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* BadGuyBar / GoodGuyBar: Depending on your perspective of course, but the Longcoats' base of operations is the "Old South Distillery", where Uncle Butters serves as the head chef, and Squirrels are free to get drunk off of Acorn brew.

to:

* BadGuyBar / GoodGuyBar: BadGuyBar: Depending on your perspective of course, course (playing as the Longcoats would make it a GoodGuyBar), but the Longcoats' base of operations is the "Old South Distillery", where Uncle Butters serves as the head chef, and Squirrels are free to get drunk off of Acorn brew.



* HeWhoFightsMonsters: Starts the war in a heroic attempt to avenge his son and create a new society based on social merit rather than corrupt oligarchy. Ends up fighting a desperate dragging war that leaves swathes of animals dead, and his vision abandoned in favor of survival.

to:

* HeWhoFightsMonsters: Starts the war in a heroic attempt to avenge his son and create a new society based on social merit rather than a corrupt oligarchy. Ends up fighting a desperate dragging war that leaves swathes of animals dead, and his vision abandoned in favor of merely survival.



* OnlyInItForTheMoney: Most of Bellafide's forces are not loyal to him due to their belief to his mission. Instead, most are just HiredGuns who have been rallied to his cause by potential upsides in business and being paid and fed. As a result, a lot of his forces don't hesitate to sell their faction out if it serves their immediate interests. [[spoiler: Uncle Butter's for instance.]]
* ScrewTheRulesIHaveMoney: After his son was harvested by the civilized (all done legally due to the laws of the society), Bellafide uses his own money to hire a private army and overthrow the laws that have been established for years before the events in the story.

to:

* OnlyInItForTheMoney: Most of Bellafide's forces are not loyal to him due to their belief to in his mission. mission to remake their society. Instead, most are just HiredGuns who have been rallied to his cause by potential upsides upswings in business and reliably being paid and fed. As a result, a lot of his forces don't hesitate to sell their faction out if it serves their immediate interests. [[spoiler: Uncle Butter's for instance.]]
* ScrewTheRulesIHaveMoney: After his son was harvested by the civilized (all done legally due to the laws of the society), Bellafide uses his own money to hire a private army and overthrow to try overthrowing the laws that have been established for years before the events in the story.



* SocialDarwinist: In spite of his noble goals against the [[CorruptChurch Civilized]] and their Harvest system, he seems to believe that those who pull their weight could achieve anything and poor in general are those too lazy to rise up rather than societal constraints.

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* SocialDarwinist: In spite of his noble goals against the [[CorruptChurch Civilized]] and their Harvest system, he seems to believe that those who pull their weight could achieve anything and the poor in general are those too lazy to rise up rather than societal constraints.



* AbandonedMine: The commonfolk utilize an old mining tunnel as their base of operations, featuring a market that cooperates with the Longcoats for supplies and also conveniently has old trains that act as prisons for captured prisoners of war. A private section contains the Matriarch and her horde of zombified Mice, though that part is blocked off for obvious reasons.

to:

* AbandonedMine: The commonfolk Commonfolk utilize an old mining tunnel as their base of operations, featuring a market that cooperates with the Longcoats for supplies and also conveniently has old trains that act as prisons for captured prisoners of war. A private section contains the Matriarch and her horde of zombified Mice, though that part is blocked off for obvious reasons.



* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk both are the largest group in terms of number and detest the other factions out of malice for being higher on the social tier. In fact, their win quote ([[{{Conlang}} in Vyeshal]]) outright has them state, "We are Tyranny".
* FantasticRacism: Does not consider pigs to be part of the working class and views them as little but meat.
* FullCircleRevolution: Hopper fights against the injustice of the rigged lottery system for who gets eaten, and wants to replace it with a democratic vote. That would only rig the system in favor of the Commonfolk, who are the most numerous faction by far.
* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself depending on how you interpret her conversation with a captured Wing Demon.]]
* {{Hypocrite}}: Despite the poor and working classes being the worst hit by both war and famine and the ones who could the easiest abandon the Harvest system and work the soil for food, Hopper refuses to eat vegetables or to encourage it in her faction.
* InSeriesNickname: "Friends call me nubs!"

to:

* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk are both are the largest group in terms of number numbers and detest the other factions out of malice for being higher on the social tier. In fact, their win quote ([[{{Conlang}} in Vyeshal]]) outright has them state, "We are Tyranny".
* FantasticRacism: Does She is also racist against the pigs, as Hopper does not consider pigs to be part of the working class and views them as little but meat.
* FullCircleRevolution: Hopper fights against the injustice of the rigged lottery system for who gets eaten, and wants to replace it with a democratic vote. That would only rig the system in favor of the Commonfolk, who are the most numerous faction by far.
far, and would naturally vote for their social superiors to be eaten first.
* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself [[{{Autocannibalism}} herself]] depending on how you interpret her conversation with a captured Wing Demon.]]
* {{Hypocrite}}: Despite the poor and working classes being hit the worst hit by both war and famine famine, and the ones who could the easiest most easily abandon the Harvest system and work the soil for food, Hopper refuses to eat vegetables or to encourage it in her faction.
* InSeriesNickname: "Friends call me nubs!" Nubs!"



* MeaningfulName: A hopper can be any of several machine parts involved in grain production, including a trough to feed livestock. The Commonfolk will reluctantly eat grain when necessary, and are definitely [[WorkingClassPeopleAreMorons unwashed livestock-like masses]]. Hopper is also the term for young rat pups who's fur has just grown and eyes have opened.
* NiceGirl: Saves the Longcoat's when they hit a crisis, is friendly to everyone regardless of how they insult her, and is so heroic that even the Matriarch supports her cause.
* WeaponOfChoice: The Commonfolk utilize Nomad's of the North, members of the Trench Gang, Kasha, and the Matriarch primarily in the campaign. Later on, they also start making more free use of Tremor mines defensively and recruit Freight Union to their cause as well.

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* MeaningfulName: A hopper can be any of several machine parts involved in grain production, including a trough to feed livestock. The Commonfolk will reluctantly eat grain when necessary, and are definitely [[WorkingClassPeopleAreMorons unwashed livestock-like masses]]. Hopper is also the term for young rat pups who's pups, specifically those whose fur has just grown and eyes have opened.
* NiceGirl: Saves the Longcoat's Longcoats when they hit a crisis, is friendly to everyone regardless of how they insult her, and is so heroic that even the Matriarch supports her cause.
* WeaponOfChoice: The Commonfolk utilize Nomad's Nomads of the North, members of the Trench Gang, Kasha, and the Matriarch primarily in the campaign. Later on, they also start making more free use of Tremor mines defensively and recruit Freight Union to their cause as well.



* AntiVillain: Given the morality of the game, it's questionable if she even counts as a villain. While perhaps the downright morally blackest of the four playable characters, her ultimate goal is to stop the war.

to:

* AntiVillain: Given the morality of the game, it's questionable if she even counts as a villain. While perhaps the downright morally blackest of the four playable characters, her ultimate goal is to stop the war.war and stop the anarchy.



* JustTheFirstCitizen: 'Quartermaster' isn't even a formal military rank, but a role commonly given to a comissioned officer.

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* JustTheFirstCitizen: 'Quartermaster' isn't even a formal military rank, but a role commonly given to a comissioned commissioned officer.



* NobleDemon: Though she uses the war to increase the power of the KSR, and, of course, authorized assassination and torture, she explicitly thinks that ending the war quickly will help the people, which is something she wants--''no matter who wins''.

to:

* NobleDemon: Though she uses the war to increase the power of the KSR, and, of course, and authorized assassination and torture, she explicitly thinks that ending the war quickly will help the people, which is something she wants--''no matter who wins''.



Charismatic preacher of [[CorruptChurch the Civilized]], who ran the lottery systems for the harvest before the War.

to:

Charismatic preacher of [[CorruptChurch the Civilized]], who ran the lottery systems for the harvest Harvest before the War.



* {{Hypocrite}}: Rigged the Harvest lottery to make sure he could only benefit, while at the same time preaching the virtues of meat-eating to his fellow animals and making the lotteries necessary in the first place.

to:

* {{Hypocrite}}: Rigged the Harvest lottery to make sure he and his close allies could only benefit, while at the same time preaching the virtues of meat-eating to his fellow animals and making the lotteries necessary in the first place.



* MookDepletion: After around 5 minutes of farming, the tile will go fallow, and the Pig will be sent to Gristmill to be harvested. This inevitably results in resource scarcity later on as all the Pigs are killed (by virtue of timing out), leaving players scrambling for open gristmills and campfires. Amusingly, its this problem in universe that results in the entire civil war.

to:

* MookDepletion: After around 5 minutes of farming, the tile will go fallow, and the Pig will be sent to a Gristmill to be harvested. This inevitably results in resource scarcity later on as all the Pigs are killed (by virtue of timing out), leaving players scrambling for open gristmills and campfires. Amusingly, its it's this problem in universe that results in the entire civil war.



* TooDumbToLive: If their gristmill is under attack, Boris's would rather fight to the death and get eaten rather than abandon their farm.

to:

* TooDumbToLive: If their gristmill Gristmill is under attack, Boris's would rather fight to the death and get eaten rather than abandon their farm.farm... even though if they manage to survive, they're going to get eaten anyway.



* CrouchingMoronHiddenBadass: When off duty, the Distillery brothers are drunk, whiny, and prone to switching sides by the smallest incentive. But in game, a well-microed group of squirrels can tear apart even high tier units with good terrain and kiting.
* HiredGuns: Bellafide used his wealth to hire large numbers Squirrels to enlist, and provides them plenty of Acorn brew in order to convince them to stay.

to:

* CrouchingMoronHiddenBadass: When off duty, the Distillery brothers are drunk, whiny, and prone to switching sides by when given the smallest incentive. But in game, a well-microed group of squirrels can tear apart even high tier units with good terrain and kiting.
* HiredGuns: Bellafide used his wealth to hire large numbers of these Squirrels to enlist, and provides them plenty of Acorn brew in order to convince them to stay.



* BoringButPractical: Lizards can engage any target, have good damage output, and their doubled speed allows them to chase or escape most other units at will. If you aren't using Lizards in a multiplayer skirmish, then the only substitute is Squirrels.

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* BoringButPractical: Lizards can engage any target, have good damage output, and their doubled speed allows them to chase or escape most other units at will. If you aren't using Lizards in a multiplayer skirmish, then the only other substitute is Squirrels.



* ActionBomb: Goes without saying, though Toad's won't detonate if they're killed before they can light their fuse.

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* ActionBomb: Goes without saying, though Toad's Toads won't detonate if they're killed before they can light their fuse.



* NotAfraidToDie: They're religiously fanatical to the teachings of the Civilized, meaning that they believe their sacrifice is less of a desperate last resort and more of a way to tranquility. Until they light the fuse that is.

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* NotAfraidToDie: They're religiously fanatical to the teachings of the Civilized, meaning that they believe their sacrifice is less of a desperate last resort and more of a way to tranquility. Until tranquility... until they light the fuse that is.



* ThisIsGonnaSuck: They are said to regret their choices in the moment before they explode.

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* ThisIsGonnaSuck: They are said to regret their life choices (specifically the choice of lighting the fuse) in the moment before they explode.



* SimpleYetAwesome: Despite not being able to attack, Volunteers can help prolong injured allies which would otherwise have to retreat into friendly territory to heal, migitate incoming damage, act as spotters to see what lies on hills, and can help heal allied units that are controlled by other players on the same team.

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* SimpleYetAwesome: Despite not being able to attack, Volunteers can help prolong injured allies which would otherwise have to retreat into friendly territory to heal, migitate mitigate incoming damage, act as spotters to see what lies on hills, and can help heal allied units that are controlled by other players on the same team.
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* FoxyVixen: The most feminine-looking unit of the game, boasting some noticeable HartmanHips to boot.

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* FoxyVixen: The most feminine-looking unit of the game, boasting some noticeable HartmanHips to boot.boot as seen in official art.
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* FoxyVixen: The most feminine-looking unit of the game, boasting some noticeable HartmanHips to boot.

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The aristocratic leader of the Longcoats, his blue-clad forces seek to overthrow the Harvest system.

to:

The aristocratic leader of the Longcoats, his blue-clad forces seek to overthrow the Harvest system.
system and replace it with a capitalist meritocracy.

* ArchEnemy: Despises Archimedes due to being the face of the Civilized. The Longcoats are willing to ally with the Commonfolk [[spoiler:and later with the KSR]], but ''never'' with the Civilized.
-->'''Bellafide:''' You will read the word 'vengeance' from the heel of my boot!



* BadGuyBar / GoodGuyBar: Depending on your perspective of course, but the Longcoat's base of operations is the "Old South Distillery", where Uncle Butters serves as the head chef, and Squirrels are free to get drunk off of Acorn brew.

to:

* BadGuyBar / GoodGuyBar: Depending on your perspective of course, but the Longcoat's Longcoats' base of operations is the "Old South Distillery", where Uncle Butters serves as the head chef, and Squirrels are free to get drunk off of Acorn brew.



* FantasticRacism: Bellafide is committed, honorable, and believes in the inner potential of anyone regardless of class. He still looks down on the Fat Borises with utter disdain and contempt.



* {{Hypocrite}}: He had no problems with meat-eating or the Harvest, simply with the fact that his son ended up a victim of it. While the Harvest lottery ''was'' rigged, Bellafide doesn't seem to have been aware.



* KickTheDog: Bellafide is committed, honorable, and believes in the inner potential of anyone regardless of class. He still looks down on the Fat Boris's with utter disdain and contempt.



* WhatHappenedToTheMouse: By the end, the Longcoat's were dragged down by food shortages and constant fighting against three larger and more organized factions, before [[spoiler: the Boris's come to finish them all off. Bellafide's ultimate fate is unknown, and it's unknown if he was killed by the system he intended to overthrow.]]


to:

* WhatHappenedToTheMouse: By the end, the Longcoat's Longcoats were dragged down by food shortages and constant fighting against three larger and more organized factions, before [[spoiler: the Boris's Borises come to finish them all off. Bellafide's ultimate fate is unknown, and it's unknown if he was killed by the system he intended to overthrow.]]




* FantasticRacism: Does not consider pigs to be part of the working class and views them as little but meat.



* {{Hypocrite}}: Despite the poor and working classes being the worst hit by both war and famine and the ones who could the easiest abandon the Harvest system and work the soil for food, Hopper refuses to eat vegetables or to encourage it in her faction.



* InterclassFriendship: Allies herself with Bellafide, who unlike her is wealthy, educated, and dressed in a formal wear. Doesn't change her positive committment to their agreement (the Commonfolk even help defend the Longcoat's private markets when they are attacked by Civilized forces), [[spoiler: that is until the meat shortages happen]].

to:

* InterclassFriendship: Allies herself with Bellafide, who unlike her is wealthy, educated, and dressed in a formal wear. Doesn't change her positive committment commitment to their agreement (the Commonfolk even help defend the Longcoat's Longcoats' private markets when they are attacked by Civilized forces), [[spoiler: that is until the meat shortages happen]].



* AntiVillain: Given the morality of the game, it's questionable if she even counts as a villain. While perhaps the downright morally blackest of the four playable characters, her ultimate goal is to stop the war.



%%* MyCountryRightOrWrong

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%%* MyCountryRightOrWrong* JustTheFirstCitizen: 'Quartermaster' isn't even a formal military rank, but a role commonly given to a comissioned officer.
* MyCountryRightOrWrong: The KSR want nothing more than an end to the war, no matter which system comes on top.



* OnlyKnownByTheirNickname: She is simply 'The Quartermaster'.






* {{Hypocrite}}: Rigged the Harvest lottery to make sure he could only benefit, while at the same time preaching the virtues of meat-eating to his fellow animals and making the lotteries necessary in the first place.




to:

* TeethClenchedTeamwork: Starts out the war allied to the KSR, but the two sides rapidly have a falling out [[spoiler:as the KSR run out of supplies and Archimedes frees their prisoners to fight for him.]]
* UnknownRival: Despite Bellafide's hatred of him, Archimedes does not take Bellafide any more seriously than he does the other two opposing faction leaders.
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* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk both are the largest group in terms of number and detest the other factions out of malice for being higher on the social tier.

to:

* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk both are the largest group in terms of number and detest the other factions out of malice for being higher on the social tier. In fact, their win quote ([[{{Conlang}} in Vyeshal]]) outright has them state, "We are Tyranny".
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Hopper and the rest of the commanders are actually rats


* ActionGirl: A female mouse who leads an army.

to:

* ActionGirl: A female mouse rat who leads an army.



* MeaningfulName: A hopper can be any of several machine parts involved in grain production, including a trough to feed livestock. The Commonfolk will reluctantly eat grain when necessary, and are definitely [[WorkingClassPeopleAreMorons unwashed livestock-like masses]]. Hopper is also the term for young mouse pups who's fur has just grown and eyes have opened.

to:

* MeaningfulName: A hopper can be any of several machine parts involved in grain production, including a trough to feed livestock. The Commonfolk will reluctantly eat grain when necessary, and are definitely [[WorkingClassPeopleAreMorons unwashed livestock-like masses]]. Hopper is also the term for young mouse rat pups who's fur has just grown and eyes have opened.

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Charismatic leader of the Civilized, with a religious motif.

%%* BadassPreacher

to:

Charismatic leader preacher of [[CorruptChurch the Civilized, with a religious motif.

%%* BadassPreacher
Civilized]], who ran the lottery systems for the harvest before the War.

* CorruptChurch: The Civilized ran the lottery, and also rigged it to make sure their core members couldn't be picked for it.



* TheDragon: He's called the "left hand" of the Civilized and is subservient to Sage Marro, the high priest (a giant moose).



* EvenEvilHasStandards: [[spoiler:When Marro orders him to destroy the fledgling civilization made by the other three factions in the final mission, Archimedes is hesitant to do it.]]
* EvilTastesGood: The most sinister of the four playable characters and the one who uses the most food- and taste-related combat lines.



* WellIntentionedExtremist: [[spoiler: The Commonfolk, Longcoats, and KSR create a new peaceful government at Snikaree. Archimedes destroys it because the Civilized were not a part of it.]]

to:

* WellIntentionedExtremist: [[spoiler: The StatusQuoIsGod: His goal is to end the war on the Civilized's terms and re-institute the lottery. [[spoiler:When the Commonfolk, Longcoats, and KSR create a new peaceful government at Snikaree. Snikaree, Archimedes destroys it because the Civilized were not a part of it.]]
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* ActionSurvivor: Pigs can only do half the damage output of a squirrel, but their high health (20, 6 more than a mole)and grouped up numbers can pressure off attackers early on, making them this.

to:

* ActionSurvivor: Pigs can only do half the damage output of a squirrel, but their high health (20, 6 more than a mole)and mole) and grouped up numbers can pressure off attackers early on, making them this.



* LightningBruiser: Boasts the most health, with average speed and a good AreaOfEffect damage output.

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* LightningBruiser: Boasts the most health, with average speed and a good AreaOfEffect damage output.

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* InterclassFriendship: He initially befriends the commoner Hopper in hopes of an alliance to overthrow the Civilized. Their friendship lasts until its clear that there isn't enough food for both their armies to share.

to:

* InterclassFriendship: He initially befriends the commoner Hopper in hopes of an alliance to overthrow the Civilized. [[spoiler: Their friendship lasts until its clear that there isn't enough food for both their armies to share.share]].



* AbandonedMine: The commonfolk utilize an old mining tunnel as their base of operations, featuring a market that cooperates with the Longcoats for supplies and also conveniently has old trains that act as prisons for captured prisoners of war. A private section contains the Matriarch and her horde of zombified Mice, though that part is blocked off for obvious reasons.



%%* DemocracyIsBad

to:

%%* DemocracyIsBad* DemocracyIsBad: Ambiguous, but Hopper is leading the fight for a mass scale voting system for who gets to be eaten... which would seem pretty heroic if not for the fact that the Commonfolk both are the largest group in terms of number and detest the other factions out of malice for being higher on the social tier.



* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself depending on how you interperate her conversation with a captured pigeon.]]

to:

* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself depending on how you interperate interpret her conversation with a captured pigeon.]]Wing Demon.]]
* InSeriesNickname: "Friends call me nubs!"
* InterclassFriendship: Allies herself with Bellafide, who unlike her is wealthy, educated, and dressed in a formal wear. Doesn't change her positive committment to their agreement (the Commonfolk even help defend the Longcoat's private markets when they are attacked by Civilized forces), [[spoiler: that is until the meat shortages happen]].



* NiceGirl: Saves the Longcoat's when they hit a crisis, is friendly to everyone regardless of how they insult her, and is so heroic that even the Matriarch supports her cause.
* WeaponOfChoice: The Commonfolk utilize Nomad's of the North, members of the Trench Gang, Kasha, and the Matriarch primarily in the campaign. Later on, they also start making more free use of Tremor mines defensively and recruit Freight Union to their cause as well.




to:

* YoungAndInCharge: Hopper is the youngest commander by far, but she also skillfully leads the most chaotic faction to marginal success compared to the others.
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* WhatHappenedToTheMouse: By the end, the Longcoat's were dragged down by food shortages and constant fighting against three larger and more organized factions, before [[spoilers: the Boris's come to finish them all off. Bellafide's ultimate fate is unknown, and it's unknown if he was killed by the system he intended to overthrow.]]


to:

* WhatHappenedToTheMouse: By the end, the Longcoat's were dragged down by food shortages and constant fighting against three larger and more organized factions, before [[spoilers: [[spoiler: the Boris's come to finish them all off. Bellafide's ultimate fate is unknown, and it's unknown if he was killed by the system he intended to overthrow.]]

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* BadassLongcoat: And you better believe it!
* BadGuyBar / GoodGuyBar: Depending on your perspective of course, but the Longcoat's base of operations is the "Old South Distillery", where Uncle Butters serves as the head chef, and Squirrels are free to get drunk off of Acorn brew.
* BlueIsHeroic: Rallies his forces under a blue banner, though how truly "heroic" his actions are is definitely up in the air.
* BookEnds: Bellafide starts the war [[spoiler: and could potentially be the last faction standing before being overwhelmed by the Boris uprising]].



* ItsPersonal: Started the civil war after his son was harvested.

to:

* HeWhoFightsMonsters: Starts the war in a heroic attempt to avenge his son and create a new society based on social merit rather than corrupt oligarchy. Ends up fighting a desperate dragging war that leaves swathes of animals dead, and his vision abandoned in favor of survival.
* InterclassFriendship: He initially befriends the commoner Hopper in hopes of an alliance to overthrow the Civilized. Their friendship lasts until its clear that there isn't enough food for both their armies to share.
* ItsPersonal: Started the civil war after his son was harvested. [[spoiler: He does end up avenging his son, just not in the way he imagined.]]
* KickTheDog: Bellafide is committed, honorable, and believes in the inner potential of anyone regardless of class. He still looks down on the Fat Boris's with utter disdain and contempt.
* MightMakesRight: A variant, where he intends for those who don't end up contributing to society are the ones who end up being slaughtered for dinner.



* OnlyInItForTheMoney: Most of Bellafide's forces are not loyal to him due to their belief to his mission. Instead, most are just HiredGuns who have been rallied to his cause by potential upsides in business and being paid and fed. As a result, a lot of his forces don't hesitate to sell their faction out if it serves their immediate interests. [[spoiler: Uncle Butter's for instance.]]
* ScrewTheRulesIHaveMoney: After his son was harvested by the civilized (all done legally due to the laws of the society), Bellafide uses his own money to hire a private army and overthrow the laws that have been established for years before the events in the story.





to:

\n* WeaponOfChoice: The Longcoat's army is primarily composed of Distillery Brothers, Freight Union, Engineers for Hire, and Uncle Butter. Later on, Bellafide adds Wing Demon's and Bullet Hives to his army composition as well.
* WellIntentionedExtremist: Bellafide is a noble person at heart, but his methods and intent are twisted by revenge and the cruel reality of war. He is trying to change society for the better but uses violence rather than diplomacy in doing so.
* WhatHappenedToTheMouse: By the end, the Longcoat's were dragged down by food shortages and constant fighting against three larger and more organized factions, before [[spoilers: the Boris's come to finish them all off. Bellafide's ultimate fate is unknown, and it's unknown if he was killed by the system he intended to overthrow.]]




* Ax-Crazy: Due to her imprisonment, the Badger is completely off her rocker, switching between manic rage and hysterical sadness as she weeps for her family. She also wields a very dangerous machine gun.

to:

* Ax-Crazy: AxCrazy: Due to her imprisonment, the Badger is completely off her rocker, switching between manic rage and hysterical sadness as she weeps for her family. She also wields a very dangerous machine gun.



* Cap: Can only buff six of his fellow units at once. It is entirely possible to buff other wolves so that they in turn buff faster.

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* Cap: {{Cap}}: Can only buff six of his fellow units at once. It is entirely possible to buff other wolves so that they in turn buff faster.
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* FragileSpeedster: They have around the same hit point of a Squirrel, but their low health means that they have to brave enemy fire a lot of more in order to actually engage them. If there's any actual fighting, changes are most of the Lizards won't make it out.

to:

* FragileSpeedster: They have around the same hit point of a Squirrel, but their low health range means that they have to brave enemy fire a lot of more in order to actually engage them. If there's any actual fighting, changes chances are most of the Lizards won't make it out.

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* ActualPacifist: They cannot attack.

to:

* ActualPacifist: They cannot attack. They also have the lowest health in the game, half that of a squirrel.



* NowThatsUsingYourTeeth: Snakes fire fangs at targets, which deals damage, applies damage over time, and has the same range as a Squirrel.

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* NowThatsUsingYourTeeth: Snakes fire fangs at targets, which deals damage, applies damage over time, and has the same range as a Squirrel.Squirrel's revolver.



* Ax-Crazy: Due to her imprisonment, the Badger is completely off her rocker, switching between manic rage and hysterical sadness as she weeps for her family. She also wields a very dangerous machine gun.



* DirtyCoward: Is quick to sell Bellafide out as soon as he's captured by the KSR and denied meat in his cell. Even the Quartermaster is appalled by this.

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* DirtyCoward: [[spoiler: Is quick to sell Bellafide out as soon as he's captured by the KSR and denied meat in his cell. Even the Quartermaster is appalled by this. ]]



Tier 3 ranged unit. Can one-shot smaller creatures.

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Tier 3 ranged unit. Can one-shot smaller creatures.
creatures with her long range sniper rifle.



* DoubleAgent: Acts as a spy for the KSR, but also as a hero for the Commonfolk. Later on, she seemingly joins the Civilized out of desperation, but even then she was only trying to figure out where the last of the Boris's were.

to:

* DefectorFromDecadence: [[spoiler:Eventually Kasha defects from all the factions including the Commonfolk because of just how brutal the war has gotten, and will willingly join any side that is capable of providing for her in the final battle.]]
* DoubleAgent: Acts as a spy for the KSR, but also as a humble hero for the Commonfolk. Later [[spoiler:Later on, she seemingly joins the Civilized out of desperation, but even then she was only trying to figure out where the last of the Boris's were. were.]]



* GlassCannon: Does enough damage to one shot anything that has less than 24 health, meaning all tier one units, Falcons, and Wretches. It also leaves others Foxes and Ferrets so close on the edge of death that Boris can finish them off.

to:

* GlassCannon: Does enough damage to one shot anything that has less than 24 health, meaning all tier one units, Falcons, and Wretches. It also leaves others Foxes and Ferrets so close on the edge of death that a Fat Boris can finish them off.off in one shot.



Tier 3 siege unit, constantly spawns undead mice (Wretches) to bring the fight to the enemy

* AtopAMountainOfCorpses: What her burrow looks like.

to:

Tier 3 siege unit, constantly spawns undead mice (Wretches) to bring the fight to the enemy

enemy.

* AttackAttackAttack: Wretches, once locked onto a target, will mob it to death or die trying.
* AtopAMountainOfCorpses: What her burrow looks like. Bones litter every corner.



* MookMaker: Creates a new mouse every 5 seconds.

to:

* DefectorFromDecadence: [[spoiler:Eventually defects from the Commonfolk when it's clear that the war made everyone worse off, that meat shortages were rampant, and that the Civilized were the only faction with Boris's left.]]
* EverythingsDeaderWithZombies: It is never really specified what Wretches are. Some are gathered around her lair just fine in the Commonfolk's factional hub, but the ones in game perish in thirty seconds unless killed otherwise.
* LeeroyJenkins: Wretches have a higher aggro range than any other unit in the game. This is good because it means you can siege enemies while keeping your Owl far and away. It's also bad because it means that the Wretches, the only offensive aspect of the Owl, can be easily lured away into a one sided battle or attack the wrong enemy. And once they run out, they cannot be recalled.
* TheManBehindTheMan: As a major influential force for the Commonfolk, the Matriarch serves as the voice of support and confidant of Hopper, who is otherwise seen as the poster girl for the red-clad mob.
* MookMaker: Creates a new mouse every 5 seconds. The process is quite disgusting.
* NonActionGuy: Is completely dependent on her Wretches for combat by herself. This means she is completely defenseless against Wing Demons and Thermal Air-Snipers.




to:

* ZergRush: Her swarm of Wretches will do this to any enemy in range, and often get killed en masse while doing so.



%%* DrillSergeantNasty

to:

%%* DrillSergeantNasty* Cap: Can only buff six of his fellow units at once. It is entirely possible to buff other wolves so that they in turn buff faster.
* DrillSergeantNasty: Acts like this when exhorting other units, but is actually pretty mellow when off duty.
* HourOfPower: The Wolf's stim buff only lasts a couple seconds on units. This is troublesome for flyers and faster units such as the Lizard and Fox since they will quickly outpace the Wolf and lose their appropriate buff once they get outside of his range.
* TheNeidermeyer: Implied. Under his howl, all units will move and work faster, which includes getting units out into the field faster from their barracks, to having Volunteers heal faster. This also means getting Toads to blow themselves up quicker and for Boris's to expire quicker in the Gristmill. His voice lines aren't exactly described to be "soothing".
* NonActionGuy: While depicted as carrying a handgun in official art, Volkov is unable to attack by himself, and relies on his nearby teammates to the fighting for him.
* NumberTwo: Acts as the stand-in for the Quartermaster when she is not present and holds the entire regiment at attention for her while awaiting for their next mission.
* ReflexiveResponse: [[spoiler: Despite now being an army officer, he quickly switches sides to the Civilized when the Boris shortage becomes apparent. When Archimedes asks why Volkov replies that Bureaucrats always choose to be on the winning side. ]]
* StraightForTheCommander: The appropriate counter for Wolves is to pick them off as soon as possible so that they don't shift the battle.

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* DecapitatedArmy: Can often create this for the enemy. Kasha's high damage and range can be used for the enemy commander, who when killed, leaves their army inactive at their last point of rally, perfect for letting Kasha get more picks without fear of retribution.
* DoubleAgent: Acts as a spy for the KSR, but also as a hero for the Commonfolk. Later on, she seemingly joins the Civilized out of desperation, but even then she was only trying to figure out where the last of the Boris's were.




to:

* NiceGirl: Acts a heroic scout and spy for the Commonfolk peasants, and joins the fight initially in the hopes of making the world a more fair place.

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* MightyGlacier: Tankier than every unit besides the boar, capable of firing on the move, and having unrivaled damage per second makes the Badger this. Like other examples, she is not exceptionally mobile, especially since she's such a big target.

to:

* MightyGlacier: Tankier than every unit besides the boar, capable of firing on the move, and having unrivaled damage per second makes the Badger this. Like As other examples, she is not exceptionally mobile, especially since she's such a big target.



* DirtyCoward: Is quick to sell Bellafide out as soon as he's captured by the KSR and denied meat in his cell. Even the Quartermaster is appalled by this.



* OnlyInItForTheMoney: Uncle Butter acts as Bellafide's head chef and muscle, but only when he's getting paid. Case in point, he's perfectly content with switching sides as long as the other factions offer him more.



* FragileSpeedster: The only other unit besides Lizards who has the "swift" attribute, making her run at 1.75 the speed of the average unit. This makes Kasha nearly impossible to catch unless you manage to cut her off with well-positioned flanks, or she corners herself on poor terrain.




to:

* GlassCannon: Does enough damage to one shot anything that has less than 24 health, meaning all tier one units, Falcons, and Wretches. It also leaves others Foxes and Ferrets so close on the edge of death that Boris can finish them off.
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* CrossHairAware: See a few circles of light red on top of your guys? Get them out of the way!

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Changed: 746

Removed: 13

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%%* GatlingGood

to:

%%* GatlingGood* ActionGirl: The most powerful unit in the game in terms of damage potential, to the point of being a one girl army if left alone for too long.
* BadassBandolier: Wears one to provide ammunition since her minigun presumbly uses so much of it.
* BecauseYouWereNiceToMe: The Badger acts as the muscle for the Civilized forces in the campaign because Archmimedes was the only leader who gave her emotional support and sympathy for her families loss. That and he busted her from the KSR's prisons.
* ChainedByFashion: Despite being free and in full military service, the Badger still wears her prison uniform and chains.
* GatlingGood: While described as minigun, she actually carries a maxim machine gun that goes from the DPS of slighty higher than a Wing Demon to a whole flock of them. The Badger is also one of the only two units able to fire on the move.



%%* MoreDakka



%%* YouAreNumberSix

to:

%%* YouAreNumberSix
* MightyGlacier: Tankier than every unit besides the boar, capable of firing on the move, and having unrivaled damage per second makes the Badger this. Like other examples, she is not exceptionally mobile, especially since she's such a big target.
* MoreDakka: Once fully revved up, the Badger will mow through Gristmills, defenses, and armies unless taken down.
* SamusIsAGirl: Thanks to her large stature, and psychotic personality, new players may be surprised to learn that the mighty Badger is, in fact, a woman.
* YouAreNumberSix: Never given a name, is only referred to by her prisoner number.



* CripplingOverspecialization: The best option for clearing armies of tier one units, but has no way of hitting targets that are flying, and takes an eternity to do any damage to structures.
* GogglesDoNothing: Wears a pair of goggles to presumably not go blind from the glare of his own inferno. Other units who do not have the same protection are hardly affected.



* KillItWithFire: Uncle Butter's flamethrower can incinerate mobs of tier one units with little effort, and can inflict some nasty damage even to tier two units. Unfortunately, the fire racks up little damage to buildings.



%%* KillItWithFire

to:

%%* KillItWithFire
* TakingYouWithMe: Uncle Butter's will explode when he is killed, and the explosion is not just a visual. Players who managed to surround him with units will be in for a nasty surprise when his "death" ends up leaving a crater in their armies.

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Removed: 116

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* AirborneMook: In the campaign, Falcon's serve as this when under the AI's control. They're very annoying especially if the specific level does not provide you with much anti-air to deal with them.
* BoringButPractical: The only direct fighting air unit, meaning that it has unmatched mobility and flanking potential. Really, the only other units able to contest with them are large numbers of Squirrels or Lizards, Snakes, Foxes, Bullet Hives, and more Wing Demons.
* CockFight: Falcon's compete to be the best flying aces under the idea that it would net them more ladies.



* DeathFromAbove: The only direct fighting air unit, meaning that it has unmatched mobility and flanking potential.



* BlackComedy: The Skunk's "mustard" gas is less so meant for killing enemies in horrific ways, and more as a means of providing flavor for the meal.
* ChemistryCanDoAnything: Skunks act as researchers in the KSR labs, and they developed a speed steroid called Militarized Sugar, which essentially lets the Commander who ingested them run around at Mach 20 to mark targets for flying bombers to blow up.
* CripplingOverspecialization: Skunks are probably the best unit in the game for zoning out masses of tier one units or killing them if they get too close, better then Toads for their sustainability, and stronger than the Boar due to their costs and numbers. Unlike the other two, however, Skunks are completely helpless against structures, and their damage over time means that they're helpless against beefier targets like Badgers and Snakes.



* StoneWall: They have the most health out of any tier 2 unit, and their damage tends to be over time with units suffocating
* TheUnintelligible: Their dialogue tends to be muffled by their gas masks.

to:

* StoneWall: They have the most health out of any tier 2 unit, and their damage tends to be over a long duration of time with units suffocating
since their gas does not stack.
* TheUnintelligible: Their dialogue tends to be muffled by their gas masks.
masks. Turns out if they take it off, they can be understood just fine.



* LoanShark: Collected teeth from debtors if they cannot repay.
%%* SnakeTalk: Naturally.%%ZCE

to:

* ImprobableWeaponUser: Snakes having no arms or clothing of any kind, are the only animal to not use some sort of a weapon against their enemies (even Lizards and Chameleons use primitive spears and clubs). No, the Tooth Collectors fire teeth instead of bullets!
* LoanShark: Collected teeth from debtors if they cannot repay.
%%*
repay. And if there are no teeth left to take, Tooth Collectors give their clients a dose of venom instead.
* MightyGlacier: Snakes are tier 2, have only a little less health than Skunks, and can hit all units including buildings. They also do a ridiculous amount of damage if they manage to apply a few stacks of venom, and are really only limited by their sluggish speed and vulnerability to masses of units.
* NowThatsUsingYourTeeth: Snakes fire fangs at targets, which deals damage, applies damage over time, and has the same range as a Squirrel.
* ReptilesAreAbhorrent: Snakes are among the most dangerous units in the game due to their high damage, and they are not nice to deal with in-universe either. The majority act as Archimede's loyal enforcers.
*
SnakeTalk: Naturally.%%ZCENaturally. Whenever they speak, the text includes at least four extra s's for emphasis.
* TakingYouWithMe: Often times the outcome of any large engagement against the Tooth Collectors. Surviving members who managed to kill all the offending snakes will probably perish from the venom stacks unless they're able to heal right away, and even then it's sometimes not enough.
* TheresNoKillLikeOverkill: Venom stacks can be stacked up indefinitely, and by the time it hits 10, not even bulky buildings can survive. It is entirely possible for a single Squirrel to get hit by a dozen Snakes at once and immediately explode before the 12 stacks even do their work.

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* ObfuscatingStupidity: Requests checkers and other simple forms of entertainment for their limited recreation before they're sent to the butchers. [[spoilers:Only to reveal that they have been the masterminds for the entire civil war in the first place.]]

to:

* ObfuscatingStupidity: Requests checkers and other simple forms of entertainment for their limited recreation before they're sent to the butchers. [[spoilers:Only [[spoiler:Only to reveal that they have been the masterminds for the entire civil war in the first place.]]


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* StoneWall: They have the most health out of any tier 2 unit, and their damage tends to be over time with units suffocating
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%%* DeadlyGas

to:

%%* DeadlyGas* DeadlyGas: The AFB's entire modus operandi.
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* AchillesHeal: Nothing can target them when they're camouflaged. Except for barbed wires and mines. Oh and the fact that their completely visible Commander is running around in the open.

to:

* AchillesHeal: AchillesHeel: Nothing can target them when they're camouflaged. Except for barbed wires and mines. Oh and the fact that their completely visible Commander is running around in the open.



* CloseRangedCombatant: One of the two true melee units besides Moles, and unlike them, Chameleons have the stealth and power to be effective at it.

to:

* CloseRangedCombatant: CloseRangeCombatant: One of the two true melee units besides Moles, and unlike them, Chameleons have the stealth and power to be effective at it.

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* CripplingOverspecialization: With their high health and bonus damage, Mole's are excellent at taking down feather wire fields, clearing tremor mines, and wrecking down Gristmills. Their low speed and melee weaponry however, means that they'll be cut down by anything that has a little more firepower than Bullet Hives.



* TheTurretMaster: The masterminds of the Bullet Hive, of which they designed the schematics for (by the request of Bellafide).

to:

* TheTurretMaster: The masterminds brains of the Bullet Hive, of which they designed the schematics for (by by the request of Bellafide).Bellafide.



%%* ArmsDealer
%%* BackpackCannon

to:

%%* ArmsDealer
%%* BackpackCannon
* ArmsDealer: They're the supply shippers for most of the weaponry that is used by the various factions. This is represented by how they're one of the few generic units to show up at all the faction starting hubs in different colors.
* BackpackCannon: Ferrets carry mortar cannons on their backs to be launched at an angle, and have the longest range out of all the offensive units, so much so they need a spotter in order to fire beyond the fog of war.
* DeathFromAbove: Expect to see a shower of shells being rained down on a target once you get a good pack of Ferrets in position. Unlike most examples, the target has about two seconds to get out of the way before the mortars land.



* GlassCannon: Non-moving targets will be obliterated within seconds by a few bombardment rounds. Ferrets will likewise be obliterated if they're caught out in the open.
* HiredGuns: Similarly to the Distillery Brothers, Bellafide hired the Freight Union in order to kick start his revolution. Unlike their drunken comrades, some Ferrets threaten to defect if Bellafide can't pay or feed them.




to:

* WeaksauceWeakness: Few ground units could comfortably approach a large group of Freight Union mortars on the ground, but their powerful cannons can't hit any air units at all.



* AchillesHeal: Nothing can target them when they're camouflaged. Except for barbed wires and mines. Oh and the fact that their completely visible Commander is running around in the open.



%%* CarryABigStick

to:

%%* CarryABigStick* CarryABigStick: They carry big spiked clubs to beat down their enemies. And their reputation is feared by all the factions alike.
* CloseRangedCombatant: One of the two true melee units besides Moles, and unlike them, Chameleons have the stealth and power to be effective at it.
* DefiantToTheEnd: A few Chameleons are loyal to a fault to the Commonfolk, not changing sides even when bribed or threatened. One specific red Chameleon stated it would never change its color to yellow even as Archimedes was threatening to have it be eaten alive.



* HitAndRunTactics: Cloaking when out of combat renders them immune from retaliation by the oncoming defenders. This makes Chameleons really good at getting away with murder.



* NothingIsScarier: Seeing a lone commander walking around and thinking that they're an easy target? Think again when a dozen Trench Gang uncloak and begin to cudgel your surprised army.



%%* GlassCannon
%%* DeathFromAbove

to:

%%* GlassCannon
%%* DeathFromAbove
* GlassCannon: Has only twice the HP of a Squirrel, but does nearly seven times the Distillery Brother's damage when it can pull off its full attack cycle. But it takes only a few hits to bring them down for good.
* DeathFromAbove: The only direct fighting air unit, meaning that it has unmatched mobility and flanking potential.
* HitAndRunTactics: Wing Demon's attack by rapid firing their machine guns before reloading another clip, making their damage very bursty. As a result, the best way to abuse this is by having Falcons unload their bullets into a target and then to call them back during the reload cycle before continuing again.
* JackOfAllStats: High damage, moderate health, good mobility, and mid tier costs make Wind Demons the most versatile unit of the game.
* MoreDakka: Wing Demon's utilize machine guns that are similar to that of Bullet Hives.

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* ActionSurvivor: Pigs can only do half the damage output of a squirrel, but their high health (20, 6 more than a mole)and grouped up numbers can pressure off attackers early on, making them this.



* MookDepletion: After around 5 minutes of farming, the tile will go fallow, and the Pig will be sent to Gristmill to be harvested. This inevitably results in resource scarcity later on as all the Pigs are killed (by virtue of timing out), leaving players scrambling for open gristmills and campfires. Amusingly, its this problem in universe that results in the entire civil war.
* ObfuscatingStupidity: Requests checkers and other simple forms of entertainment for their limited recreation before they're sent to the butchers. [[spoilers:Only to reveal that they have been the masterminds for the entire civil war in the first place.]]



* TooDumbToLive: If their gristmill is under attack, Boris's would rather fight to the death and get eaten rather than abandon their farm.



* WeCannotGoOnWithoutYou: If the Gristmill is destroyed, all the surrounding Boris's will instantly perish in the explosion.



Tier 1 ranged unit, wields revolvers

to:

Tier 1 ranged unit, wields revolvers
revolvers.



* CrouchingMoronHiddenBadass: When off duty, the Distillery brothers are drunk, whiny, and prone to switching sides by the smallest incentive. But in game, a well-microed group of squirrels can tear apart even high tier units with good terrain and kiting.
* HiredGuns: Bellafide used his wealth to hire large numbers Squirrels to enlist, and provides them plenty of Acorn brew in order to convince them to stay.



%%* ThisIsGonnaSuck

to:

%%* ThisIsGonnaSuck
* ThisIsGonnaSuck: Their few moments of soberness results in this.
* ZergRush: Easily mass-produced, cheap, and possessing good range, Squirrels can easily overwhelm unprepared enemies by just sheer gunfire.




* CrutchCharacter: Early on, their speed makes it so Lizards can harass and outmaneuver enemies without peer. But as players begin making more fortifications, and as higher tier units come in, the Lizard's lack of range really start to hurt.
* FragileSpeedster: They have around the same hit point of a Squirrel, but their low health means that they have to brave enemy fire a lot of more in order to actually engage them. If there's any actual fighting, changes are most of the Lizards won't make it out.




to:

* ZergRush: Being aligned most closely with the Commonfolk, having little sense of strategy, and being primitively aggressive makes most of the Nomads this. In game, their spot at Tier 1, natural swiftness, and high damage output makes them great for rushing people.



* ActionBomb: Goes without saying, though Toad's won't detonate if they're killed before they can light their fuse.



* NotAfraidToDie: They're religiously fanatical to the teachings of the Civilized, meaning that they believe their sacrifice is less of a desperate last resort and more of a way to tranquility. Until they light the fuse that is.



%%* SuicideAttack
* ThisIsGonnaSuck: They are said to regret their choices in the moment before detonation.

to:

%%* SuicideAttack
* SuicideAttack: If they do manage to explode, the Croaker is gone and needs to be replaced, making them a huge food sink.
* ThisIsGonnaSuck: They are said to regret their choices in the moment before detonation.
they explode.



* EvenTheRatsWontTouchIt: Their medical packets were hardly consumed by everyone early on, and yet as the war drags on, injured participants began to take whatever they could get out of desperation.



%%* MookMedic

to:

%%* MookMedic
* PluckyGirl: Cheerful and helpful, also stated to be a voluntary force meant for saving lives.
* ShootTheMedicFirst: Their relative squishiness makes them a ripe target for any unit that can hit aerial targets.
* SimpleYetAwesome: Despite not being able to attack, Volunteers can help prolong injured allies which would otherwise have to retreat into friendly territory to heal, migitate incoming damage, act as spotters to see what lies on hills, and can help heal allied units that are controlled by other players on the same team.
* TheMedic: Outside of gameplay, they can be seen treating injured combatants in the KSR medical facilities.




* ConsummateProfessional: When talked to in the campaign, Moles give the various commanders little regard, are incredibly focused on their tasks, and constantly talk about how their reputation is important for future business.



* DemolitionsExpert: Despite their titles, Moles specialize more in bringing down structures gameplay wise.




to:

* TeleportersAndTransporters: Before a recent patch, Moles could just tunnel to any spot on demand in a game (making them good on-demand reinforcements, though they still had a build time and food cost in order to do so). In the campaign, KSR Mole engineers managed to create deployment tunnels so that this could be done for all units, though this tech was later stolen by the other factions.
* TheEngineer: Stated to be the masterminds out of most of the fortifications and base maintenance. Also useful for dispatching barbed wire and triggering mines.
* TheTurretMaster: The masterminds of the Bullet Hive, of which they designed the schematics for (by the request of Bellafide).
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-->''Nobody crosses the Trench Gang. Nobody. Well, some of crossed the Trench Gang. But only once. Don't cross the Trench Gang.''

to:

-->''Nobody crosses the Trench Gang. Nobody. Well, some of have crossed the Trench Gang. But only once. Don't cross the Trench Gang.''
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* SparseListOfRules: She frequently quotes from a list of military maxims, sounding a bit like an in-universe ''Literature/TheArtOfWar''. She even refers to it as "the book" in one quote.

to:

* SparseListOfRules: She frequently quotes from a list of military maxims, sounding a bit like an in-universe ''Literature/TheArtOfWar''.''Literature/{{The Art of War|SunTzu}}''. She even refers to it as "the book" in one quote.
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Added DiffLines:

*BadassBoast: Their description:
-->''Nobody crosses the Trench Gang. Nobody. Well, some of crossed the Trench Gang. But only once. Don't cross the Trench Gang.''
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* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself]]

to:

* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself]]herself depending on how you interperate her conversation with a captured pigeon.]]
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* HandicappedBadass: She cut off her own arm to feed her followers.

to:

* HandicappedBadass: She cut off her own arm to feed her followers.[[spoiler: Or possibly herself]]
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Added DiffLines:

* NobleDemon: Though she uses the war to increase the power of the KSR, and, of course, authorized assassination and torture, she explicitly thinks that ending the war quickly will help the people, which is something she wants--''no matter who wins''.

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