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* {{Acrofatics}}: It's got a large hull (quite similar in size to many heavy tanks of the same tier), but it's ''very'' fast- on level ground it can easily hit 50 kph with excellent maneuverability and acceleration.
* DeathOfOneThousandCuts: Its 17 Pounder is pretty weak for a Tier VII Tank Destroyer, but with its fantastic speed and good accuracy and camouflage it can maneuver around scoring hit after hit at an enemy's vulnerable sides or rear until they succumb to it.
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* LethalJokeCharacter: While widely made fun of, a platoon of 3 [=TOGs=] is no joke. The DPM and penetration will shred anything, and they have over 4200 HP!

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* LethalJokeCharacter: While widely made fun of, of (a solo TOG is regarded as an XP and credit dispensing piñata for the enemy team), a platoon of 3 [=TOGs=] is no joke. The DPM and penetration will shred anything, and they have over 4200 HP!HP! Having 3 of those excellent 17-pounder guns controlled by 3 different players allow the platoon to cover each other very effectively.



* FragileSpeedster: One of the fastest SPG's, coming close to the mobility of a ''light tank''.
* UnexpectedGameplayChange: While most arty usually sit far away from the action and deliver a few powerful hits with their BFG, the FV304 can zip around all over the place like a light (albeit the turning radius isn't so hot), hide itself easily, and usually inflicts DeathOfAThousandCuts.

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* FragileSpeedster: One of the fastest SPG's, coming close to the mobility of a ''light tank''.
tank''. Indeed, some players consider it to be a ''better'' light tank than it is an SPG.
* UnexpectedGameplayChange: While most arty usually sit far away from the action and deliver a few powerful hits with their BFG, the FV304 [=FV304=] can zip around all over the place like a light (albeit the turning radius isn't so hot), hide itself easily, and usually inflicts DeathOfAThousandCuts.
DeathOfAThousandCuts.
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* EliteTweak: Can mount either the blisteringly fast firing 77mm or the 17 Pounder, which fires slightly slower but has slightly better damage and much better penetration.
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* NoPronunciationGuide: Seriously, listening to American players trying to figure out what its name is can be hilarious.

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* MovesetClone: Of the [[ThatOneTank M3 Lee]], the main difference being improved [[FanNickname tumor]]... I mean turret armor, and the option of a 6-pounder gun.

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* MovesetClone: Of the [[ThatOneTank M3 Lee]], the main difference being improved [[FanNickname tumor]]... I mean turret armor, armor (along with a slightly smaller turret), and the option of a 6-pounder gun.


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* DoNotRunWithAGun: Averted, it's one of the lowest tier vehicles in the game capable of mounting a Vertical Stabilizer (which is ironic given that in real life, the size of the 17 Pounder necessitated removing the Vertical Stabilizer from the tank). With a crew that's been trained in Snap Shot and Smooth Ride, it becomes a frighteningly accurate mobile sniper.

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added FV 4202


* JunkRare: Slow, no armor, terrible penetration with no option for premium rounds, and not even good view range. It's only asset is the machien gun it uses can 1 clip many tier 2's, but it most respects its inferior to [[AlwaysSomeoneBetter the T7 Car.]]



* FakeNationality: It's a Lend-Lease US tank. the only thing British about it is the optional 2 pounder gun.



*AlwaysSomeoneBetter: It suffers from a much lower rate of fire on its 6 pounder than other tanks equipped with it, and the 75mm gun isn't much better. It's much less popular than the similar Matilda.



* MixAndMatchCritters: The Matilda BP is essentially a Cromwell turret mated into a Matilda chassis.

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* MixAndMatchCritters: [[MixAndMatchCritters Mix and Match Tanks]]: The Matilda BP is essentially a Cromwell turret mated into a Matilda chassis.



!!Centurion Mk. 7/1

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!!Centurion Mk. 7/1!!FV4202
Formerly the Tier 10 Tech Tree UK Medium, it became a Tier 8 premium instead. It was given free to those who owned it at a tier 10, and unlocked via a grind mission for owners of the Action X.



* CripplingOverspecialization: Gets absurd penetration on its gun, but pays for it with long reload and [[DoNotRunWithAGun bad bloom]]. It plays more like a TD.

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* CripplingOverspecialization: Gets absurd penetration on its gun, MightyGlacier: The mighty part is debatable... But it does have a punchy 20 pounder, but pays for it with long reload and [[DoNotRunWithAGun bad bloom]]. It plays suffers from mobility more like liek a TD.''heavy'' tank.
* MasterOfNone: While the Centurion is below arverage, it's atleast acceptable. The 4202 is worse in most regards, and winds up being one the weakest tier 8's.



!!Centurion Action X

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!!Centurion Action XMk. 7/1



* {{Acrofatic}}: Despite its huge size, it will very easily hit 55Kph and stay there.

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* {{Acrofatic}}: Despite CripplingOverspecialization: Gets absurd penetration on its huge size, gun, but pays for it will very easily hit 55Kph with long reload and stay there.[[DoNotRunWithAGun bad bloom]]. It plays more like a TD.


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!!Centurion Action X
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* {{Acrofatic}}: Despite its huge size, it will very easily hit 55Kph and stay there.
* JackOfAllStats: Is a pretty well rounded medium, with its only drawbacks being hull armor and large physical size.
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* AbnormalAmmo: Gains access to HESH rounds, a very high penetration HE round that will make mincemeat out of low armor targets.
* JackOfAllStats: Well rounded, with it only really losing out on hull armor.
* HardHead: Went from having one of the weakest to one of the strongest turrets after its HD remake.


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* FragileSpeedster: One of the last int the Traditional TD line, but the turreted line has a few more examples.


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* TheScrappy: One of the least popular tanks, both in player opinion and numbers encountered in battle.


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* MightyGlacier: Slow, well armored, and a blisteringly fast rate of fire. While the 17 pounder is long in the tooth at this tier, the 15A makes it work due to these factors.

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* MovesetClone: Of the M4 Sherman, the main difference being improved soft stats on the 76mm at the cost of a worse premium round.

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* MovesetClone: Of the M4 Sherman, the main difference being improved soft stats on the 76mm at the cost of a worse premium round. It also can claim to have a few of the faster-firing British 6-pounders, though few players employ them due to the Sherman chassis being too fragile to make use of their great rate of fire.


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* UnexpectedGameplayChange: It calls itself a medium tank, but between the low top speed and the unusually good penetration on the 17-pounder gun, it plays much more like a turreted tank destroyer. This probably explains why it leads to the Challenger rather than another British medium.
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Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice. Misuse anyway.


* HeyItsThatGuy: The tank you drive in the British North Africa campaign in [[VideoGame/CallOfDuty Call Of Duty 2]].
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* ConservationOfNinjitsu: Its combination of thick armor and dreadful speed means it's not uncommonly the last tank left on its team. In the hands of a [[AcePilot unicum]], it'll be the last tank on the battlefield, period.
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* DeathofAThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

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* DeathofAThousandCuts: DeathOfAThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

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fixed errors, added some tropes for early tanks


* CripplingOverspecialization: Trades everything for a slow moving howitzer shell... that will one shot everything at tier 3, and many tier 4 tanks.

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* CripplingOverspecialization: Trades everything for a slow moving slow-moving howitzer shell... that will one shot everything at tier 3, and many tier 4 tanks.



* MoreDakka: The Bofors fires 4 shots in 2 seconds, with only a 6 second reload and acceptable penetration. With premium rounds, its very capable of [[DidYouJustPunchOutCthulhu killing a KV-1 in 2 clips]].

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* MoreDakka: The Bofors fires 4 shots in 2 seconds, with only a 6 second reload and acceptable penetration. With premium rounds, its it's very capable of [[DidYouJustPunchOutCthulhu killing a KV-1 in 2 clips]].



* [[EveryCarIsAPinto Every Crusader Is A Pinto]]: Combine thin rear armor with a rear-mounted engine that is exceptionally susceptible to getting set on fire, and you've got a retreating light tank that's rolling the dice on getting burnt to a crisp.
* HeyItsThatGuy: The tank you drive in the British North Africa campaign in [[VideoGame/CallOfDuty Call Of Duty 2]].



* TheScrappy: All three Vickers are some of the worst mediums in the game.

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* GlassCannon: Of all the tier 1 tanks, this is the only [[InNameOnly medium tank]]. Compared to the rest of the tier 1 tanks, it's ''enormous'' and has all the armor of a cardboard box wrapped in tin foil... but it also has the biggest gun.
* TheScrappy: All three Vickers are some of the worst mediums in the game.



* GradualGrinder: When fighting tier 6's, it becomes this. It can still penetrate, but it takes a long time to kill a tier 6 taking 50 hp bites at a time.
* MagikarpPower: The grind to the Matilda takes you through three tiers of cardboard-thin, big-as-a-house Vickers Mediums. It's not difficult to consider the diamond-hard, low-profile Matilda (and the following Churchill heavy tank) to be a fitting reward for your troubles.

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* GradualGrinder: When fighting tier 6's, 6 tankss, it becomes this. It can still penetrate, but it takes a long time to kill a tier 6 while taking 50 hp bites at a time.
* MagikarpPower: The grind to the Matilda takes you through three tiers of cardboard-thin, big-as-a-house [[TheScrappy Vickers Mediums.Mediums]]. It's not difficult to consider the diamond-hard, low-profile Matilda (and the following Churchill heavy tank) to be a fitting reward for your troubles.



* MovesetClone: Of the M3 Lee, the main difference being improved tumor... I mean turret armor, and the option of a 6 pounder gun.

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* MovesetClone: Of the [[ThatOneTank M3 Lee, Lee]], the main difference being improved tumor... [[FanNickname tumor]]... I mean turret armor, and the option of a 6 pounder 6-pounder gun.



* FragileSpeedster: a top speed of 60km/h coupled with its lack of armor means this Tank must rely on speed to not end up as a flaming pile of scrap.

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* FragileSpeedster: a A top speed of 60km/h 60km/h, coupled with its lack of armor armor, means this Tank tank must rely on speed to not end up as a flaming pile of scrap.



* DeathOfAThousandCuts: Extremely good dpm and decent mobility, offset buy terrible penetration.

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* DeathOfAThousandCuts: Extremely good dpm damage per minute and decent mobility, offset buy by terrible penetration.



* MasterOfNone: It tries to be a generalist, but the low dpm and meh mobility let it down.

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* MasterOfNone: It tries to be a generalist, but the low dpm damage per minute and meh mediocre mobility let it down.



* CripplingOverspecialization: Gets absurd penetration on its gun, but pays for it with long reload and bad bloom. It plays more like a TD.

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* CripplingOverspecialization: Gets absurd penetration on its gun, but pays for it with long reload and [[DoNotRunWithAGun bad bloom.bloom]]. It plays more like a TD.



* {{Acrofatic}} Despite its huge size, it will very easily hit 55Kph and stay there.

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* {{Acrofatic}} {{Acrofatic}}: Despite its huge size, it will very easily hit 55Kph and stay there.



* {{Acrofatic}} Surprisingly mobile for its size.

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* {{Acrofatic}} {{Acrofatic}}: Surprisingly mobile for its size.



* TheScrappy: The Churchill VII is often cited as one of the most painful tanks to play as, due to a combination of low speed, inadequate weaponry, and fairly easy-to-hit weakspots.

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* TheScrappy: The Churchill VII is often cited as one of the most painful tanks to play as, due to a combination of low speed, inadequate weaponry, and fairly easy-to-hit weakspots.weak spots.



* FanNickname: Typically referred to by other players using the prefix [[UnnecessarilyLargeVessel "HMS"]].



* StoneWall: great all around armor but the 17 pounder struggles to hurt targets at this teir.

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* StoneWall: great all around armor Great all-around armor, but the 17 pounder 17-pounder struggles to hurt targets at this teir.tier.



British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their gameplay reverses from tier 5 to tier 9, becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit. The alternate TD line consists of older hulls refitted with new turrets and armament, and focuses more on higher-alpha (and slower reloading) guns and turret capability at the cost of armor. Both lines end in TDs that mount a monstrous 183mm gun.

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British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their [[UnexpectedGameplayChange gameplay reverses from tier 5 to tier 9, 9]], becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit. The alternate TD line consists of older hulls refitted with new turrets and armament, and focuses more on higher-alpha (and slower reloading) guns and turret capability at the cost of armor. Both lines end in TDs that mount a monstrous 183mm gun.



* WeaksauceWeakness: The machinegun port opposite of the gun has even worse armor than the cupola. It is so thinly armored that a 150mm HE round can punch straight through, usually killing the AT 8 in one hit. Bad news when you're the same tier as the KV-2...

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* WeaksauceWeakness: The machinegun machine gun port opposite of the gun has even worse armor than the cupola. It is so thinly armored that a 150mm HE round can punch straight through, usually killing the AT 8 in one hit. Bad news when you're the same tier as the KV-2...



* DeathOfAThousandCuts: The rate of fire on this 17 pounder is obscenely high, allowing you to wreck opponents foolish enough to expose themselves.

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* DeathOfAThousandCuts: The rate of fire on this 17 pounder 17-pounder is obscenely high, allowing you to wreck opponents foolish enough to expose themselves.
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added Magikarp Power to Matilda in regards to grind to that tank

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* MagikarpPower: The grind to the Matilda takes you through three tiers of cardboard-thin, big-as-a-house Vickers Mediums. It's not difficult to consider the diamond-hard, low-profile Matilda (and the following Churchill heavy tank) to be a fitting reward for your troubles.

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added examples


* CripplingOverspecialization: Trades everything for a slow moving howitzer shell... that will one shot everything at tier 3, and many tier 4 tanks.



* MoreDakka: The Bofors fires 4 shots in 2 seconds, with only a 6 second reload and acceptable penetration. With premium rounds, its very capable of [[DidYouJustPunchOutCthulhu killing a KV-1 in 2 clips]].



* UnexpectedGameplayChange: It's not a scouting light tank like many other tier 5 lights, instead playing more like a medium with its awesome 6 pounder gun.



* TheScrappy: All three Vickers are some of the worst mediums in the game.



* StoneWall: It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.

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* StoneWall: GradualGrinder: When fighting tier 6's, it becomes this. It can still penetrate, but it takes a long time to kill a tier 6 taking 50 hp bites at a time.
* MightyGlacier:
It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.



* MovesetClone: Of the M3 Lee, the main difference being improved tumor... I mean turret armor, and the option of a 6 pounder gun.



* MovesetClone: Of the M4 Sherman, the main difference being improved soft stats on the 76mm at the cost of a worse premium round.



* ComplacentGamingSyndrome: One of the few tanks ever used for tier 6 strongholds.



*DeathOfAThousandCuts: Extremely good dpm and decent mobility, offset buy terrible penetration.



* MasterOfNone: It tries to be a generalist, but the low dpm and meh mobility let it down.



* CripplingOverspecialization: Gets absurd penetration on its gun, but pays for it with long reload and bad bloom. It plays more like a TD.



* {{Acrofatic}} Despite its huge size, it will very easily hit 55Kph and stay there.



* CripplingOverspecialization: One of the best tier 5 heavy guns, but slow speed and a turret that's easily penetrated make it difficult to fulfill it's sniper role.



* {{Acrofatic}} Surprisingly mobile for its size.
* StoneWall: The best armored tier 5 heavy, but a pitiful peashooter for a gun.
* UnexpectedGameplayChange: Unlike most tanks, it's weakest armor is its sides with the rear of the tank being as well protected as the front!



* BottomlessMagazines: Holds over 140 shells. Could theoretically kill the entire enemy team by itself!
* GradualGrinder: Tied for slowest tank in the game, terrible armor.. but comes with the HP pool of a tier ''eight'' tank. Good luck killing it before it kills you.



* LethalJokeCharacter: While widely made fun of, a platoon of 3 [=TOGs=] is no joke. The DPM and penetration will shred anything, and they have over 4200 HP!



* StoneWall: great all around armor but the 17 pounder struggles to hurt targets at this teir.



* MightyGlacier: Averted. On paper it has decent armor, until you realize the gunshield is a paltry 14mm thick.



* MasterOfNone: When stock and armed with an poorly trained crew the Gun Carrier is blind and a easy target due to it's abysmal stealth rating and limited view range.

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* MasterOfNone: When stock and armed with an poorly trained crew the Gun Carrier is blind and a easy target due to it's abysmal stealth rating and limited view range. Even when fully upgraded, it's a contender for worst tank in the game.



* MovesetClone: It's an M10 rearmed with a 17 pounder.



*DeathOfAThousandCuts: The rate of fire on this 17 pounder is obscenely high, allowing you to wreck opponents foolish enough to expose themselves.



* BalancePowerSkillGimmick: It's gimmick is that you can hide most of the hull and still fire, allowing you to shoot with impunity.



*ATasteOfPower: Gets the Centurion 7/1's gun a full tier lower.



* DittoFighter:To the Sexton II.
* JokeCharacter: When it was still sold, sometimes was given as a gag gift.



* MasterOfNone: Tries to have good rate of fire combined with a turret, but the accuracy and damage is so low that it does not work.
* LiesDamnedLiesAndStatistics: Claims to go 40kph, will barely hit 11 due to the horribad engine power.



* MightyGlacier: actually decently armored by SPG standards. tier 3 lights and HE shells will have trouble penetrating.



* FragileSpeedster: One of the fastest SPG's, coming close to the mobility of a ''light tank''.






* PowerupLetDown: Has worse stats on its stock gun (the 304's top gun) when in every other case in the game, the stock gun from the previous tank will be ''better''. It's top gun is nothing to write home about either.
* UnexpectedGameplayChange: Like the Archer, it drives backwards.



* JackOfAllStats: Loses out on raw alpha damage, but has pretty good soft stats.



* BFG: Mounts a 9.2 inch howitzer, and is notorious for not only the absurd damage and splash radius of it's shots but the ability to get those shots where other arty can't.

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* BFG: {{BFG}}: Mounts a 9.2 inch howitzer, and is notorious for not only the absurd damage and splash radius of it's shots but the ability to get those shots where other arty can't.can't.
* CripplingOverspecialization: It pays for that with the WORST accuracy in the game.
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*FragileSpeedster: a top speed of 60km/h coupled with its lack of armor means this Tank must rely on speed to not end up as a flaming pile of scrap.
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* (T6) Cromwell > Comet > Centurion I > Centurion 7/1 > [=FV4202=] - The cruiser and universal mediums.

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* (T6) Cromwell > Comet > Centurion I > Centurion 7/1 > [=FV4202=] Centurion Action X - The cruiser and universal mediums.



!![=FV4202=]

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!![=FV4202=]!!Centurion Action X
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Mighty Glaciers are strong. Is the F V215b strong?


* MightyGlacier: Heavy, ridiculously large, and only slightly faster than the Maus. The TOG II* also mounts a fast firing 17-pdr gun and has the biggest HP pool of all Tier 6 tanks, comparable to Tier 7 heavies.

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* MightyGlacier: Heavy, ridiculously large, and only slightly faster than the Maus. The TOG II* also mounts a fast firing 17-pdr gun and has the biggest HP pool of all Tier 6 tanks, comparable to Tier 7 heavies.fast-firing 17-pounder gun.



* MightyGlacier: Was uparmored and made more sluggish with the release of the alternate British TD line.

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* %%* MightyGlacier: Was uparmored and made more sluggish with the release of the alternate British TD line.
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* BFG: Notorious for its 183mm gun, especially when loaded with [=HESH=] and fired at soft enough targets.

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* BFG: {{BFG}}: Notorious for its 183mm gun, especially when loaded with [=HESH=] and fired at soft enough targets.



* BFG: Also comes with a 183mm gun.
* GlassCannon: The main difference between this TD and the [=FV215b 183=]. The 4005 is much faster, but the fridge-like turret is about as durable as a Waffentrager's turret.

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* BFG: {{BFG}}: Also comes with a 183mm gun.
* GlassCannon: The main difference between this TD and the [=FV215b 183=].[=FV215b=] (183). The 4005 is much faster, but the fridge-like turret is about as durable as a Waffentrager's turret.
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* (T6) Cromwell > Comet > Centurion I > Centurion 7/1 > FV4202 - The cruiser and universal mediums.

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* (T6) Cromwell > Comet > Centurion I > Centurion 7/1 > FV4202 [=FV4202=] - The cruiser and universal mediums.



* (T5) Churchill I > Churchill VII > Black Prince > Caernarvon > Conqueror > FV215b

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* (T5) Churchill I > Churchill VII > Black Prince > Caernarvon > Conqueror > FV215b
[=FV215b=]
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* TheScrappy: The Churchill VII is often cited as one of the most painful tanks to play as, due to a combination of low speed, inadequate weaponry, and fairly easy-to-hit weakspots.

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[[UsefulNotes/BritsWithBattleships Armored fighting vehicles produced and fielded by Great Britain and the British Commonwealth, focused primarily on Britannic development.]] British tanks normally will be found with one or two great strengths and one or two great weaknesses at the same time. High-tier British tanks get a unique [=HESH=] (High Explosive Squash Head) round as their gold round, which is basically a HE round with extra penetration. While this does mean that British tanks suffer against very tough armor that could be neutralized by a premium APCR or HEAT round, HESH can tear up thinly-armored targets that are otherwise armored enough to shrug off standard HE.

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[[UsefulNotes/BritsWithBattleships Armored fighting vehicles produced and fielded by Great Britain and the British Commonwealth, focused primarily on Britannic development.]] British tanks normally will be found with one or two great strengths and one or two great weaknesses at the same time. High-tier Their guns in particular sacrifice caliber (and thus alpha damage and sometimes penetration) for improved rate of fire and accuracy.

In addition, high-tier
British tanks get a unique [=HESH=] (High Explosive Squash Head) round as their gold round, which is basically a HE round with extra penetration. While this does mean that British these tanks suffer against very tough armor that could be neutralized by a premium APCR or HEAT round, HESH can tear up thinly-armored targets that are otherwise armored enough to shrug off standard HE.



British light tanks were built as combat tanks in their time, so they don't have dedicated scouting tanks (at least so far). At low tiers, the light tanks have somewhat higher top speeds than the mediums, but their maneuverability is almost indistinguishable

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British light tanks were built as combat tanks in their time, so they don't have dedicated scouting tanks (at least so far). At low tiers, the light tanks have somewhat higher top speeds than the mediums, but their maneuverability is almost indistinguishableindistinguishable.

Lines:
* (T2) Cruiser I > Cruiser II > Valentine - The "armored" light line. Branches off into the SPG line or the "refit" TD line at tier 5.
* (T2) M2 > Stuart I-IV - The "lend lease" line. This theme is continued through tiers 4 through 6 but as a medium line.
* (T2) Cruiser III > Cruiser IV > Covenanter > Crusader - The speedy lights. Shifts into mediums at tier 6.




Lines:
* (T1) Medium I > Medium II > Medium III > Matilda - The infantry tanks. While the Medium I is required to play any other tank in the British tree, continuing down this line leads to the heavies.
* (T4) Grant > Sherman III > Firefly - The continuation of the lend-lease tanks. Merges with the "refit" TD line after tier 6.
* (T6) Cromwell > Comet > Centurion I > Centurion 7/1 > FV4202 - The cruiser and universal mediums.



* GlassCannon: It's got the same hull armor as an M4 Sherman a tier higher. It's also armed with the same 17-pdr that is the best gun on the tier 7 Black Prince.



British heavy tanks start off as mid-tier infantry tanks, and as such are slow and ponderous, reasonable guns for their tier with an emphasis on fire rate over alpha damage. They eventually become incredibly accurate support tanks, better at moving to positions and giving covering fire than engaging head to head. They also get good on the move accuracy and low aim times. Their armour is generally on the weak side. The guns on most British heavies have more in the way of sustained Damage Per Minute than alpha damage and have the best penetration for their tier with the exception of the Black Prince.

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British heavy tanks start off as mid-tier infantry tanks, and as such are slow and ponderous, reasonable guns for their tier with an emphasis on fire rate over alpha damage. They eventually become incredibly accurate support tanks, better at moving to positions and giving covering fire than engaging head to head. They also get good on the move accuracy and low aim times. Their armour is generally on the weak side. side, with only a few strong spots at best. The guns on most British heavies have more in the way of sustained Damage Per Minute than alpha damage and have the best penetration for their tier with the exception of the Black Prince. Prince.

Lines:
* (T5) Churchill I > Churchill VII > Black Prince > Caernarvon > Conqueror > FV215b



British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their gameplay reverses from tier 5 to tier 9, becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit. The alternate TD line focuses more on higher-alpha (and slower reloading) guns and speed at the cost of armor. Both lines end in TDs that mount a monstrous 183mm gun.

to:

British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their gameplay reverses from tier 5 to tier 9, becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit. The alternate TD line consists of older hulls refitted with new turrets and armament, and focuses more on higher-alpha (and slower reloading) guns and speed turret capability at the cost of armor. Both lines end in TDs that mount a monstrous 183mm gun.gun.

Lines:
* (T2) UC 2-pdr > Valentine AT > Alecto > AT 2 > AT 8 > AT 7 > AT 15 > Tortoise > FV215b (183) - The first, and for a long time only, TD line for the British, featuring the slow but well-armored AT-series of tanks.
* (T5) Archer > Achilles > Challenger > Charioteer > Conway > FV4005 - The "refits". Bigger guns and turrets, but less armor.
* (T6) Churchill GC - Serves as a rarely-taken transition from the heavies to the AT-series of TDs. Researched from the Churchill I, and leads to the AT 7.



* UnexpectedGameplayChange: Since the gun is actually facing the rear by default, the tank drives faster in reverse. Great for popping someone and running off before retaliation occurs.



* StoneWall: It can reliably take Armor-Piercing. Composite-Ridged, and High-Explosive Anti-Tank shells from the front all day provided that no one aims for the cupola. But the individual damage is rather low.
* UnexpectedGameplayChange: The AT 2 marks an turning point in the United Kingdom's original tank destroyer line in terms of performance. It is preceded by the fast and fragile Alecto before the player earns the slow, heavily armored AT 2

to:

* StoneWall: It can reliably take Armor-Piercing. Composite-Ridged, and High-Explosive Anti-Tank shells from the front all day provided that no one aims for the cupola. Even then, the cupola is strong enough that it can potentially shrug off rounds that do hit the cupola. But the individual damage is rather low.
* UnexpectedGameplayChange: The AT 2 marks an a turning point in the United Kingdom's original tank destroyer line in terms of performance. It is preceded by the fast and fragile Alecto before the player earns the slow, heavily armored AT 2


Added DiffLines:

* WeaksauceWeakness: The machinegun port opposite of the gun has even worse armor than the cupola. It is so thinly armored that a 150mm HE round can punch straight through, usually killing the AT 8 in one hit. Bad news when you're the same tier as the KV-2...


Added DiffLines:

* MixAndMatchCritters: Uses the Cromwell's chassis, with its stock turret eventually being the one selected for the TOG II*.


Added DiffLines:

* MoreDakka: Features the fastest-firing 120mm gun of all tanks, giving it the highest DPM in the game despite many other TD lines having higher-caliber weaponry.


Added DiffLines:


Lines:
* (T2) Loyd GC > Sexton II > Birch Gun > Bishop > FV304 > Crusader SP > FV207 > FV3805 > Conqueror GC


Added DiffLines:

*UnexpectedGameplayChange: While the FV304 is the more known of the two, the Bishop actually shares its top gun with the FV304, and thus has the extremely short range and great gun arc.


Added DiffLines:

*UnexpectedGameplayChange: While most arty usually sit far away from the action and deliver a few powerful hits with their BFG, the FV304 can zip around all over the place like a light (albeit the turning radius isn't so hot), hide itself easily, and usually inflicts DeathOfAThousandCuts.


Added DiffLines:

*BFG: Mounts a 9.2 inch howitzer, and is notorious for not only the absurd damage and splash radius of it's shots but the ability to get those shots where other arty can't.

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[[UsefulNotes/BritsWithBattleships Armored fighting vehicles produced and fielded by Great Britain and the British Commonwealth, focused primarily on Britannic development.]] British tanks normally will be found with one or two great strengths and one or two great weaknesses at the same time.

to:

[[UsefulNotes/BritsWithBattleships Armored fighting vehicles produced and fielded by Great Britain and the British Commonwealth, focused primarily on Britannic development.]] British tanks normally will be found with one or two great strengths and one or two great weaknesses at the same time. \n High-tier British tanks get a unique [=HESH=] (High Explosive Squash Head) round as their gold round, which is basically a HE round with extra penetration. While this does mean that British tanks suffer against very tough armor that could be neutralized by a premium APCR or HEAT round, HESH can tear up thinly-armored targets that are otherwise armored enough to shrug off standard HE.



British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their gameplay reverses from tier 5 to tier 9, becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit.

to:

British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their gameplay reverses from tier 5 to tier 9, becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit. The alternate TD line focuses more on higher-alpha (and slower reloading) guns and speed at the cost of armor. Both lines end in TDs that mount a monstrous 183mm gun.


Added DiffLines:

* BFG: Notorious for its 183mm gun, especially when loaded with [=HESH=] and fired at soft enough targets.
* MightyGlacier: Was uparmored and made more sluggish with the release of the alternate British TD line.
* UnexpectedGameplayChange: In regards to the gun. You go from high firing rate but middling damage to the highest-caliber gun in the game that isn't on a [=SPG=].


Added DiffLines:

* BFG: Also comes with a 183mm gun.
* GlassCannon: The main difference between this TD and the [=FV215b 183=]. The 4005 is much faster, but the fridge-like turret is about as durable as a Waffentrager's turret.

Added: 1360

Changed: 1052

Removed: 85

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* DeathofaThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

* StoneWall: It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.

to:

* DeathofaThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

* StoneWall: It
is slower than most heavy tanks, but has thick armor all around, not unlike low a British tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half 4 medium tank.

Developed from 1936 through 1938. A total
of 2987 vehicles were manufactured by August 1943. It was the attackers before falling.only British tank to remain in service throughout World War II.




!!Grant

to:

\n!!Grant* DeathofAThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

* StoneWall: It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.




!!Grant




!!Sherman III




!!Sherman III




!!Matilda Black Prince




!!Matilda Black Prince




!!Sherman Firefly

to:

\n!!Sherman FireflyThe Matilda Black Prince is a British tier 5 premium medium tank.

This vehicle features a 6-pounder gun fitted in the A27 turret. Only one prototype was produced, after which development was discontinued due to complications with the turret mounting. The vehicle never entered service.



* MixAndMatchCritters: The Matilda BP is essentially a Cromwell turret mated into a Matilda chassis.

* MoreDakka: Its 6-pdr gun reloads extremely quickly, giving it a fire rate of ''26 shots per minute''.

* StoneWall: Subverted. The aforementioned Cromwell turret actually has thinner armor than the regular Matilda. This tank is also a tier higher, which means it faces more heavily armed tanks that should have no trouble penetrating it.



!!Cromwell

to:

!!Cromwell!!Sherman Firefly



!!Comet

to:

!!Comet!!Cromwell



!!Centurion Mk. I

to:

!!Centurion Mk. I!!Comet



!!Centurion Mk. 7/1

to:

!!Centurion Mk. 7/1I



!![=FV4202=]

to:

!![=FV4202=]!!Centurion Mk. 7/1




!![=FV4202=]
----
----



The TOG II* is a British tier 6 premium heavy tank.

Developed for trench warfare. Initially, armament was to be placed in the front part of the hull and side sponsons. However, later it was decided not to add sponsons but to mount a turret. By 1943, when TOG 2* was completed and ready for trials, it was already obsolete. The vehicle never entered service.




!!Black Prince

to:

\n!!Black Prince* MightyGlacier: Heavy, ridiculously large, and only slightly faster than the Maus. The TOG II* also mounts a fast firing 17-pdr gun and has the biggest HP pool of all Tier 6 tanks, comparable to Tier 7 heavies.




!!Black Prince




!!Caernarvon




!!Caernarvon




!!Caernarvon




!!Conqueror




!![=FV215b=]




!![=FV215b=]



----



* UnexpectedGameplayChange: The AT 2 marks an turning point in the United Kingdom's original tank destroyer line in terms of pewrformance. It is preceded by the fast and fragile Alecto before the player earns the slow, heavily armored AT 2

to:

* UnexpectedGameplayChange: The AT 2 marks an turning point in the United Kingdom's original tank destroyer line in terms of pewrformance.performance. It is preceded by the fast and fragile Alecto before the player earns the slow, heavily armored AT 2
Is there an issue? Send a MessageReason:
None


DeathofaThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

StoneWall: It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.

to:

* DeathofaThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

* StoneWall: It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

DeathofaThousandCuts: The top gun on the Matilda does pitiful damage per shot, but has an absurd rate of fire. Enemies that stay in the line of fire are quickly reduced to Swiss cheese.

StoneWall: It is slower than most heavy tanks, but has thick armor all around, not unlike low tier French lights. It's not uncommon for a top tier Matilda to be surrounded and take out at least half of the attackers before falling.

Added: 598

Changed: 104

Is there an issue? Send a MessageReason:
None



The AT 2 is an British tier 5 tank destroyer.

to:

\nThe AT 2 is an a British tier 5 tank destroyer.destroyer.

Design for an assault tank to break through enemy defensive lines. The design was completed by May 15th, 1943. No prototypes were built, the project helped set the stage for another heavy assault tank, the A39 Tortoise.

The AT 2 leads to the AT 8.



The Churchill Gun Carrier is an tier 6 British tank destroyer.

to:

The Churchill Gun Carrier is an tier 6 a British tier 6 tank destroyer.destroyer.

The vehicle was developed on the basis of the Churchill tank. The cabin with the 3-inch gun was placed in the front. Initially, 100 vehicles were ordered. Later, the order was reduced to 24 vehicles. Eventually, a total of 50 vehicles were manufactured from 1941 through 1942. However, they never saw action.

The Churchill Gun Carrier leads to the AT 7.

Added: 1411

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!!AT 2Churchill Gun Carrier

to:

!!AT 2Churchill Gun Carrier2

The AT 2 is an British tier 5 tank destroyer.



* StoneWall: It can reliably take Armor-Piercing. Composite-Ridged, and High-Explosive Anti-Tank shells from the front all day provided that no one aims for the cupola. But the individual damage is rather low.
* UnexpectedGameplayChange: The AT 2 marks an turning point in the United Kingdom's original tank destroyer line in terms of pewrformance. It is preceded by the fast and fragile Alecto before the player earns the slow, heavily armored AT 2



!!Achilles

to:

!!Achilles!!Churchill Gun Carrier
The Churchill Gun Carrier is an tier 6 British tank destroyer.



* GlassCannon: It starts off with poor defense and a decent gun. As the gun improves, and the armor doesn't it still remains am easy kill at close range. When fully upgraded it gains one of the AT 15's cannons, making it lethal against most of the tanks it sees.
* MasterOfNone: When stock and armed with an poorly trained crew the Gun Carrier is blind and a easy target due to it's abysmal stealth rating and limited view range.
*UnexpectedGameplayChange: The Churchill Gun Carrier is traditionally unlocked by playing an moderately armored heavy tank, that is somewhat slow and difficult to maneuver. What makes the Gun Carrier different from the Churchill I is that not only that it lacks an turret; it is also slower, the gun can only fire in an limited arc, and the armor is weaker than the preceding heavy tank's chassis.



!!AT 8

to:

!!AT 8!!Achilles



!!Challenger

to:

!!Challenger!!AT 8



!!AT 15A

to:

!!AT 15A!!Challenger



!!AT 7

to:

!!AT 715A



!!AT 15

to:

!!AT 157



!!Charioteer

to:

!!Charioteer!!AT 15



!!Tortise

to:

!!Tortise!!Charioteer



!![=FV4004=] Conway

to:

!![=FV4004=] Conway!!Tortise



!![=FV215b=] (183)

to:

!![=FV215b=] (183)!![=FV4004=] Conway



!![=FV4005=] Stage II

to:

!![=FV4005=] Stage II!![=FV215b=] (183)


Added DiffLines:


!![=FV4005=] Stage II
----
----
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!!FV4202

to:

!!FV4202!![=FV4202=]



!!FV215b

to:

!!FV215b!![=FV215b=]



!!FV4004 Conway

to:

!!FV4004 !![=FV4004=] Conway



!!FV215b (183)

to:

!!FV215b !![=FV215b=] (183)



!!FV4005 Stage II

to:

!!FV4005 !![=FV4005=] Stage II



!!FV304

to:

!!FV304!![=FV304=]



!!FV207

to:

!!FV207!![=FV207=]



!!FV3805

to:

!!FV3805!![=FV3805=]
Is there an issue? Send a MessageReason:
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Added DiffLines:

Is there an issue? Send a MessageReason:
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Added DiffLines:

[[UsefulNotes/BritsWithBattleships Armored fighting vehicles produced and fielded by Great Britain and the British Commonwealth, focused primarily on Britannic development.]] British tanks normally will be found with one or two great strengths and one or two great weaknesses at the same time.

The tank doctrine of the United Kingdom during World War 2 dictated that tanks be used as either infantry tanks or cruiser (cavalry) tanks. Infantry tanks were designed to move up with infantry and as a result they were characterized by their slow speed and heavy armor. Cruiser tanks were designed to act like cavalry and exploit openings in the enemy defense and as a result they were characterized by their high speed and low armor. In World of Tanks, these classifications have been applied to the standard light, medium, and heavy tank model of other nations for simplicity. Nonetheless, the British tank doctrine still applies and results in oddities like heavily armored light tanks (e.g. the Valentine) and very lightly armored and fast medium tanks (e.g. the Cromwell).

----
[[foldercontrol]]
[[folder:U.K Light Tanks]]
British light tanks were built as combat tanks in their time, so they don't have dedicated scouting tanks (at least so far). At low tiers, the light tanks have somewhat higher top speeds than the mediums, but their maneuverability is almost indistinguishable
----
!!Cruiser Mk. I
----
----

!!M2
----
----

!!Cruiser Mk. III
----
----

!!Light Mk. VIC
----
----

!!Stuart I-IV
----
----

!!Cruiser Mk. IV
----
----

!!Cruiser Mk. II
----
----

!!Valentine
----
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!!Covenanter
----
----

!!Crusader
----
----
[[/folder]]

[[folder:U.K Medium Tanks]]
British medium tanks start out as the ponderous infantry tanks at low tiers. They have terrible armor but good guns. Starting at T6 the British get medium cruiser tanks which are fast with quick firing but low damage guns, then at T8 they finally evolve in to powerful universal tanks, with good mobility, speed, and accuracy.
----
!!Vickers Medium Mk. I
----
----

!!Vickers Medium Mk. II
----
----

!!Vickers Medium Mk. III
----
----

!!Matilda
----
----

!!Grant
----
----

!!Sherman III
----
----

!!Matilda Black Prince
----
----

!!Sherman Firefly
----
----

!!Cromwell
----
----

!!Comet
----
----

!!Centurion Mk. I
----
----

!!Centurion Mk. 7/1
----
----

!!FV4202
----
----
[[/folder]]

[[folder:U.K Heavy Tanks]]
British heavy tanks start off as mid-tier infantry tanks, and as such are slow and ponderous, reasonable guns for their tier with an emphasis on fire rate over alpha damage. They eventually become incredibly accurate support tanks, better at moving to positions and giving covering fire than engaging head to head. They also get good on the move accuracy and low aim times. Their armour is generally on the weak side. The guns on most British heavies have more in the way of sustained Damage Per Minute than alpha damage and have the best penetration for their tier with the exception of the Black Prince.
----
!!Churchill I
----
----

!!Excelsior
----
----

!!Churchill VII
----
----

!![=TOG=] II*
----
----

!!Black Prince
----
----

!!Caernarvon
----
----

!!Caernarvon
----
----

!!FV215b
----
----
[[/folder]]

[[folder:U.K Tank Destroyers]]
British Tank Destroyers, up to tier 4, are mostly conversions of other tanks into Tank Destroyers, which are fast and lightly armored. However, their gameplay reverses from tier 5 to tier 9, becoming extremely thick skinned, but somewhat unwieldy and sluggish assault guns with low damage but very fast firing guns and health pools which rival medium or even heavy tanks of the same tier. Between these tiers their guns get increasingly capable while their armor becomes increasingly mediocre, but they all have the same large, weak commander's hatch. Despite their armor artillery is still capable of dealing a lot of damage with a direct hit.
----
!!Universal Carrier 2-pdr
----
----

!!Valentine AT
----
----

!!Alecto
----
----

!!Archer
----
----

!!AT 2Churchill Gun Carrier
----
----

!!Achilles
----
----

!!AT 8
----
----

!!Challenger
----
----

!!AT 15A
----
----

!!AT 7
----
----

!!AT 15
----
----

!!Charioteer
----
----

!!Tortise
----
----

!!FV4004 Conway
----
----

!!FV215b (183)
----
----

!!FV4005 Stage II
----
----
[[/folder]]

[[folder:U.K Self-Propelled Guns]]
British Self Propelled Guns feature wide horizontal gun arcs but a short firing range. Most of the [=SPG=]s are lightly armored and have low alpha damage, but have good rate of fire. They vary in qualities in the tiers, such as the Birch Gun having a turret and the Crusader 5.5-in SP having its gun facing the rear, resulting in an unusually high "reverse" speed. At tier 8 and above, they have very big superstructures with serious guns and armor. The tree ends with the Conqueror Gun Carriage with damage nearly as high as that of the T92 but it is also the least accurate gun in game.
----
!!Loyd Gun Carriage
----
----

!!Sexton II
----
----

!!Sexton I
----
----

!!Birch Gun
----
----

!!Bishop
----
----

!!FV304
----
----

!!Crusader 5.5-in. SP
----
----

!!FV207
----
----

!!FV3805
----
----

!!Conqueror Gun Carriage
----
----
[[/folder]]

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