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'''Note:''' This character sheet is for the 2013 videogame ''The Cave,'' and has no relation to the 2005 horror movie of the same name.

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'''Note:''' This character sheet is for the 2013 videogame ''The Cave,'' and has no relation to not the 2005 horror movie of the same name.
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Added DiffLines:

'''Note:''' This character sheet is for the 2013 videogame ''The Cave,'' and has no relation to the 2005 horror movie of the same name.
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Clarifying, since the Hillbilly can burn innocents alive because his love rejected him. That's selfish


* VillainProtagonist: [[spoiler:All of them except for, arguably, the Knight and the Hillbilly are doing cruel things for selfish reasons.]]

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* VillainProtagonist: [[spoiler:All of them except for, arguably, the Knight and the Hillbilly Knight, are doing or willing to do cruel things for selfish reasons.]]
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Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse


* DoesNotLikeShoes: His character model has huge bare feet.
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* GenderEqualEnsemble: There are exactly four males (the Knight, the Hillbilly, the Monk, and the boy Twin) and four females (the Adventurer, the Scientist, the Time Traveler, and the girl Twin) in the group.

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* GenreDeconstruction: [[spoiler:His bad ending shows him trying to pull off the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray; the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]



* RealityEnsues: [[spoiler:His bad ending shows him trying to pull off the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray; the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]



* DidntThinkThisThrough: [[spoiler:She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people who made her future possible, and her rival isn't the caveman's only descendant.]]



* RealityEnsues: [[spoiler:She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people who made her future possible, and her rival isn't the caveman's only descendant.]]
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* EldritchLocation: Besides being a sapient, talking ''geological formation'' the place can contain multiple separate biomes with locations from hundreds of years apart underground, going down it all the way somehow [[spoiler:sends you back to the top]], and [[spoiler:if you keep what you came for, the ladder to the surface is implied to be endless.]]

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* EldritchLocation: Besides being a sapient, talking ''geological formation'' formation'', the place can contain multiple separate biomes with locations from hundreds of years apart underground, going down it all the way somehow [[spoiler:sends you back to the top]], and [[spoiler:if you keep what you came for, the ladder to the surface is implied to be endless.]]endless]].



* JerkWithAHeartOfGold: He has a rather cruel sense of humor and oftentimes makes jokes that are in bad taste, but he seems to have the players interest at heart. He encourages them to look past the failures and see what lessons there are to be learned, and maintains faith that when the player makes their own journey into The Cave, they'll be ready to make the right decisions.

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* JerkWithAHeartOfGold: He has a rather cruel sense of humor and oftentimes makes jokes that are in bad taste, but he seems to have the players player's interest at heart. He encourages them to look past the failures and see what lessons there are to be learned, and maintains faith that when the player makes their own journey into The Cave, they'll be ready to make the right decisions.



* LemonyNarrator: As a narrator he's prone to snarky jabs.
* NoFourthWall: As shown at several points, the cave addresses us the players as fluently as the characters. Maybe more so.

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* LemonyNarrator: As a narrator narrator, he's prone to snarky jabs.
* NoFourthWall: As shown at several points, the cave addresses us us, the players players, as fluently as the characters. Maybe more so.



* UnreliableNarrator: Its SarcasmMode in full effect may make it seem to be this, but in the end it's totally accurate to each character's choices.

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* UnreliableNarrator: Its SarcasmMode in full effect may make it seem to be this, but in the end end, it's totally accurate to each character's choices.



* CharacterDevelopment: Either the character development happened ''during'' the journey, or the journey merely reviews character development that already occurred. [[spoiler: The bad endings depict them having succumbed to inner demons in the past, and either dealing with or choosing to ignore the fallout of their decisions. The Good Endings show what is either them biting down on their inherent flaws at the last minute, or their expressing sorrow over not doing so (it's ambiguous which actually happened). Either way, they leave The Cave with an appreciation of moral consequences.]]
* DoubleMeaning: [[spoiler: All of The Cave's introductions for the characters become a lot more sinister once you see what they are entering The Cave for.]]

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* CharacterDevelopment: Either the character development happened ''during'' the journey, or the journey merely reviews character development that already occurred. [[spoiler: The [[spoiler:The bad endings depict them having succumbed to inner demons in the past, and either dealing with or choosing to ignore the fallout of their decisions. The Good Endings show what is either them biting down on their inherent flaws at the last minute, or their expressing sorrow over not doing so (it's ambiguous which actually happened). Either way, they leave The Cave with an appreciation of moral consequences.]]
* DoubleMeaning: [[spoiler: All [[spoiler:All of The Cave's introductions for the characters become a lot more sinister once you see what they are entering The Cave for.]]



* VillainProtagonist: [[spoiler: All of them except for, arguably, the Knight and the Hillbilly are doing cruel things for selfish reasons.]]

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* VillainProtagonist: [[spoiler: All [[spoiler:All of them except for, arguably, the Knight and the Hillbilly are doing cruel things for selfish reasons.]]



* EpicFail: [[spoiler: In his bad ending, as a result of trying to take down the dragon, the entire kingdom goes up in flames.]]
* ExcaliburInTheStone: His object of desire. [[spoiler: He can't pull it from the stone until his partners use some dynamite to loosen it.]]

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* EpicFail: [[spoiler: In [[spoiler:In his bad ending, as a result of trying to take down the dragon, the entire kingdom goes up in flames.]]
* ExcaliburInTheStone: His object of desire. [[spoiler: He [[spoiler:He can't pull it from the stone until his partners use some dynamite to loosen it.]]



* RealityEnsues: [[spoiler:His bad ending shows him trying to pull out the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray, the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]
* StandardHeroReward: He seeks the hand of the princess. [[spoiler: He never actually gets her, but he does get a little kiss for his honesty in the good ending.]]
* SweetAndSourGrapes: [[spoiler: In his good ending. Despite admitting to his lie of being a knight, the peasant does get a little peck on the cheek from the princess for his honesty.]]

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* RealityEnsues: [[spoiler:His bad ending shows him trying to pull out off the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray, portray; the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]
* StandardHeroReward: He seeks the hand of the princess. [[spoiler: He [[spoiler:He never actually gets her, but he does get a little kiss for his honesty in the good ending.]]
* SweetAndSourGrapes: [[spoiler: In [[spoiler:In his good ending. Despite admitting to his lie of being a knight, the peasant does get a little peck on the cheek from the princess for his honesty.]]



* LoveMakesYouEvil: [[spoiler:His heartbreak on being rejected leads to him ''burning a bunch of people alive'']]

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* LoveMakesYouEvil: [[spoiler:His heartbreak on being rejected leads to him ''burning a bunch of people alive'']]alive''.]]



* PyroManiac: [[spoiler:In his bad ending he burns down the carnival, and then goes on a spree, burning down county fairs and carnivals across the country.]]
* SecondLove: [[spoiler: In his good ending. After being rejected by the glamorous circus performer, he meets up with a simple country girl, finds happiness, and raises many little Billhillies.]]

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* PyroManiac: [[spoiler:In his bad ending ending, he burns down the carnival, and then goes on a spree, burning down county fairs and carnivals across the country.]]
* SecondLove: [[spoiler: In [[spoiler:In his good ending. After being rejected by the glamorous circus performer, he meets up with a simple country girl, finds happiness, and raises many little Billhillies.]]



* ForWantOfANail: [[spoiler: While killing her fellow employee was certainly nothing small, it ends up causing a BadFuture in her bad ending.]]

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* ForWantOfANail: [[spoiler: While [[spoiler:While killing her fellow employee was certainly nothing small, it ends up causing a BadFuture in her bad ending.]]



* {{Greed}}: [[spoiler: For no stated reason other than cold hard cash, she assisted in the launch of a nuclear missile which killed over a hundred million people.]]

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* {{Greed}}: [[spoiler: For [[spoiler:For no stated reason other than cold hard cash, she assisted in the launch of a nuclear missile which killed over a hundred million people.]]



* KickTheDog: [[spoiler: The guidance system for the missile? A little monkey which she coaxed into his place with a bunch of bananas.]]

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* KickTheDog: [[spoiler: The [[spoiler:The guidance system for the missile? A little monkey which she coaxed into his place with a bunch of bananas.]]



* ScrewTheMoneyIHaveRules: [[spoiler: Her good ending shows her rejecting the military's money and using her nuclear science for the benefit of society.]]

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* ScrewTheMoneyIHaveRules: [[spoiler: Her [[spoiler:Her good ending shows her rejecting the military's money and using her nuclear science for the benefit of society.]]



* ItsAllAboutMe: Her selfishness is not only a part of her story arc, it's part of the gameplay, where her companions--the other player characters--are almost impaled on spikes because of how she progresses through her area, and the cave wonders if she'd even care if she realized.

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* ItsAllAboutMe: Her selfishness is not only a part of her story arc, [[GameplayAndStoryIntegration it's part of the gameplay, gameplay]], where her companions--the companions — the other player characters--are characters — are almost impaled on spikes because of how she progresses through her area, and the cave wonders if she'd even care if she realized.



* HoistByHisOwnPetard: [[spoiler:In their bad ending they poison their parent's food, but are forced to eat the same meal and die as well.]]

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* HoistByHisOwnPetard: [[spoiler:In their bad ending they poison their parent's parents' food, but are forced to eat the same meal and die as well.]]



* TearsOfRemorse: [[spoiler:In their good ending they warn their parents not to eat the soup and tearfully hug their parents at the end.]]

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* TearsOfRemorse: [[spoiler:In their good ending ending, they warn their parents not to eat the soup and tearfully hug their parents at the end.]]
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* SelfMadeOrphan: [[spoiler:Why the are in the cave. They wish to poison their parents so they won't be held to any rules.]]

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* SelfMadeOrphan: [[spoiler:Why the they are in the cave. They wish to poison their parents so they won't be held to any rules.]]
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* FlatCharacter: During gameplay, they're all unnamed, mostly have fairly generic apparences, don't speak, and never visibly react to anything that happens, even during their own chapters. They do get a bit more characterization in cave paintings.
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* [[spoiler: MultipleEndings: Based on whether she takes the Greatest Employee trophy out of the cave. She either returns to congratulate her coworker, or she accidentally causes a bad future.]]

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* [[spoiler: MultipleEndings: Based [[spoiler:Based on whether she takes the Greatest Employee trophy out of the cave. She either returns to congratulate her coworker, or she accidentally causes a bad future.]]

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* GeniusLoci

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* GeniusLociGeniusLoci: As he's a living cave.



* LemonyNarrator

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* LemonyNarratorLemonyNarrator: As a narrator he's prone to snarky jabs.



-->''"Because of the amount of people that he’s seen coming down here and their descendants, nothing surprises him anymore. Everybody’s been down here at some point or another."''

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-->''"Because of the amount of people that he’s he's seen coming down here and their descendants, nothing surprises him anymore. Everybody’s been down here at some point or another."''



* AntiHero: [[spoiler:In the Good Endings, if you instead interpret it as the characters having refused to make the evil decisions in the past, despite all the villainous build-up, backstory, and inner demons, and the journey into The Cave was just a review of that history.]]
* TheAtoner: [[spoiler:In the Good Endings, if you interpret it as the characters having made the bad decisions in the past and regretted them after the journey into The Cave.]]



* [[spoiler: DoubleMeaning: All of The Cave's introductions for the characters become a lot more sinister once you see what they are entering The Cave for.]]

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* [[spoiler: DoubleMeaning: [[spoiler: All of The Cave's introductions for the characters become a lot more sinister once you see what they are entering The Cave for.]]



* [[spoiler: VillainProtagonist: Yes. ALL of them.]]
** AntiVillain:[[spoiler: In the Good Endings, if you interpret it as the characters having made the bad decisions in the past and regretted them after the journey into The Cave.]]
** AntiHero: [[spoiler: Also in the Good Endings, if you instead interpret it as the characters having refused to make the evil decisions in the past, despite all the villainous build-up, backstory, and inner demons, and the journey into The Cave was just a review of that history.]]

to:

* [[spoiler: VillainProtagonist: Yes. ALL [[spoiler: All of them.them except for, arguably, the Knight and the Hillbilly are doing cruel things for selfish reasons.]]
** AntiVillain:[[spoiler: In the Good Endings, if you interpret it as the characters having made the bad decisions in the past and regretted them after the journey into The Cave.]]
** AntiHero: [[spoiler: Also in the Good Endings, if you instead interpret it as the characters having refused to make the evil decisions in the past, despite all the villainous build-up, backstory, and inner demons, and the journey into The Cave was just a review of that history.]]



* BarrierWarrior[=/=]NighInvulnerability: With his ability.
* [[spoiler: EpicFail: In his bad ending, as a result of trying to take down the dragon, the entire kingdom goes up in flames.]]

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* BarrierWarrior[=/=]NighInvulnerability: With his ability.
BarrierWarrior: He is able to erect impervious barriers.
* EpicFail: [[spoiler: EpicFail: In his bad ending, as a result of trying to take down the dragon, the entire kingdom goes up in flames.]]



* [[spoiler: MultipleEndings: If the knight chooses to take the sword from the cave, his ending is to burn to death along with the king and the country when the dragon attacks. If he leaves what he desires most behind, then he reveals who he really is to the king, who subsequently prepares his soldiers for battle instead of depending on an irresponsible boy to save him.]]
* [[spoiler: RealityEnsues: His bad ending shows him trying to pull out the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray, the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]
* StandardHeroReward: He seeks this. [[spoiler: Doesn't quite go his way.]]
* [[spoiler: SweetAndSourGrapes: In his good ending. Despite admitting to his lie of being a knight, the peasant does get a little peck on the cheek from the princess for his honesty.]]

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* [[spoiler: MultipleEndings: If [[spoiler:If the knight chooses to take the sword from the cave, his ending is to burn to death along with the king and the country when the dragon attacks. If he leaves what he desires most behind, then he reveals who he really is to the king, who subsequently prepares his soldiers for battle instead of depending on an irresponsible boy to save him.]]
* [[spoiler: RealityEnsues: His [[spoiler:His bad ending shows him trying to pull out the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray, the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]
* StandardHeroReward: He seeks this. the hand of the princess. [[spoiler: Doesn't quite go He never actually gets her, but he does get a little kiss for his way.honesty in the good ending.]]
* [[spoiler: SweetAndSourGrapes: [[spoiler: In his good ending. Despite admitting to his lie of being a knight, the peasant does get a little peck on the cheek from the princess for his honesty.]]



* DoesNotLikeShoes

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* DoesNotLikeShoesDoesNotLikeShoes: His character model has huge bare feet.



* LoveMakesYouEvil
* [[spoiler: MultipleEndings: Based on whether he takes the big Pink Bear out of the cave.]]
** [[spoiler:PyroManiac: In his bad ending he burns down the carnival, and then goes on a spree, burning down county fairs and carnivals across the country.]]
** [[spoiler:SecondLove: In his good ending. After being rejected by the glamorous circus performer, he meets up with [[BettyAndVeronica a simple country girl]], finds happiness, and raises many little Billhillies.]]

to:

* LoveMakesYouEvil
LoveMakesYouEvil: [[spoiler:His heartbreak on being rejected leads to him ''burning a bunch of people alive'']]
* [[spoiler: MultipleEndings: Based [[spoiler:Based on whether he takes the big Pink Bear out of the cave.cave; he either burns down the carnival and goes on a crime spree, or he meets a new girl and finds happiness.]]
** [[spoiler:PyroManiac: In * PyroManiac: [[spoiler:In his bad ending he burns down the carnival, and then goes on a spree, burning down county fairs and carnivals across the country.]]
** [[spoiler:SecondLove: * SecondLove: [[spoiler: In his good ending. After being rejected by the glamorous circus performer, he meets up with [[BettyAndVeronica a simple country girl]], girl, finds happiness, and raises many little Billhillies.]]



* SuperNotDrowningSkills

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* SuperNotDrowningSkillsSuperNotDrowningSkills: His ability is being able to swim around without eventually drowning.



----



* DrivenByEnvy

to:

* DrivenByEnvyDrivenByEnvy: [[spoiler:Her envy of her coworker, who was crowned Greatest Employee of All Time.]]



* [[spoiler: MultipleEndings: Based on whether she takes the Greatest Employee trophy out of the cave.]]
** [[spoiler:GracefulLoser: In her good ending, she returns to the future without changing the past and gives the Greatest Employee heartfelt congratulations.]]
** [[spoiler: ForWantOfANail: While killing her fellow employee was certainly nothing small, it ends up causing a BadFuture in her bad ending.]]

to:

* [[spoiler: MultipleEndings: Based on whether she takes the Greatest Employee trophy out of the cave. She either returns to congratulate her coworker, or she accidentally causes a bad future.]]
** [[spoiler:GracefulLoser: In * ForWantOfANail: [[spoiler: While killing her good ending, she returns to the future without changing the past and gives the Greatest Employee heartfelt congratulations.fellow employee was certainly nothing small, it ends up causing a BadFuture in her bad ending.]]
** [[spoiler: ForWantOfANail: While killing * GracefulLoser: [[spoiler:In her fellow employee was certainly nothing small, it ends up causing a BadFuture in her bad ending.good ending, she returns to the future without changing the past and gives the Greatest Employee heartfelt congratulations.]]



* [[spoiler: RealityEnsues: She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people who made her future possible, and her rival isn't the caveman's only descendant.]]

to:

* [[spoiler: RealityEnsues: She [[spoiler:She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people who made her future possible, and her rival isn't the caveman's only descendant.]]



----
* EveryManHasHisPrice: [[spoiler:Her bad ending shows her taking the money, and living a life of luxury while nuclear war erupts behind her.]]



* HollywoodHacking: Her special ability.

to:

* HollywoodHacking: Her special ability.ability is to hack into machines in the cave.



* [[spoiler: MultipleEndings: Based on whether or not she takes the briefcase of cash from the cave.]]
** [[spoiler: ScrewTheMoneyIHaveRules: Her good ending shows her rejecting the military's money and using her nuclear science for the benefit of society.]]
** [[spoiler: EveryManHasHisPrice: Her bad ending shows her taking the money, and living a life of luxury while nuclear war erupts behind her.]]

to:

* [[spoiler: MultipleEndings: Based [[spoiler:Based on whether or not she takes the briefcase of cash from the cave.cave. She either rejects the offer of cash and uses her brilliance to benefit society, or she takes the money and leaves the rest of the world to ruin.]]
** [[spoiler: * ScrewTheMoneyIHaveRules: [[spoiler: Her good ending shows her rejecting the military's money and using her nuclear science for the benefit of society.]]
** [[spoiler: EveryManHasHisPrice: Her bad ending shows her taking the money, and living a life of luxury while nuclear war erupts behind her.]]



* ActionGirl
* AdventurerArchaeologist
* ItsAllAboutMe: Oh yes...
* [[spoiler: MultipleEndings: If the Adventurer leaves the cave with the gold coffin, Bad Ending. Otherwise, Good Ending.]]
** [[spoiler: KarmaHoudini: In her bad ending, she kills her 'friends' with a dynamite explosion, and claims all the money and glory for herself. No retribution here.]]
** [[spoiler: ThePowerOfFriendship: In her good ending, she warns her friends about the traps, makes up, and learns to share the rewards.]]

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* ActionGirl
ActionGirl: She regularly gets into dangerous situations during her expeditions, and expertly avoids all of them.
* AdventurerArchaeologist
AdventurerArchaeologist: An archaeologist of the Indiana Jones variant, going into booby-trapped tombs for treasure.
* ItsAllAboutMe: Oh yes...
Her selfishness is not only a part of her story arc, it's part of the gameplay, where her companions--the other player characters--are almost impaled on spikes because of how she progresses through her area, and the cave wonders if she'd even care if she realized.
* [[spoiler: KarmaHoudini: [[spoiler:In her bad ending, she kills her 'friends' with a dynamite explosion, and claims all the money and glory for herself. No retribution here.]]
*
MultipleEndings: If [[spoiler:If the Adventurer leaves the cave with the gold coffin, Bad Ending. Otherwise, Good Ending.]]
** [[spoiler: KarmaHoudini: In her bad ending, she kills her 'friends' with a dynamite explosion, and claims all the money and glory for herself. No retribution here.]]
** [[spoiler:
* ThePowerOfFriendship: In [[spoiler:In her good ending, she warns her friends about the traps, makes up, and learns to share the rewards.]]



* CreepyChild: Most definitely.
* CreepyTwins: Goes without saying.
* [[spoiler: ForTheEvulz: The Cave suggests this might have been their motivation.]]
* HalfIdenticalTwins
* [[spoiler: SelfMadeOrphan: Why the are in the cave.]]
* IJustWantToBeFree: With the darkest possible tone. [[spoiler: When they felt too oppressed by their proper, upstanding (but very loving and reasonable) parents, they simply killed them with rat poison.]]

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* CreepyChild: Most definitely.
* CreepyTwins: Goes without saying.
* [[spoiler: ForTheEvulz: The Cave suggests this might have been their motivation.
They look like little ghouls, with grey skin and glowing eyes. [[spoiler:They're also homicidal.]]
* HalfIdenticalTwins
CreepyTwins: These quiet, creepy children are constantly at each others' side and act as one individual.
* [[spoiler: ForTheEvulz: [[spoiler:The Cave suggests this might have been their motivation for killing their parents.]]
* HalfIdenticalTwins: They are a boy and girl, yet look exactly alike.
* HoistByHisOwnPetard: [[spoiler:In their bad ending they poison their parent's food, but are forced to eat the same meal and die as well.]]
*
SelfMadeOrphan: Why [[spoiler:Why the are in the cave.cave. They wish to poison their parents so they won't be held to any rules.]]
* IJustWantToBeFree: With the darkest possible tone. [[spoiler: When [[spoiler:When they felt too oppressed by their proper, upstanding (but very loving and reasonable) parents, they simply killed them with rat poison.]]



* [[spoiler: MultipleEndings: Based on whether or not they take the rat poison from the cave.]]
** [[spoiler:HoistByHisOwnPetard: In their bad ending they poison their parent's food, but are forced to eat the same meal and die as well.]]
** [[spoiler:TearsOfRemorse: In their good ending they warn their parents not to eat the soup and hug their parents at the end.]]

to:

* [[spoiler: MultipleEndings: Based [[spoiler:Based on whether or not they take the rat poison from the cave.]]
** [[spoiler:HoistByHisOwnPetard: In their bad ending they poison their parent's food, but are
cave. They will either be forced to eat the same meal and die as well.]]
** [[spoiler:TearsOfRemorse: In
poison themselves, or they'll make up with their good ending they warn their parents not to eat the soup and hug their parents at the end.parents.]]



* TearsOfRemorse: [[spoiler:In their good ending they warn their parents not to eat the soup and tearfully hug their parents at the end.]]



* AlwaysSomeoneBetter
* [[spoiler:DeceptiveDisciple]]
* [[spoiler: EpicFail: This guy failed to have any of the traits of a true monk. No wonder he was passed over by his master.]]
* [[spoiler: KlingonPromotion: His ultimate goal.]]
* MindOverMatter
* [[spoiler: MultipleEndings: Depending on whether he takes the Meditation Statue out of the cave.]]
** [[spoiler:TameHisAnger: In his good ending, the monk continues struggling to gain enlightenment, and eventually learns inner peace.]]
** [[spoiler: KlingonPromotion: In his bad ending, the monk shortcuts the process of learning by killing the old sifu, and becomes The Dark Master.]]

to:

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* AlwaysSomeoneBetter
AlwaysSomeoneBetter: The master was this for him.
* [[spoiler:DeceptiveDisciple]]
DeceptiveDisciple: [[spoiler:He hides his frustrations with his training and plots to kill his own master.]]
* [[spoiler: EpicFail: This [[spoiler:This guy failed to have any of the traits of a true monk. No wonder he was passed over by his master.]]
* [[spoiler: KlingonPromotion: His [[spoiler:His ultimate goal.goal. He kills his own master to succeed him as the Dark Master, rather than actually work to achieve enlightenment.]]
* MindOverMatter
MindOverMatter: His special ability is to use telekinesis.
* [[spoiler: MultipleEndings: Depending [[spoiler:Depending on whether he takes the Meditation Statue out of the cave.cave. He either kills his master and succeeds him, or works hard and achieves inner peace.]]
** [[spoiler:TameHisAnger: In * TameHisAnger: [[spoiler:In his good ending, the monk continues struggling to gain enlightenment, and eventually learns inner peace.]]
** [[spoiler: KlingonPromotion: In his bad ending, the monk shortcuts the process of learning by killing the old sifu, and becomes The Dark Master.
]]
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* [[spoiler: Reality Ensues: She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people, and her rival isn't the caveman's only descendant.]]

to:

* [[spoiler: Reality Ensues: RealityEnsues: She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people, people who made her future possible, and her rival isn't the caveman's only descendant.]]
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Added DiffLines:

* [[spoiler: Reality Ensues: She thinks killing her rival's ancestor from the stone age can remove his existence. She really doesn't know that a caveman can be an ancestor to, let's say, great and important people, and her rival isn't the caveman's only descendant.]]

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Removed: 299

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* [[spoiler: RealityEnsues: His bad ending shows him trying to pull out the usual trend of kids or young men slaying dragons with confidence while ignoring the logic that they aren't trained properly. This ends the way reality would portray, the kid fails horribly and ended up with himself and his country destroyed. The good ending shows that it would take experienced, well-trained, and strong men to defeat strong dragons.]]



* [[spoiler: RealityEnsues: She thinks that killing a caveman who is the ancestor of her fellow employee will remove him from her life. She really don't know that the caveman can also be the ancestor of, let's say, ''countries worth of people,'' with some might contribute great things to mankind.]]
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* [[spoiler: RealityEnsues: She thinks that killing a caveman who is the ancestor of her fellow employee will remove him from her life. She really don't know that the caveman can also be the ancestor of, let's say, ''a country's worth of people,'' with some might contribute great things to mankind.]]

to:

* [[spoiler: RealityEnsues: She thinks that killing a caveman who is the ancestor of her fellow employee will remove him from her life. She really don't know that the caveman can also be the ancestor of, let's say, ''a country's ''countries worth of people,'' with some might contribute great things to mankind.]]
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Added DiffLines:

* [[spoiler: RealityEnsues: She thinks that killing a caveman who is the ancestor of her fellow employee will remove him from her life. She really don't know that the caveman can also be the ancestor of, let's say, ''a country's worth of people,'' with some might contribute great things to mankind.]]
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Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice.


* HeyItsThatVoice: You might recognize him as [[VideoGame/{{Psychonauts}} a certain chain-smoking, stoic German PSI-agent]].

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