrestling Special'''s [[spoiler:SuddenDownerEnding, with the main character being DrivenToSuicide after realizing that he was wrestling to fight off depression.]] Quite the way to make a name for yourself.

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* EstablishingCharacterMoment: The first second game he directed, ''Super Fire Pro Wrestling Special'''s [[spoiler:SuddenDownerEnding, with the main character being DrivenToSuicide after realizing that he was wrestling to fight off depression.]] Quite the way to make a name for yourself.
5th Sep '16 11:06:03 PM EBsessed
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-->Punk's Not Dead

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-->Punk's -->''"Punk's Not DeadDead"''
5th Sep '16 11:05:05 PM EBsessed
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----

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----
----

-->Punk's Not Dead
2nd Sep '16 4:43:56 PM crashkey
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Added DiffLines:

* IdiosyncraticEpisodeNaming: In ''The Silver Case'' they're Cases and Reports, in ''Flower, Sun, and Rain'' they're Requests and in ''killer7'' they're Targets. And in all three of these games, they start at the number 0.
26th Aug '16 1:31:27 AM 017Bluefield
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* PlayingThePlayer: Oftentimes in a way more akin to trolling than dramatic manipulation. Though there can be that too.

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* PlayingThePlayer: Oftentimes in a way more akin to trolling trolling, rather than dramatic manipulation. Though there can be that that, too.


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* SignatureStyle: Suda's games usually employ close-ups of people's faces during cutscenes. There are also many recurring objects and symbols, including: briefcases, Luchadors, the Moon, toilets.
14th Aug '16 11:17:04 AM TargetmasterJoe
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22nd Jul '16 1:15:41 AM 017Bluefield
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* ''VideoGame/LiberationMaiden'' (Originally part of Guild01 compilation project)

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* ''VideoGame/LiberationMaiden'' (Originally part of the Guild01 compilation project)



* BlackAndGrayMorality: Given the fact that the majority of his protagonists are assassins, he very rarely has a truly "good" character.

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* BlackAndGrayMorality: Given the fact that the majority of his protagonists are assassins, he very rarely has you control a truly "good" character.character. The closest he's gotten to BlackAndWhiteMorality is in ''VideoGame/LiberationMaiden''.



* MindScrew: His penchant for unsettling gamers with plot twists, shoving in vignettes [[note]]scenes which only serve to reveal certain things about a character/plot element or establish them using description[[/note]] or {{Non Sequitur}}s, and throwing in random plot threads (such as political commentary) create quite a... unique experience.

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* MindScrew: His penchant for unsettling gamers with plot twists, shoving in vignettes [[note]]scenes which only serve to reveal certain things about a character/plot element or establish them using description[[/note]] or {{Non Sequitur}}s, and throwing in random plot threads (such as political commentary) create quite a... unique experience.



* RuleOfCool: One of the constants in his games. Things happen because they're awesome.

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* RuleOfCool: One of the constants in his games. Things games: awesome things happen because they're awesome.''awesome''.



* ThisLoserIsYou: Most notably Travis, but other loser characters are designed to represent the player.

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* ThisLoserIsYou: Most notably Travis, Travis T., but other loser characters are designed to represent the player. player.



* WidgetSeries: Suda's games are... special.

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* WidgetSeries: Suda's games are... special.
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