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The Chick is now a disambig, dewicking


%%* TheChick: Lena.

Added: 86

Removed: 78

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dewicked trope


* CoolHat: Kurdy ''never'' takes off his GI-style helmet, even when showering.


Added DiffLines:

* NeverBareheaded: Kurdy ''never'' takes off his GI-style helmet, even when showering.
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* AfterTheEnd: The entire series sets after the few remnants of human civilization began to recover from a devastating war.
* ApocalypseHow: Thanks to massive war from tensions between races in the U.S., it caused Class 2 (Global societal collapse) catastrophe with remaining civilizations being scattered settlements ranging from rural villages to technologically advanced enclaves.

to:

* AfterTheEnd: The entire series sets is set after the few remnants of human civilization began to recover from a devastating war.
* ApocalypseHow: Thanks to a massive war stemming from racial tensions between races in the U.S., it caused a Class 2 (Global societal collapse) catastrophe occurred, with remaining civilizations being scattered settlements ranging from rural villages to technologically advanced enclaves.



* CrapsackWorld: The post-apocalyptic civilization is not a nice place to live as warfare still occurs between opportunistic warlords, surviving radical groups that caused the destruction, and feuding city-states. As a result, the populace had to live in fear from constant conflicts along with bandits and slavers taking advantage from lack of law and order. Even if the settlements managed to police within their borders, it tends to be harsh and cruel (in some cases, only serving the interest of the authority) to its populace.

to:

* CrapsackWorld: The post-apocalyptic civilization is not a nice place to live live, as warfare still occurs between opportunistic warlords, surviving radical groups that caused the destruction, and feuding city-states. As a result, the populace had has to live in fear from constant conflicts along with bandits and slavers taking advantage from of the lack of law and order. Even if the settlements managed manage to police within their borders, borders and maintain law and order, it tends to be harsh and cruel (in some cases, only serving the interest of the authority) powers that be) to its populace.



* InjunCountry: In a twist, the surviving Native American tribes managed to create functioning nation-states with their own military to police and sometimes conduct raids against white nearby settlements.

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* InjunCountry: In a twist, the surviving Native American tribes managed to create functioning nation-states with their own military to police and sometimes conduct raids against white nearby white settlements.



* PersecutionFlip: Native Americans have managed to establish their own states after the war, and they ironically take the role of US Cavalry against mostly-Caucasian settlements.

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* PersecutionFlip: Native Americans have managed to establish their own states after the war, and they ironically take the role of the US Cavalry against mostly-Caucasian settlements.
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more accurate


* NoNameGiven: Jeremiah is only known by his first name, unlike Kurdy and Lena, whose family names are both known (if seldom used).

to:

* NoNameGiven: OnlyOneName: Jeremiah is only known by his first name, unlike Kurdy and Lena, whose family names are both known (if seldom used).
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* InjunCountry: In a twist, The surviving Native American tribes managed to create functioning nation-states with its own military to police and sometimes conduct raids against nearby settlements.

to:

* InjunCountry: In a twist, The the surviving Native American tribes managed to create functioning nation-states with its their own military to police and sometimes conduct raids against white nearby settlements.
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%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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%% ZeroContextExample Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* PersecutionFlip: Native Americans have managed to establish their own states after the war, and they ironically take the role of US Cavalry against mostly-caucasian settlements.
* PoweredByAForsakenChild: One story involved [[spoiler: a secluded laboratory that harvest humans to create youth serum. Kurdy was captured in a fake invitation and Jeremiah had to rescue him. In the end, entire staff mutinied against the doctor and the serum clients began to panic and fight over remaining serums the moment the news was heard.]]

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* PersecutionFlip: Native Americans have managed to establish their own states after the war, and they ironically take the role of US Cavalry against mostly-caucasian mostly-Caucasian settlements.
* PoweredByAForsakenChild: One story involved [[spoiler: a secluded laboratory that harvest harvests humans to create youth serum. Kurdy was captured in a fake invitation and Jeremiah had to rescue him. In the end, the entire staff mutinied against the doctor and the serum clients began to panic and fight over the remaining serums serum the moment the news was heard.]]
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Added DiffLines:

* InjunCountry: In a twist, The surviving Native American tribes managed to create functioning nation-states with its own military to police and sometimes conduct raids against nearby settlements.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PoweredByAForsakenChild: One story involved [[spoiler: a secluded laboratory that harvest humans to create youth serum. Kurdy was captured in a fake invitation and Jeremiah had to rescue him. In the end, entire staff mutinied against the doctor and the serum clients began to panic and fight over remaining serums the moment the news was heard.]]

Added: 179

Changed: 284

Removed: 25

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* CrapsackWorld: The post-apocalyptic civilization is not a nice place to live as warfare still occurs between opportunistic warlords, surviving radical groups that caused the destruction, and feuding city-states. As a result, the populace had to live in fear from constant conflicts along with bandits and slavers who took advantage from lack of law and order.

to:

* CrapsackWorld: The post-apocalyptic civilization is not a nice place to live as warfare still occurs between opportunistic warlords, surviving radical groups that caused the destruction, and feuding city-states. As a result, the populace had to live in fear from constant conflicts along with bandits and slavers who took taking advantage from lack of law and order.order. Even if the settlements managed to police within their borders, it tends to be harsh and cruel (in some cases, only serving the interest of the authority) to its populace.



%%* HandsomeLech: Kurdy.
%%* LoveableRogue: Kurdy.

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%%* HandsomeLech: Kurdy.
%%*
* LoveableRogue: Kurdy.Kurdy, whose ItsAllAboutMe nature put him as an opposite to a more-altruistic Jeremiah.


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* PersecutionFlip: Native Americans have managed to establish their own states after the war, and they ironically take the role of US Cavalry against mostly-caucasian settlements.

Added: 620

Changed: 112

Removed: 18

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None


%%* AfterTheEnd

to:

%%* AfterTheEnd* AfterTheEnd: The entire series sets after the few remnants of human civilization began to recover from a devastating war.
* ApocalypseHow: Thanks to massive war from tensions between races in the U.S., it caused Class 2 (Global societal collapse) catastrophe with remaining civilizations being scattered settlements ranging from rural villages to technologically advanced enclaves.



* CrapsackWorld: The post-apocalyptic civilization is not a nice place to live as warfare still occurs between opportunistic warlords, surviving radical groups that caused the destruction, and feuding city-states. As a result, the populace had to live in fear from constant conflicts along with bandits and slavers who took advantage from lack of law and order.



%%* WorldHalfEmpty
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Badass is no longer a trope.


* TookALevelInBadass: Jeremiah is at first a pretty clueless young man, but over time he grows into a self-confident and worldly BadAss.

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* TookALevelInBadass: Jeremiah is at first a pretty clueless young man, but over time he grows into a self-confident and worldly BadAss.badass.

Added: 163

Changed: 16

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Commented out Zero Context Examples.


%%
%%
%% ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
%%
%%



* AfterTheEnd
* TheCallKnowsWhereYouLive

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* %%* AfterTheEnd
* %%* TheCallKnowsWhereYouLive



* TheChick: Lena.

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* %%* TheChick: Lena.



* DisasterScavengers

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* %%* DisasterScavengers



* HandsomeLech: Kurdy.
* LoveableRogue: Kurdy.

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* %%* HandsomeLech: Kurdy.
* %%* LoveableRogue: Kurdy.



* ShaggyDogStory: Several installments in the series.

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* %%* ShaggyDogStory: Several installments in the series.



* WorldHalfEmpty

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* %%* WorldHalfEmpty
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http://static.tvtropes.org/pmwiki/pub/images/Jeremiah_1977.jpg

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http://static.[[quoteright:235:http://static.tvtropes.org/pmwiki/pub/images/Jeremiah_1977.jpg
org/pmwiki/pub/images/jeremiah.jpg]]



!!Contains examples of:

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!!Contains examples of:
!!Tropes:
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* WorldHalfEmpty

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* WorldHalfEmptyWorldHalfEmpty
----
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The series has been (very) loosely [[LiveActionAdaptation adapted]] for TV: see ''{{Jeremiah}}''.

to:

The series has been (very) For the LiveActionAdaptation loosely [[LiveActionAdaptation adapted]] for TV: based on the comics, see ''{{Jeremiah}}''.
''Series/{{Jeremiah}}''.
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Added DiffLines:

* ShaggyDogStory: Several installments in the series.

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