History Characters / Warhammer40000ForcesOfChaos

11th Oct '17 1:47:35 AM SebastianGray
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The Lost and the Damned is a curious army: despite being the most commonly encountered form of Chaos fought in the game's lore, players cannot actually field it in tournaments unless they allowed Forgeworld (a Games Workshop subsidiary) Imperial Armour armies, nor do they have a fully-developed model range. It received an army list during the previous Eye of Terror campaign, but unfortunately this has not been updated for the most recent edition and it is classified as an unofficial army. It later sort of received an army list with the three Renegades and Heretics army lists in Forgeworld's Siege of Vraks, although those lists were primarily intended to represent the Vraksan Traitor Militia (although they could be used as proxies for any mortal Chaos army that served Chaos Undivided, Khorne, or Nurgle). A more recent Forgeworld book, ''Imperial Armour Volume Thirteen – War Machines of the Lost and the Damned'', updated and expanded their army list considerably, and added options for armies that served Tzeentch or Slaanesh, as well as options that let you customize your army as a heretek's army, traitor imperial guardsman army, a demon worshipping army, or many other varieties, just like the game lore.


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Despite being one of the most common Chaos force encountered in the background, the Lost and the Damned have rarely had their own official standalone rules for the ''Warhammer 40,000'' tabletop game with the army mostly being represented by regular Astra Militarum forces converted to count-as Traitor Guard. The 2nd Edition ''Codex: Chaos'' included an appendix army list for representing Chaos Cults in small games or as allies for Chaos Space Marines. The 3rd Edition ''Codex: Eye of Terror'', released as a tie-in sourcebook for Games Workshop’s ''Eye of Terror Summer Worldwide Campaign'' included a Lost and the Damned army list that combined elements of the Chaos Space Marines, Imperial Guard and Daemons alongside mutants and Chaos beasts. From 4th Edition onwards, the Lost and the Damned have been covered by Games Workshop’s Forge World department with the ''Imperial Armour: Siege of Varks'' books including Renegade Imperial Guard lists. The 8th Edition rules for the Forge World Traitor Guard are included in the ''Imperial Armour Index: Forces of the Astra Militarum'' book as the Renegades and Heretics Army.
10th Oct '17 4:04:09 AM Willbyr
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* AttackAttackAttack: As fanatical followers of the God of Blood and Range, Khorne Daemonkin are renowned for their ceaseless assaults that drown their enemies with corpses. There are multiple pieces of background material that see the Daemonkin wiping themselves out by charging into the guns of their enemies.

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* AttackAttackAttack: As fanatical followers of the God of Blood and Range, Rage, Khorne Daemonkin are renowned for their ceaseless assaults that drown their enemies with corpses. There are multiple pieces of background material that see the Daemonkin wiping themselves out by charging into the guns of their enemies.
9th Oct '17 11:23:48 PM SebastianGray
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Their 7th Edition codex was released March 2015.

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Their While Khornate hordes consisting of blood mad Heretic Astartes, cultists and Daemons have been mentioned in the background material for many years, it wasn’t until 7th Edition that they gained the title of Khorne Daemonkin and received their own codex was released March 2015.
sourcebook. Under the 8th Edition rules the Daemonkin return to being a Khorne aligned Chaos force chosen from ''Codex Heretic Astartes: Chaos Space Marines'' with Daemonic allies from the ''Index: Chaos'' sourcebook.
24th Sep '17 9:15:09 AM nombretomado
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As such, Chaos has no shortage of wretches for use as cannon fodder. The ranks of Chaos are vast: traitor regiments of Imperial Guard, renegade Admirals of the the [[BattlefleetGothic Imperial Navy]], jaded nobility forming cults for thrills, abhuman and mutant underclasses living in the ghettos of Imperial cities, slave soldiers raised in hell worlds, hordes of reanimated zombies, fallen clerics of the Ecclesiarchy, entire Xeno races fallen to Chaos, heretek tech-priests who wish to escape the confined and restrictive orthodoxy of the Mechanicus, vast mobs of peasants desperate for food, freedom fighters and revolutionaries who do not truly understand the price of their new, dark allies... they are all now the Lost and the Damned.

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As such, Chaos has no shortage of wretches for use as cannon fodder. The ranks of Chaos are vast: traitor regiments of Imperial Guard, renegade Admirals of the the [[BattlefleetGothic [[TabletopGame/BattlefleetGothic Imperial Navy]], jaded nobility forming cults for thrills, abhuman and mutant underclasses living in the ghettos of Imperial cities, slave soldiers raised in hell worlds, hordes of reanimated zombies, fallen clerics of the Ecclesiarchy, entire Xeno races fallen to Chaos, heretek tech-priests who wish to escape the confined and restrictive orthodoxy of the Mechanicus, vast mobs of peasants desperate for food, freedom fighters and revolutionaries who do not truly understand the price of their new, dark allies... they are all now the Lost and the Damned.
9th Jun '17 9:31:36 PM ElectroKraken
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* HermeticMagic: Most warp-sorcery takes this form (usually involving {{Eldritch Location}}s, {{Geometric Magic}}s, and {{Human Sacrifice}}s,) in contrast to PsychicPowers which are the other major way of warp-driven [[RealityWarper reality manipulation]]. Combining the two approaches results in ExplosiveOverclocking, and some psykers may turn to sorcery to further empower themselves.

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* HermeticMagic: Most warp-sorcery takes this form (usually involving {{Eldritch Location}}s, {{Geometric Magic}}s, and {{Human Sacrifice}}s,) Sacrifice}}s) in contrast to PsychicPowers which are the other major way of warp-driven [[RealityWarper reality manipulation]]. Combining the two approaches results in ExplosiveOverclocking, and some psykers may turn to sorcery to further empower themselves.
6th Jun '17 8:57:19 PM ImpudentInfidel
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* GoneHorriblyWrong: When the Old Ones were battling the Necrons and C'tan millions of years ago in the conflict known as the War in Heaven, they created several psychically-attuned sapient races such as the Eldar and Krork to assist them, as their enemies were incapable of dealing with the Warp. However, those species' emotions and beliefs resonated in the Warp and created their gods. Also, their hatred, pain and suffering as a result of the War, combined with their warlike natures, corrupted the fundamental nature of the Warp, turning its once peaceful inhabitants into what we call daemons today and creating the nascent Chaos Gods. This, combined with an Enslaver plague that devastated the galaxy, either destroyed the Old Ones or forced them to flee the galaxy, leaving behind their Webway for the Eldar to exploit for their own purposes and leaving the Warp as a twisted, malevolent horror.

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* GoneHorriblyWrong: When the Old Ones were battling the Necrons and C'tan millions of years ago in the conflict known as the War in Heaven, they created several psychically-attuned sapient races such as the Eldar and Krork to assist them, as their enemies were incapable of dealing with the Warp. However, those species' emotions and beliefs resonated in the Warp and created their gods. Also, their hatred, pain and suffering as a result of the War, combined with their warlike natures, corrupted the fundamental nature of the Warp, turning its once peaceful inhabitants into what we call daemons today and creating the nascent Chaos Gods. This, combined with an Enslaver plague that devastated the galaxy, either destroyed the Old Ones or forced them to flee the galaxy, leaving behind their Webway for the Eldar to exploit for their own purposes and leaving the Warp as a twisted, malevolent horror. The Eldar in turn managed to contain the situation for a full 60 million years, but when their own civilization became decadent and ultimately collapsed (spawning a new Chaos god in the process) all hell broke loose.
23rd Mar '17 9:54:13 PM BlackSunNocturne
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** [[CrackIsCheaper If you have the money]], Forge World, a Games Workshop subsidiary, [https://www.forgeworld.co.uk/en-US/Warhammer-40-000?Nu=product.repositoryId&N=102643+4135047027&qty=8&sorting=rec&view=table&categoryId=cat2140034 offers a good number of Chaotic counterparts to Loyalist Imperial Guard units]], as part of a Vraksian Renegade Militia army list, but they can just as easily be used with the Imperial Guard codex.

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** [[CrackIsCheaper If you have the money]], Forge World, a Games Workshop subsidiary, [https://www.[[https://www.forgeworld.co.uk/en-US/Warhammer-40-000?Nu=product.repositoryId&N=102643+4135047027&qty=8&sorting=rec&view=table&categoryId=cat2140034 offers a good number of Chaotic counterparts to Loyalist Imperial Guard units]], as part of a Vraksian Renegade Militia army list, but they can just as easily be used with the Imperial Guard codex.
23rd Mar '17 9:52:21 PM BlackSunNocturne
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** [[CrackIsCheaper If you have the money]], Forge World, a Games Workshop subsidiary, [[http://www.forgeworld.co.uk/Warhammer-40000/Chaos/CHAOS_RENEGADES offers a good number of Chaotic counterparts to Loyalist Imperial Guard units]], as part of a Vraksian Renegade Militia army list, but they can just as easily be used with the Imperial Guard codex.

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** [[CrackIsCheaper If you have the money]], Forge World, a Games Workshop subsidiary, [[http://www.[https://www.forgeworld.co.uk/Warhammer-40000/Chaos/CHAOS_RENEGADES uk/en-US/Warhammer-40-000?Nu=product.repositoryId&N=102643+4135047027&qty=8&sorting=rec&view=table&categoryId=cat2140034 offers a good number of Chaotic counterparts to Loyalist Imperial Guard units]], as part of a Vraksian Renegade Militia army list, but they can just as easily be used with the Imperial Guard codex.
8th Jan '17 8:33:24 PM Willbyr
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[[caption-width-right:350:Clockwise, from top left: the symbols of Tzeentch, Khorne, Slaanesh and Nurgle. The eight-pointed star is the symbol of Chaos Undivided.]]

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[[caption-width-right:350:Clockwise, [[caption-width-right:350:Clockwise from top left: the symbols of Tzeentch, Khorne, Slaanesh and Nurgle. The eight-pointed star is the symbol of Chaos Undivided.]]






* ChronicBackstabbingDisorder: Chaos in general, but Tzeentch in particular.

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* ChronicBackstabbingDisorder: While it's particularly prominent with anything related to Tzeentch due to its scheming, manipulative nature, Chaos in general, but Tzeentch in particular.general is well known for its followers looking out for themselves before anyone else and taking any opportunity to advance themselves, regardless of who has to be crushed to make it happen.



* DeathBySex: Slaanesh is ''very'' tempting...



* EvilIsHammy: In a [[WorldOfHam Galaxy of Ham]], Chaos stands out for particular [[ChewingTheScenery Scene Chewing]].

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* EvilIsHammy: In a [[WorldOfHam Galaxy galaxy of Ham]], ham]], Chaos stands out for particular [[ChewingTheScenery Scene Chewing]].scene chewing]].



** Nurgle, his daemons, and his followers are particularly known for being foul-smelling due to the disease and rot that they breed and live in.

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** Nurgle, his daemons, Nurgle and his daemons and followers are particularly known for being foul-smelling due to the disease and rot that they breed and live in.



* TheHedonist: Slaanesh and hir followers are ultimately about seeking pleasureful sensations. This typically starts out with sex, torture, and/or murder, but inevitably degenerates into seeking out ''any'' sensation and learning to find it pleasurable and unique, up to and including [[InsaneTrollLogic fighting wars to see what losing is like]] and extreme self-mutilation as pleasure becomes confused with pain.



* TheLegionsOfHell: [[HumansAreBastards Fed by your every thought and emotion]].

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* TheLegionsOfHell: [[HumansAreBastards Fed by your every thought and emotion]].emotion.]]



* RealityIsOutToLunch: The Eye of Terror is the Warp made manifest in realspace, and inside it things like physics and causality generally take a long lunch break.

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* RealityIsOutToLunch: The Eye of Terror is Warp rifts are the Warp made manifest in realspace, and inside it them things like physics and causality generally take a long lunch break.



* TooDumbToLive: Many lesser followers of Chaos expect to be paid with the 'blessings' of the Chaos Gods. They usually are turned into barely-functional mutants that serve as meatshields for Daemons.

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* TooDumbToLive: TooDumbToLive:
**
Many lesser followers of Chaos expect to be paid with the 'blessings' of the Chaos Gods. They usually are turned into barely-functional mutants that serve as meatshields for Daemons.
21st Oct '16 7:43:47 PM Willbyr
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* BigBadEnsemble: If something is causing the Imperium problems, it's usually Chaos. If it's not, they're just around the corner.
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