History Characters / Warhammer40000CurrentImperialFactions

21st May '17 11:00:09 PM MadAnthony94
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* YinYangBomb: Have both (super-)Astartes enhancements and Assassin training; Space Marines and Assassins are elsewhere said to occupy opposite ends of a spectrum ranging from "honor and glory" to "stealth and secrecy".
16th Apr '17 5:04:10 PM Willbyr
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* {{Lightworlder}}: One abhuman strain, the Longshanks, have grown extremely tall and thin after millennia spent living on low-gravity planets. As a result, they are unable to endure Earth-normal gravity, and effectively stuck on their homeworlds.

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* {{Lightworlder}}: One abhuman strain, the Longshanks, have grown extremely tall and thin after millennia spent living on low-gravity planets. As a result, they are unable to endure Earth-normal gravity, and are effectively stuck on their homeworlds.
14th Apr '17 9:41:02 PM Theriocephalus
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* {{Lightworlder}}: One abhuman strain, the Longshanks, have grown extremely tall and thin after millennia spent living on low-gravity planets. As a result, they are unable to endure Earth-normal gravity, and effectively stuck on their homeworlds.
10th Apr '17 1:24:58 AM HTD
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* ShotgunsAreJustBetter: Shotguns are another common piece of equipment for Arbiters. Mainly because most of what they go up against are expected to be more lightly armed and armored than them, but also because a shotgun provides a great deal of versatile utility with different kinds of specialized shells.

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* ShotgunsAreJustBetter: Shotguns are another a common piece of equipment for Arbiters. Mainly because most of what they go up against are expected to be more lightly armed and armored than them, but also because a shotgun provides a great deal of versatile utility with different kinds of specialized shells.



* DependingOnTheWriter: One of the most inconsistently-written forces around. The writers can't seem to agree on how strong they are (one story sees a single Custodes take on three Word Bearers' chapter masters and win in seconds, while another loses to an unarmed and unarmoured World Eater), their physiology (varies between "size of a small Primarch", "significantly larger than a Space Marine", or "very slightly larger than a Space Marine"), or on certain other aspects of their equipment and job (their equipment is supposed to be gene-locked, so that only they can use it, but there are at least two instances of Custodes weapons being looted and used by non-Custodes warriors). Their rules for them finally gives us an idea on them, tabletop-wise: Normal Custodians have Weapon Skill 5, Ballistics Skill 5, Strength 5, Toughness 5, 2 Wounds, Initiative 4, 3 Armor, 10 Leadership and a 2+ Armor save[[note]]the Shield-Captain instead has: Weapon Skill 6, 4 Armor, but is otherwise the same[[/note]], with the Adamantium Will, Bulky, Deep Strike, Fearless and Eternal Warrior special rules. Which means, tabletop-wise, Custodes can be basically summed up as "Space Marine Terminators on Crack" who are ''extremely'' difficult to put down, and model size-wise, are taller than ''Terminator Marines''[[note]]The top of the head of Space Marine in Power Armour come up to mid-chest on a Custodes, and a head of a Terminator comes up to a Custodes' chin[[/note]]. Them being so large makes sense: They'd look incredibly goofy circling the Emperor if they only came up to his waist.

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* DependingOnTheWriter: One of the most inconsistently-written forces around. The writers can't seem to agree on how strong they are (one story sees a single Custodes take on three Word Bearers' chapter masters and win in seconds, while another loses to an unarmed and unarmoured World Eater), their physiology (varies between "size of a small Primarch", "significantly larger than a Space Marine", or "very slightly larger than a Space Marine"), or on certain other aspects of their equipment and job (their equipment is supposed to be gene-locked, so that only they can use it, but there are at least two instances of Custodes weapons being looted and used by non-Custodes warriors). Their rules for them finally gives gave us an idea on them, tabletop-wise: Normal Custodians have Weapon Skill 5, Ballistics Skill 5, Strength 5, Toughness 5, 2 Wounds, Initiative 4, 3 Armor, Attacks, 10 Leadership and a 2+ Armor save[[note]]the Shield-Captain instead has: Weapon Skill 6, 4 Armor, but is otherwise the same[[/note]], has 1 more WS and A[[/note]], with the Adamantium Will, Bulky, Deep Strike, Fearless and Eternal Warrior special rules. Which means, tabletop-wise, Custodes can be basically summed up as "Space Marine Terminators on Crack" who are ''extremely'' difficult to put down, and model size-wise, are taller than ''Terminator Marines''[[note]]The top of the head of Space Marine in Power Armour come up to mid-chest on a Custodes, and a head of a Terminator comes up to a Custodes' chin[[/note]]. Them being so large makes sense: They'd look incredibly goofy circling the Emperor if they only came up to his waist.



* ItWasAGift: Each Custode is personally given their weapon by the Emperor... at least, they were before the Horus Heresy. They've probably dropped that rule by "modern" 40k.

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* ItWasAGift: Each Custode Custodian is personally given their weapon by the Emperor... at least, they were before the Horus Heresy. They've probably dropped that rule by "modern" 40k.



* PromotedToPlayable: The Custodes received rules for the first time in 2016, 29 years after being introduced in Rogue Trader.



* TheSpeechless: The Sisters's name is literal, as they take a vow of silence called the Oath of Tranquility upon promotion to full Sisterhood; initiates can talk freely. This is reflected in their armor covering their faces below the eyes. They communicate mainly in their own type of sign language, but are skilled in others, including the battlefield signage used by the Astartes.

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* TheSpeechless: The Sisters's Sisters' name is literal, as they take a vow of silence called the Oath of Tranquility upon promotion to full Sisterhood; initiates can talk freely. This is reflected in their armor covering their faces below the eyes. They communicate mainly in their own type of sign language, but are skilled in others, including the battlefield signage used by the Astartes.



* SchizoTech: In full force. When the Imperial Navy was started (as part of the Imperial Army during the Great Crusade) it had powerful and advanced ships. But as entropy and battle have taken their toll, and the knowledge of how to construct much of that technology has been forgotten, even those older ships would sometimes end up replacing a critically damaged advanced system with a much lower tech version, and newer ships rarely get anything so advanced to begin with. This leads to situations where a ship might be capable of traversing the Warp, but have cannons that fire multi-ton shells which are loaded by hand by teams of laborers pulling on chains.
** The hand-loaded guns are an interesting situation, as the Imperium still possesses the technology to reload starship weapons without relying on manual labor--the ships of the Mechanicus are all equipped with autoloaders instead. Of course, in the Imperium having the technology to upgrade something and the will do it are very different issues. It can be safely assumed that Mechanicus ships have enough tech-priests and highly-trained menials aboard to carry out the regular maintenance rituals macro-cannon autoloaders require, while Imperial Navy ships depend on [[PressGanged sometimes unwilling crews]] who have minimal technical training and require systems that can be operated and maintained with relatively unskilled labor.

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* SchizoTech: In full force. When the Imperial Navy was started (as part of the Imperial Army during the Great Crusade) it had powerful and advanced ships. But as entropy and battle have taken their toll, and the knowledge of how to construct much of that technology has been forgotten, even those older ships would sometimes end up replacing a critically damaged advanced system with a much lower tech version, and newer ships rarely get anything so advanced to begin with. This leads to situations where a ship might be capable of traversing the Warp, but have cannons that fire multi-ton shells which are loaded by hand by teams of laborers pulling on chains. \n** The hand-loaded guns are an interesting situation, as the Imperium still possesses the technology to reload starship weapons without relying on manual labor--the ships of the Mechanicus are all equipped with autoloaders instead. Of course, in the Imperium having the technology to upgrade something and the will do it are very different issues. It can be safely assumed that Mechanicus ships have enough tech-priests and highly-trained menials aboard to carry out the regular maintenance rituals macro-cannon autoloaders require, while Imperial Navy ships depend on [[PressGanged sometimes unwilling crews]] who have minimal technical training and require systems that can be operated and maintained with relatively unskilled labor.



* CanisLatinicus: The official Ogyrn species name is ''Homo sapiens gigantus''. However, there are seven distinct types, including ''H.S. gigantus gigantus'' and ''H.S. gigantus Cranopus''.

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* CanisLatinicus: The official Ogyrn species name is ''Homo sapiens gigantus''. However, there are seven distinct types, including ''H.S. s. gigantus gigantus'' and ''H.S. s. gigantus Cranopus''.cranopus''.
3rd Apr '17 4:12:34 AM Hollownerox
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* BigDamnHeroes: Makes their official return to the battlefield in the 41st Millennium by coming to Guilliman's aid as he fights Magnus and the Thousand Sons.


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* GondorCallsForAid: They return to active duty at the behest of Roboute Guilliman, being seen for the first time in thousands of years on the front lines.
29th Mar '17 2:59:17 AM HTD
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* AuthorityEqualsAsskicking: Par for the course in 40k, but if you encounter a Custode with the title of "Captain-General" on the opposing side of you...well, let's just say you'll understand what "pain" means.
* {{BFS}}: Their Sentinel Blades are as long as the Custode wielding them is tall. And since they're OneHeadTaller than an 8-foot tall Space Marine Terminator.... yeah.
* BlingOfWar: The ''standard'' Custodes' PowerArmour (seen on the picture at the right) is more blinged out than most Space Marine Chapter Masters. Their [[LuckilyMyShieldWillProtectMe Storm Shields]] are just as incredibly ornate.

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* AuthorityEqualsAsskicking: Par for the course in 40k, but if you encounter a Custode Custodian with the title of "Captain-General" on the opposing side of you...well, let's just say you'll understand what "pain" means.
* {{BFS}}: Their Sentinel Blades are as long as the Custode wielding them their wielder is tall. And since they're OneHeadTaller than an 8-foot tall Space Marine Terminator....Terminator... yeah.
* BlingOfWar: The ''standard'' Custodes' PowerArmour (seen on the picture at the right) is more blinged out than most Space Marine Chapter Masters. Their [[LuckilyMyShieldWillProtectMe Storm Shields]] Shields]], vehicles and Dreadnoughts are just as incredibly ornate.



* CoolBike: The Custodes Jetbike is far superior to conventional Jetbikes, with an improved design supporting not only the heavily armoured Custodian, but also a Lastrum cannon.



* DependingOnTheWriter: One of the most inconsistently-written forces around. The writers can't seem to agree on how strong they are (one story sees a single Custodes take on three Word Bearers' chapter masters and win in seconds, while another loses to an unarmed and unarmoured World Eater), their physiology (varies between "size of a small Primarch", "significantly larger than a Space Marine", or "very slightly larger than a Space Marine"), or on certain other aspects of their equipment and job (their equipment is supposed to be gene-locked, so that only they can use it, but there are at least two instances of Custodes weapons being looted and used by non-Custodes warriors).
** The free downloadable rules for them finally gives us an idea on them, tabletop-wise: Normal Custodians have Weapon Skill 5, Ballistics Skill 5, Strength 5, Toughness 5, 2 Wounds, Initiative 4, 3 Armor, 10 Leadership and a 2+ Armor save[[note]]the Shield-Captain instead has: Weapon Skill 6, 4 Armor, but is otherwise the same[[/note]], with the Adamantium Will, Bulky, Deep Strike, Fearless and Eternal Warrior special rules. Which means, tabletop-wise, Custodes can be basically summed up as "Space Marine Terminators on Crack" who are ''extremely'' difficult to put down, and model size-wise, are taller than ''Terminator Marines''[[note]]The top of the head of Space Marine in Power Armour come up to mid-chest on a Custodes, and a head of a Terminator comes up to a Custodes' chin[[/note]]. Them being so large makes sense: They'd look incredibly goofy circling the Emperor if they only came up to his waist.

to:

* DependingOnTheWriter: One of the most inconsistently-written forces around. The writers can't seem to agree on how strong they are (one story sees a single Custodes take on three Word Bearers' chapter masters and win in seconds, while another loses to an unarmed and unarmoured World Eater), their physiology (varies between "size of a small Primarch", "significantly larger than a Space Marine", or "very slightly larger than a Space Marine"), or on certain other aspects of their equipment and job (their equipment is supposed to be gene-locked, so that only they can use it, but there are at least two instances of Custodes weapons being looted and used by non-Custodes warriors).
** The free downloadable
warriors). Their rules for them finally gives us an idea on them, tabletop-wise: Normal Custodians have Weapon Skill 5, Ballistics Skill 5, Strength 5, Toughness 5, 2 Wounds, Initiative 4, 3 Armor, 10 Leadership and a 2+ Armor save[[note]]the Shield-Captain instead has: Weapon Skill 6, 4 Armor, but is otherwise the same[[/note]], with the Adamantium Will, Bulky, Deep Strike, Fearless and Eternal Warrior special rules. Which means, tabletop-wise, Custodes can be basically summed up as "Space Marine Terminators on Crack" who are ''extremely'' difficult to put down, and model size-wise, are taller than ''Terminator Marines''[[note]]The top of the head of Space Marine in Power Armour come up to mid-chest on a Custodes, and a head of a Terminator comes up to a Custodes' chin[[/note]]. Them being so large makes sense: They'd look incredibly goofy circling the Emperor if they only came up to his waist.



* HoverTank: Take a Sicaran Battle Tank, and stick it on a Land Speeder and you have the Custodes' Caladius Grav-Tank. Their "standard" AwesomePersonnelCarrier is a "Grav-Rhino".

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* HoverTank: Take a Sicaran Battle Tank, and stick it on a Land Speeder and you have the Custodes' Caladius Grav-Tank. Their "standard" AwesomePersonnelCarrier is a "Grav-Rhino".the Coronus Grav-Carrier.



** Some Custodes wield Sentinel Warblades instead of Guardian Spears. These massive swords, [[{{BFS}} as long as a Custode is tall]][[note]]Which is sizable, as they're taller than Space Marine Terminators[[/note]], incorporate a double-barrelled Bolt Caster into the crossguard that fires a hail of short range bolt rounds.

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** Some Custodes wield Sentinel Warblades instead of Guardian Spears. These massive swords, [[{{BFS}} as long as a Custode Custodian is tall]][[note]]Which is sizable, as they're taller than Space Marine Terminators[[/note]], incorporate a double-barrelled Bolt Caster into the crossguard that fires a hail of short range bolt rounds.



* ShirtlessScene: In First edition, the Custodes abandoned armor after the Heresy. It may have been retconned, as they're described as wearing golden armor in ''Literature/TheBeastArises''.

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* ShirtlessScene: In First the first edition, the Custodes abandoned armor after the Heresy. It may have has been retconned, as they're described as wearing golden armor in ''Literature/TheBeastArises''. ''Literature/TheBeastArises'', and their 7th Edition models are fully armoured.



* CloseRangeCombatant: The Knight Gallant, armed with a Reaper Chainsword and a Thunderstrike Gauntlet, is designed to smash apart enemies at close range (other Knights have at most one close combat weapon). The downside is that it only has a Heavy Stubber or Melta as ranged support without taking Carapace weapons into account.



* UpgradeArtifact: Ogryn BONE'eads are Ogryns who have received extensive brain augmentation by the implantation of very high-quality neural implants provided by the Adeptus Mechanicus. Such implants are rare and precious, and few outside of the Cult Mechanicus are ever blessed with them, but in the case of Ogryns the Munitorium considers it worth the expense and effort to get at least one Ogryn in every group enhanced in this manner, as having a squad leader who can fully understand orders and think independently (if not particularly creatively) is a great force multiplier for Ogryn squads.

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* UpgradeArtifact: Ogryn BONE'eads Bone'eads are Ogryns who have received extensive brain augmentation by the implantation of very high-quality neural implants provided by the Adeptus Mechanicus. Such implants are rare and precious, and few outside of the Cult Mechanicus are ever blessed with them, but in the case of Ogryns the Munitorium considers it worth the expense and effort to get at least one Ogryn in every group enhanced in this manner, as having a squad leader who can fully understand orders and think independently (if not particularly creatively) is a great force multiplier for Ogryn squads.



* TheScottishTrope: An unofficial but heavily enforced rule on the old Games Workshop forums was that anyone who stated that the Squats should be brought back would be banned. Therefore, any mention of them would decidedly have to avoid a direct reference to their faction's name.



* TheScottishTrope: An unofficial but heavily enforced rule on the old Games Workshop forums was that anyone who stated that the Squats should be brought back would be banned. Therefore, any mention of them would decidedly have to avoid a direct reference to their faction's name.
18th Mar '17 10:25:21 AM Willbyr
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_front-templar-with-scale_3218.jpg]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_front-templar-with-scale_3218.jpg]]
org/pmwiki/pub/images/imperialknight.png]]
18th Mar '17 10:07:37 AM Willbyr
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The Custodes didn't receive official models until the end of October 2016 with the release of the [[GaidenGame board game]] ''Horus Heresy: Burning of Prospero.'' Free downloadable rules for using the models in games set during the forty-first millennium were also released at the same time.

Their latest codex, ''Codex: Adeptus Astartes'', was released in March of 2017 along the release of the last part of ''Gathering Storm''.

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The Custodes didn't receive official models until the end of October 2016 with the release of the [[GaidenGame board game]] ''Horus Heresy: Burning of Prospero.'' Free downloadable rules for using the models in games set during the forty-first millennium were also released at the same time.

Their latest codex, ''Codex: Adeptus Astartes'', was released in
time. In March of 2017 along 2017, they received an official codex in the release ''Talons of the last Emperor'' box set as part of the ''Gathering Storm''.
Storm'' storyline.



* AuthorityEqualsAsskicking: Par for the course in 40k, but if you encounter a Custode with the title of "Captain-General" on the opposing side of you.... Well, let's just say you'll understand what "pain" means.

to:

* AuthorityEqualsAsskicking: Par for the course in 40k, but if you encounter a Custode with the title of "Captain-General" on the opposing side of you.... Well, you...well, let's just say you'll understand what "pain" means.



* BlingOfWar: The ''standard'' Custodes' PowerArmour (seen on the picture at the right) is more blinged out than most Space Marine Chapter Masters. Their [[LuckilyMyShieldWillProtectMe Storm Shields]] are also as incredibly ornate.

to:

* BlingOfWar: The ''standard'' Custodes' PowerArmour (seen on the picture at the right) is more blinged out than most Space Marine Chapter Masters. Their [[LuckilyMyShieldWillProtectMe Storm Shields]] are also just as incredibly ornate.



The Sisters of Silence received rules and models in the ''Burning of Prospero'' game.
%%Their latest codex, ''Codex: Sisters of Silence'', was released in 2017 along with the final part of the ''Gathering Storm'' event.

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The Sisters of Silence first received rules and models in the ''Burning of Prospero'' game.
%%Their latest codex, ''Codex: Sisters of Silence'', was released
game. In March 2017, they received an official codex in 2017 along with the final ''Talons of the Emperor'' box set as part of the ''Gathering Storm'' event.
storyline.



* TheSpeechless: The Sisters's name is literal, as they take a vow of silence called the Oath of Tranquility upon promotion to full Sisterhood; novitiates can talk freely. They communicate mainly in their own type of sign language, but are skilled in others, including the battlefield signage used by the Astartes. This is reflected in their armor covering their faces below the eyes.

to:

* TheSpeechless: The Sisters's name is literal, as they take a vow of silence called the Oath of Tranquility upon promotion to full Sisterhood; novitiates initiates can talk freely. freely. This is reflected in their armor covering their faces below the eyes. They communicate mainly in their own type of sign language, but are skilled in others, including the battlefield signage used by the Astartes. This is reflected in their armor covering their faces below the eyes.
18th Mar '17 6:26:13 AM Willbyr
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* AntiMagic: The specialty of the Culexus. In addition to them being able to mess with psykers just by being near them (due to the Pariah gene), the Animus Speculum weapon mounted on their helms draws power from nearby psykers to shoot bolts of anti-psychic energy that are especially lethal to psykers. In-game, they have the Psychic Abomination rule which severely cripples psykers.[[labelnote:Specifics]]''All'' psykers within 12" of the Culexus get a -3 penalty to their Leadership and don't generate Warp charges during the psychic phase. Also, the Culexus can't be targeted by psychic powers, and units that move into that 12" range lose psychic buffs or penalties.[[/labelnote]]

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* AntiMagic: The specialty of the Culexus. In addition to them being able to mess with psykers just by being near them (due to the Pariah gene), being Blanks), the Animus Speculum weapon mounted on their helms draws power from nearby psykers to shoot bolts of anti-psychic energy that are especially lethal to psykers. In-game, they have the Psychic Abomination rule which severely cripples psykers.[[labelnote:Specifics]]''All'' psykers within 12" of the Culexus get a -3 penalty to their Leadership and don't generate Warp charges during the psychic phase. Also, the Culexus can't be targeted by psychic powers, and units that move into that 12" range lose psychic buffs or penalties.[[/labelnote]]



[[folder: Sisters of Silence]]

The Sisters of Silence are arguably the best weapons against psykers that the Imperium has to offer, a mysterious group of heavily armed women who are also Blanks, who's mere precense can shut down some of the mightiest agents of Chaos. Being formed by The Emperor of Mankind himself, they have been part of some of the greatest battles in history, such as the Sacking of Prospero, The Siege of Terra and The Great Crusade. After the Horus Heresy, they all started to dissapear, with many different reasons being given, such as disgust with the current state of The Imperium, only to slowly reform after the War of The Best and make their full return aiding Guilliman against Magnus The Red.

Their latest codex, ''Codex: Sisters of Silence'', was released in 2017 along with the final part of the ''Gathering Storm'' event.

* AmazonBrigade: Before the Sororitas, there were these ladies.
* AntiMagic: Comes with being a Blank.
* BlingOfWar: As with the Custodes, they are clad in gilded armor.

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[[folder: Sisters [[folder:Sisters of Silence]]

Silence]]
[[quoteright:275:http://static.tvtropes.org/pmwiki/pub/images/rsz_silence.png]]

The Sisters of Silence are arguably the best weapons against psykers that the Imperium has to offer, a mysterious group of heavily armed women who are also Blanks, who's whose mere precense presence can shut down some of the mightiest agents of Chaos. Being formed Organized by The the Emperor of Mankind himself, they have been part of some of the greatest battles in history, such as the Sacking of Prospero, The the Siege of Terra and The the Great Crusade. After the Horus Heresy, they all started to dissapear, disappear, with many different reasons being given, such as disgust with the current state of The the Imperium, only to slowly reform after the War of The Best Beast and make their full return aiding Guilliman against Magnus The the Red.

Their The Sisters of Silence received rules and models in the ''Burning of Prospero'' game.
%%Their
latest codex, ''Codex: Sisters of Silence'', was released in 2017 along with the final part of the ''Gathering Storm'' event.

* AmazonBrigade: Before The Imperium's first all-female fighting force, millennia before the Sororitas, there were these ladies.
Adepta Sororitas.
* AntiMagic: Comes with being Like the Culexus Assassins, every Sister of Silence is a Blank.
Blank, having no Warp presence. This makes psykers acutely uncomfortable in a Sister's presence, even causing actual pain, and their psychic abilities are dampened or even shut down.
* BlingOfWar: As with the Custodes, they are clad in gilded armor.Vratine armor.
* TheSpeechless: The Sisters's name is literal, as they take a vow of silence called the Oath of Tranquility upon promotion to full Sisterhood; novitiates can talk freely. They communicate mainly in their own type of sign language, but are skilled in others, including the battlefield signage used by the Astartes. This is reflected in their armor covering their faces below the eyes.
18th Mar '17 4:22:51 AM Sorantheman
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Added DiffLines:

[[folder: Sisters of Silence]]

The Sisters of Silence are arguably the best weapons against psykers that the Imperium has to offer, a mysterious group of heavily armed women who are also Blanks, who's mere precense can shut down some of the mightiest agents of Chaos. Being formed by The Emperor of Mankind himself, they have been part of some of the greatest battles in history, such as the Sacking of Prospero, The Siege of Terra and The Great Crusade. After the Horus Heresy, they all started to dissapear, with many different reasons being given, such as disgust with the current state of The Imperium, only to slowly reform after the War of The Best and make their full return aiding Guilliman against Magnus The Red.

Their latest codex, ''Codex: Sisters of Silence'', was released in 2017 along with the final part of the ''Gathering Storm'' event.

* AmazonBrigade: Before the Sororitas, there were these ladies.
* AntiMagic: Comes with being a Blank.
* BlingOfWar: As with the Custodes, they are clad in gilded armor.
[[/folder]]
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