History Comicbook / GrooTheWanderer

22nd Mar '17 12:52:11 PM blastermax12
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* Sealed EvilInACan: Groo does it himself to a creature called a Isagul. He tried killing it but it came back to life, he tried trapping it in a nailed shut wooden casket (It broke free). So he went overkill with trying to trap it in the matryoshka doll of sealed evil stuff

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* Sealed EvilInACan: SealedEvilInACan: Groo does it himself to a creature called a Isagul. He tried killing it but it came back to life, he tried trapping it in a nailed shut wooden casket (It broke free). So he went overkill with trying to trap it in the matryoshka doll of sealed evil stuff
22nd Mar '17 12:37:57 PM blastermax12
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* BuriedAlive Happens in issue 110 of the marvel run.

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* BuriedAlive Happens in issue 110 of the marvel run. A greedy king fake his death via a potion to leave the city cause he hates how poor it is and the people whining about Isagul (An undead monster attacking the village), even reminding his advisor only he know where the royal riches are. Unfortunately for him. Groo used all the casket to trapped Isagul to just buried guy in the desert. The royal advisor began digging through the desert to find the king since he knows where the royal treasure was with the aforementioned king wondering what taking them so long.
22nd Mar '17 12:22:45 PM blastermax12
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Added DiffLines:

* BuriedAlive Happens in issue 110 of the marvel run.


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* Sealed EvilInACan: Groo does it himself to a creature called a Isagul. He tried killing it but it came back to life, he tried trapping it in a nailed shut wooden casket (It broke free). So he went overkill with trying to trap it in the matryoshka doll of sealed evil stuff
--> '''Groo''' : "Ah... He is dead again! This time I am making it permanent! first I wrap you in the cloth of the dead... then I put you in a casket... (Started hammering)... But since you escape from one casket, I put the casket in another casket... And then that casket in another casket... and so on and on... (finally) I do not know how many that is but he is inside the many coffins we made for the king... Now, we put all those coffins into the sarcophagus."
21st Mar '17 9:16:02 PM blastermax12
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* VitriolicBestBuds: Well best buds be stretching it but the ones who can tolerate Groo the most are Sage, The Mistral and (eventually) Chakaal mostly due to the fact they know Groo means well but his stupidity is quite dangerous.
21st Mar '17 8:31:57 PM blastermax12
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* CoolBoat: From issue 57 of the marvel run we got the ship Chinampa which is big enough to be a island in its own right. What makes it more epic is that Groo was captain for a time and was able to accidentally help the crew immensely, even when he took the plank and made it look like the ship sank (Which was impossible due to Rufferto.) It was close enough to land that it turn the massive ship to its own island. Groo never knew that the entire inhabitant were extremely grateful and not only saw him as there hero, but also was ready to name there new island after him.
21st Mar '17 10:58:03 AM blastermax12
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* AmazonBrigade: Both Groo and Chakaal fought a few, notably the Sirenas from issue 50 (With Chakaal killing there leader) and Queen Nada from the Friends and Foes (With the latter event has her leading a few herself to fight against Nada).

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* AmazonBrigade: Both Groo and Chakaal fought a few, notably the Sirenas from issue 50 of the marvel run (With Chakaal killing there their leader) and Queen Nada from the Friends and Foes (With the latter event has her leading a few herself to fight against Nada).issue 7.
21st Mar '17 10:56:27 AM blastermax12
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Added DiffLines:

* AmazonBrigade: Both Groo and Chakaal fought a few, notably the Sirenas from issue 50 (With Chakaal killing there leader) and Queen Nada from the Friends and Foes (With the latter event has her leading a few herself to fight against Nada).
20th Feb '17 6:44:26 PM LBHills
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* TheDrifter: Groo travels through an endless series of villages, kingdoms, and cities, all of whom are glad to see him move on.

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* TheDrifter: Groo travels through an endless series of villages, kingdoms, and cities, all of whom are glad to see him move on. Many of the other characters are more welcome wanderers.


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* SnakeOilSalesman: See ConMan: Granny Groo and Pal both run schemes of this sort on a pretty regular basis.
3rd Feb '17 11:28:13 PM LBHills
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* DoesNotLikeShoes: Most characters (including Groo): footgear seems reserved to royalty, priests, and the wealthy.


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* PerpetualPoverty: Groo has occasionally come into money. It's strictly a temporary thing.
3rd Feb '17 11:12:53 PM LBHills
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* TheDrifter: Groo doesn't have a home.

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* TheDrifter: Groo doesn't have a home.travels through an endless series of villages, kingdoms, and cities, all of whom are glad to see him move on.



** No Rufferto.

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** No Rufferto.Rufferto didn't appear until issue #29 of the Epic run (and only became a permanent cast member in #36).



** Groo getting upset at someone calling him a mendicant, while also not knowing what it means (until he learned to read...then he forgot again).
** Groo not remembering if he was mad at Taranto or not.

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** Groo getting upset at someone calling him a mendicant, while also not knowing what it means (until he learned to read... then he forgot again).
** Groo not remembering if he was being ''pretty'' sure he's mad at Taranto, and Taranto or not.talking him out of it.



* TrademarkFavoriteFood: Cheese dip. Yes. Cheese dip.

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* TrademarkFavoriteFood: Cheese dip. Yes. Cheese dip. When he acquired a magical wish, his choice was a mountain of the stuff, [[CoveredInGunge unfortunately for everybody within several hundred feet.]]



* TheUriahGambit: Those who encounter Groo keep sending the titular character against impossible odds with little support both to get rid of Groo and sometimes serve as a distraction (This includes his family and "friends"). But since he's a OneManArmy and has the element of surprise (since no one would be stupid enough to attack, except Groo) he succeeds with the unintended consequences on those who sent him.
* WalkingDisasterArea

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* TheUriahGambit: Those who encounter Groo keep sending the titular character against impossible odds with little support both to get rid of Groo and sometimes serve as a distraction (This includes his family and "friends"). But since he's a OneManArmy and has the element of surprise (since no one would be stupid enough to attack, except Groo) he succeeds succeeds, with the unintended consequences on for those who sent him.
* WalkingDisasterAreaWalkingDisasterArea: Aside from the usual consequences (viz. your army slaughtered and your food reserves devoured), Groo is disastrous to have near any large device, ornate structure, delicate object, retaining dam, avalanche zone, or... well, pretty much anything you value or admire.
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http://tvtropes.org/pmwiki/article_history.php?article=Comicbook.GrooTheWanderer